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Best Paper Winner Honorable Mention
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| Viljakaisa AaltonenNokia Research Center, Finland(2) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Kinetic Device: Designing Interactions with a Deformable Mobile Interface - Works In Progress |
| Bretagne AbirachedUniversity of Texas at Austin, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 A Framework for Designing Assistive Technologies for Teaching Children with ASDs Emotions - Works In Progress |
| Gregory D AbowdGeorgia Institute of Technology, USA(1) | Social Support and Collaboration - May 9, 2012, 11:30 Socially Computed Scripts to Support Social Problem Solving Skills - Paper![]() Contribution & Benefit: We describe an approach to using crowdsourcing to create models of complex social scenarios, and confirm that they may help an author create instructional modules for an individual with autism. ACM |
| Romy Achituv (advisor)HongIk University, Korea, Republic of(2) | Interactivity - May 8, 2012, 15:50 RobotBuddha - Interactivity![]() Contribution & Benefit: Twitter messages are converted to Morse code and played back by robotic arms on Moktaks - traditional percussive instruments used by Buddhist clergy. Interactivity - May 8, 2012, 15:50 Lovely Rita - Interactivity![]() Contribution & Benefit: “Lovely Rita” is a dress constructed of zippers and the embedded light arrays they control. |
| Christopher AckadUniversity of Sydney, Australia(1) | |
| Mark S AckermanUniversity of Michigan, USA(3) | Beyond Paper - May 9, 2012, 11:30 Successful Classroom Deployment of a Social Document Annotation System - PaperContribution & Benefit: NB supports collaborative student annotation of online lecture notes. Our study of NB use shows its efficacy and demonstrates that the time for annotation systems has finally arrived. ACMTeaching with Games - May 9, 2012, 14:30 Discovery-based Games for Learning Software - Note![]() Contribution & Benefit: Describes a discovery-based learning game that teaches people how to use complex software such as Adobe Photoshop using the Jigsaw metaphor. Can scaffold and motivate learning new tools and techniques. ACM |
| Mark S AckermanSchool of Information, University of Michigan, Ann Arbor, USA(1) | Empathy and Technology: Focus on the End User - May 7, 2012, 14:30 The Way I Talk to You: Sentiment Expression in an Organizational Context - Note![]() ![]() Contribution & Benefit: Empirically identifies the relationships between sentiment expression and the four primary dimensions of social interactions in organizations: involvement, tie strength, network size, and performance. ACM |
| Lada A AdamicSchool of Information, University of Michigan, USA(1) | Empathy and Technology: Focus on the End User - May 7, 2012, 14:30 The Way I Talk to You: Sentiment Expression in an Organizational Context - Note![]() ![]() Contribution & Benefit: Empirically identifies the relationships between sentiment expression and the four primary dimensions of social interactions in organizations: involvement, tie strength, network size, and performance. ACM |
| Hannah AdamsOregon State University, USA(1) | Programming, Performance, and Sense Making - May 9, 2012, 16:30 Designing a Debugging Interaction Language for Cognitive Modelers: An Initial Case Study in Natural Programming Plus - PaperContribution & Benefit: Investigates how a debugging environment should support cognitive modelers. Suggests design implications as well as validation opportunities for interactive programming tools and languages. ACM |
| Matt AdamsBlast Theory, Brighton, United Kingdom, (1) | Spectators - May 7, 2012, 11:30 Creating the Spectacle: Designing Interactional Trajectories Through Spectator Interfaces - ToCHI![]() Contribution & Benefit: Ethnographic study reveals how artists designed and participants experienced a tabletop interface, shedding light on the design of tabletop and tangible interfaces, spectator interfaces, and trajectories through display ecologies |
| Matt AdamsBlast Theory, UK(1) | Performative Emergency Simulation - May 8, 2012, 14:30 “Act Natural”: Instructions, Compliance and Accountability in Ambulatory Experiences - Paper![]() ![]() Contribution & Benefit: This paper presents an ethnographic study of instruction compliance in an ambulatory experience. Four levels of compliance are uncovered of broad relevance to instruction design. ACM |
