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1. CSIR-Meraka and 2. Nelson Mandela Metropolitan University, South Africa(1) |
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Aalborg University, Denmark(5) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Game User Research - Workshop![]() ![]() Contribution & Benefit: This workshop will be the first of its kind at CHI, specifically discussing methodologies in Game User Research - an emerging field focused on studying player' gaming experience. Simple, Sustainable Living - May 6, 2012, 09:00 NUIs for New Worlds: New Interaction Forms and Interfaces for Mobile Applications in Developing Countries - WorkshopPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Cooking Together: A Digital Ethnography - Works In ProgressDefying Environmental Behavior Changes - May 9, 2012, 16:30 Using Mobile Phones to Support Sustainability: A Field Study of Residential Electricity Consumption - Paper![]() Contribution & Benefit: We explore the use of a mobile system promoting electricity conservation in the home. Findings provide insight into peoples awareness of consumption and how this may be influenced through design. ACMUsability Methods - May 9, 2012, 14:30 The Effect of Task Assignments and Instruction Types on Remote Asynchronous Usability Testing - Paper![]() Contribution & Benefit: This paper presents a study of the effect of task assignments and instruction types on the number and variability of identified usability problems in a remote asynchronous usability test ACM |
Aalto University, Finland(4) | Interactivity - May 8, 2012, 15:50 AHNE : A Novel Interface for Spatial Interaction - Interactivity![]() Contribution & Benefit: AHNE is a novel interface for spatial interaction that allows the user to locate and manipulate virtual sound objects with natural gestures in a real environment. Simple, Sustainable Living - May 6, 2012, 09:00 Theories behind UX Research and How They Are Used in Practice - Workshop![]() Contribution & Benefit: A major contribution of the workshop will be to clarify the applicability and transferability of different theories, theoretical concepts in informing UX design and evaluation in both research and practice. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 In Search of Theoretical Foundations for UX Research and Practice - Works In ProgressCourse 19: User Experience Evaluation Methods: Which Method to Choose? - May 8, 2012, 14:30 Course 19: User Experience Evaluation Methods: Which Method to Choose? - Course![]() Contribution & Benefit: Helps to select the right user experience evaluation methods for different purposes. A collection of methods that investigate how people feel about the system under study is provided at www.allaboutux.org. |
Aalto University, Helsinki Institute for Information Technology HIIT, Finland(1) | Tools for Video + Images - May 7, 2012, 16:30 Video as memorabilia: User needs for collaborative automatic mobile video production - Note![]() Contribution & Benefit: Presents guidelines for designers of collaborative video production tools based on a field study of automatic remixing of audience captured video. Can assist in considering memorabilia, control and acknowledgement issues. ACM |
Aarhus School of Architecture, Denmark(1) | Hot Moves: Shape-changing and Thermal Interfaces - May 7, 2012, 16:30 Shape-Changing Interfaces: A Review of the Design Space and Open Research Questions - Paper![]() Contribution & Benefit: Reviews work on physical interfaces that use shape change as input or output, so-called shape-changing interfaces. Provide an overview of the design space of such interfaces and identify open research questions. ACM |
Aarhus University, Denmark(3) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 "I had a dream and I built it" Power and self-staging in ubiquitous high-end homes - alt.chi![]() Contribution & Benefit: Case study describing motivations for affluent people to live in smart home environments. In particular we describe how people use technologies for staging themselves and for exposing their power. Town Hall meeting on Peer Reviewing at CHI - May 8, 2012, 09:30 Town Hall meeting on Peer Reviewing at CHI - Special EventsContribution & Benefit: In this Town Hall on Peer Review, we discuss how to improve and change our reviewing practices to meet the challenge of both ongoing growth and increasing interdisciplinary participation. alt.chi: Physical Love - May 7, 2012, 16:30 "It's in Love with You" - Communicating Status and Preference with Simple Product Movements - alt.chi![]() Contribution & Benefit: A study where users perceive a product with adaptive movements as expressing agency and it becomes part of their social context. Can assist design and understanding of automated product interaction. |
Addenbrookes Hospital, UK(1) | Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Interaction Proxemics and Image Use in Neurosurgery - Paper![]() Contribution & Benefit: Articulates the spatial organization of collaborative work practices in neurosurgery theatres by drawing on interaction proxemics and F-formations. Discusses opportunities and difficulties relating to touchless interaction in surgical settings. ACM |
Adelante Centre of Expertise in Rehabilitation and Audiology, Netherlands(1) | |
Adobe Advanced Technology Labs, USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 CrowdCamp: Rapidly Iterating Ideas Related to Collective Intelligence & Crowdsourcing - Workshop![]() ![]() Contribution & Benefit: Hands-on workshop for the development of ideas, designs, and prototypes related to collective intelligence and crowdsourcing. Will enable diverse disciplines to rapidly test new ideas. |
Adobe Systems, USA(6) | Teaching with Games - May 9, 2012, 14:30 Discovery-based Games for Learning Software - Note![]() Contribution & Benefit: Describes a discovery-based learning game that teaches people how to use complex software such as Adobe Photoshop using the Jigsaw metaphor. Can scaffold and motivate learning new tools and techniques. ACMProgramming and Debugging - May 10, 2012, 09:30 Codelets: Linking Interactive Documentation and Example Code in the Editor - Paper![]() Contribution & Benefit: Presents Codelets, which link interactive documentation with example code in code editors. Codelets allow third parties to write rich in-editor documentation. ACMBeyond Paper - May 9, 2012, 11:30 A Print Magazine on Any Screen: The Wired App Story - Short Case Study![]() Contribution & Benefit: Reports on the design process behind the the digital reading experience developed by Adobe Systems for Wired Magazine. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 MixT: Automatic Generation of Step-by-Step Mixed Media Tutorials - Works In ProgressSIG: End-User Programming - May 9, 2012, 14:30 SIG: End-User Programming - SIG Meeting![]() Contribution & Benefit: This special interest group meeting will bring together the community of researchers and companies focused on creating end-user programming tools, thereby facilitating technology transfer and future collaboration. |
Adobe Systems Incorporated, USA(1) | Beyond Paper - May 9, 2012, 11:30 Focusing Our Vision - The Process of Redesigning Adobe Acrobat - Long Case Study![]() ![]() Contribution & Benefit: Presents a design process of redesigning a legacy software with millions of users. Provides an insight into how user interface design and user testing are executed in the real world. |
Advanced Man-Machine Interface Lab, University of Alberta, Canada(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Tabletops in Motion: The Kinetics and Kinematics of Interactive Surface Physical Therapy - Works In Progress |
Advanced Telecommunications Research Institute International, Japan(1) | Interacting With Robots & Agents - May 7, 2012, 16:30 How Does Telenoid Affect the Communication between Children in Classroom Setting? - Long Case Study![]() Contribution & Benefit: Describes the qualitative findings of a field study that revealed the effects of a tele-operated humanoid robot on facilitating schoolchildren’s cooperation. Can assist in designing effective tele-communication tools in education. |
aeris-Impulsmöbel, Germany(1) | |
Air Force Research Laboratory, USA(1) | Programming, Performance, and Sense Making - May 9, 2012, 16:30 Designing a Debugging Interaction Language for Cognitive Modelers: An Initial Case Study in Natural Programming Plus - PaperContribution & Benefit: Investigates how a debugging environment should support cognitive modelers. Suggests design implications as well as validation opportunities for interactive programming tools and languages. ACM |
Akron Children's Hospital, USA(1) | Movement-Based Gameplay - May 9, 2012, 11:30 Balancing Exertion Experiences - Paper![]() ![]() ![]() ![]() Contribution & Benefit: Presents guidelines from "Jogging over a Distance", a mobile system used by jogging partners with different fitness levels between Europe and Australia. Aids designers of exertion games and sports apps. ACM |
Amader Gram, Bangladesh(1) | Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Findings of e-ESAS: A Mobile Based Symptom Monitoring System for Breast Cancer Patients in Rural Bangladesh - Paper![]() ![]() ![]() Contribution & Benefit: We present the findings of our 31-week long field study and deployment of e-ESAS - the first mobile-based remote symptom monitoring system developed for rural BC patients. ACM |
Arizona State University, USA(5) | Promoting Educational Opportunity - May 8, 2012, 14:30 Collaboration in Cognitive Tutor Use in Latin America: Field Study and Design Recommendations - Paper![]() ![]() Contribution & Benefit: Describes observations from a field study of children in three developing regions using adaptive educational technology. Presents guidelines for future development of technology that accounts for a collaborative use context. ACMCourse 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - May 9, 2012, 14:30 Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - Course![]() ![]() ![]() Contribution & Benefit: This course presents devices and explores methodologies for multimodal detection of affective states, as well as a discussion about presenter’s experiences using them both in learning and gaming scenarios. Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Wind Runners: Designing a Game to Encourage Medical Adherence for Children with Asthma - Works In Progress |
Arizona State University, Tempe, USA, Tempe, Arizona, United States, (1) | |
ATR Intelligent Robotics and Communication Laboratories, Japan(3) | Social Support and Collaboration - May 9, 2012, 11:30 TEROOS: A Wearable Avatar to Enhance Joint Activities - Note![]() ![]() Contribution & Benefit: The note describes what communication style a wearable robot avatar offers to daily life situations. Two users can communicate by sharing their vision via the robot avatar. ACMVideo - May 8, 2012, 11:30 TEROOS: A Wearable Avatar to Enhance Joint Activities (Video Preview) - VideosContribution & Benefit: The video shows what communication style a wearable robot avatar offers to daily life situations. Two users can communicate by sharing their vision via the robot avatar. ACMInteractivity - May 8, 2012, 15:50 TEROOS: A Wearable Avatar to Enhance Joint Activities - InteractivityContribution & Benefit: The note describes what communication style a wearable robot avatar offers to daily life situations. Two users can communicate by sharing their vision via the robot avatar. ACM |
Auburn University, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Multiple Visualizations and Debugging: How do we co-ordinate these? - Works In Progress |
Austin Energy, USA(1) | Personas and Design - May 8, 2012, 11:30 Incorporating UCD Into the Software Development Lifecycle: a Case Study - Long Case Study![]() Contribution & Benefit: Case study describing the application of user centered design (UCD) for a project using multiple enterprise technologies. Identifies opportunities for successfully integrating UCD into the software development process. |
Australian National University, Australia(1) | Music - May 9, 2012, 11:30 Becoming-Sound: Affect and Assemblage in Improvisational Digital Music Making - Paper![]() ![]() Contribution & Benefit: Affect and assemblage can help us understand the interaction between users and artefacts in interactive systems. This paper provides some theoretical background and shows its application in understanding collaborative creativity. ACM |
Autodesk, Canada(1) | Course 23: Agile UX Toolkit - May 9, 2012, 09:30 Course 23: Agile UX Toolkit - Course![]() Contribution & Benefit: Skills and tactics for experienced UX practitioners and managers to successfully adapt user-centered design practices to integrate into an agile team. |
Autodesk Canada, Canada(1) | Me & My Mobile - May 10, 2012, 11:30 123D Sculpt: Designing a Mobile 3D Modeling Application for Novice Users - Short Case Study![]() ![]() Contribution & Benefit: Case study describing design and development of a touch-driven, 3D modeling application for a mobile device. Can assist designers in tailoring the user experience to accomodate novice and expert users. |
Autodesk Canada,, Canada(1) | Me & My Mobile - May 10, 2012, 11:30 123D Sculpt: Designing a Mobile 3D Modeling Application for Novice Users - Short Case Study![]() ![]() Contribution & Benefit: Case study describing design and development of a touch-driven, 3D modeling application for a mobile device. Can assist designers in tailoring the user experience to accomodate novice and expert users. |
Autodesk Inc., USA(1) | I Am How I Touch: Authenticating Users - May 8, 2012, 09:30 WebTicket: Account Management Using Printable Tokens - PaperContribution & Benefit: Describes development and evaluations of WebTicket that manages web accounts using paper-based or mobile-phone-based tickets. Demonstrates that WebTicket provides reliable and phishing-resilient user authentication. ACM |
Autodesk Research, Canada(5) | alt.chi: Making Sense - May 9, 2012, 16:30 Citeology: Visualizing Paper Genealogy - alt.chiContribution & Benefit: Presents Citeology, a interactive system to explore the relationships between papers through their use of citations. The full CHI and UIST paper database is used as an example corpus. Brain and Body - May 7, 2012, 14:30 Implanted User Interfaces - Paper![]() Contribution & Benefit: We investigate the effect of skin on traditional components for sensing input, providing output, and for communicating, synchronizing and charging wirelessly. ACMProgramming and Debugging - May 10, 2012, 09:30 Triggering Triggers and Burying Barriers to Customizing Software - PaperContribution & Benefit: Proposes a methodology for empirically studying software customization and the impact of customization factors. Shows that increasing exposure and awareness of customization features, and adding social influence affects customization behavior. ACMVisionary Models + Tools - May 8, 2012, 09:30 Delta: A Tool For Representing and Comparing Workflows - PaperContribution & Benefit: Describes a system that aids users in comparing workflows, specifically those used in image-editing tasks. Can assist designers in developing tools for comparing workflows in various domains. ACMTools for Video + Images - May 7, 2012, 16:30 Swift: Reducing the Effects of Latency in Online Video Scrubbing - PaperContribution & Benefit: Describes two experiments to test the effects of latency on video navigation tasks and the Swift technique which is designed to mitigate these effects. ACM |
Autodesk Research, Toronto, Ontario, Canada, (1) | Check This Out: Recommender Systems - May 9, 2012, 14:30 Design and Evaluation of a Command Recommendation System for Software Applications - ToCHIContribution & Benefit: Explores the design space of modern recommender systems in complex software applications for aiding command awareness. Performs a 6-week real-time within-application field study in user’s actual working environments. |
Autonomous Systems Laboratory, CSIRO ICT Centre, Australia(1) | I Did That! Being in Control - May 9, 2012, 14:30 Assessing the Vulnerability of Magnetic Gestural Authentication to Video-Based Shoulder Surfing Attacks - NoteContribution & Benefit: The vulnerability of magnetic gestural authentication to video-based shoulder surfing attacks is assessed through a realistic scenario by videotaping the authentication interaction from four different angles and providing them to adversaries ACM |
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Bang & Olufsen, Denmark(2) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 "I had a dream and I built it" Power and self-staging in ubiquitous high-end homes - alt.chi![]() Contribution & Benefit: Case study describing motivations for affluent people to live in smart home environments. In particular we describe how people use technologies for staging themselves and for exposing their power. alt.chi: Physical Love - May 7, 2012, 16:30 "It's in Love with You" - Communicating Status and Preference with Simple Product Movements - alt.chi![]() Contribution & Benefit: A study where users perceive a product with adaptive movements as expressing agency and it becomes part of their social context. Can assist design and understanding of automated product interaction. |
Bangor University, UK(1) | Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Problems of Data Mobility and Reuse in the Provision of Computer-based Training for Screening Mammography - Paper![]() Contribution & Benefit: Describes the problems encountered reusing clinical data to deliver training in breast cancer screening. Details how data curation processes and tools can be better designed to improve data reuse. ACM |
Bar-Ilan University, Israel(1) | Usability and User Research - May 10, 2012, 14:30 How Do We Find Personal Files?: The Effect of OS, Presentation & Depth on File Navigation - NoteContribution & Benefit: A large scale study testing the effects of OS, interface presentation and folder depth on personal file navigation. Informs improved folder system design by increasing efficiency in finding files. ACM |
Baruch College, City University of New York, (1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 MEASURING MULTITASKING BEHAVIOR WITH ACTIVITY-BASED METRICS - ToCHIContribution & Benefit: Proposed multitasking metrics to establish a conceptual foundation for future multitasking studies. Understanding the extent to which multitasking occurs can assist designers in improving applications that are used simultaneously. |
Baruch College, CUNY, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 The Effects of Positive and Negative Self-Interruptions in Discretionary Multitasking - Works In Progress |
BBC Research & Development, UK(1) | Touch in Context - May 7, 2012, 11:30 StoryCrate: Tabletop Storyboarding for Live Film Production - Paper![]() ![]() Contribution & Benefit: We describe a prototype tangible, tabletop interface deployed on a film shoot, which uses a storyboard as a shared data representation to drive team creativity. ACM |
Behavioristics, Inc., USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Game User Research - Workshop![]() ![]() Contribution & Benefit: This workshop will be the first of its kind at CHI, specifically discussing methodologies in Game User Research - an emerging field focused on studying player' gaming experience. |
Bentley University, USA(1) | Usability Methods - May 9, 2012, 14:30 Evaluating the Collaborative Critique Method - PaperContribution & Benefit: We introduce a new usability walkthrough method called Collaborative Critique, inspired by the human-computer collaboration paradigm of system-user interaction, and present the results of its evaluation with usability professionals. ACM |
Berkeley Center for New Media, College of Engineering, and School of Information, University of California, Berkeley, USA(1) | The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - May 7, 2012, 16:30 The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - Panel![]() Contribution & Benefit: This panel relates issues in HCI/arts to innovation policy discourse in order to bring a fresh perspective to the STEM/arts divide in HCI. |
Berklee College of Music, USA(1) | Student Game Competition - May 8, 2012, 14:30 Herding Nerds on your Table: NerdHerder, a Mobile Augmented Reality Game - Student Game CompetitionContribution & Benefit: Presents a casual mobile game NerdHerder that involves motion-based puzzle solving. Augmented reality interfaces are integrated to support physical and spatial aspects of gameplay. |
Bielefeld University, Germany(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Turtledove: A Tangible Grain Interface for Image Organization - Works In Progress |
