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CHI 2012 Conference

TOUCH, SQUEEZE AND SMELL INTERACTIVE VISIONS OF THE FUTURE PREVIEWED AT ACM COMPUTER-HUMAN INTERACTION CONFERENCE

For Immediate Release
Contact: 
Rosemary W. Stevens
Ace Public Relations, Palo Alto
+1 650 391 3741 (cell)
+1 650 494 2800 (office)
acepublicrelations@gmail.com
chi2012publicity@chi2012.acm.org


TOUCH, SQUEEZE AND SMELL INTERACTIVE VISIONS OF THE FUTURE PREVIEWED AT ACM COMPUTER-HUMAN INTERACTION CONFERENCE 

5 -10 May 2012, Austin Convention Center

AUSTIN, TX -- (23 April 2012) Researchers and developers will examine the future of interactive technology at ACM’s Conference on Computer-Human Interaction, (CHI 2012) May 5-10, at the Austin Convention Center.  "This is an time of unprecedented advances in human-computer interaction technology.  In just a few years, touch screens and camera-based interaction, and a wide range of physically active interfaces have become commonplace.  CHI 2012 offers a rich program of emerging interaction technologies, along with design cases and user experience studies, to help us fulfill our responsibility to turn these new technologies into elegant, useful, and usable applications that enhance the quality of life," explains Dr. Joseph Konstan, CHI 2012 General Chair and Professor of Computer Science and Engineering at the University of Minnesota.

Featuring over 900 works, the CHI conference is the premier worldwide forum for the exchange of information on all aspects of human-computer interaction. CHI 2012 welcomes works addressing research on all aspects of human-computer interaction (HCI), case studies of interactive system designs, proof-of-concept innovative systems, and presentations by experts on the latest challenges and innovations in the field.  In addition to a long-standing focus on professionals in design, engineering, management, and user experience; this year's conference has made special efforts to serve communities in the areas of: Health, Sustainability, Digital Arts, Games and Entertainment, and HCI for Kids. 

Opening the conference, Margaret Gould Stewart will present the keynote Connecting the World Through Video. Stewart, former Director of User Experience at YouTube, offers a unique perspective to attendees , "From my talk, you can expect to learn about the YouTube experience from both filmmakers and viewers; stories behind the videos; and design principles that apply to your work". 
Interactivity, a highly interactive (Don't just sit there!) program features 66 hands-on demonstrations and performances developed by leading researchers. Interactivity is an opportunity to fully engage at a personal level by touching, squeezing, hearing or even smelling interactive visions for the future: they come as prototypes, demos, artworks, design experiences as well as inspirational technologies.  Interactivity promotes and provokes discussion about the role of technology by actively engaging attendees one-by-one.  A  special "Press Preview of Interactivity" is scheduled for Monday, May 7th. 

For those not attending the entire conference, Local's Night on Tuesday evening, May 8th provides Austin-area individuals an opportunity to catch a glimpse of the future of Computer-Human Interaction. Programs available during Local's Night include: Interactivity, the Video Program and Roger Ibar's Hardwired Devices collection. 

Hugh M. Herr, of MIT Media Lab, will close the conference with his keynote presentation Designing Intelligent Orthotics and Prosthetics. Dr Herr explains, "My primary research objective is to apply principals of biomechanics and neural control to guide the designs of wearable robotic systems for human rehabilitation and physical augmentation. When well designed and properly customized to the individual, these devices not only traverse physical limitations, but also become very much a part of the wearer's physical self".

About the CHI Conference
Originally a small conference for psychologists interested in user interface design, the annual CHI conference has grown to include a very diverse participant group such as interaction designers, computer scientists, engineering psychologists, developers, performing artists; and to deal with larger problems such as the organizational integration of technology, and the use of technology in the home rather than office settings. This year’s conference marks 30 years of research, innovation and development in the field of Human-Computer Interaction and is expected to draw more than 2500 professionals from over 40 countries. The experience at CHI 2012 offers innovative opportunities for interacting with future technologies. For complete information about this year’s conference, consult the CHI 2012 Advance Program.

Conference Sponsors
Organizations contributing to the financial support of the conference include Champion Sponsors Autodesk; Bloomberg; eBay; Google, Inc.; Microsoft Corp.; the National Science Foundation (NSF) and SAP.

About ACM
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting computing educators, researchers and professionals to inspire dialogue, share resources and address the field’s challenges. ACM strengthens the computing profession’s collective voice through strong leadership, promotion of the highest standards, and recognition of technical excellence. ACM supports the professional growth of its members by providing opportunities for life-long learning, career development, and professional networking.

About SIGCHI
CHI 2012 is sponsored by ACM’s Special Interest Group on Computer-Human Interaction (ACM SIGCHI). The scope of SIGCHI consists of the study of the human-computer interaction processes and includes research, design, development, and evaluation efforts for interactive computer systems. The focus of SIGCHI is on how people communicate and interact with a broadly-defined range of computer systems. SIGCHI serves as a forum for the exchange of ideas among computer scientists, human factors scientists, psychologists, social scientists, designers, educators, and practitioners involved in the design, implementation, and evaluation of interactive computing systems. Over 5,000 professional members of the SIGCHI community work together toward common goals and objectives.

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