| Mohammad AdibuzzamanMarquette University, USA(1) | Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Findings of e-ESAS: A Mobile Based Symptom Monitoring System for Breast Cancer Patients in Rural Bangladesh - Paper![]() ![]() ![]() Contribution & Benefit: We present the findings of our 31-week long field study and deployment of e-ESAS - the first mobile-based remote symptom monitoring system developed for rural BC patients. ACM |
| Athman AdiseshanStanford University, Stanford, USA(1) | |
| Rachel AdlerThe Graduate Center, City University of New York, (1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 MEASURING MULTITASKING BEHAVIOR WITH ACTIVITY-BASED METRICS - ToCHIContribution & Benefit: Proposed multitasking metrics to establish a conceptual foundation for future multitasking studies. Understanding the extent to which multitasking occurs can assist designers in improving applications that are used simultaneously. |
| Rachel F. AdlerThe Graduate Center, CUNY, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 The Effects of Positive and Negative Self-Interruptions in Discretionary Multitasking - Works In Progress |
| Stefan AgamanolisAkron Children's Hospital, USA(1) | Movement-Based Gameplay - May 9, 2012, 11:30 Balancing Exertion Experiences - Paper![]() ![]() ![]() ![]() Contribution & Benefit: Presents guidelines from "Jogging over a Distance", a mobile system used by jogging partners with different fitness levels between Europe and Australia. Aids designers of exertion games and sports apps. ACM |
| Carlos AgonIRCAM, France(2) | Music - May 9, 2012, 11:30 Interactive Paper Substrates to Support Musical Creation - Note![]() ![]() Contribution & Benefit: Explores the design of typed paper components for manipulating musical data. Support layers and modules of data rearranged in time and space through tangible interactions with pen and paper. ACMInteractivity - May 8, 2012, 15:50 Interactive Paper Substrates to Support Musical Creation - Interactivity![]() ![]() |
| Rajat AgrawalCarnegie Mellon University, USA(1) | Literacy on the Margin - May 8, 2012, 11:30 Improving Literacy in Developing Countries Using Speech Recognition-Supported Games on Mobile Devices - PaperContribution & Benefit: Field study discussing the extent to which productive training - enabled by speech-recognition-supported games - is superior to receptive vocabulary training for reading skills. Benefits development of speech-user interfaces for literacy. ACM |
| Maneesh AgrawalaUniversity of California, Berkeley, Berkeley, California, United States, (1) | Triple T: Touch, Tables, Tablets - May 9, 2012, 16:30 Two-Handed Marking Menus for Multitouch Devices - ToCHIContribution & Benefit: Describes two-handed marking menu techniques. One variant reduces menu selection times over the one-handed technique and another variant doubles the number of menu items. |
| Maneesh AgrawalaUniversity of California, Berkeley, USA(3) | Visionary Models + Tools - May 8, 2012, 09:30 Delta: A Tool For Representing and Comparing Workflows - PaperContribution & Benefit: Describes a system that aids users in comparing workflows, specifically those used in image-editing tasks. Can assist designers in developing tools for comparing workflows in various domains. ACMLeveraging the Crowd - May 7, 2012, 11:30 Strategies for Crowdsourcing Social Data Analysis - Paper![]() Contribution & Benefit: Introduces a workflow in which data analysts enlist crowds to help explore data visualizations and generate hypotheses, and demonstrates seven strategies for eliciting high-quality explanations of data at scale. ACMWhat a Lovely Gesture - May 10, 2012, 11:30 Proton: Multitouch Gestures as Regular Expressions - PaperContribution & Benefit: Describes a framework that allows developers to declaratively specify multitouch gestures as regular expressions. Supports static analysis of gesture conflicts and the creation of gestures via a graphical editor. ACM |
| Anne AgurDepartment of Anatomy, University of Toronto, Canada(1) | Brain and Body - May 7, 2012, 14:30 Implanted User Interfaces - Paper![]() Contribution & Benefit: We investigate the effect of skin on traditional components for sensing input, providing output, and for communicating, synchronizing and charging wirelessly. ACM |
| Sheikh Iqbal AhamedMarquette University, USA(1) | Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Findings of e-ESAS: A Mobile Based Symptom Monitoring System for Breast Cancer Patients in Rural Bangladesh - Paper![]() ![]() ![]() Contribution & Benefit: We present the findings of our 31-week long field study and deployment of e-ESAS - the first mobile-based remote symptom monitoring system developed for rural BC patients. ACM |