BigDog Interactive Ltd., UK(2) | Movement-Based Gameplay - May 9, 2012, 11:30 Balancing Exertion Experiences - Paper![]() ![]() ![]() ![]() Contribution & Benefit: Presents guidelines from "Jogging over a Distance", a mobile system used by jogging partners with different fitness levels between Europe and Australia. Aids designers of exertion games and sports apps. ACMDigital Art: Evaluation, Appreciation, Critique (Invited SIG) - May 10, 2012, 09:30 Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - SIG Meeting![]() Contribution & Benefit: We examine the evaluation of Digital Art and how ideas on evaluation can be exchanged between the arts and HCI. We start by a critique of standard approaches to evaluation. |
Blast Theory, UK(1) | Performative Emergency Simulation - May 8, 2012, 14:30 “Act Natural”: Instructions, Compliance and Accountability in Ambulatory Experiences - Paper![]() ![]() Contribution & Benefit: This paper presents an ethnographic study of instruction compliance in an ambulatory experience. Four levels of compliance are uncovered of broad relevance to instruction design. ACM |
Blast Theory, Brighton, United Kingdom, (1) | Spectators - May 7, 2012, 11:30 Creating the Spectacle: Designing Interactional Trajectories Through Spectator Interfaces - ToCHI![]() Contribution & Benefit: Ethnographic study reveals how artists designed and participants experienced a tabletop interface, shedding light on the design of tabletop and tangible interfaces, spectator interfaces, and trajectories through display ecologies |
Blekinge Institute of Technology, Sweden(1) | Gaze Interaction in the Post-WIMP World - May 10, 2012, 11:30 Gaze Interaction in the Post-WIMP World - SIG MeetingContribution & Benefit: This SIG meeting invites researchers and practitioners to get an insight in and to discuss the potential of gaze interaction for diverse application areas, interaction tasks, and multimodal user interfaces. |
Bloorview Research Institute, Holland Bloorview Kids Rehabilitation Hospital, Canada(1) | Health and Children - May 10, 2012, 09:30 Design of an Exergaming Station for Children with Cerebral Palsy - Paper![]() ![]() ![]() Contribution & Benefit: Describes the design of an exergaming station for children with cerebral palsy. Results present the design challenges of the station and suggest several lessons for game designers. ACM |
Boğaziçi Üniversitesi, Turkey(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
Bowie State University, USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Educational Interfaces, Software, and Technology - Workshop![]() Contribution & Benefit: We present a venue for the discussion of Educational Interfaces, Software, and Technologies. |
Bowling Green State University, USA(1) | |
Braunarts, UK(1) | Video - May 8, 2012, 11:30 Haptic Lotus - A Theatre Experience for Blind and Sighted Audiences - Videos![]() Contribution & Benefit: Can technologies facilitate comparable cultural experiences for both blind and sighted audiences? The Haptic Lotus is a device that changes its form as people walk through a dark immersive installation. |
Brigham Young University, (1) | Bigger is Better: Large and Multiple Display Environments - May 10, 2012, 11:30 XICE Windowing Toolkit: Seamless Display Annexation - ToCHIContribution & Benefit: Presents a vision for safer, flexible, ubiquitous nomadic computing. Demonstrates a resource-efficient approach to annexing screens in the environment. The next level of mobile computing. |
Brigham Young University, Unite States(1) | Teaching with Games - May 9, 2012, 14:30 Game Design for Promoting Counterfactual Thinking - Note![]() ![]() ![]() Contribution & Benefit: Presents a formative typology of counterfactual design patterns that can help designers, educators, and players locate interesting fault lines in reality that facilitate the expansion of ARG mythologies. ACM |
Brigham Young University, USA(1) | |
Bristol Robotics Laboratory, UK(1) | Video - May 8, 2012, 11:30 Haptic Lotus - A Theatre Experience for Blind and Sighted Audiences - Videos![]() Contribution & Benefit: Can technologies facilitate comparable cultural experiences for both blind and sighted audiences? The Haptic Lotus is a device that changes its form as people walk through a dark immersive installation. |
Bristol Robotics Laboratory (BRL), UK(1) | Video - May 8, 2012, 11:30 Haptic Lotus - A Theatre Experience for Blind and Sighted Audiences - Videos![]() Contribution & Benefit: Can technologies facilitate comparable cultural experiences for both blind and sighted audiences? The Haptic Lotus is a device that changes its form as people walk through a dark immersive installation. |
British Broadcasting Corporation, UK(1) | Future Design - May 9, 2012, 09:30 Researching the User Experience for Connected TV - A Case Study - Long Case Study![]() ![]() ![]() Contribution & Benefit: Case study presenting a variety of projects that highlight UX challenges and opportunities around internet-connected television. Can inspire developers to exploit this emerging platform to create novel experiences. |
Brown University, USA(4) | Visualization + Visual Analysis - May 9, 2012, 09:30 Analysis Within and Between Graphs: Observed User Strategies in Immunobiology Visualization - Note![]() Contribution & Benefit: Focused task analysis of a real-world scientific visualization process in the immunology domain. Suggests a classification of strategies in this domain and how this classification can be used to guide design. ACMProgramming, Performance, and Sense Making - May 9, 2012, 16:30 Modeling Task Performance for a Crowd of Users from Interaction Histories - Note![]() Contribution & Benefit: Describes a system for human performance modeling that utilizes interaction histories from a crowd of end users. Can assist UI designers in quantitatively evaluating interfaces. ACMUsability and User Research - May 10, 2012, 14:30 An Evaluation of How Small User Interface Changes Can Improve Scientists' Analytic Strategies - PaperContribution & Benefit: We presented results from a quantitative user study showing that controlled changes in the interface of an analysis system can be employed to correct deficiencies in users' analytic behavior ACMVisual Thinking & Digital Imagery - May 5, 2012, 09:00 HCI for Peace: Preventing, De-Escalating and Recovering from Conflict - Workshop![]() ![]() Contribution & Benefit: An opportunity for a focused and extended set of presentations and discussions on the use of interactive technologies for preventing, de-escalating and recovering from conflict. |
Brunel, UK(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 Crowdsourcing an Emotional Wardrobe - alt.chiContribution & Benefit: Investigating the possibility of designing a multi-modal language to enable the crowdsourcing of tactile perceptions of garments and the values that such a process would bring to our society. |
Brunel University, (1) | Interacting With Robots & Agents - May 7, 2012, 16:30 The Role of Gender on Effectiveness and Efficiency of User-Robot Communication in Navigation Tasks - ToCHIContribution & Benefit: Describes gender differences in spatial communication and navigation in Human-Robot Interaction. Presents a novel methodology and design recommendations for dialogue and navigating systems that equally support users of both genders. |
Brunel University, UK(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 Crowdsourcing an Emotional Wardrobe - alt.chiContribution & Benefit: Investigating the possibility of designing a multi-modal language to enable the crowdsourcing of tactile perceptions of garments and the values that such a process would bring to our society. |
Buffalo State College, USA(1) | Interactivity - May 8, 2012, 15:50 SONIK SPRING - Interactivity![]() Contribution & Benefit: The Sonik Spring is an interface for real-time control of sound that directly links gestural motion and kinesthetic feedback to the resulting musical experience. |
Bureau of Economic Interpretation, USA(2) | Sustainability and Behavior Change - May 7, 2012, 16:30 Collapse Informatics: Augmenting the Sustainability & ICT4D Discourse in HCI - Paper![]() ![]() ![]() Contribution & Benefit: Augments the discourse on sustainable HCI and ICT4D to include notions of preparation for and adaptation to potential societal collapse, suggesting exemplars for interactivity design in response to such scenarios. ACMalt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
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California College of the Arts, USA(1) | Teaching with Games - May 9, 2012, 14:30 Playable Character: Extending Digital Games into the Real World - Paper![]() ![]() ![]() Contribution & Benefit: This paper describes a series of research probe games developed to investigate how real-world activity could be incorporated into digital game systems. ACM |
Cancer Council Victoria, Australia(1) | Understanding Online Communication - May 8, 2012, 14:30 Introducing the Ambivalent Socialiser - Note![]() ![]() Contribution & Benefit: Describes four approaches to introduce sociality to people who are simultaneously keen but also reluctant to participate in social media. Can assist designers of persuasive technology to utilise social influence. ACM |
Canonical, UK(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Defamiliarization in Innovation and Usability - Workshop![]() ![]() Contribution & Benefit: With innovation, designers need to ask how they can offer a non-disruptive and enjoyable user experience whilst at the same time not meeting users' expectations. Can defamiliarization assist here? |
Carleton University, Canada(4) | Interactions Beyond the Desktop - May 10, 2012, 09:30 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - PaperContribution & Benefit: Demonstrates a system for conveying 3D video conferencing using a cylindrical display. Provides user studies investigating effects of motion parallax and stereoscopy. ACMInteractivity - May 8, 2012, 15:50 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - InteractivityACMInteractivity - May 8, 2012, 15:50 DisplayStacks: Interaction Techniques for Stacks of Flexible Thin-Film Displays - InteractivityACMMorphing & Tracking & Stacking: 3D Interaction - May 9, 2012, 16:30 DisplayStacks: Interaction Techniques for Stacks of Flexible Thin-Film Displays - PaperContribution & Benefit: Presents DisplayStacks, a paper computer that allows physical stacking of digital documents via piles of thin-film flexible E Ink displays, with associated interaction techniques. ACM |
Carnegie Hall, USA(1) | Music Interaction Research - Let's Get the Band Back Together - May 8, 2012, 09:30 Music Interaction Research - Let's Get the Band Back Together - PanelContribution & Benefit: This panel discusses music interaction as a part of digital media research. We consider why music interaction research has become marginal in HCI and how to revive it. |
Carnegie Mellon, USA(2) | Uses of Media & Creation of Web Experiences - May 7, 2012, 16:30 Why Johnny Can't Opt Out: A Usability Evaluation of Tools to Limit Online Behavioral Advertising - Paper![]() Contribution & Benefit: Describes usability problems identified through a laboratory study to evaluate tools to limit OBA. Designers will be aware of these problems and could use our methodology to evaluate their tools. ACMPrivacy + Self Disclosure - May 7, 2012, 14:30 Tag, You Can See It! Using Tags for Access Control in Photo Sharing - PaperContribution & Benefit: Lab study exploring whether intuitive access-control policies can be made from photo tags created for organizational and access-control purposes. Can increase understanding of user engagement with tag-based access control systems. ACM |
Carnegie Mellon Silicon Valley, USA(1) | |
Carnegie Mellon University, USA(47) | Simple, Sustainable Living - May 6, 2012, 09:00 Personal Informatics in Practice: Improving Quality of Life Through Data - Workshop![]() Contribution & Benefit: Discusses themes relevant to personal informatics in practice, such as practical lessons from prior work in designing systems, requirements for building effective tools, and development of infrastructures. Sustainability and Behavior Change - May 7, 2012, 16:30 Beyond Energy Monitors: Interaction, Energy, and Emerging Energy Systems - Paper![]() ![]() Contribution & Benefit: Reviews energy-related literature from within and outside of HCI. Characterizes a dominant cluster of work related to "energy consumption feedback", and points to design and research opportunities with emerging energy systems. ACMTeaching with New Interfaces - May 7, 2012, 11:30 Oh Dear Stacy! Social Interaction, Elaboration, and Learning with Teachable Agents - Paper![]() ![]() Contribution & Benefit: Results from a think-aloud study provide insight into interaction between student rapport and learning gains with a teachable agent. Contributions include theoretical perspectives and practical recommendations for implementing rapport-building agents. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Video Increases the Perception of Naturalness During Remote Interactions with Latency - Works In ProgressGroups @ Work - May 10, 2012, 14:30 The Impact of Communication Structure on New Product Development Outcomes - Paper![]() Contribution & Benefit: Our study found that hierarchical communication patterns improve delivery performance but hinder quality outcomes in new product development projects. On the other hand, small-world communication structures exhibited opposite effects. ACMPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 User Needs in the Performance of Prescribed Home Exercise Therapy - Works In ProgressPromoting Educational Opportunity - May 8, 2012, 14:30 Collaboration in Cognitive Tutor Use in Latin America: Field Study and Design Recommendations - Paper![]() ![]() Contribution & Benefit: Describes observations from a field study of children in three developing regions using adaptive educational technology. Presents guidelines for future development of technology that accounts for a collaborative use context. ACMVisual Thinking & Digital Imagery - May 5, 2012, 09:00 CrowdCamp: Rapidly Iterating Ideas Related to Collective Intelligence & Crowdsourcing - Workshop![]() ![]() Contribution & Benefit: Hands-on workshop for the development of ideas, designs, and prototypes related to collective intelligence and crowdsourcing. Will enable diverse disciplines to rapidly test new ideas. Intimacy and Connection - May 7, 2012, 16:30 Lost in Translation: Understanding the Possession of Digital Things in the Cloud - Paper![]() Contribution & Benefit: Presents and interprets field evidence related to people's perceptions of personal digital things kept in Cloud Computing environments. Findings are interpreted to detail design and research opportunities. ACMPrivacy + Self Disclosure - May 7, 2012, 14:30 The Implications of Offering More Disclosure Choices for Social Location Sharing - Note![]() Contribution & Benefit: Presents findings from a study that looks at how different types of disclosure options can influence users' privacy preferences for location sharing. Can help in building better privacy configuration UIs. ACMVisionary Models + Tools - May 8, 2012, 09:30 The Untapped Promise of Digital Mind Maps - Paper![]() Contribution & Benefit: Existing mind mapping software applications have been evaluated, ethnographic research performed, and a framework of principles has been developed to inform the design of future tools for collaborative knowledge management. ACMPhone Fun: Extending Mobile Interaction - May 9, 2012, 14:30 Phone as a Pixel: Enabling Ad-Hoc, Large-Scale Displays Using Mobile Devices - Note![]() ![]() Contribution & Benefit: We present system for creating large displays from a collection of smaller devices, opening opportunities for creating large displays using individuals mobile phones at events such as conferences and concerts. ACMPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Considerate Supervisor: An Audio-only Facilitator for Multiparty Conference Calls - Works In ProgressInteractivity - May 8, 2012, 15:50 Sketch It, Make It: Sketching Precise Drawings for Laser Cutting - Interactivity![]() ![]() ![]() Contribution & Benefit: Sketch It, Make It is a modeling tool that lets non-experts to design specifications for items for fabrication with laser cutters. Immateriality as a Design Feature - May 7, 2012, 14:30 Technology Heirlooms? Considerations for Passing Down and Inheriting Digital Materials - Paper![]() Contribution & Benefit: Contributes new knowledge about the design of technologies to support (and potentially complicate) inheriting, living with and passing down treasured digital content among family members and across generations. ACMProgramming and Debugging - May 10, 2012, 09:30 Codelets: Linking Interactive Documentation and Example Code in the Editor - Paper![]() Contribution & Benefit: Presents Codelets, which link interactive documentation with example code in code editors. Codelets allow third parties to write rich in-editor documentation. ACMSee Hear Speak: Redesigning I/O for Effectiveness - May 9, 2012, 16:30 Voice Typing: A New Speech Interaction Model for Dictation on Touchscreen Devices - Paper![]() Contribution & Benefit: Describes Voice Typing, a new speech interaction technique, where utterances are transcribed as produced to enable real-time error identification. Reduces user corrections and cognitive demand for text input via speech. ACMSimple, Sustainable Living - May 6, 2012, 09:00 Memento Mori: Technology Design for the End of Life - Workshop![]() ![]() Contribution & Benefit: Addresses end of life issues and technology use, with a focus on the design and development of systems that engage with death, dying, mortality, and bereavement. Critical Perspectives on Design - May 8, 2012, 09:30 Sustainably Unpersuaded: How Persuasion Narrows our Vision of Sustainability - Paper![]() ![]() Contribution & Benefit: Critically analyzes persuasive technology as a modernist approach to solving social problems. Identifies structural limitations of persuasive technology as an approach to sustainability and offers alternatives. ACMI Am How I Touch: Authenticating Users - May 8, 2012, 09:30 WebTicket: Account Management Using Printable Tokens - PaperContribution & Benefit: Describes development and evaluations of WebTicket that manages web accounts using paper-based or mobile-phone-based tickets. Demonstrates that WebTicket provides reliable and phishing-resilient user authentication. ACMValues in Research Practice - May 8, 2012, 11:30 Designing an Improved HCI Laboratory: A Massive Synthesis of Likes & Wishes - Short Case Study![]() ![]() Contribution & Benefit: Case study describing a simple design exercise called “I like, I wish.” Findings from this exercise relevant to the design of more human-centered HCI research environments are discussed. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Participatory Design of Social Search Experiences - Works In ProgressUse the Force - May 10, 2012, 14:30 Using Shear as a Supplemental Two-Dimensional Input Channel for Rich Touchscreen Interaction - NoteContribution & Benefit: In this note, we suggest using a largely unutilized touch input dimension: shear (force tangential to a screen's surface). This provides a supplemental analog 2D input channel. ACMGames: Community + Communication - May 8, 2012, 09:30 Communication and Commitment in an Online Game Team - Paper![]() Contribution & Benefit: Describes an experiment on inducing communication in online game groups. Examines the influence of communication topic and communicator role on group commitment. Extends our understanding of commitment in online groups. ACMGroups @ Work - May 10, 2012, 14:30 Time Travel Proxy: Using Lightweight Video Recordings to Create Asynchronous, Interactive Meetings - Paper![]() ![]() Contribution & Benefit: Time Travel Proxy enables interactive, asynchronous meetings through recorded videos. A field study in actual usage reflects on the design concepts and identifies opportunities for future refinement. ACMUses of Media & Creation of Web Experiences - May 7, 2012, 16:30 Why Johnny Can't Opt Out: A Usability Evaluation of Tools to Limit Online Behavioral Advertising - Paper![]() Contribution & Benefit: Describes usability problems identified through a laboratory study to evaluate tools to limit OBA. Designers will be aware of these problems and could use our methodology to evaluate their tools. ACMInteracting With Robots & Agents - May 7, 2012, 16:30 Ripple Effects of an Embedded Social Agent: A Field Study of a Social Robot in the Workplace - PaperContribution & Benefit: Describe a long-term field study of a social delivery robot in a workplace. Can assist the development of agents, avatars, and robots for individuals and organizations. ACMLiteracy on the Margin - May 8, 2012, 11:30 Improving Literacy in Developing Countries Using Speech Recognition-Supported Games on Mobile Devices - PaperContribution & Benefit: Field study discussing the extent to which productive training - enabled by speech-recognition-supported games - is superior to receptive vocabulary training for reading skills. Benefits development of speech-user interfaces for literacy. ACMalt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. Privacy + Self Disclosure - May 7, 2012, 14:30 Tag, You Can See It! Using Tags for Access Control in Photo Sharing - PaperContribution & Benefit: Lab study exploring whether intuitive access-control policies can be made from photo tags created for organizational and access-control purposes. Can increase understanding of user engagement with tag-based access control systems. ACMPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 TopicViz: Interactive Topic Exploration in Document Collections - Works In ProgressLeveraging the Crowd - May 7, 2012, 11:30 Distributed Sensemaking: Improving Sensemaking by Leveraging the Efforts of Previous Users - Paper![]() Contribution & Benefit: We show that 'distributed sensemaking' -sensemaking while leveraging the sensemaking efforts of previous users- enables schema transfer between users, leading to improved sensemaking quality and helpfulness. ACMVideo - May 8, 2012, 11:30 TimeBlocks: “Mom, can I have another block of time?” - VideosContribution & Benefit: Time is a difficult concept for parents to communicate with young children. We developed TimeBlocks, a novel tangible, playful object to facilitate communication about concepts of time with young children. ACMLeveraging the Crowd - May 7, 2012, 11:30 Human Computation Tasks with Global Constraints - Paper![]() Contribution & Benefit: Describes a system for crowdsourcing itinerary planning called Mobi. Illustrates a novel crowdware concept for tackling complex tasks with global constraints by using a shared, collaborative workspace. ACMCritical Perspectives on Design - May 8, 2012, 09:30 Undesigning Technology: Considering the Negation of Design by Design - Paper![]() ![]() Contribution & Benefit: Motivates and develops the question: To what extent and in what ways should the intentional negation of technology be an acknowledged and legitimate area of design research activity within HCI? ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 FlyTalk: Social Media to Meet the Needs of Air Travelers - Works In ProgressPrivacy + Self Disclosure - May 7, 2012, 14:30 Curation, Provocation, and Digital Identity: Risks and Motivations for Sharing Provocative Images Online - NoteContribution & Benefit: Investigates the phenomena of posting personal, revealing, and controversial images online. Provides recommendations for the development of systems that support these activities and directions for future work. ACMCheck This Out: Recommender Systems - May 9, 2012, 14:30 To Switch or Not To Switch: Understanding Social Influence in Online Choices - PaperContribution & Benefit: Do online recommendations sway people's own opinions? The results of this paper show that this is indeed the case, with important consequences for consumer behavior research and marketing strategies. ACMPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 A Subscription-Based Authoring Tool for Mobile Citizen Science Campaigns - Works In ProgressVisual Thinking & Digital Imagery - May 5, 2012, 09:00 Visual Thinking & Digital Imagery - Workshop![]() Contribution & Benefit: This workshop focuses on exploring the centrality of visual literacy and visual thinking to HCI, foregrounding the notion that imagery is a primary form of visual thinking. Course 8: Evidenced-Based Social Design of Online Communities - May 7, 2012, 14:30 Course 8: Evidenced-Based Social Design of Online Communities - CourseContribution & Benefit: To become successful, online communities must meet challenges, including starting up and encouraging contributions. This tutorial reviews social science theory and research on these topics and translates it into design recommendations. Outside the Box - May 9, 2012, 09:30 Unlocking the Expressivity of Point Lights - Paper![]() Contribution & Benefit: Small lights (e.g., LEDs) are used as indicators in a wide variety of devices. Although exceedingly simple in their output, varying light intensity over time, their design space can be rich. ACMImmateriality as a Design Feature - May 7, 2012, 14:30 Investigating the Presence, Form and Behavior of Virtual Possessions in the Context of a Teen Bedroom - Paper![]() Contribution & Benefit: Presents and interprets findings from user enactments with teenagers investigating 4 design concepts that advance the form and behavior of virtual possessions. ACMOutside the Box - May 9, 2012, 09:30 TimeBlocks: "Mom, can I have another block of time?" - Note![]() ![]() Contribution & Benefit: Presents the design, development, and evaluation of TimeBlocks. TimeBlocks is a novel tangible, playful object to facilitate communication about time between young children and adults. ACMUnderstanding Online Communication - May 8, 2012, 14:30 Twitter and the Development of an Audience: Those Who Stay on Topic Thrive! - NoteContribution & Benefit: Describes a longitudinal study examining how initial topical focus influences communities' ability to attract a critical mass. Can assist in understanding the development of online social networking structures. ACMSIG: End-User Programming - May 9, 2012, 14:30 SIG: End-User Programming - SIG Meeting![]() Contribution & Benefit: This special interest group meeting will bring together the community of researchers and companies focused on creating end-user programming tools, thereby facilitating technology transfer and future collaboration. With a Little Help from My Friends - May 10, 2012, 14:30 WebCrystal: Understanding and Reusing Examples in Web Authoring - Paper![]() Contribution & Benefit: Describes an example-based web design tool that automatically generates hierarchical questions and explanations about existing website styling information. Can help designers understand how to recreate desired appearances from examples. ACM |
Carnegie Mellon University, (1) | Health + Design - May 9, 2012, 14:30 Using Context to Reveal Factors that Affect Physical Activity - ToCHI![]() ![]() Contribution & Benefit: Describes three explorations of using contextual information to support reflection on factors that affect physical activity. Informs the design of physical activity awareness systems and, generally, personal informatics systems. |
Carnegie Mellon University, Pittsburgh, Pennsylvania, United States, (1) | Health + Design - May 9, 2012, 14:30 Using Context to Reveal Factors that Affect Physical Activity - ToCHI![]() ![]() Contribution & Benefit: Describes three explorations of using contextual information to support reflection on factors that affect physical activity. Informs the design of physical activity awareness systems and, generally, personal informatics systems. |
Carnegie Mellon University, Pittsburgh, USA, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 FlyTalk: Social Media to Meet the Needs of Air Travelers - Works In Progress |
Carnegie Mellon University/University of Madeira, Portugal(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 FlyTalk: Social Media to Meet the Needs of Air Travelers - Works In Progress |
Center for Digital Technology & Management, Germany(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Photocation: Tangible Learning System for DSLR Photography - Works In Progress |
Center for Human Computer Interaction, Virginia Tech, USA(1) | Touch in Context - May 7, 2012, 11:30 Keep in Touch: Channel, Expectation and Experience - Paper![]() ![]() Contribution & Benefit: Describes a remote touch study, showing communicative touch accompanied by speech can significantly influence people's sense of connectedness. Identifies perception of communication intention as an important factor in touch communication design. ACM |
Center for Human Computer Interaction, Virginia Tech, Blacksburg, Virginia, United States, USA(1) | Touch in Context - May 7, 2012, 11:30 Keep in Touch: Channel, Expectation and Experience - Paper![]() ![]() Contribution & Benefit: Describes a remote touch study, showing communicative touch accompanied by speech can significantly influence people's sense of connectedness. Identifies perception of communication intention as an important factor in touch communication design. ACM |
Center for User Experience Research, IBBT/CUO, KULeuven, Belgium(1) | |
Centre for User Experience Research (CUO), Belgium(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Increasing the reliability and validity of quantitative Laddering data with LadderUX - Works In Progress |
Chalmers University of Technology, Sweden(1) | Me & My Mobile - May 10, 2012, 11:30 Exploring User Motivations for Eyes-free Interaction on Mobile Devices - NoteContribution & Benefit: User-centered exploration of user motivations in choosing eyes-free technologies for mobile interaction. Increase understanding of eyes-free interaction by systematically examining motivations and establish high level design implications for satisfying user motivations. ACM |
Chung-Ang University, South Korea(1) | Video - May 8, 2012, 11:30 Which Book Should I Pick? - VideosContribution & Benefit: This research suggests three possible textual visualizations of a book, which may help users to find a desirable book, with the use of intuitive information out of large book data. |
Chung-Ang University, Korea, Republic of(1) | Video - May 8, 2012, 11:30 Which Book Should I Pick? - VideosContribution & Benefit: This research suggests three possible textual visualizations of a book, which may help users to find a desirable book, with the use of intuitive information out of large book data. |
Cisco Systems, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Test-driven Development for the Web – Increasing Efficiency of Web Development - Works In Progress |
CITEC, Germany(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Turtledove: A Tangible Grain Interface for Image Organization - Works In Progress |
CITEC, Bielefeld University, Germany(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Turtledove: A Tangible Grain Interface for Image Organization - Works In Progress |
Citizen Holdings Co.,Ltd., Japan(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Dream Drill: Learning Application - Works In Progress |
Citrix Systems, USA(2) | How-to-guide: Collaborating With Executives In A Pro-design World. - May 10, 2012, 14:30 How-to-guide: Collaborating With Executives In A Pro-design World. - PanelContribution & Benefit: This panel includes designers, product managers, and executives from various industries. The discussion focuses on how designers can collaborate effectively with executives to create a design-driven strategy from concept to implementation. Women in UX Leadership in Business - May 7, 2012, 14:30 Women in UX Leadership in Business - PanelContribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community. |
City University London, UK(2) | Simple, Sustainable Living - May 6, 2012, 09:00 End-user interactions with intelligent and autonomous systems - Workshop![]() Contribution & Benefit: Facilitate the exchange of approaches, solutions, and ideas about how to better support end users' interactions with intelligent and autonomous systems between academic and industrial researchers. AI & Machine-Learning & Translation - May 7, 2012, 11:30 Tell Me More? The Effects of Mental Model Soundness on Personalizing an Intelligent Agent - Paper![]() Contribution & Benefit: A user study exploring the effects of mental model soundness on end users personalizing an intelligent agent. Can help designers understand the impact of providing structural information about intelligent agents. ACM |
Clemson University, USA(3) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Ar-CHI-tecture: Architecture and Interaction - Workshop![]() ![]() ![]() Contribution & Benefit: The rise of ubiquitous computing leads to a convergence between architectural design and HCI. This workshop brings digital interaction and the build environment together to map future research and collaboration. Gaze Interaction in the Post-WIMP World - May 10, 2012, 11:30 Gaze Interaction in the Post-WIMP World - SIG MeetingContribution & Benefit: This SIG meeting invites researchers and practitioners to get an insight in and to discuss the potential of gaze interaction for diverse application areas, interaction tasks, and multimodal user interfaces. Do You See What Eye See - May 10, 2012, 14:30 Gaze-Augmented Think-Aloud as an Aid to Learning - Paper![]() Contribution & Benefit: The efficacy of Gaze-Augmented Think Aloud for teaching visual search strategy to learners is demonstrated empirically. An expert's gaze visualization indicates what to look for and what to avoid. ACM |
Cleverplugs Ltd, UK(1) | alt.chi: Physical Love - May 7, 2012, 16:30 The Machine in the Ghost: Augmenting Broadcasting with Biodata - alt.chiContribution & Benefit: Explores the explicit use of biodata as part of a narrative for television and film. Raises some key research challenges about “acting” biodata and the nature of accessible biodata visualisations. |
CNR-ISTI, Italy(2) | Invited Engineering Community SIG: the Role of Engineering Work in CHI - May 9, 2012, 16:30 Invited Engineering Community SIG: the Role of Engineering Work in CHI - SIG Meeting![]() Contribution & Benefit: This SIG is the forum where to discuss the state of the engineering community and how to strengthen its role in CHI Course 21: User Interface Design and Adaptation for Multi-Device Environments - May 8, 2012, 16:30 Course 21: User Interface Design and Adaptation for Multi-Device Environments - Course![]() Contribution & Benefit: This tutorial aims to help user interface designers and developers to understand the issues involved in multi-device interactive applications accessed through mobile and stationary devices even exploiting different interaction modalities |
CNRS, France(1) | |
College of Computing, Georgia Institute of Technology, USA(3) | Eating + Cooking - May 7, 2012, 11:30 Health Promotion as Activism: Building Community Capacity to Effect Social Change - Paper![]() ![]() Contribution & Benefit: Presents the design and evaluation of a tool that supports community-based health advocacy. Provides recommendations for HCI research focused on health inequalities and the ecological influences on behaviors and attitudes. ACMTown Hall meeting on Peer Reviewing at CHI - May 8, 2012, 09:30 Town Hall meeting on Peer Reviewing at CHI - Special EventsContribution & Benefit: In this Town Hall on Peer Review, we discuss how to improve and change our reviewing practices to meet the challenge of both ongoing growth and increasing interdisciplinary participation. Home and Family - May 10, 2012, 14:30 "You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - PaperContribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans. ACM |
Columbia, USA(1) | Outside the Box - May 9, 2012, 09:30 Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - Paper![]() ![]() Contribution & Benefit: Describes the concept of virtualizing optical projections as a metaphor for interacting between handhelds and stationary displays. We present characteristics, implementation and evaluation of such virtual projections. ACM |
Columbia University, USA(2) | Interactivity - May 8, 2012, 15:50 Using Augmented Snapshots for Viewpoint Switching and Manipulation in Augmented Reality - InteractivityContribution & Benefit: SnapAR is a magic-lens–based hand-held augmented reality application that allows its user to store snapshots of a scene and revisit them virtually at a later time. Interactivity - May 8, 2012, 15:50 Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - InteractivityACM |
Comenius University, Slovakia(1) | |
Comparative Media Studies Program, and Computer Science and Artificial Intelligence Laboratory (CSAIL), Massachusetts Institute of Technology, USA(1) | The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - May 7, 2012, 16:30 The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - Panel![]() Contribution & Benefit: This panel relates issues in HCI/arts to innovation policy discourse in order to bring a fresh perspective to the STEM/arts divide in HCI. |
Computer Science & Engineering, University of Washington, USA(1) | Reject Me: Peer Review and SIGCHI - May 9, 2012, 14:30 Reject Me: Peer Review and SIGCHI - SIG MeetingContribution & Benefit: Discussion about review process at CHI focusing on 1) ways to improve reviewing, 2) alternative peer review models, and 3) educational materials for new reviewers. |
Computer Science Department, University of Maryland, USA(1) | Crowdsourcing and Peer Production II - May 10, 2012, 11:30 Deploying MonoTrans Widgets in the Wild - Note![]() Contribution & Benefit: Our first attempt to deploy a crowd-sourced monolingual translation system to the wild finds interesting lesson dealing with crowds with different sizes simultaneously. ACM |
Consultant, USA(1) | How-to-guide: Collaborating With Executives In A Pro-design World. - May 10, 2012, 14:30 How-to-guide: Collaborating With Executives In A Pro-design World. - PanelContribution & Benefit: This panel includes designers, product managers, and executives from various industries. The discussion focuses on how designers can collaborate effectively with executives to create a design-driven strategy from concept to implementation. |
Cornell, USA(1) | Intimacy and Connection - May 7, 2012, 16:30 It's Complicated: How Romantic Partners Use Facebook - Paper![]() Contribution & Benefit: A qualitative study exploring how romantic partners make Facebook-related decisions and how Facebook's affordances support them. Provides examples/ideas for thinking about designs and theorizing about ways people manage privacy and relationships. ACM |
Cornell University, USA(12) | Video - May 8, 2012, 11:30 An Augmented Multi-touch System Using Hand and Finger Identification - VideosContribution & Benefit: We introduce a multitouch system capable of identifying the finger and hand corresponding to each touch, and show how we use it in a multitouch 3D authoring tool. Simple, Sustainable Living - May 6, 2012, 09:00 Simple, Sustainable Living - Workshop![]() Contribution & Benefit: Are complex lifestyles unsustainable? Do they contribute to environmental unsustainability? Should HCI design technologies that support simple living for human and environmental sustainability? This workshop discusses these questions. Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Educational Interfaces, Software, and Technology - Workshop![]() Contribution & Benefit: We present a venue for the discussion of Educational Interfaces, Software, and Technologies. Pen + Touch - May 8, 2012, 09:30 Bimanual Marking Menu for Near Surface Interactions - Note![]() Contribution & Benefit: We describe a mouseless, near-surface version of the Bimanual Marking Menu system. The system offers a large number of accessible commands and does not interfere with multi-touch interactions. ACMTime + Task: Managing Work Life - May 9, 2012, 09:30 Do You See That I See? Effects of Perceived Visibility on Awareness Checking Behavior - Paper![]() Contribution & Benefit: Experimental study exploring effects of available time and notifying observed parties on gathering awareness information. Provides a framework for understanding these behaviors, and results suggesting urgency and notification reduce gathering. ACMCritical Perspectives on Design - May 8, 2012, 09:30 Sustainably Unpersuaded: How Persuasion Narrows our Vision of Sustainability - Paper![]() ![]() Contribution & Benefit: Critically analyzes persuasive technology as a modernist approach to solving social problems. Identifies structural limitations of persuasive technology as an approach to sustainability and offers alternatives. ACMReject Me: Peer Review and SIGCHI - May 9, 2012, 14:30 Reject Me: Peer Review and SIGCHI - SIG MeetingContribution & Benefit: Discussion about review process at CHI focusing on 1) ways to improve reviewing, 2) alternative peer review models, and 3) educational materials for new reviewers. alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. The Humanities and/in HCI - May 9, 2012, 11:30 The Humanities and/in HCI - Panel![]() Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories. Intimacy and Connection - May 7, 2012, 16:30 It's Complicated: How Romantic Partners Use Facebook - Paper![]() Contribution & Benefit: A qualitative study exploring how romantic partners make Facebook-related decisions and how Facebook's affordances support them. Provides examples/ideas for thinking about designs and theorizing about ways people manage privacy and relationships. ACMTangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - May 8, 2012, 11:30 Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - PanelContribution & Benefit: Presentation and discussion of children using a variety of tangible interfaces, the challenges and benefits they encountered, and the importance of looking at the connection between psychological factors and design. Social Sustainability: An HCI Agenda - May 10, 2012, 11:30 Social Sustainability: An HCI Agenda - Panel![]() Contribution & Benefit: The panel will capture some of the breadth and depth of the current CHI discourse on Social Sustainability, and discuss a forward-looking research agenda. |