| Ahmed Yousif AhmedUniversity of Nottingham, UK(1) | Music - May 9, 2012, 11:30 Digging in the Crates: An Ethnographic Study of DJs' Work - Paper![]() Contribution & Benefit: Presents an analysis of how DJs collect, prepare, perform and promote music. Raises implications for technologies to support DJs and for studies of music consumption and sharing in other settings. ACM |
| Kowsar AhmedPolytechnic Institute of NYU, USA(1) | I Am How I Touch: Authenticating Users - May 8, 2012, 09:30 Biometric-Rich Gestures: A Novel Approach to Authentication on Multi-touch Devices - PaperContribution & Benefit: Describes a new approach to login/authentication on multi-touch devices, using behavior-based biometrics gleaned from five-finger gestures. This approach better aligns usability with security, than is the case for text-based passwords. ACM |
| Zeynep AhmetMobile Life @ Interactive Institute, Sweden(1) | Mobile Computing and Interaction - May 9, 2012, 09:30 Mobile Service Distribution From the End-User Perspective - The Survey Study on Recommendation Practices - Long Case Study![]() Contribution & Benefit: A presentation on findings from a study focused on recommendation practices of users of mobile services, including motivations, means, context and types of services recommended to others. |
| June AhnUniversity of Maryland, USA(2) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 CTArcade: Learning Computational Thinking While Training Virtual Characters Through Game Play - Works In Progress |
| Sally AhnUniversity of California, Berkeley, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 MixT: Automatic Generation of Step-by-Step Mixed Media Tutorials - Works In Progress |
| Yoko AkamaRMIT University, Australia(1) | alt.chi: Design Matters - May 10, 2012, 11:30 A Candor in Reporting: Designing Dexterously for Fire Preparedness - alt.chi![]() Contribution & Benefit: Study of improvisational practices illustrates weakness of design research accounts that stress reproducibility. Candid reflection encourages learning about why and what we design, as well as how. |
| Ozum AkanserGeorgia Institute of Technology, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 "Listen2dRoom": Helping Blind Individuals Understand Room Layouts - Works In Progress |
| Junichi AkitaKanazawa University, Japan(1) | Interactivity - May 8, 2012, 15:50 Interactive Block Device System with Pattern Drawing Capability on Matrix LEDs - Interactivity![]() Contribution & Benefit: Draw on dot-matrix LED by light, connect them, and play! |
| Canan AkogluUmea University, Sweden(1) | Design Theory & Practice - May 9, 2012, 16:30 The Relationship between Industrial Design and Interaction Design in Product Development Activities - Long Case Study![]() Contribution & Benefit: Describes the relationship between industrial designers and interaction designers in product development activities. It can assist both design professions to collaborate with each other in fuzzy frond end pervasively. |
| Abdullah Al MahmudDelft University of Technology, Netherlands(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Postboard: free-form tangible messaging for people with aphasia (and other people) - Works In Progress |
| Ban Al-AniUniversity of California, Irvine, USA(1) | Social Support and Collaboration - May 9, 2012, 11:30 Bridging Between Organizations and the Public: Volunteer Coordinators' Uneasy Relationship with Social Computing - Paper![]() Contribution & Benefit: Describes a study of the social computing use of volunteer coordinators. Identifies challenges and opportunities for designing social computing technologies to bridge more effectively between the public and nonprofit sector. ACM |
| Vicent AlabauInstitut Tecnològic d'Informàtica, Spain(2) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Transcribing Handwritten Text Images with a Word Soup Game - Works In ProgressAI & Machine-Learning & Translation - May 7, 2012, 11:30 An Automatically Generated Interlanguage Tailored to Speakers of Minority but Culturally Influenced Languages - NoteContribution & Benefit: Describes a technique to compensate for resource-scarce languages in machine translation. Can assist in developing UIs tailored to speakers of minority languages. ACM |
| Gazihan AlankusWashington University in St. Louis, USA(1) | Teaching with Games - May 9, 2012, 14:30 Reducing Compensatory Motions in Video Games for Stroke Rehabilitation - Paper![]() ![]() ![]() Contribution & Benefit: Series of studies about creating video games that use operant conditioning to correct therapeutic exercises for stroke rehabilitation. Can assist video game designers in modifying unconscious behavior through games. ACM |
| Danielle AlbersUniversity of Wisconsin - Madison, USA(1) | Tools and Stats in Evaluation Studies - May 8, 2012, 11:30 Comparing Averages in Time Series Data - Paper![]() Contribution & Benefit: This paper explores visualizations for efficient summarization through perceptually-motivated design and empirical assessment. ACM |
| Jason AlexanderLancaster University, UK(2) | Dimensions of Sensory Interaction - May 9, 2012, 14:30 Ultra-Tangibles: Creating Movable Tangible Objects on Interactive Tables - NoteContribution & Benefit: Presents a system that uses ultrasound-based air pressure waves to move multiple tangible objects, independently, around an interactive surface. Allows the creation of new actuated tangible interfaces for interactive surfaces. ACMKick it! Interfaces for Feet and Walking - May 8, 2012, 11:30 Putting Your Best Foot Forward: Investigating Real-World Mappings for Foot-based Gestures - PaperContribution & Benefit: This paper investigates real-world mappings of foot-based gestures to virtual workspaces. It conducts a series of studies exploring: user-defined mappings, gesture detection and continuous interaction parameters. ACM |
| Todorka AlexandrovaWaseda University, Japan(1) | |
| Daniyal AlghazzawiKing Abdulaziz University, Saudi Arabia(1) | HCI RESEARCH AND EDUCATION IN ARABIC UNIVERSITIES - May 9, 2012, 16:30 HCI RESEARCH AND EDUCATION IN ARABIC UNIVERSITIES - SIG MeetingContribution & Benefit: “HCI Research and Education in Arabic Universities” SIG objective is to identify the century challenges for Arabic universities to improve the HCI research and promote the international presence in cooperation projects. |
| Penelope AllenBritish Broadcasting Corporation, UK(1) | Future Design - May 9, 2012, 09:30 Researching the User Experience for Connected TV - A Case Study - Long Case Study![]() ![]() ![]() Contribution & Benefit: Case study presenting a variety of projects that highlight UX challenges and opportunities around internet-connected television. Can inspire developers to exploit this emerging platform to create novel experiences. |
| Samar AlqatariStanford University, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Sensor-Based Physical Interactions as Interventions for Change in Residential Energy Consumption - Works In Progress |
| Florian AltUniversity of Stuttgart, Germany(3) | Video - May 8, 2012, 11:30 Looking Glass: A Field Study on Noticing Interactivity of a Shop Window - Videos![]() ![]() Contribution & Benefit: This video shows how passers-by interact with the Looking Glass, an interactive shop window. ACMSpectators - May 7, 2012, 11:30 Looking Glass: A Field Study on Noticing Interactivity of Shop Windows - Paper![]() ![]() ![]() Contribution & Benefit: Presents a field study on how passers-by notice whether a public display is interactive. Can be useful to design public displays and shop windows that more effectively communicate interactivity to passers-by. ACMDo You See What Eye See - May 10, 2012, 14:30 Increasing the Security of Gaze-Based Cued-Recall Graphical Passwords Using Saliency Masks - PaperContribution & Benefit: Describes a gaze-based authentication scheme that uses saliency maps to mask image areas that most likely attract visual attention. Can significantly increase the security of gaze-based graphical passwords. ACM |
| Thilina AmbepitiyaLeeds Teaching Hospitals NHS Trust, UK(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Using a High-Resolution Wall-Sized Virtual Microscope to Teach Undergraduate Medical Students - Works In Progress |
| Saleema AmershiUniversity of Washington, USA(1) | AI & Machine-Learning & Translation - May 7, 2012, 11:30 ReGroup: Interactive Machine Learning for On-Demand Group Creation in Social Networks - PaperContribution & Benefit: Presents ReGroup, a novel end-user interactive machine learning system for helping people create custom, on-demand groups in online social networks. Can facilitate in-context sharing, potentially encouraging better online privacy practices. ACM |
| Shahriyar AminiMicrosoft Research, USA(1) | Right Where I Am: UX in Complex Environments - May 10, 2012, 09:30 Trajectory-Aware Mobile Search - NoteContribution & Benefit: Describes a novel application of destination prediction to generate a trajectory-aware local search experience. The approach shows how predicting mobile users' destinations can help enhance user experience. ACM |
| Christopher AmosCarnegie Hall, USA(1) | Music Interaction Research - Let's Get the Band Back Together - May 8, 2012, 09:30 Music Interaction Research - Let's Get the Band Back Together - PanelContribution & Benefit: This panel discusses music interaction as a part of digital media research. We consider why music interaction research has become marginal in HCI and how to revive it. |