Cornell University, Ithaca, USA(2) | Time + Task: Managing Work Life - May 9, 2012, 09:30 Do You See That I See? Effects of Perceived Visibility on Awareness Checking Behavior - Paper![]() Contribution & Benefit: Experimental study exploring effects of available time and notifying observed parties on gathering awareness information. Provides a framework for understanding these behaviors, and results suggesting urgency and notification reduce gathering. ACMalt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
Cornell University, Ithaca, NY, United States, (1) | Pen + Touch - May 8, 2012, 09:30 Evaluating and Understanding the Usability of a Pen-based Command System for Interactive Paper - ToCHIContribution & Benefit: User studies on a pen-gesture-based interactive paper system for Active Reading. Can help understand how such a system is learned and used in typical scenarios and how researchers evaluate it. |
Crisis Response Innovative Technologies Lab | Texas Center for Applied Technology / TEEX Disaster Preparedness & Response, (1) | Performative Emergency Simulation - May 8, 2012, 14:30 The Team Coordination Game: Zero-Fidelity Simulation Abstracted from Emergency Response Practice - ToCHI![]() Contribution & Benefit: Zero-fidelity simulation develops and invokes the principle of abstraction, focusing on human-information and human-human transfers of meaning, to derive design from work practice. |
CSIRO, Australia(3) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Does Proprioception Guide Back-of-Device Pointing as Well as Vision? - Works In Progress |
CSIRO ICT Centre, Australia(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Does Proprioception Guide Back-of-Device Pointing as Well as Vision? - Works In Progress |
Culture Lab, School of Computing Science, Newcastle University, UK(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Sharing Narrative and Experience: Digital Stories and Portraits at a Women’s Centre - Works In Progress |
CWI (Centrum voor Wiskunde en Informatica), Netherlands(1) | Course 18: Social Interaction Design for Online Video and Television - May 8, 2012, 14:30 Course 18: Social Interaction Design for Online Video and Television - CourseContribution & Benefit: Will teach you how to analyze, design and evaluate social interaction for online video and television, giving practical tools, techniques and guidelines to apply directly in your own work. |
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Dalhousie University, Canada(1) | Empathy and Technology: Focus on the End User - May 7, 2012, 14:30 On Saliency, Affect and Focused Attention - Paper![]() ![]() Contribution & Benefit: Study how saliency of relevant information impacts user engagement metrics, namely, focused attention and affect. Of interest to website owner, entertainment-oriented or other, interested in understanding user engagement. ACM |
De Montfort University, UK(2) | The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - May 7, 2012, 16:30 The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - Panel![]() Contribution & Benefit: This panel relates issues in HCI/arts to innovation policy discourse in order to bring a fresh perspective to the STEM/arts divide in HCI. Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - May 8, 2012, 11:30 Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - SIG Meeting![]() ![]() Contribution & Benefit: This SIG initiates an essential step in establishing the Digital Arts at CHI by working with the audience to articulate traditions of contribution. |
Dealer.com, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Test-driven Development for the Web – Increasing Efficiency of Web Development - Works In Progress |
Deep Springs International, Haiti(1) | ICT4D - May 9, 2012, 11:30 Using NFC Phones to Track Water Purification in Haiti - Long Case Study![]() ![]() ![]() Contribution & Benefit: This case study describes the decision-making process, the opportunities, and the difficulties of designing and rolling out a NFC-based system to help provide clean water in Haiti. |
Delft University of Technology, Netherlands(8) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Methods to Account for Values in Human-Centered Computing - Workshop![]() ![]() ![]() ![]() ![]() Contribution & Benefit: Describes a workshop on developing methodological frameworks for values in human-centered computing, and putting these methods into practice. Can help designers, users and other stakeholders account for values in design. Interactivity - May 8, 2012, 15:50 A Virtual Reality Dialogue System For The Treatment Of Social Phobia - Interactivity![]() Contribution & Benefit: A virtual reality exposure therapy system designed to expose patients with social phobia to various social situations. Patients can engage in a free speech dialogue with avatars while being monitored. Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Everscape: The Making of a Disaster Evacuation Experience - Works In ProgressSimple, Sustainable Living - May 6, 2012, 09:00 Theories behind UX Research and How They Are Used in Practice - Workshop![]() Contribution & Benefit: A major contribution of the workshop will be to clarify the applicability and transferability of different theories, theoretical concepts in informing UX design and evaluation in both research and practice. alt.chi: Home and Neighborhood - May 10, 2012, 09:30 TravelThrough: A Participatory-based Guidance System for Traveling through Disaster Areas - alt.chiContribution & Benefit: We examine the potential of utilizing the affected population and prevalent mobile technology (with GPS) as distributed active sensors, sharing observations from the disaster areas, while guiding themselves to safety. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Postboard: free-form tangible messaging for people with aphasia (and other people) - Works In ProgressPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 In Search of Theoretical Foundations for UX Research and Practice - Works In ProgressCourse 19: User Experience Evaluation Methods: Which Method to Choose? - May 8, 2012, 14:30 Course 19: User Experience Evaluation Methods: Which Method to Choose? - Course![]() Contribution & Benefit: Helps to select the right user experience evaluation methods for different purposes. A collection of methods that investigate how people feel about the system under study is provided at www.allaboutux.org. |
Delft University of Technology, The Netherlands(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Methods to Account for Values in Human-Centered Computing - Workshop![]() ![]() ![]() ![]() ![]() Contribution & Benefit: Describes a workshop on developing methodological frameworks for values in human-centered computing, and putting these methods into practice. Can help designers, users and other stakeholders account for values in design. |
Delft University of Technolugy, Netherlands(2) | Interactivity - May 8, 2012, 15:50 A Virtual Reality Dialogue System For The Treatment Of Social Phobia - Interactivity![]() Contribution & Benefit: A virtual reality exposure therapy system designed to expose patients with social phobia to various social situations. Patients can engage in a free speech dialogue with avatars while being monitored. alt.chi: Home and Neighborhood - May 10, 2012, 09:30 TravelThrough: A Participatory-based Guidance System for Traveling through Disaster Areas - alt.chiContribution & Benefit: We examine the potential of utilizing the affected population and prevalent mobile technology (with GPS) as distributed active sensors, sharing observations from the disaster areas, while guiding themselves to safety. |
Department of Anatomy, University of Toronto, Canada(1) | Brain and Body - May 7, 2012, 14:30 Implanted User Interfaces - Paper![]() Contribution & Benefit: We investigate the effect of skin on traditional components for sensing input, providing output, and for communicating, synchronizing and charging wirelessly. ACM |
Department of Computer Science, University of Cape Town, South Africa(1) | Changing requirements to HCI funding: A global perspective - May 10, 2012, 09:30 Changing requirements to HCI funding: A global perspective - SIG Meeting![]() ![]() Contribution & Benefit: The requirements for funding for HCI research are changing globally. We review with panel members and high-level grant decision makers from different continents how requirements change and what that means. |
Department of Computer Science, University of Copenhagen, Denmark(1) | |
Department of Computer Science, University of Cyprus, Cyprus(1) | |
Department of Computer Science, University of Helsinki, Finland(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 What is the Object of Design? - alt.chi![]() Contribution & Benefit: Proposes design as accessing, aligning, and navigating “constituents” of the object of design. People interact with the object of design through its constituents, combining creativity, participation and experience in drawing-things-together. |
Department of Computing, The Open University, UK(1) | Animal-Computer Interaction SIG - May 10, 2012, 14:30 Animal-Computer Interaction SIG - SIG Meeting![]() Contribution & Benefit: Beyond HCI: animals as technology users and co-participants in technological interactions, in the context of human-animal relationships and animal engagement with technology in different settings. |
Department of Design and Computational Arts, Concordia University, Canada(1) | The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - May 7, 2012, 16:30 The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - Panel![]() Contribution & Benefit: This panel relates issues in HCI/arts to innovation policy discourse in order to bring a fresh perspective to the STEM/arts divide in HCI. |
Department of Educational Studies, European University of Cyprus, Cyprus(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 eInclusion @ Cyprus Universities: Provision and Web Accessibility - Works In Progress |
Department of Industrial Design Eindhoven University of Technology, Netherlands(2) | Course 2: Evaluating Children's Interactive Products - May 7, 2012, 11:30 Course 2: Evaluating Children's Interactive Products - Course![]() ![]() Contribution & Benefit: This course will introduce attendees to methods and tips for carrying out safe, effective and ethical evaluations with children. Practical tips and time saving instructions will be delivered. |
Department of Industrial Electronics, University of Minho, Portugal(1) | alt.chi: Making Sense - May 9, 2012, 16:30 Thin Slices of Interaction: Predicting Usersʼ Task Difficulty within 60 sec. - alt.chiContribution & Benefit: This study shows that the users’ experienced task difficulty while interacting with a photocopier can be predicted from the automatic video coding of Activity and Emphasis of movement. |
Department of Informatics, UC Irvine, USA(1) | Simple, Sustainable Living - May 6, 2012, 09:00 From Materials to Materiality: Connecting Practice and Theory in HC - Workshop![]() Contribution & Benefit: This workshop considers what HCI can learn from, and contribute to an engagement with material studies to enrich how HCI theorizes digital culture. |
Department of Linguistics, University of Maryland, USA(1) | Crowdsourcing and Peer Production II - May 10, 2012, 11:30 Deploying MonoTrans Widgets in the Wild - Note![]() Contribution & Benefit: Our first attempt to deploy a crowd-sourced monolingual translation system to the wild finds interesting lesson dealing with crowds with different sizes simultaneously. ACM |
Department of Management and MIS, University of Nicosia, Cyprus(1) | |
Department of Multimedia and Graphic Arts - Cyprus University of Technology, Cyprus(2) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 eInclusion @ Cyprus Universities: Provision and Web Accessibility - Works In ProgressVisual Thinking & Digital Imagery - May 5, 2012, 09:00 HCI for Peace: Preventing, De-Escalating and Recovering from Conflict - Workshop![]() ![]() Contribution & Benefit: An opportunity for a focused and extended set of presentations and discussions on the use of interactive technologies for preventing, de-escalating and recovering from conflict. |
Department of Paediatrics, University of Toronto, Canada(1) | Health and Children - May 10, 2012, 09:30 Design of an Exergaming Station for Children with Cerebral Palsy - Paper![]() ![]() ![]() Contribution & Benefit: Describes the design of an exergaming station for children with cerebral palsy. Results present the design challenges of the station and suggest several lessons for game designers. ACM |
Department of Political Science, University of Copenhagen, Denmark(1) | |
DePaul University, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 HCI Professions: Differences & Definitions - Works In Progress |
Dept. Informatics & media, Uppsala university, Sweden(1) | Material Interactions - From Atoms & Bits to Entangled Practices - May 10, 2012, 09:30 Material Interactions - From Atoms & Bits to Entangled Practices - PanelContribution & Benefit: This panel addresses some of the core aspects of the theme "It's the experience" for CHI2012 by focusing on the materials that constitute the foundation for interaction with computers. |
Dept. of Industrial Design, KAIST, Korea, Republic of(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Knoby: Pet-like Interactive Door Knob - Works In Progress |
Deptartment of Brain and Cognitive Engineering, Korea University, Seoul, South Korea, (1) | Kick it! Interfaces for Feet and Walking - May 8, 2012, 11:30 Walking improves your cognitive map in environments that are large-scale and large in extent - ToCHI![]() Contribution & Benefit: No previous studies have used an omni-directional treadmill to investigate navigation. Contrary to previous studies using small-scale spaces, we show that physical locomotion is critical for rapid cognitive map development. |
Deutsche Telekom Laboratories, Germany(1) | Poster interactions focusing on Doctoral Consortium, Student Design Competition, Student Research Competition and Workshops - May 9, 2012, 10:50 When Hand and Device Melt into a Unit. Microgestures on Grasped Objects - Doctoral ConsortiumContribution & Benefit: The explained outcome of my research will provide findings about how people interact with tangible objects of different form factors and which not necessarily provide rich visual feedback. |
DFKI GmbH, Germany(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces - Workshop![]() ![]() ![]() Contribution & Benefit: We address the research and industrial challenges involved in exploring the space where the flat digital world of surface computing meets the physical, spatial 3D space in which we live. |
DIGITAL- Institute for Information and Communication Technologies, Austria(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Understanding Experts' and Novices' Expertise Judgment of Twitter Users - Note![]() Contribution & Benefit: Presents an empirical study to understand the differences between experts and novices in judging expertise of Twitter authors. Provides design guidelines for micro-blogger recommendation system. ACM |
Disney Research, USA(2) | Interactivity - May 8, 2012, 15:50 Surround Haptics: Tactile Feedback for Immersive Gaming Experiences - Interactivity![]() Contribution & Benefit: Come and enjoy high quality haptic feedback on your body as you drive through different phases of a driving game. Feel engine rumbles, car motion, tire traction, environment, and many more. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Tactile Feedback on Flat Surfaces for the Visually Impaired - Works In Progress |
Disney Research Pittsburgh, USA(1) | Interactivity - May 8, 2012, 15:50 Surround Haptics: Tactile Feedback for Immersive Gaming Experiences - Interactivity![]() Contribution & Benefit: Come and enjoy high quality haptic feedback on your body as you drive through different phases of a driving game. Feel engine rumbles, car motion, tire traction, environment, and many more. |
Disney Research, Pittsburgh, USA(2) | Interactivity - May 8, 2012, 15:50 Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects - InteractivityACMBrain and Body - May 7, 2012, 14:30 Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects - Paper![]() ![]() ![]() Contribution & Benefit: Touché uses a novel Swept Frequency Capacitive Sensing technique that can easily add rich touch and gesture sensitivity to a wide variety of objects, including the human body and water. ACM |
Dray & Associates, Inc., USA(1) | Work Life Balance in HCI - May 10, 2012, 14:30 Work Life Balance in HCI - SIG Meeting![]() Contribution & Benefit: This SIG explores possible solutions to the challenges that HCI researchers and practitioners face in their everyday lives in an attempt to maintain a work life balance. |
Drexel University, USA(5) | Simple, Sustainable Living - May 6, 2012, 09:00 Qualitative Research in HCI - WorkshopContribution & Benefit: For academics in HCI who practice qualitative evaluation and want to understand the use of participatory practices in ethnography; share experiences doing fieldwork. Sensing + Sensible Interaction - May 9, 2012, 09:30 Making Gestural Input from Arm-Worn Inertial Sensors More Practical - Note![]() Contribution & Benefit: Gesture recognition requires complex computation and tedious user-training. We present an efficient recognition method that achieves accurate recognition with only a single calibration gesture from each user. ACMInteractivity - May 8, 2012, 15:50 AMARA: THE AFFECTIVE MUSEUM OF ART RESOURCE AGENT - Interactivity![]() Contribution & Benefit: Design of a novel affective art collection search agent Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Applying Participatory Design Theory to Designing Evaluation Methods - Works In ProgressMultitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - May 9, 2012, 11:30 Multitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - SIG MeetingContribution & Benefit: Research in interruptions/multitasking has considered the micro-world of perception and cognition; and the macro-world of organisations, systems and long-term planning. Can the two kinds of research be considered together? |
Drexel University, (1) | Programming and Debugging - May 10, 2012, 09:30 End-User Debugging Strategies: A Sensemaking Perspective - ToCHIContribution & Benefit: Contributes a sensemaking model for end-user debugging and new insights into debugging strategies and behaviors. Reveals implications for the design of spreadsheet tools to support end-user programmers’ sensemaking during debugging. |
DSO National Laboratories, Singapore(1) | Programming, Performance, and Sense Making - May 9, 2012, 16:30 CogTool-Explorer: A Model of Goal-Directed User Exploration that Considers Information Layout - Paper![]() Contribution & Benefit: Describes a tool for predicting novice exploration behavior, including errors, that accounts for 63-82% of the variance in three usability metrics. Includes examples using the predictions to direct design effort. ACM |
Duke University, USA(1) |
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e-Media Lab, Groep T - Leuven Engineering College, Belgium(2) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Boneshaker – A generic framework for building physical therapy games - Works In ProgressPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Increasing the reliability and validity of quantitative Laddering data with LadderUX - Works In Progress |
e-Media Lab, Groep T - Leuven Engineering College, Leuven, Belgium(1) | |
ECOdesyn lab, USA(1) | alt.chi: Making Sense - May 9, 2012, 16:30 User-Driven Collaborative Intelligence – Social Networks as Crowdsourcing Ecosystems - alt.chiContribution & Benefit: Proposes Collaborative Intelligence as a subdiscipline of CHI to evolve platforms for problem-solving by harnessing next generation hybrids of crowd-sourcing and social networks to develop Vernor Vinge’s landmark “singularity” concepts |
Ecole Centrale Paris "ECP", France(1) | Future Design - May 9, 2012, 09:30 Annotating BI Visualization Dashboards: Needs & Challenges - PaperContribution & Benefit: Presents the user-centered design of a visualization dashboard, which supports context aware and multi-chart annotations applied across visualizations and data dimension levels. Discusses challenges in annotating dynamic and hierarchical data. ACM |
Ecole Polytechnique Fédérale de Lausanne, Lausanne, Switzerland, (1) | Music - May 9, 2012, 11:30 Vintage Radio Interface: Analog Control for Digital Collections - Long Case Study![]() ![]() ![]() Contribution & Benefit: Development and evaluation of an interface for navigating digital music collections based on a one-dimensional analog control and a data visualization inspired by old analog radios. |
Eindhoven University of Technology, Netherlands(5) | Interactivity - May 8, 2012, 15:50 Hanging off a Bar - Interactivity![]() ![]() Contribution & Benefit: Hanging off a Bar is a game where the player hangs over a digital river and jumps on rafts. This game enables investigations into how game elements promote increased exertion. Tools and Stats in Evaluation Studies - May 8, 2012, 11:30 Rethinking Statistical Analysis Methods for CHI - PaperContribution & Benefit: Identifies fundamental problems in the statistical methods commonly used in quantitative evaluations. Proposes solutions and recommendations for best practice. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Postboard: free-form tangible messaging for people with aphasia (and other people) - Works In ProgressPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Informing User Experience Design about Users: Insights from Practice - Works In ProgressInvited: Child Computer Interaction SIG - Postcards and Conversations - May 7, 2012, 14:30 Invited: Child Computer Interaction SIG - Postcards and Conversations - SIG Meeting![]() Contribution & Benefit: The networking event for the Child Computer Interaction community, especially designed to welcome new comers in the field, and to allow lots of informal and personal interaction. |
Electronics and Telecommunications Research Institute, Daejeon, Korea, Republic of, (1) | |
Elon University, USA(1) | Human Performance Gives Us Fitts' - May 10, 2012, 14:30 An Investigation of Fitts' Law in a Multiple-Display Environment - NoteContribution & Benefit: Experiment showing that Fitts' Law may underestimate difficulty of pointing tasks on multiple-monitor systems. Pertinent for designers trying applying Fitts' Law to interface design for multiple-display environments. ACM |
engageLab, University of Minho, Portugal(1) | alt.chi: Making Sense - May 9, 2012, 16:30 Thin Slices of Interaction: Predicting Usersʼ Task Difficulty within 60 sec. - alt.chiContribution & Benefit: This study shows that the users’ experienced task difficulty while interacting with a photocopier can be predicted from the automatic video coding of Activity and Emphasis of movement. |
engageLab, University of Minho, Portugal, Portugal(1) | alt.chi: Making Sense - May 9, 2012, 16:30 Thin Slices of Interaction: Predicting Usersʼ Task Difficulty within 60 sec. - alt.chiContribution & Benefit: This study shows that the users’ experienced task difficulty while interacting with a photocopier can be predicted from the automatic video coding of Activity and Emphasis of movement. |
Entertainment Technology Center, Carnegie Mellon University, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 "I'd never get out of this !?$%# office" Redesigning Time Management for the Enterprise - Paper![]() ![]() Contribution & Benefit: We propose improving enterprise time management by providing users interactive visualizations of their time. Through an interview study we determine the data and value of specific visualizations, and design implications. ACM |
EPFL, Switzerland(3) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 What’s the Best Music You Have? Designing Music Recommendation for Group Enjoyment in GroupFun - Works In Progress |
Experian, USA(4) | Special Interest Group for the CHI 2011 Management Community - May 7, 2012, 11:30 Special Interest Group for the CHI 2011 Management Community - SIG Meeting![]() Contribution & Benefit: This SIG will serve two purposes: shaing the results from the two-day CHI workshop, and also as a forum for the management community to discuss topics of interest. Invited Panel: Managing UX Teams: Insights from Executive Leaders - May 9, 2012, 16:30 Invited Panel: Managing UX Teams: Insights from Executive Leaders - PanelContribution & Benefit: Lively interviews of well-known executive leaders in User Experience, discussing their experiences with building and managing teams, their advice on best practices, and their vision for the future. Women in UX Leadership in Business - May 7, 2012, 14:30 Women in UX Leadership in Business - PanelContribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community. Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Managing User Experience Teams: Lessons from Case Studies, and Establishing Best Practices - Workshop![]() ![]() Contribution & Benefit: This workshop consists of a group of leaders who will create a set of management best practices to share with the CHI community. |
Extant, London, UK, UK(1) | Video - May 8, 2012, 11:30 Haptic Lotus - A Theatre Experience for Blind and Sighted Audiences - Videos![]() Contribution & Benefit: Can technologies facilitate comparable cultural experiences for both blind and sighted audiences? The Haptic Lotus is a device that changes its form as people walk through a dark immersive installation. |
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Facebook, USA(1) | It's a Big Web! - May 8, 2012, 09:30 Designing for a Billion Users: A Case Study of Facebook - Long Case Study![]() Contribution & Benefit: A case study of what it is like to design for a billion users at Facebook. Highlights the perspectives of designers, engineers, UX researchers, and other product stakeholders. |
Facebook, Inc, USA(2) | Women in UX Leadership in Business - May 7, 2012, 14:30 Women in UX Leadership in Business - PanelContribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community. It's a Big Web! - May 8, 2012, 09:30 Designing for a Billion Users: A Case Study of Facebook - Long Case Study![]() Contribution & Benefit: A case study of what it is like to design for a billion users at Facebook. Highlights the perspectives of designers, engineers, UX researchers, and other product stakeholders. |
Facebook, Inc., USA(1) | Intimacy and Connection - May 7, 2012, 16:30 The Spread of Emotion via Facebook - Note![]() Contribution & Benefit: Correlational study showing that emotions (defined as posts with emotional words) spread through Facebook. Also addresses two confounds in the Emotional Contagion literature. ACM |
FBK-IRST, Italy(1) | |
Federal University of Minas Gerais, Brazil(3) | Changing requirements to HCI funding: A global perspective - May 10, 2012, 09:30 Changing requirements to HCI funding: A global perspective - SIG Meeting![]() ![]() Contribution & Benefit: The requirements for funding for HCI research are changing globally. We review with panel members and high-level grant decision makers from different continents how requirements change and what that means. Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Characterizing the Effectiveness of Twitter Hashtags to Detect and Track Online Population Sentiment - Works In Progress |
FEUP - Faculdade de Engenharia da Universidade do Porto, Portugal(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Shape Your Body: Control a Virtual Silhouette Using Body Motion - Works In Progress |
Fisher-Price, USA(1) | Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - May 8, 2012, 11:30 Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - PanelContribution & Benefit: Presentation and discussion of children using a variety of tangible interfaces, the challenges and benefits they encountered, and the importance of looking at the connection between psychological factors and design. |
FIT Lab, Swansea University, UK(4) | Simple, Sustainable Living - May 6, 2012, 09:00 NUIs for New Worlds: New Interaction Forms and Interfaces for Mobile Applications in Developing Countries - WorkshopCourse 26: Interaction Design for Social Development - May 9, 2012, 09:30 Course 26: Interaction Design for Social Development - Course![]() Contribution & Benefit: The Interaction Design for Social Development is a course for those conducting, or wishing to conduct, interaction design research in the developing world. Course 14: Inspiring Mobile Interaction Design - May 8, 2012, 09:30 Course 14: Inspiring Mobile Interaction Design - Course![]() ![]() Contribution & Benefit: The course will introduce empowering mobile design philosophies, principles and methods as well as giving specific guidance on key consumer application areas such as pedestrian navigation and social-local aware services. Learning with Children - May 9, 2012, 16:30 Designing for Child Resilience - Short Case Study![]() ![]() Contribution & Benefit: Case study describing the development of a children's privacy centered online child protection device. Can assist in developing engaging value-centered technologies. |
Florida Atlantic University, USA(1) | Invited lecture: Richard Shusterman - May 7, 2012, 11:30 Invited Talk: Somaesthetics and its Implications for CHI - Special Events |
Folkwang University of Arts, Germany(3) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Theories, Methods and Case Studies of Longitudinal HCI Research - Workshop![]() ![]() Sustainability and Behavior Change - May 7, 2012, 16:30 A Transformational Product to Improve Self-Control Strength: the Chocolate Machine - Note![]() Contribution & Benefit: The Chocolate Machine is an exploratory interactive product to train self-control strength. Self-control is at the heart of many desirable behaviours, but often neglected by Persuasive Technologies. ACM |
Folkwang University of the Arts, Germany(2) | Sustainability and Behavior Change - May 7, 2012, 16:30 A Transformational Product to Improve Self-Control Strength: the Chocolate Machine - Note![]() Contribution & Benefit: The Chocolate Machine is an exploratory interactive product to train self-control strength. Self-control is at the heart of many desirable behaviours, but often neglected by Persuasive Technologies. ACM |
frēstyl, USA(2) | Indy R&D: Doing HCI Research off the Beaten Path - May 9, 2012, 09:30 Indy R&D: Doing HCI Research off the Beaten Path - PanelContribution & Benefit: Indy R&D is an accelerating practice combining real-world concerns with academic curiosity. We provide practical tips to help decide if it's right for you, and help you get started. alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
FrankNoz.com, USA(1) | Animal-Computer Interaction SIG - May 10, 2012, 14:30 Animal-Computer Interaction SIG - SIG Meeting![]() Contribution & Benefit: Beyond HCI: animals as technology users and co-participants in technological interactions, in the context of human-animal relationships and animal engagement with technology in different settings. |
Fraunhofer FIT, (1) | Spectators - May 7, 2012, 11:30 Creating the Spectacle: Designing Interactional Trajectories Through Spectator Interfaces - ToCHI![]() Contribution & Benefit: Ethnographic study reveals how artists designed and participants experienced a tabletop interface, shedding light on the design of tabletop and tangible interfaces, spectator interfaces, and trajectories through display ecologies |
Fraunhofer FIT, Germany(1) | Design Theory & Practice - May 9, 2012, 16:30 Talking about Implications for Design in Pattern Language - Paper![]() Contribution & Benefit: This paper presents our approach to capture and share knowledge from contextual analysis using pattern language. Our study shows that pattern language supports a reflective discussion of novel technology. ACM |
Fraunhofer IESE, Germany(1) | Workplace - May 7, 2012, 14:30 Does the iPad add Value to Business Environments? - Long Case Study![]() ![]() Contribution & Benefit: Case study describing benefits and drawbacks of iPad usage in a business environment. Can assist companies in understanding how they can benefit from the use of mobile tablets. |
Frog design Inc., New York, USA(1) | Material Interactions - From Atoms & Bits to Entangled Practices - May 10, 2012, 09:30 Material Interactions - From Atoms & Bits to Entangled Practices - PanelContribution & Benefit: This panel addresses some of the core aspects of the theme "It's the experience" for CHI2012 by focusing on the materials that constitute the foundation for interaction with computers. |
Frog design Inc., New York, New York, United States, (1) | How-to-guide: Collaborating With Executives In A Pro-design World. - May 10, 2012, 14:30 How-to-guide: Collaborating With Executives In A Pro-design World. - PanelContribution & Benefit: This panel includes designers, product managers, and executives from various industries. The discussion focuses on how designers can collaborate effectively with executives to create a design-driven strategy from concept to implementation. |
Frontwerk, Netherlands(1) | |
Frostburg State University, USA(1) | See Hear Speak: Redesigning I/O for Effectiveness - May 9, 2012, 16:30 The SoundsRight CAPTCHA: An Improved Approach to Audio Human Interaction Proofs for Blind Users - PaperContribution & Benefit: Blind users cannot use visual CAPTCHAs, and audio CAPTCHAs have below 50% task success. Blind users had over 90% task success rate on our new real-time audio CAPTCHA. ACM |
FTW Telecommunications Research Center, Austria(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Investigating In-car Safety Services on the Motorway: the Role of Screen Size - Works In Progress |
FTW Telecommunications Research Center Vienna, Austria(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Investigating In-car Safety Services on the Motorway: the Role of Screen Size - Works In Progress |
Fudan University, China(1) | Immateriality as a Design Feature - May 7, 2012, 14:30 Digitality and Materiality of New Media: Online TV Watching in China - Paper![]() Contribution & Benefit: Presenting an analysis of the use of traditional vs. new TV media in China, highlighting the interplay between digitality and materiality in shaping experiences. Contributes a better understanding of media phenomena. ACM |
FX Palo Alto Laboratory, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Designing a tool for exploratory information seeking - Works In Progress |
FX Palo Alto Laboratory, Inc, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Designing a tool for exploratory information seeking - Works In Progress |
FX Palo Alto Laboratory, Inc., USA(1) | Affective Presence - May 8, 2012, 09:30 Learning How to Feel Again: Towards Affective Workplace Presence and Communication Technologies - Paper![]() ![]() Contribution & Benefit: Describes a technique for estimating affective state and communication preferences. The technique uses non-invasive data from a presence state stream and provides more accurate predictions than humans who work together. ACM |
FX Palo Alto Laboratory, palo alto, California, United States, (1) | Pen + Touch - May 8, 2012, 09:30 Evaluating and Understanding the Usability of a Pen-based Command System for Interactive Paper - ToCHIContribution & Benefit: User studies on a pen-gesture-based interactive paper system for Active Reading. Can help understand how such a system is learned and used in typical scenarios and how researchers evaluate it. |
FXPAL, USA(1) |
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Georgetown University, USA(1) | Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - May 8, 2012, 11:30 Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - PanelContribution & Benefit: Presentation and discussion of children using a variety of tangible interfaces, the challenges and benefits they encountered, and the importance of looking at the connection between psychological factors and design. |
Georgia Insititute of Technology, USA(1) | Student Game Competition - May 8, 2012, 14:30 Herding Nerds on your Table: NerdHerder, a Mobile Augmented Reality Game - Student Game CompetitionContribution & Benefit: Presents a casual mobile game NerdHerder that involves motion-based puzzle solving. Augmented reality interfaces are integrated to support physical and spatial aspects of gameplay. |
Georgia Institute of Technology, USA(27) | Simple, Sustainable Living - May 6, 2012, 09:00 Personal Informatics in Practice: Improving Quality of Life Through Data - Workshop![]() Contribution & Benefit: Discusses themes relevant to personal informatics in practice, such as practical lessons from prior work in designing systems, requirements for building effective tools, and development of infrastructures. Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Designing and Evaluating Text Entry Methods - Workshop![]() Contribution & Benefit: This workshop serves to unify the text entry community and center it at CHI. The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - May 7, 2012, 16:30 The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - Panel![]() Contribution & Benefit: This panel relates issues in HCI/arts to innovation policy discourse in order to bring a fresh perspective to the STEM/arts divide in HCI. Student Game Competition - May 8, 2012, 14:30 Herding Nerds on your Table: NerdHerder, a Mobile Augmented Reality Game - Student Game CompetitionContribution & Benefit: Presents a casual mobile game NerdHerder that involves motion-based puzzle solving. Augmented reality interfaces are integrated to support physical and spatial aspects of gameplay. Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - May 8, 2012, 14:30 Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - PanelContribution & Benefit: This panel discusses how social behaviors like theft, anonymity, deviance, and polarization contribute to both the failure and success in diverse online communities. Tweet, Tweet, Tweet! - May 10, 2012, 11:30 Breaking News on Twitter - NoteContribution & Benefit: Case study of how Twitter broke and spread the news of Osama Bin Laden's death. Contributes to our understanding of trust and information flow on Twitter. ACMInteractivity - May 8, 2012, 15:50 Sketch It, Make It: Sketching Precise Drawings for Laser Cutting - Interactivity![]() ![]() ![]() Contribution & Benefit: Sketch It, Make It is a modeling tool that lets non-experts to design specifications for items for fabrication with laser cutters. Eating + Cooking - May 7, 2012, 11:30 Health Promotion as Activism: Building Community Capacity to Effect Social Change - Paper![]() ![]() Contribution & Benefit: Presents the design and evaluation of a tool that supports community-based health advocacy. Provides recommendations for HCI research focused on health inequalities and the ecological influences on behaviors and attitudes. ACMPublics and Civic Virtues - May 8, 2012, 14:30 Participation and Publics: Supporting Community Engagement - Paper![]() ![]() Contribution & Benefit: In the findings reported here, I continue to develop the framing of Deweyan publics as a way to scaffold an environmental approach to technology design in contexts with diverse stakeholders. ACMSocial Support and Collaboration - May 9, 2012, 11:30 Socially Computed Scripts to Support Social Problem Solving Skills - Paper![]() Contribution & Benefit: We describe an approach to using crowdsourcing to create models of complex social scenarios, and confirm that they may help an author create instructional modules for an individual with autism. ACMVisual Thinking & Digital Imagery - May 5, 2012, 09:00 Emerging Technologies for Healthcare and Aging - Workshop![]() ![]() ![]() Contribution & Benefit: This workshop will address interaction issues relevant to emerging health technologies for older adults. Attendees will develop use cases that can inform healthcare technology developers during the formative evaluation stage. Reject Me: Peer Review and SIGCHI - May 9, 2012, 14:30 Reject Me: Peer Review and SIGCHI - SIG MeetingCritical Perspectives on Design - May 8, 2012, 09:30 Sustainably Unpersuaded: How Persuasion Narrows our Vision of Sustainability - Paper![]() ![]() Contribution & Benefit: Critically analyzes persuasive technology as a modernist approach to solving social problems. Identifies structural limitations of persuasive technology as an approach to sustainability and offers alternatives. ACMTweet, Tweet, Tweet! - May 10, 2012, 11:30 Designing Social Translucence Over Social Networks - Paper![]() Contribution & Benefit: Social translucence is a landmark theory in social computing. However, we argue that it breaks down over modern social network sites and build a theory relating network structure to design. ACMCheck This Out: Recommender Systems - May 9, 2012, 14:30 Asking the Right Person: Supporting Expertise Selection in the Enterprise - Paper![]() ![]() Contribution & Benefit: Lab study demonstrating that providing additional information about experts in expertise recommenders leads to better selections, and indicating which information is most useful. Offers design implications for expertise recommender creators ACMReject Me: Peer Review and SIGCHI - May 9, 2012, 14:30 Reject Me: Peer Review and SIGCHI - SIG MeetingContribution & Benefit: Discussion about review process at CHI focusing on 1) ways to improve reviewing, 2) alternative peer review models, and 3) educational materials for new reviewers. Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - May 10, 2012, 09:30 Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - SIG Meeting![]() Contribution & Benefit: We examine the evaluation of Digital Art and how ideas on evaluation can be exchanged between the arts and HCI. We start by a critique of standard approaches to evaluation. The Humanities and/in HCI - May 9, 2012, 11:30 The Humanities and/in HCI - Panel![]() Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories. Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 TopicViz: Interactive Topic Exploration in Document Collections - Works In ProgressHome and Family - May 10, 2012, 14:30 "You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - PaperContribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans. ACMHealth + Design - May 9, 2012, 14:30 Activity-Based Interaction: Designing with Child Life Specialists in a Children's Hospital - Paper![]() ![]() ![]() Contribution & Benefit: Describes a framework for analyzing mediating activities, especially between children and adults. Can assist understanding of relationship between technical system characteristics, actors and observed collaborative versus co-present interactions. ACMArticulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - May 8, 2012, 11:30 Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - SIG Meeting![]() ![]() Contribution & Benefit: This SIG initiates an essential step in establishing the Digital Arts at CHI by working with the audience to articulate traditions of contribution. Interactivity - May 8, 2012, 15:50 Artistic Robot Please Smile - Interactivity![]() ![]() Contribution & Benefit: When a person steps in front of “Please Smile”, the skeleton arms point at the person and follow his/her movements. When someone smiles at it, the arms wave their hands. Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 From Texting App to Braille Literacy - Works In ProgressCourse 5: Art and HCI in Collaboration - May 7, 2012, 14:30 Course 5: Art and HCI in Collaboration - Course![]() Contribution & Benefit: This course will enable participants to develop skills in planning and carrying out collaborative projects in the intersection of HCI and the digital arts. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 "Listen2dRoom": Helping Blind Individuals Understand Room Layouts - Works In ProgressHome and Family - May 10, 2012, 14:30 Income, Race, and Class: Exploring Socioeconomic Differences in Family Technology Use - PaperContribution & Benefit: Comparison of technology adoption and use among low socioeconomic status and high socioeconomic status families. Shows benefits of studying and designing for diverse users. ACM |
Georgia Institute of Technology, Atlanta, United States, Georgia(1) | Health + Design - May 9, 2012, 14:30 Activity-Based Interaction: Designing with Child Life Specialists in a Children's Hospital - Paper![]() ![]() ![]() Contribution & Benefit: Describes a framework for analyzing mediating activities, especially between children and adults. Can assist understanding of relationship between technical system characteristics, actors and observed collaborative versus co-present interactions. ACM |
Georgia Institute of Technology, Atlanta, United States, USA(1) | Interactivity - May 8, 2012, 15:50 Artistic Robot Please Smile - Interactivity![]() ![]() Contribution & Benefit: When a person steps in front of “Please Smile”, the skeleton arms point at the person and follow his/her movements. When someone smiles at it, the arms wave their hands. |
Georgia Tech, (1) | Old Mouse, New Tricks: Desktop Interfaces - May 9, 2012, 11:30 WindowScape: Lessons Learned from a Task Centric Window Manager - ToCHIContribution & Benefit: Deployment study of a scaling window manager that supports organization and grouping. Also discusses design process, particularly including alternatives and tradeoffs. |
German Research Institute for Artificial Intelligence (DFKI), Germany(1) | Course 24: Choice and Decision Making for HCI - May 9, 2012, 09:30 Course 24: Choice and Decision Making for HCI - Course![]() Contribution & Benefit: Find out how users of your systems make choices and decisions - and how you can help them make better ones. |
Gifu University, Japan(1) | Understanding Gamers - May 10, 2012, 11:30 Experimental Investigation of Human Adaptation to Change in Agent's Strategy through a Competitive Two-Player Game - NoteContribution & Benefit: Investigates how human adapt differently to a change in strategy of robot and human. Revealed adaptation is faster when a human is competing with robot than with another human. ACM |
GIST CTI, Korea, Republic of(1) | Interactivity - May 8, 2012, 15:50 Miniature Alive: Augmented Reality-based Interactive DigiLog Experience in Miniature Exhibition - InteractivityContribution & Benefit: A next-generation interactive miniature exhibition that provides a DigiLog experience that combines aesthetic/spatial feelings with an analog miniature and dynamic interaction with digitalized 3D content by exploiting augmented reality technology. |
Glasgow Caledonian University, UK(1) | Participatory Design with Older People - May 8, 2012, 11:30 Senior Designers: Empowering Seniors to Design Enjoyable Falls Rehabilitation Tools - Paper![]() ![]() ![]() Contribution & Benefit: Our findings suggest that seniors are an integral part of the design process and should be directly involved from the concept stages of the design of tools for their rehabilitation. ACM |
Glasgow School of Art, UK(2) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 teleWEAR: Engaging Users and Suppliers of Telecare in Product Design - Works In ProgressHealthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Supporting visual assessment of food and nutrient intake in a clinical care setting - Note![]() ![]() Contribution & Benefit: Presents the mappmal application to support visual assessment of food consumption in a clinical setting. The application provides a reliable but conservative measure of nutritional intake from partially consumed meals. ACM |
Glasgow School of Art,, UK(1) | Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Supporting visual assessment of food and nutrient intake in a clinical care setting - Note![]() ![]() Contribution & Benefit: Presents the mappmal application to support visual assessment of food consumption in a clinical setting. The application provides a reliable but conservative measure of nutritional intake from partially consumed meals. ACM |
Goethe-Universität Frankfurt am Main, Germany(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Corporate Career Presences on Social Network Sites: An Analysis of Hedonic and Utilitarian Value - Paper![]() Contribution & Benefit: Presents a structural equation model which describes what benefits job seekers derive from corporate career presences on social network sites. ACM |
Goldsmiths, University of London, UK(2) | Critical Perspectives on Design - May 8, 2012, 09:30 What Should We Expect From Research Through Design? - Paper![]() ![]() Contribution & Benefit: This essay characterises research through design theory as provisional and elaborative, and suggests annotated portfolios as a way forward. Will benefit those wishing to understand design's contribution to HCI. ACMThe Humanities and/in HCI - May 9, 2012, 11:30 The Humanities and/in HCI - Panel![]() Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories. |
Google, USA(4) | Right Where I Am: UX in Complex Environments - May 10, 2012, 09:30 Case Study: Longitudinal Comparative Analysis for Analyzing User Behavior - Long Case Study![]() Contribution & Benefit: Describes a four-step process for eliciting and analyzing user behavior with products over an extended period of time Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Theories, Methods and Case Studies of Longitudinal HCI Research - Workshop![]() ![]() Invited SIG: Designing for the living room TV experience - May 7, 2012, 16:30 Invited SIG: Designing for the living room TV experience - SIG Meeting![]() ![]() Contribution & Benefit: This SIG brings together practitioners and academic user researchers and designers who are interested in or working on defining both the software and hardware aspects of the user experience for TV. Interfaces for Health & Well Being - May 8, 2012, 14:30 ShutEye: Encouraging Awareness of Healthy Sleep Recommendations with a Mobile, Peripheral Display - Paper![]() Contribution & Benefit: Describes a field study of an application for mobile phones that uses a peripheral display to promote healthy sleep habits. Can help designers of mobile applications for behavioral awareness. ACM |
Google Inc., USA(3) | Social Support and Collaboration - May 9, 2012, 11:30 Comparing Collaboration and Individual Personas for the Design and Evaluation of Collaboration Software - Note![]() Contribution & Benefit: Comparative study of individual vs. collaboration personas for a collaborative tool design and evaluation task. First step toward validating a new method for those designing and evaluating CSCW tools. ACMPersonas and Design - May 8, 2012, 11:30 How Do Designers and User Experience Professionals Actually Perceive and Use Personas? - PaperContribution & Benefit: Qualitative study of how experienced user-centered design practitioners perceive and use personas for industrial software design. This paper can benefit practitioners who would like to use personas for design. ACMI Did That! Being in Control - May 9, 2012, 14:30 A Room with a View: Understanding Users' Stages in Picking a Hotel Online - Short Case Study![]() Contribution & Benefit: Case study describing how a framework derived from lab usability study and literature guided development of Google Hotel Finder. Shows how even small research efforts can help guide product development. |
Google Inc., New York, USA(1) | I Did That! Being in Control - May 9, 2012, 14:30 A Room with a View: Understanding Users' Stages in Picking a Hotel Online - Short Case Study![]() Contribution & Benefit: Case study describing how a framework derived from lab usability study and literature guided development of Google Hotel Finder. Shows how even small research efforts can help guide product development. |
Google Research, USA(3) | What a Lovely Gesture - May 10, 2012, 11:30 Gesture Coder: A Tool for Programming Multi-Touch Gestures by Demonstration - Paper![]() Contribution & Benefit: We present Gesture Coder, a tool for programming multi-touch gestures by demonstration. It significantly lowers the threshold of programming multi-touch gestures. ACMWhat a Lovely Gesture - May 10, 2012, 11:30 Bootstrapping Personal Gesture Shortcuts with the Wisdom of the Crowd and Handwriting Recognition - PaperContribution & Benefit: Presents a novel approach for bootstrapping personal gesture shortcuts, using a combination of crowdsourcing and handwriting recognition. Makes gesture-based interaction more scalable by alleviating the effort of defining gesture shortcuts beforehand. ACMSpace: The Interaction Frontier - May 8, 2012, 11:30 A Comparative Evaluation of Finger and Pen Stroke Gestures - Paper![]() Contribution & Benefit: First study investigating the differences and similarities between finger and pen gestures. Can assist UI designers of finger-based gesture design in applying the principles, methods and findings in our study. ACM |
Google UK, UK(1) | I Did That! Being in Control - May 9, 2012, 14:30 A Room with a View: Understanding Users' Stages in Picking a Hotel Online - Short Case Study![]() Contribution & Benefit: Case study describing how a framework derived from lab usability study and literature guided development of Google Hotel Finder. Shows how even small research efforts can help guide product development. |
Google, Inc, USA(1) | Women in UX Leadership in Business - May 7, 2012, 14:30 Women in UX Leadership in Business - PanelContribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community. |
Google, Inc., USA(5) | It's a Big Web! - May 8, 2012, 09:30 Talking in Circles: Selective Sharing in Google+ - Paper![]() Contribution & Benefit: This paper describes a mixed-methods analysis of selective sharing behavior in social networks through study of Google+. It also offers a glimpse into early behavior in a new social system. ACMIt's a Big Web! - May 8, 2012, 09:30 Social Annotations in Web Search - Paper![]() Contribution & Benefit: Surprisingly, using eyetracking and interviews, we found social annotations in web search to be neither universally useful nor noticeable. However, further experimentations show possible improvements to annotation design. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Participatory Design of Social Search Experiences - Works In ProgressRepliCHI SIG – from a panel to a new submission venue for replication - May 9, 2012, 09:30 RepliCHI SIG – from a panel to a new submission venue for replication - SIG MeetingContribution & Benefit: For CHI2013, we're proposing a new venue that focuses on replicating, confirming, and challenging published HCI findings. This SIG will discuss the aims and format of repliCHI-2013. Opening Plenary - May 7, 2012, 08:30 Opening Plenary: Margaret Gould Stewart, Connecting the world through video - Special Events |
Graduate School of Media Design, Keio University, Japan(3) | Interactivity - May 8, 2012, 15:50 Cooking with "panavi": Challenging to Professional Culinary Arts - InteractivityVideo - May 8, 2012, 11:30 Experience "panavi," Challenge to Master Professional Culinary Arts! - Videos![]() Contribution & Benefit: This video introduces the user experience of "panavi" that supports cooking for domestic users to master professional culinary arts in their kitchens by managing temperature and pan movement properly. Eating + Cooking - May 7, 2012, 11:30 panavi: Recipe Medium with a Sensors-Embedded Pan for Domestic Users to Master Professional Culinary Arts - Paper![]() Contribution & Benefit: "panavi,'' a recipe medium utilizing a sensors-embedded frying pan, supports cooking experience for domestic users to master professional culinary arts by managing temperature and pan movement properly. ACM |
Graz University of Technology, Austria(3) | Interactivity - May 8, 2012, 15:50 360° Panoramic Overviews for Location-Based Services - InteractivityACMFuture Design - May 9, 2012, 09:30 Implicit Imitation in Social Tagging: Familiarity and Semantic Reconstruction - PaperContribution & Benefit: Presents a multinomial model and experiment formalizing cognitive processes in social imitation in tagging. Allows researchers to differentiate implicit and explicit imitation and to assess the impact of different design choices. ACMRight Where I Am: UX in Complex Environments - May 10, 2012, 09:30 360° Panoramic Overviews for Location-Based Services - Note![]() Contribution & Benefit: Investigates how visualizing 360° panoramas of the environment surrounding the user can help her locating objects in the environment. Helps designers understanding how to integrate panoramic overviews into location-based services. ACM |
Grinnell College, USA(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 HCI for Peace: Preventing, De-Escalating and Recovering from Conflict - Workshop![]() ![]() Contribution & Benefit: An opportunity for a focused and extended set of presentations and discussions on the use of interactive technologies for preventing, de-escalating and recovering from conflict. Occupy CHI! Engaging U.S. Policymakers - May 9, 2012, 14:30 Occupy CHI! Engaging U.S. Policymakers - PanelContribution & Benefit: Updated May 1: Panelists Lorrie Cranor, Ben Bederson, and Whitney Quesenbery share compelling stories and lessons about how HCI has (or has not) influenced U.S. public policy. Get inspired, take action! |
Gwangju Institute of Science and Technology, Korea, Republic of(1) |
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Harvard University, USA(5) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Point-and-Shoot Data - Works In ProgressDesigning for Learners' Complex Needs - May 10, 2012, 14:30 Phylo-Genie: Engaging Students in Collaborative 'Tree-Thinking' through Tabletop Techniques - PaperContribution & Benefit: Describes the design and implementation of an interactive tabletop system, Phylo-Genie, which supports the learning of phylogeny. Study shows that Phylo-Genie promotes engagement, collaboration, and learning compared to traditional learning tools. ACMTeaching with Games - May 9, 2012, 14:30 Of BATs and APEs: An Interactive Tabletop Game for Natural History Museums - Paper![]() ![]() Contribution & Benefit: Describes user experiences with a tabletop game on evolution at a natural history museum. Can help designers approach evaluation of interactive surfaces in museums. Presents qualitative results on visitor engagement. ACMHuman Performance Gives Us Fitts' - May 10, 2012, 14:30 Accurate Measurements of Pointing Performance from In Situ Observations - PaperContribution & Benefit: Method for obtaining lab-quality measurements of pointing performance from unobtrusive observations of natural in situ interactions. ACMLeveraging the Crowd - May 7, 2012, 11:30 Human Computation Tasks with Global Constraints - Paper![]() Contribution & Benefit: Describes a system for crowdsourcing itinerary planning called Mobi. Illustrates a novel crowdware concept for tackling complex tasks with global constraints by using a shared, collaborative workspace. ACM |
Harvard University, (1) | Culture, Playfulness, and Creativity - May 9, 2012, 14:30 Improving Performance, Perceived Usability, and Aesthetics with Culturally Adaptive User Interfaces - ToCHIContribution & Benefit: Beautiful? Usable? Not in my culture! We demonstrate how culturally adaptive interfaces can result in a significant improvement of performance and user experience for multicultural users. |
Hasso Plattner Institut, Germany(1) | Dimensions of Sensory Interaction - May 9, 2012, 14:30 CapStones and ZebraWidgets: Sensing Stacks of Building Blocks, Dials and Sliders on Capacitive Touch Screens - Note![]() Contribution & Benefit: Demonstrates how to create stackable tangibles that can be tracked on capacitive touch screens. ACM |
Hasso Plattner Institute, Germany(7) | Kick it! Interfaces for Feet and Walking - May 8, 2012, 11:30 Bootstrapper: Recognizing Tabletop Users by their Shoes - Note![]() Contribution & Benefit: Reformulating the user recognition problem as a shoe recognition problem and present a prototype that recognizes tabletop users. ACMDimensions of Sensory Interaction - May 9, 2012, 14:30 CapStones and ZebraWidgets: Sensing Stacks of Building Blocks, Dials and Sliders on Capacitive Touch Screens - Note![]() Contribution & Benefit: Demonstrates how to create stackable tangibles that can be tracked on capacitive touch screens. ACMPoster interactions focusing on Doctoral Consortium, Student Design Competition, Student Research Competition and Workshops - May 9, 2012, 10:50 Imaginary Interfaces: Touchscreen-like Interaction without the Screen - Doctoral ConsortiumContribution & Benefit: Imaginary Interfaces re-enable spatial interaction on screenless devices by allowing users point and draw in the empty space in front of them or on the palm of their hands. Brain and Body - May 7, 2012, 14:30 Implanted User Interfaces - Paper![]() Contribution & Benefit: We investigate the effect of skin on traditional components for sensing input, providing output, and for communicating, synchronizing and charging wirelessly. ACMInteractivity - May 8, 2012, 15:50 360° Panoramic Overviews for Location-Based Services - InteractivityACMRight Where I Am: UX in Complex Environments - May 10, 2012, 09:30 360° Panoramic Overviews for Location-Based Services - Note![]() Contribution & Benefit: Investigates how visualizing 360° panoramas of the environment surrounding the user can help her locating objects in the environment. Helps designers understanding how to integrate panoramic overviews into location-based services. ACMSensory Interaction Modalities - May 9, 2012, 11:30 Rock-Paper-Fibers: Bringing Physical Affordance to Mobile Touch Devices - Note![]() Contribution & Benefit: bringing physical affordance to mobile touch devices by making the touch device deformable. ACM |