| Tai AnUniversity of Southern California, USA(2) | Interactivity - May 8, 2012, 15:50 Combiform: Beyond Co-attentive Play, a Combinable Social Gaming Platform - InteractivityContribution & Benefit: Combiform is a gaming console that enables players to combine their controllers, opening up a new level of collaborative and competitive experiences where body-to-body and body-to-screen interactions happen in parallel. Student Game Competition - May 8, 2012, 14:30 Combiform: Beyond Co-attentive Play, a Combinable Social Gaming Platform - Student Game CompetitionContribution & Benefit: Combiform is a gaming console that enables players to combine their controllers, opening up a new level of collaborative and competitive experiences where body-to-body and body-to-screen interactions happen in parallel. |
| Erik AndersenUniversity of Washington, USA(1) | Game Experiences - May 7, 2012, 11:30 The Impact of Tutorials on Games of Varying Complexity - Paper![]() ![]() ![]() Contribution & Benefit: Describes a multivariate study of tutorials in three video games with 45,000 players. Shows that tutorials may only have value for games with mechanics that cannot be discovered through experimentation. ACM |
| Christine AndersonSportvision, USA(1) | Understanding Gamers - May 10, 2012, 11:30 The Reality of Fantasy: Uncovering Information-Seeking Behaviors and Needs in Online Fantasy Sports - Long Case Study![]() ![]() Contribution & Benefit: Presents a first study of information-seeking behaviors and needs for online fantasy sports players across different sports, and identifies tools they might want and need for better performances and experiences. |
| Fraser AndersonAdvanced Man-Machine Interface Lab, University of Alberta, Canada(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Tabletops in Motion: The Kinetics and Kinematics of Interactive Surface Physical Therapy - Works In Progress |
| Ken AndersonIntel Corporation, USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces - Workshop![]() ![]() ![]() Contribution & Benefit: We address the research and industrial challenges involved in exploring the space where the flat digital world of surface computing meets the physical, spatial 3D space in which we live. |
| Kenneth M AndersonUniversity of Colorado, Boulder, USA(1) | alt.chi: Making Sense - May 9, 2012, 16:30 Representing Our Information Structures for Research and for Everyday Use - alt.chiContribution & Benefit: To realize a scientific inquiry of personal information management (PIM), researchers need methods for representing and measuring information structure. These methods, with small extension, have direct application to end users. |
| Lisa AndersonMicrosoft, USA(1) | Women in UX Leadership in Business - May 7, 2012, 14:30 Women in UX Leadership in Business - PanelContribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community. |
| Stuart AndersonUniversity of Edinburgh, UK(1) | Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Problems of Data Mobility and Reuse in the Provision of Computer-based Training for Screening Mammography - Paper![]() Contribution & Benefit: Describes the problems encountered reusing clinical data to deliver training in breast cancer screening. Details how data curation processes and tools can be better designed to improve data reuse. ACM |
| Paul AndréCarnegie Mellon University, USA(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 CrowdCamp: Rapidly Iterating Ideas Related to Collective Intelligence & Crowdsourcing - Workshop![]() ![]() Contribution & Benefit: Hands-on workshop for the development of ideas, designs, and prototypes related to collective intelligence and crowdsourcing. Will enable diverse disciplines to rapidly test new ideas. alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Daniel AndrewsUniversity of Birmingham, UK(1) | Outside the Box - May 9, 2012, 09:30 Creating and Using Interactive Narratives: Reading and Writing Branching Comics - Paper![]() ![]() Contribution & Benefit: Describes the design and development of a novel form of interactive, multi-touch comics, which can facilitate the authoring of, and engagement with, interactive narratives. ACM |
| Keith AndrewsInstitute for Information Systems and Computer Media (IICM), Austria(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Tagging Might not be Slower than Filing in Folders - Works In Progress |