HCII, Carnegie Mellon University, USA(1) | Privacy + Self Disclosure - May 7, 2012, 14:30 Curation, Provocation, and Digital Identity: Risks and Motivations for Sharing Provocative Images Online - NoteContribution & Benefit: Investigates the phenomena of posting personal, revealing, and controversial images online. Provides recommendations for the development of systems that support these activities and directions for future work. ACM |
HCII, Carnegie Mellon University, Pittsburgh, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Video Increases the Perception of Naturalness During Remote Interactions with Latency - Works In Progress |
Helsinki Institute for Information Technology, Finland(1) | Uses of Media & Creation of Web Experiences - May 7, 2012, 16:30 <Insert Image>: Helping the Legal Use of Creative Commons Images - Paper![]() Contribution & Benefit: We present an Open Media Retrieval model for searching and using Creative Commons content. The design will reduce accidental copyright infringements and the time needed for searching open content. ACM |
Helsinki Institute for Information Technology HIIT, Finland(2) | Music Interaction Research - Let's Get the Band Back Together - May 8, 2012, 09:30 Music Interaction Research - Let's Get the Band Back Together - PanelContribution & Benefit: This panel discusses music interaction as a part of digital media research. We consider why music interaction research has become marginal in HCI and how to revive it. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 The meanings of music sharing in tween life - Works In Progress |
Helsinki Institute for Information Technology HIIT / Aalto University, Finland(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 The meanings of music sharing in tween life - Works In Progress |
Helsinki Institute for Information Technology, Espoo, Finland(1) | Uses of Media & Creation of Web Experiences - May 7, 2012, 16:30 <Insert Image>: Helping the Legal Use of Creative Commons Images - Paper![]() Contribution & Benefit: We present an Open Media Retrieval model for searching and using Creative Commons content. The design will reduce accidental copyright infringements and the time needed for searching open content. ACM |
Helwan University, (1) | I Am How I Touch: Authenticating Users - May 8, 2012, 09:30 Homogenous Physio-Behavioral Visual and Mouse Based Biometric - ToCHIContribution & Benefit: Describes a new biometric technique that uses cognitive features and mouse dynamics without the introduction of new hardware. This technique opens doors for advanced biometrics used for static authentication. |
Heriot-Watt University, UK(1) | Tools and Stats in Evaluation Studies - May 8, 2012, 11:30 Rethinking Statistical Analysis Methods for CHI - PaperContribution & Benefit: Identifies fundamental problems in the statistical methods commonly used in quantitative evaluations. Proposes solutions and recommendations for best practice. ACM |
Hewlett-Packard, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Ghost Fingers: A Hybrid Approach to the Interaction with Remote Displays - Works In Progress |
Hewlett-Packard Laboratories, USA(1) | Search Interfaces - May 9, 2012, 11:30 A Survey on Web Use: How People Access, Consume, Keep, and Organize Web Content - Long Case Study![]() ![]() Contribution & Benefit: This survey contributes to the design of cloud content repository by exploring the relationship between content characteristics (contacted by passive delivery vs. active discovery) and behavior (access, consume, keep, organize). |
Hiroo Gakuen Junior & Senior High School, Japan(1) | |
HIT Lab NZ, New Zealand(2) | Interactivity - May 8, 2012, 15:50 360° Panoramic Overviews for Location-Based Services - InteractivityACMRight Where I Am: UX in Complex Environments - May 10, 2012, 09:30 360° Panoramic Overviews for Location-Based Services - Note![]() Contribution & Benefit: Investigates how visualizing 360° panoramas of the environment surrounding the user can help her locating objects in the environment. Helps designers understanding how to integrate panoramic overviews into location-based services. ACM |
Honda Research Institute Japan Co., Ltd., Japan(1) | |
HongIk University, Korea, Republic of(2) | Interactivity - May 8, 2012, 15:50 RobotBuddha - Interactivity![]() Contribution & Benefit: Twitter messages are converted to Morse code and played back by robotic arms on Moktaks - traditional percussive instruments used by Buddhist clergy. Interactivity - May 8, 2012, 15:50 Lovely Rita - Interactivity![]() Contribution & Benefit: “Lovely Rita” is a dress constructed of zippers and the embedded light arrays they control. |
Hood College, USA(1) | |
Human Computer Interaction Lab., KAIST, Daejeon, Korea, Republic of, (1) | |
Human Factors International, India(1) | Invited Panel: Creating Great User Experience: Facing the Challenges Ahead - May 7, 2012, 16:30 Invited Panel: Creating Great User Experience: Facing the Challenges Ahead - PanelContribution & Benefit: This panel provides practicing user experience professionals a chance to ask questions to and hear from a diverse set of leading user experience consultants. |
human factors international, india, India(1) | Women in UX Leadership in Business - May 7, 2012, 14:30 Women in UX Leadership in Business - PanelContribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community. |
Human Media Interaction, University of Twente, Netherlands(1) | Changing requirements to HCI funding: A global perspective - May 10, 2012, 09:30 Changing requirements to HCI funding: A global perspective - SIG Meeting![]() ![]() Contribution & Benefit: The requirements for funding for HCI research are changing globally. We review with panel members and high-level grant decision makers from different continents how requirements change and what that means. |
Human Media Lab, Queen's University, Canada(5) | Interactivity - May 8, 2012, 15:50 BodiPod: Interacting with 3D Human Anatomy via a 360° Cylindrical Display - InteractivityContribution & Benefit: BodiPod is a cylindrical display that features stereoscopic browsing of a 3D human anatomy model preserving full 360 degree motion parallax, allowing users to walk around the model. Interactions Beyond the Desktop - May 10, 2012, 09:30 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - PaperContribution & Benefit: Demonstrates a system for conveying 3D video conferencing using a cylindrical display. Provides user studies investigating effects of motion parallax and stereoscopy. ACMInteractivity - May 8, 2012, 15:50 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - InteractivityACMInteractivity - May 8, 2012, 15:50 DisplayStacks: Interaction Techniques for Stacks of Flexible Thin-Film Displays - InteractivityACMMorphing & Tracking & Stacking: 3D Interaction - May 9, 2012, 16:30 DisplayStacks: Interaction Techniques for Stacks of Flexible Thin-Film Displays - PaperContribution & Benefit: Presents DisplayStacks, a paper computer that allows physical stacking of digital documents via piles of thin-film flexible E Ink displays, with associated interaction techniques. ACM |
Human Media Lab, Queen's University, Kingston, Canada(1) | Interactivity - May 8, 2012, 15:50 BodiPod: Interacting with 3D Human Anatomy via a 360° Cylindrical Display - InteractivityContribution & Benefit: BodiPod is a cylindrical display that features stereoscopic browsing of a 3D human anatomy model preserving full 360 degree motion parallax, allowing users to walk around the model. |
Human Media Lab, Queen's University., Canada(1) | Interactivity - May 8, 2012, 15:50 FlexCam – Using Thin-film Flexible OLED Color Prints as a Camera Array - InteractivityContribution & Benefit: FlexCam uses flexion to dynamically reconfigure the camera’s optical characteristics and as input to a realtime image-stitching algorithm enabling a dynamic viewfinder parametric to the camera’s physical configuration. |
Human-Computer Interaction Lab, University of Maryland, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 CTArcade: Learning Computational Thinking While Training Virtual Characters Through Game Play - Works In Progress |
Human-Computer Interaction, University of California, USA(1) | alt.chi: Making Sense - May 9, 2012, 16:30 Representing Our Information Structures for Research and for Everyday Use - alt.chiContribution & Benefit: To realize a scientific inquiry of personal information management (PIM), researchers need methods for representing and measuring information structure. These methods, with small extension, have direct application to end users. |
Humboldt-Universität zu Berlin, Germany(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Corporate Career Presences on Social Network Sites: An Analysis of Hedonic and Utilitarian Value - Paper![]() Contribution & Benefit: Presents a structural equation model which describes what benefits job seekers derive from corporate career presences on social network sites. ACM |
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IBM, USA(9) | Workplace - May 7, 2012, 14:30 You've got video: Increasing clickthrough when sharing enterprise video with email - Note![]() Contribution & Benefit: We summarize our research on increasing the information scent of video recordings that are shared via email in a corporate setting. We report on the results of two user studies. ACMCourse 17: Practical Statistics for User Research Part II - May 8, 2012, 14:30 Course 17: Practical Statistics for User Research Part II - CourseContribution & Benefit: Learn how to: compute sample sizes for user research studies (comparing designs, finding usability problems and surveys); determine if a benchmark was exceeded; and practice conducting and interpreting statistical tests. Course 9: Practical Statistics for User Research Part I - May 7, 2012, 14:30 Course 9: Practical Statistics for User Research Part I - CourseContribution & Benefit: Learn to generate confidence intervals and compare two designs using rating scale data, binary measures and task times for large and small sample sizes. Groups @ Work - May 10, 2012, 14:30 The Impact of Communication Structure on New Product Development Outcomes - Paper![]() Contribution & Benefit: Our study found that hierarchical communication patterns improve delivery performance but hinder quality outcomes in new product development projects. On the other hand, small-world communication structures exhibited opposite effects. ACMValues in Research Practice - May 8, 2012, 11:30 Next Steps for Value Sensitive Design - Paper![]() ![]() ![]() ![]() Contribution & Benefit: An essay presenting four suggestions for next steps for the evolution of Value Sensitive Design. Addresses issues that we argue have inhibited the more widespread adoption and appropriation of VSD. ACMBetter Together - May 10, 2012, 11:30 Diversity among Enterprise Online Communities: Collaborating, Teaming, and Innovating through Social Media - Paper![]() Contribution & Benefit: We describe different types of enterprise online communities, with implications for community success metrics, tools to support those communities, organizational design, and theories of online communities and virtual teams. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Test-driven Development for the Web – Increasing Efficiency of Web Development - Works In ProgressSustainability and Behavior Change - May 7, 2012, 16:30 The Dubuque Water Portal: Evaluation of the Uptake, Use and Impact of Residential Water Consumption Feedback - Paper![]() ![]() Contribution & Benefit: Evaluation of a water portal deployed to 303 homes that used feedback and social techniques to produce a 6.6% decrease in water consumption. Can assist designers of residential feedback systems. ACMOrganizing the Recovery - May 10, 2012, 09:30 Brainstorming for Japan: Rapid Distributed Global Collaboration for Disaster Response - Note![]() Contribution & Benefit: Describes development in human, intellectual, and social relations during an employee brainstorm to support Japan following 2011 disasters. This case shows new online community genre of remote disaster communities. ACM |
IBM, Canada(1) | Organizing the Recovery - May 10, 2012, 09:30 Brainstorming for Japan: Rapid Distributed Global Collaboration for Disaster Response - Note![]() Contribution & Benefit: Describes development in human, intellectual, and social relations during an employee brainstorm to support Japan following 2011 disasters. This case shows new online community genre of remote disaster communities. ACM |
IBM Almaden, USA(1) | Check This Out: Recommender Systems - May 9, 2012, 14:30 Asking the Right Person: Supporting Expertise Selection in the Enterprise - Paper![]() ![]() Contribution & Benefit: Lab study demonstrating that providing additional information about experts in expertise recommenders leads to better selections, and indicating which information is most useful. Offers design implications for expertise recommender creators ACM |
IBM Argentina, Argentina(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 "I'd never get out of this !?$%# office" Redesigning Time Management for the Enterprise - Paper![]() ![]() Contribution & Benefit: We propose improving enterprise time management by providing users interactive visualizations of their time. Through an interview study we determine the data and value of specific visualizations, and design implications. ACM |
IBM CIO's Office, USA(1) | Search Interfaces - May 9, 2012, 11:30 Best Faces Forward: A Large-scale Study of People Search in the Enterprise - Paper![]() Contribution & Benefit: We present Faces, an application built to allow effective large-scale people search in the enterprise, and its usage analysis within IBM along a time period of over 140 days. ACM |
IBM Research, Israel(4) | Tools for Video + Images - May 7, 2012, 16:30 TeleAdvisor: A Versatile Augmented Reality Tool for Remote Assistance - Note![]() ![]() ![]() Contribution & Benefit: Describes a hands-free transportable augmented reality system, consisting of a camera and a pico projector mounted on a tele-operated robotic arm. Can support remote assistance tasks around physical objects. ACMBetter Together - May 10, 2012, 11:30 Diversity among Enterprise Online Communities: Collaborating, Teaming, and Innovating through Social Media - Paper![]() Contribution & Benefit: We describe different types of enterprise online communities, with implications for community success metrics, tools to support those communities, organizational design, and theories of online communities and virtual teams. ACMWorkplace - May 7, 2012, 14:30 Impression Formation in Corporate People Tagging - PaperContribution & Benefit: People tagging offers unique insight about self-presentation and concurrently the perception by others based on explicit data in the form of tags in an organizational environment. Findings suggest design implications. ACMSearch Interfaces - May 9, 2012, 11:30 Best Faces Forward: A Large-scale Study of People Search in the Enterprise - Paper![]() Contribution & Benefit: We present Faces, an application built to allow effective large-scale people search in the enterprise, and its usage analysis within IBM along a time period of over 140 days. ACM |
IBM Research, USA(7) | Workplace - May 7, 2012, 14:30 You've got video: Increasing clickthrough when sharing enterprise video with email - Note![]() Contribution & Benefit: We summarize our research on increasing the information scent of video recordings that are shared via email in a corporate setting. We report on the results of two user studies. ACMNeedle in the Haystack - May 8, 2012, 14:30 Reactive Information Foraging: An Empirical Investigation of Theory-Based Recommender Systems for Programmers - PaperContribution & Benefit: Empirically investigates how programmers behave with different recommender systems based on Reactive Information Foraging Theory. Can assist tool builders in how to design recommender systems for programmers. ACMProgramming, Performance, and Sense Making - May 9, 2012, 16:30 Easing the Generation of Predictive Human Performance Models from Legacy Systems - Paper![]() Contribution & Benefit: Describes a tool that leverages GUI testing technology from Software Engineering in the creation of human performance models for evaluating existing systems. Many steps are automated, easing the modeler's job. ACMCourse 33: Cognitive Crash Dummies: Predicting Performance from Early Prototypes - May 10, 2012, 09:30 Course 33: Cognitive Crash Dummies: Predicting Performance from Early Prototypes - Course![]() Contribution & Benefit: Presents a free tool that integrates rapid UI prototyping with predictive human performance modeling. Participants use their own laptop, learn to mock-up interactive systems, and create models of skilled performance. Invited Engineering Community SIG: the Role of Engineering Work in CHI - May 9, 2012, 16:30 Invited Engineering Community SIG: the Role of Engineering Work in CHI - SIG Meeting![]() Contribution & Benefit: This SIG is the forum where to discuss the state of the engineering community and how to strengthen its role in CHI Tools and Stats in Evaluation Studies - May 8, 2012, 11:30 Experiences with Collaborative, Distributed Predictive Human Performance Modeling - Long Case Study![]() ![]() Contribution & Benefit: Case study using predictive human performance modeling in a real-world design project. Provides recommendations for avoiding pitfalls with existing modeling tools and design ideas for future collaborative modeling tools. Programming, Performance, and Sense Making - May 9, 2012, 16:30 CogTool-Explorer: A Model of Goal-Directed User Exploration that Considers Information Layout - Paper![]() Contribution & Benefit: Describes a tool for predicting novice exploration behavior, including errors, that accounts for 63-82% of the variance in three usability metrics. Includes examples using the predictions to direct design effort. ACM |
IBM Research - Almaden, USA(5) | Better Together - May 10, 2012, 11:30 Diversity among Enterprise Online Communities: Collaborating, Teaming, and Innovating through Social Media - Paper![]() Contribution & Benefit: We describe different types of enterprise online communities, with implications for community success metrics, tools to support those communities, organizational design, and theories of online communities and virtual teams. ACMSocial Support and Collaboration - May 9, 2012, 11:30 Comparing Collaboration and Individual Personas for the Design and Evaluation of Collaboration Software - Note![]() Contribution & Benefit: Comparative study of individual vs. collaboration personas for a collaborative tool design and evaluation task. First step toward validating a new method for those designing and evaluating CSCW tools. ACMPersonas and Design - May 8, 2012, 11:30 How Do Designers and User Experience Professionals Actually Perceive and Use Personas? - PaperContribution & Benefit: Qualitative study of how experienced user-centered design practitioners perceive and use personas for industrial software design. This paper can benefit practitioners who would like to use personas for design. ACMRepliCHI SIG – from a panel to a new submission venue for replication - May 9, 2012, 09:30 RepliCHI SIG – from a panel to a new submission venue for replication - SIG MeetingContribution & Benefit: For CHI2013, we're proposing a new venue that focuses on replicating, confirming, and challenging published HCI findings. This SIG will discuss the aims and format of repliCHI-2013. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Test-driven Development for the Web – Increasing Efficiency of Web Development - Works In Progress |
IBM Research - Haifa, Israel(1) | Tools for Video + Images - May 7, 2012, 16:30 TeleAdvisor: A Versatile Augmented Reality Tool for Remote Assistance - Note![]() ![]() ![]() Contribution & Benefit: Describes a hands-free transportable augmented reality system, consisting of a camera and a pico projector mounted on a tele-operated robotic arm. Can support remote assistance tasks around physical objects. ACM |
IBM Research, Haifa, Israel(1) | Tools for Video + Images - May 7, 2012, 16:30 TeleAdvisor: A Versatile Augmented Reality Tool for Remote Assistance - Note![]() ![]() ![]() Contribution & Benefit: Describes a hands-free transportable augmented reality system, consisting of a camera and a pico projector mounted on a tele-operated robotic arm. Can support remote assistance tasks around physical objects. ACM |
IBM Software Group, USA(1) | Tools and Stats in Evaluation Studies - May 8, 2012, 11:30 Experiences with Collaborative, Distributed Predictive Human Performance Modeling - Long Case Study![]() ![]() Contribution & Benefit: Case study using predictive human performance modeling in a real-world design project. Provides recommendations for avoiding pitfalls with existing modeling tools and design ideas for future collaborative modeling tools. |
IBM T. J. Watson Research, USA(3) | Workplace - May 7, 2012, 14:30 You've got video: Increasing clickthrough when sharing enterprise video with email - Note![]() Contribution & Benefit: We summarize our research on increasing the information scent of video recordings that are shared via email in a corporate setting. We report on the results of two user studies. ACMCHI 2012 Sustainability Community Invited SIG: Inventory of Issues and Opportunities - May 8, 2012, 14:30 CHI 2012 Sustainability Community Invited SIG: Inventory of Issues and Opportunities - SIG Meeting![]() Contribution & Benefit: This year’s CHI Sustainability Community’s SIG is designed to broaden participation and collect an inventory of issues and opportunities to broaden HCI’s role in securing a sustainable future. |
IBM T. J. Watson Research Center, USA(2) | Empathy and Technology: Focus on the End User - May 7, 2012, 14:30 The Way I Talk to You: Sentiment Expression in an Organizational Context - Note![]() ![]() Contribution & Benefit: Empirically identifies the relationships between sentiment expression and the four primary dimensions of social interactions in organizations: involvement, tie strength, network size, and performance. ACM |
IBM T.J. Watson Research, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 "I'd never get out of this !?$%# office" Redesigning Time Management for the Enterprise - Paper![]() ![]() Contribution & Benefit: We propose improving enterprise time management by providing users interactive visualizations of their time. Through an interview study we determine the data and value of specific visualizations, and design implications. ACM |
IBM T.J. Watson Research Center, USA(3) | Workplace - May 7, 2012, 14:30 You've got video: Increasing clickthrough when sharing enterprise video with email - Note![]() Contribution & Benefit: We summarize our research on increasing the information scent of video recordings that are shared via email in a corporate setting. We report on the results of two user studies. ACMPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Age-Specific Predictive Models of Human Performance - Works In ProgressSustainability and Behavior Change - May 7, 2012, 16:30 The Dubuque Water Portal: Evaluation of the Uptake, Use and Impact of Residential Water Consumption Feedback - Paper![]() ![]() Contribution & Benefit: Evaluation of a water portal deployed to 303 homes that used feedback and social techniques to produce a 6.6% decrease in water consumption. Can assist designers of residential feedback systems. ACM |
ICACS, SWPS, Poland(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 A Look into Some Practices behind Microsoft UX Management - Long Case Study![]() Contribution & Benefit: This study aimed to acquire insights about UX management practices at Microsoft. These practices could serve as inspiration helping managers to run their teams and propagate UX values within organization. |
ICT&S Center, University of Salzburg, Austria(2) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Values in Action (ViA) - Combining Usability, User Experience and User Acceptance - Works In ProgressPersonas and Design - May 8, 2012, 11:30 Revisiting Personas: The Making-of for Special User Groups - Long Case Study![]() Contribution & Benefit: Describes a decision diagram for the creation of personas and its application. It aims at identifying the most appropriate approach taking into account different characteristics. |
ICT&S Centre, Austria(1) | Material Interactions - From Atoms & Bits to Entangled Practices - May 10, 2012, 09:30 Material Interactions - From Atoms & Bits to Entangled Practices - PanelContribution & Benefit: This panel addresses some of the core aspects of the theme "It's the experience" for CHI2012 by focusing on the materials that constitute the foundation for interaction with computers. |
ID-StudioLab, Delft University of Technology, Netherlands(1) | Course 10 (Part 1 of 2): Finding Your Way in Design Research - May 7, 2012, 16:30 Course 10 (Part 2 of 2): Finding your way in Design Research - Course![]() Contribution & Benefit: Come and learn about design research by "prototyping" your current research program to see where it fits in the design research continuum. Helpful if you’re new to the field/Students. |
IIT Kanpur, India(1) | Phone Fun: Extending Mobile Interaction - May 9, 2012, 14:30 Looking At You: Fused Gyro and Face Tracking for Viewing Large Imagery on Mobile Devices - PaperContribution & Benefit: Describes a touch-free interface for viewing large imagery on mobile devices, using a sensor fusion methodology that combines face tracking with gyroscope data. ACM |
Illinois Institute of Technology (IIT), USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Ar-CHI-tecture: Architecture and Interaction - Workshop![]() ![]() ![]() Contribution & Benefit: The rise of ubiquitous computing leads to a convergence between architectural design and HCI. This workshop brings digital interaction and the build environment together to map future research and collaboration. |
Immersion SAS, France(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces - Workshop![]() ![]() ![]() Contribution & Benefit: We address the research and industrial challenges involved in exploring the space where the flat digital world of surface computing meets the physical, spatial 3D space in which we live. |
InContext Design, USA(3) | Course 4: The Role of the UX Professional on an Agile Team - May 7, 2012, 11:30 Course 4: The Role of the UX Professional on an Agile Team - Course![]() Contribution & Benefit: This course arms UX designers with techniques enabling them to participate in Agile projects, including how principles driving Agile can be used to support UX involvement. Course 31: Designing for 'Cool': Making Compelling Products and Applications - May 9, 2012, 16:30 Course 31: Designing for 'Cool': Making Compelling Products and Applications - Course![]() Contribution & Benefit: This course presents a set of core attributes that make products and applications Cool, with illustrations from real products and services. We also at the challenges organizations face in creating Cool. Course 16: Innovating from Field Data: Driving the Voice of the Customer Into Solutions That Transform Lives - May 8, 2012, 14:30 Course 16: Innovating from Field Data: Driving the Voice of the Customer Into Solutions That Transform Lives - CourseContribution & Benefit: This course teaches how the best ideas are produced when the inner “design compass” is educated by customer data. Participants interact with customer data and use it to generating ideas. |
InContext Enterprises, USA(1) | Invited Panel: Creating Great User Experience: Facing the Challenges Ahead - May 7, 2012, 16:30 Invited Panel: Creating Great User Experience: Facing the Challenges Ahead - PanelContribution & Benefit: This panel provides practicing user experience professionals a chance to ask questions to and hear from a diverse set of leading user experience consultants. |
Independent Artist, Japan(1) | Interactivity - May 8, 2012, 15:50 Scorelight & scoreBots - Interactivity![]() Contribution & Benefit: "scoreLight" and "scoreBots" are two experimental platforms for performative sound design and manipulation, the first using lasers and the seconds using small line-following robots (premiered at the venue). |
independent pracitioner, Australia(1) | alt.chi: Games and Play - May 9, 2012, 09:30 hipDisk: Understanding the Value of Ungainly, Embodied, Performative, Fun - alt.chi![]() ![]() Contribution & Benefit: hipDisk is an ungainly musical body extension that prompts awkward engagement to facilitate embodied learning. The research champions process-driven, performative research methodologies, epistemologically different to qualitative and quantitative approaches. |
independent pracititioner, Australia(2) | Interactivity - May 8, 2012, 15:50 Light Arrays - Interactivity![]() ![]() Contribution & Benefit: The Light Arrays extend the body through visible light beams, providing a dynamic representation of the body, movement and posture, to afford Augmented Proprioception and Enhanced body interaction Interactivity - May 8, 2012, 15:50 hipDisk: Experiencing the Value of Ungainly, Embodied, Performative, Fun. - Interactivity![]() ![]() Contribution & Benefit: hipDisk is an ungainly musical body extension that prompts awkward engagement to facilitate embodied learning. The research champions process-driven, performative research methodologies, epistemologically different to qualitative and quantitative approaches. |
Independent Researcher, Germany(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Exploring Material-Centered Design Concepts for Tangible Interaction - Works In Progress |
Indiana University, USA(14) | Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - May 8, 2012, 14:30 Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - PanelContribution & Benefit: This panel discusses how social behaviors like theft, anonymity, deviance, and polarization contribute to both the failure and success in diverse online communities. ICT4D - May 9, 2012, 11:30 In Dialogue: Methodological Insights on Doing HCI Research in Rwanda - Long Case Study![]() ![]() Contribution & Benefit: Case study of research on memorialisation in post-genocide Rwanda, focussing on methodological challenges of working in a "transnational" context. Findings develop methodological insights with relevance to wider HCI audiences. Dimensions of Sensory Interaction - May 9, 2012, 14:30 Brainput: Enhancing Interactive Systems with Streaming fNIRS Brain Input - Paper![]() ![]() Contribution & Benefit: Describes a working system that uses brain activity as a passive, implicit input channel to an interactive system. Shows improved performance and experience with little additional effort from the user. ACMGetting Around: Menus, Scrolling, and Advanced Navigation - May 7, 2012, 11:30 Aural Browsing On-The-Go: Listening-based Back Navigation in Large Web Architectures - Paper![]() Contribution & Benefit: Listening to a mobile site while on-the-go can be challenging. This paper introduces and evaluates topic- and list-based back, two strategies to enhance mobile navigation while aurally browsing the web. ACMalt.chi: Physical Love - May 7, 2012, 16:30 I Just Made Love: The System and the Subject of Experience - alt.chi![]() ![]() Contribution & Benefit: In this work, we propose a new paradigm to understand experience design by focusing on the subject of interaction as opposed to the existing paradigm which is the user. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 "Check out where I am!": Location-Sharing Motivations, Preferences, and Practices - Works In ProgressInterfaces for Health & Well Being - May 8, 2012, 14:30 Best Intentions: Health Monitoring Technology and Children - Paper![]() ![]() Contribution & Benefit: Presents suggestions for development of health monitoring technology intended to enhance self-care in children without creating parent-child conflict. Provides designers an understanding of the impact of emotional response to technology. ACMPoster interactions focusing on Doctoral Consortium, Student Design Competition, Student Research Competition and Workshops - May 9, 2012, 10:50 Creative Self-Expression in Socio-Technical Systems - Doctoral ConsortiumContribution & Benefit: This research explores the relationship between creativity and technology in massive networked creative communities such as Etsy and World of Warcraft. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 DigitShadow: Facilitating Awareness of Home Surroundings - Works In ProgressTown Hall meeting on Peer Reviewing at CHI - May 8, 2012, 09:30 Town Hall meeting on Peer Reviewing at CHI - Special EventsContribution & Benefit: In this Town Hall on Peer Review, we discuss how to improve and change our reviewing practices to meet the challenge of both ongoing growth and increasing interdisciplinary participation. The Humanities and/in HCI - May 9, 2012, 11:30 The Humanities and/in HCI - Panel![]() Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories. Social Sustainability: An HCI Agenda - May 10, 2012, 11:30 Social Sustainability: An HCI Agenda - Panel![]() Contribution & Benefit: The panel will capture some of the breadth and depth of the current CHI discourse on Social Sustainability, and discuss a forward-looking research agenda. Video - May 8, 2012, 11:30 Haptic Lotus - A Theatre Experience for Blind and Sighted Audiences - Videos![]() Contribution & Benefit: Can technologies facilitate comparable cultural experiences for both blind and sighted audiences? The Haptic Lotus is a device that changes its form as people walk through a dark immersive installation. |
Indiana University Bloomington, USA(1) | Student Design Competition - May 9, 2012, 14:30 Anchor: Connecting Sailors to Home - Student Design CompetitionContribution & Benefit: Anchor is a tablet application that links sailors to home no matter where service takes them. It uses asynchronous media to synthesize synchronous messages with or without actual data transfer. |
Indiana University, Bloomington, USA(3) | Simple, Sustainable Living - May 6, 2012, 09:00 Identity, Performativity, and HCI - Workshop![]() ![]() Contribution & Benefit: This workshop is aimed to provide a platform to explore and engage with issues of identity within the realm of experience design in HCI through the lens of performativity. alt.chi: Physical Love - May 7, 2012, 16:30 I Just Made Love: The System and the Subject of Experience - alt.chi![]() ![]() Contribution & Benefit: In this work, we propose a new paradigm to understand experience design by focusing on the subject of interaction as opposed to the existing paradigm which is the user. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 "Check out where I am!": Location-Sharing Motivations, Preferences, and Practices - Works In Progress |
Indiana University, Bloomington, Bloomington, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 "Check out where I am!": Location-Sharing Motivations, Preferences, and Practices - Works In Progress |
Indiana University-Purdue University, Fort Wayne, USA(1) | Interfaces for Health & Well Being - May 8, 2012, 14:30 Best Intentions: Health Monitoring Technology and Children - Paper![]() ![]() Contribution & Benefit: Presents suggestions for development of health monitoring technology intended to enhance self-care in children without creating parent-child conflict. Provides designers an understanding of the impact of emotional response to technology. ACM |
Inesc-ID, Portugal(1) | Curves and Mirages: Gestures and Interaction with Nonplanar Surfaces - May 7, 2012, 11:30 MirageTable: Freehand Interaction on a Projected Augmented Reality Tabletop - Paper![]() ![]() Contribution & Benefit: MirageTable is a novel augmented reality system which enables instant digitization of physical objects, correct 3D perspective views, and interaction using bare hands without gloves or trackers. ACM |
INESC-ID, Portugal(2) | Touch Text Entry - May 10, 2012, 09:30 Touch Typing using Thumbs: Understanding the Effect of Mobility and Hand Posture - Note![]() Contribution & Benefit: Presents a user study of touch typing whilst walking and the effect of different hand postures and target size. Can assist designers in developing new effective mobile keyboards. ACMalt.chi: Design Matters - May 10, 2012, 11:30 I, the Device: Observing Human Aversion from an HCI Perspective - alt.chiContribution & Benefit: We describe our experience in designing a system that would render a human operators obsolete and discuss how user aversion toward HCI developments helps practitioners understands users and improve design. |
Information Science, Cornell University, USA(1) | Simple, Sustainable Living - May 6, 2012, 09:00 Simple, Sustainable Living - Workshop![]() Contribution & Benefit: Are complex lifestyles unsustainable? Do they contribute to environmental unsustainability? Should HCI design technologies that support simple living for human and environmental sustainability? This workshop discusses these questions. |
INRIA, France(11) | Bigger is Better: Large and Multiple Display Environments - May 10, 2012, 11:30 Tangible Remote Controllers for Wall-Size Displays - Paper![]() Contribution & Benefit: Describes customizable tangible remote controllers to interact with wall-size displays. Results from a controlled user study support their eyes-free use for visual exploration tasks. ACMMusic - May 9, 2012, 11:30 Interactive Paper Substrates to Support Musical Creation - Note![]() ![]() Contribution & Benefit: Explores the design of typed paper components for manipulating musical data. Support layers and modules of data rearranged in time and space through tangible interactions with pen and paper. ACMOld Mouse, New Tricks: Desktop Interfaces - May 9, 2012, 11:30 Dwell-and-Spring: Undo for Direct Manipulation - PaperContribution & Benefit: Presents Dwell-and-Spring a technique that uses the metaphor of springs to enable users to undo direct manipulations. Evaluation shows that users quickly adopt it as soon as discovered. ACMInteractions Beyond the Desktop - May 10, 2012, 09:30 1€ Filter: A Simple Speed-based Low-pass Filter for Noisy Input in Interactive Systems - Note![]() Contribution & Benefit: Presents a simple algorithm to filter noisy signals for high precision and responsiveness. The 1€ filter is easy to understand, implement, and tune for low jitter and lag. ACMFuture Design - May 9, 2012, 09:30 Annotating BI Visualization Dashboards: Needs & Challenges - PaperContribution & Benefit: Presents the user-centered design of a visualization dashboard, which supports context aware and multi-chart annotations applied across visualizations and data dimension levels. Discusses challenges in annotating dynamic and hierarchical data. ACMTriple T: Touch, Tables, Tablets - May 9, 2012, 16:30 BiTouch and BiPad: Designing Bimanual Interaction for Hand-held Tablets - Paper![]() Contribution & Benefit: BiPad enables bimanual interaction with the support hand on multitouch tablets. With the BiTouch design space, we discuss the device-support function as an extension to Guiard's kinematic chain theory. ACMInteractivity - May 8, 2012, 15:50 Interactive Paper Substrates to Support Musical Creation - Interactivity![]() ![]() Reject Me: Peer Review and SIGCHI - May 9, 2012, 14:30 Reject Me: Peer Review and SIGCHI - SIG MeetingContribution & Benefit: Discussion about review process at CHI focusing on 1) ways to improve reviewing, 2) alternative peer review models, and 3) educational materials for new reviewers. RepliCHI SIG – from a panel to a new submission venue for replication - May 9, 2012, 09:30 RepliCHI SIG – from a panel to a new submission venue for replication - SIG MeetingContribution & Benefit: For CHI2013, we're proposing a new venue that focuses on replicating, confirming, and challenging published HCI findings. This SIG will discuss the aims and format of repliCHI-2013. Interactivity - May 8, 2012, 15:50 Stackables: Faceted Browsing with Stacked Tangibles - Interactivity![]() Contribution & Benefit: We demonstrate Stackables - tangible widgets designed for individual and collaborative faceted browsing. Each stackable facet token represents search parameters and can be combined to formulate queries on realistic datasets. Usability and User Research - May 10, 2012, 14:30 Evaluating the Benefits of Real-time Feedback in Mobile Augmented Reality with Hand-held Devices - Note![]() Contribution & Benefit: Adding real-time feedback to a mobile Augmented Reality system to reflect the status of the physical objects being manipulated improves performance by reducing the division of attention. ACM |
INRIA & Univ Paris-Sud, France(1) | Music - May 9, 2012, 11:30 Interactive Paper Substrates to Support Musical Creation - Note![]() ![]() Contribution & Benefit: Explores the design of typed paper components for manipulating musical data. Support layers and modules of data rearranged in time and space through tangible interactions with pen and paper. ACM |
Institut Tecnològic d'Informàtica, Spain(3) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Automatic Web Design Refinements based on Collective User Behavior - Works In Progress |