| Sean AndristUniversity of Wisconsin--Madison, USA(1) | Interacting With Robots & Agents - May 7, 2012, 16:30 Designing Effective Gaze Mechanisms for Virtual Agents - PaperContribution & Benefit: A model for designing effective gaze mechanisms for virtual agents and its evaluation. The model will allow designers to create gaze behaviors that accomplish specific high-level outcomes. ACM |
| Jan-Henk AnnemaCenter for User Experience Research, IBBT/CUO, KULeuven, Belgium(1) | |
| Michelle AnnettAdvanced Man-Machine Interface Lab, University of Alberta, Canada(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Tabletops in Motion: The Kinetics and Kinematics of Interactive Surface Physical Therapy - Works In Progress |
| Lisa AnthonyUniversity of Maryland Baltimore County, USA(1) | |
| Judd AntinYahoo! Research, USA(2) | Crowdsourcing and Peer Production II - May 10, 2012, 11:30 Social Desirability Bias and Self-Reports of Motivation: A Cross-Cultural Study of Amazon Mechanical Turk in the US and India - PaperContribution & Benefit: Demonstrates that survey self-reports of motivation to participate in crowdsourcing can be inaccurate due to social desirability bias. Shows differential patterns of motivation and bias between US and India samples. ACMUnderstanding Online Communication - May 8, 2012, 14:30 Profanity Use in Online Communities - Paper![]() Contribution & Benefit: Exposes poor performance of list-based profanity detection systems through evaluation of systems and failures. Analysis of community differences regarding creation/tolerance of profanity on social news site suggests new approach. ACM |
| Ilias ApostolopoulosUniversity of Nevada, Reno, USA(1) | Supporting Visually Impaired Users - May 7, 2012, 14:30 The User as a Sensor: Navigating Users with Visual Impairments in Indoor Spaces using Tactile Landmarks - Paper![]() Contribution & Benefit: Describes an indoor navigation system that appropriates the user to be a sensor. The system can improve mobility for users with visual impairments and can be installed at low cost. ACM |
| Caroline AppertUniv Paris-Sud, France(1) | Old Mouse, New Tricks: Desktop Interfaces - May 9, 2012, 11:30 Dwell-and-Spring: Undo for Direct Manipulation - PaperContribution & Benefit: Presents Dwell-and-Spring a technique that uses the metaphor of springs to enable users to undo direct manipulations. Evaluation shows that users quickly adopt it as soon as discovered. ACM |
| Cecilia AragonUniversity of Washington, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 VizDeck: A Card Game Metaphor for Fast Visual Data Exploration - Works In Progress |
| Toshifumi AraiCitizen Holdings Co.,Ltd., Japan(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Dream Drill: Learning Application - Works In Progress |
| Anne ArchambaultMicrosoft Corporation, USA(1) | Tweet, Tweet, Tweet! - May 10, 2012, 11:30 A Longitudinal Study of Facebook, LinkedIn, & Twitter Use - Paper![]() Contribution & Benefit: Our longitudinal study of attitudes and behaviors around popular social networking sites in an enterprise context will contribute to understanding and potentially to design in this dynamic technology area. ACM |
| Oscar ArdaizPublic University of Navarra, Spain(1) | |
| Leena ArhippainenIntel and Nokia Joint Innovation Center, Finland(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces - Workshop![]() ![]() ![]() Contribution & Benefit: We address the research and industrial challenges involved in exploring the space where the flat digital world of surface computing meets the physical, spatial 3D space in which we live. |
| Budi AriefNewcastle University, UK(1) | |
| Dan ArielyDuke University, USA(1) | |
| Rosa I ArriagaGeorgia Institute of Technology, USA(1) | Social Support and Collaboration - May 9, 2012, 11:30 Socially Computed Scripts to Support Social Problem Solving Skills - Paper![]() Contribution & Benefit: We describe an approach to using crowdsourcing to create models of complex social scenarios, and confirm that they may help an author create instructional modules for an individual with autism. ACM |
| Ernesto ArroyoUniversitat Pompeu Fabra, Spain(1) | Sustainability and Behavior Change - May 7, 2012, 16:30 Embedded interaction in a Water Fountain for Motivating Behavior Change in Public Space - Note![]() ![]() ![]() Contribution & Benefit: Presents an augmented water fountain with audiovisual feedback aimed at improving and motivating the water-drinking experience. Shows an inspiring way of conducting long-term in-the-wild studies that affect users and public space. ACM |
| Richard ArthurBrigham Young University, (1) | Bigger is Better: Large and Multiple Display Environments - May 10, 2012, 11:30 XICE Windowing Toolkit: Seamless Display Annexation - ToCHIContribution & Benefit: Presents a vision for safer, flexible, ubiquitous nomadic computing. Demonstrates a resource-efficient approach to annexing screens in the environment. The next level of mobile computing. |
| Jodi Asbell-ClarkeTERC, USA(1) | Games: Community + Communication - May 8, 2012, 09:30 Martian Boneyards: Can a Community of Players be a Community of Practice? - Long Case Study![]() Contribution & Benefit: Case study of Martian Boneyards, an MMO-based science-mystery game designed to foster collaborative inquiry. Demonstrates how designers can shape an evolving game narrative, responding to players’ activities and accumulating knowledge. |
| Jeremy AshleyOracle, USA(1) | Invited Panel: Managing UX Teams: Insights from Executive Leaders - May 9, 2012, 16:30 Invited Panel: Managing UX Teams: Insights from Executive Leaders - PanelContribution & Benefit: Lively interviews of well-known executive leaders in User Experience, discussing their experiences with building and managing teams, their advice on best practices, and their vision for the future. |
| Emma AshwinUniversity of Bath, UK(2) | Health and Children - May 10, 2012, 09:30 Developing IDEAS: Supporting Children with Autism within a Participatory Design Team - Paper![]() ![]() Contribution & Benefit: Describes IDEAS, a design method for involving children with autism in the technology design process. Provides structured support for difficulties contributing to the design process within a collaborative design team. ACMVideo - May 8, 2012, 11:30 Supporting children with autism to participate throughout a design process - Videos![]() ![]() Contribution & Benefit: This short film portrays a representative participatory design session involving children with autism collaborating to generate ideas for user interface characters or personas, as active participants within a design team. |
| Sylvie ATHENESUniversité de Toulouse - UPS, France(1) | See Hear Speak: Redesigning I/O for Effectiveness - May 9, 2012, 16:30 Legible, are you sure ? An Experimentation-based Typographical Design in Safety-Critical Context - Paper![]() Contribution & Benefit: Presents a study involving the design of typeface suited for the cockpit. More widely than for Safety-critical contexts, Experimentation-based design process helps designers validate usability of text display. ACM |
| Kumaripaba AthukoralaHelsinki Institute for Information Technology, Finland(1) | Uses of Media & Creation of Web Experiences - May 7, 2012, 16:30 <Insert Image>: Helping the Legal Use of Creative Commons Images - Paper![]() Contribution & Benefit: We present an Open Media Retrieval model for searching and using Creative Commons content. The design will reduce accidental copyright infringements and the time needed for searching open content. ACM |
| Douglas AtkinsonBrunel, UK(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 Crowdsourcing an Emotional Wardrobe - alt.chiContribution & Benefit: Investigating the possibility of designing a multi-modal language to enable the crowdsourcing of tactile perceptions of garments and the values that such a process would bring to our society. |
| Robert AtkinsonArizona State University, USA(1) | Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - May 9, 2012, 14:30 Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - Course![]() ![]() ![]() Contribution & Benefit: This course presents devices and explores methodologies for multimodal detection of affective states, as well as a discussion about presenter’s experiences using them both in learning and gaming scenarios. |
| Zeina Atrash LeongNorthwestern University, USA(1) | Teaching with Games - May 9, 2012, 14:30 Of BATs and APEs: An Interactive Tabletop Game for Natural History Museums - Paper![]() ![]() Contribution & Benefit: Describes user experiences with a tabletop game on evolution at a natural history museum. Can help designers approach evaluation of interactive surfaces in museums. Presents qualitative results on visitor engagement. ACM |
| Anne AulaGoogle, USA(1) | Invited SIG: Designing for the living room TV experience - May 7, 2012, 16:30 Invited SIG: Designing for the living room TV experience - SIG Meeting![]() ![]() Contribution & Benefit: This SIG brings together practitioners and academic user researchers and designers who are interested in or working on defining both the software and hardware aspects of the user experience for TV. |
| Kagonya AworiCarnegie Mellon University/University of Madeira, Portugal(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 FlyTalk: Social Media to Meet the Needs of Air Travelers - Works In Progress |
| Abner Ayala-AcevedoGeorgia Institute of Technology, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 "Listen2dRoom": Helping Blind Individuals Understand Room Layouts - Works In Progress |
| Yadid AyzenbergMIT Media Lab, Cambridge, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 FEEL: Frequent EDA and Event Logging – A Mobile Social Interaction Stress Monitoring System - Works In Progress |
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| Tamara BabaianBentley University, USA(1) | Usability Methods - May 9, 2012, 14:30 Evaluating the Collaborative Critique Method - PaperContribution & Benefit: We introduce a new usability walkthrough method called Collaborative Critique, inspired by the human-computer collaboration paradigm of system-user interaction, and present the results of its evaluation with usability professionals. ACM |
| Chris BaberUniversity of Birmingham, UK(1) | Outside the Box - May 9, 2012, 09:30 Creating and Using Interactive Narratives: Reading and Writing Branching Comics - Paper![]() ![]() Contribution & Benefit: Describes the design and development of a novel form of interactive, multi-touch comics, which can facilitate the authoring of, and engagement with, interactive narratives. ACM |
| Khaled BachourThe Open University, UK(1) | Video - May 8, 2012, 11:30 Fast and Frugal Shopping Challenge - VideosContribution & Benefit: A fast and frugal shopping challenge looks at the pros and cons of using various devices to help make purchase decisions in a grocery store. |
| Jonathan BackUniversity College London, UK(1) | Future Design - May 9, 2012, 09:30 Choosing to Interleave: Human Error and Information Access Cost - Note![]() Contribution & Benefit: Empirical study demonstrating that the cost of accessing information can impact on multitasking performance. Choosing to interleave the programming of medical devices can result in more omission errors. ACM |
| Akash BadshahMassachusetts Institute of Technology, USA(1) | Use the Force - May 10, 2012, 14:30 GyroTab: A Handheld Device that Provides Reactive Torque Feedback - Note![]() Contribution & Benefit: Presents GyroTab, a flat handheld system that utilizes the gyro effect to provide torque feedback on mobile devices. The feedback can be used to convey the feeling of weight or inertia. ACM |
| Seok-Hyung BaeKorea Advanced Institute of Science and Technologhy, Korea, Republic of(1) | Intimacy and Connection - May 7, 2012, 16:30 How Do Couples Use CheekTouch over Phone Calls? - Note![]() Contribution & Benefit: Describes how romantic couples use a novel audio-tactile communication technique called CheekTouch over phone calls. Shows a possibility of enriching emotions with touch over phone calls. ACM |
| Nilufar BaghaeiUnitec Institute of Technology, New Zealand(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Mazhengmin BaiUniversity of Washington, USA(1) | Defying Environmental Behavior Changes - May 9, 2012, 16:30 The Design and Evaluation of Prototype Eco-Feedback Displays for Fixture-Level Water Usage Data - Paper![]() ![]() Contribution & Benefit: Inspired by emerging water sensing systems that provide disaggregated usage data, we explore a range of water-based feedback visualizations and examine issues of accountability, competition, and integration into domestic space. ACM |
| Brian BaileyUniversity of Illinois-Urbana, USA(1) | Understanding Online Communication - May 8, 2012, 14:30 Consensus Building in Open Source User Interface Design Discussions - Paper![]() Contribution & Benefit: Reports on a study of consensus building in user interface design discussions in open source software. Provides design implications for promoting consensus in distributed discussions of user interface design issues. ACM |
| Lynne BaillieGlasgow Caledonian University, UK(1) | Participatory Design with Older People - May 8, 2012, 11:30 Senior Designers: Empowering Seniors to Design Enjoyable Falls Rehabilitation Tools - Paper![]() ![]() ![]() Contribution & Benefit: Our findings suggest that seniors are an integral part of the design process and should be directly involved from the concept stages of the design of tools for their rehabilitation. ACM |
| Gilles BaillyQuality and Usability Lab, Telekom Innovation Laboratories, TU Berlin, Germany(5) | Video - May 8, 2012, 11:30 Looking Glass: A Field Study on Noticing Interactivity of a Shop Window - Videos![]() ![]() Contribution & Benefit: This video shows how passers-by interact with the Looking Glass, an interactive shop window. ACMKick it! Interfaces for Feet and Walking - May 8, 2012, 11:30 ShoeSense: A New Perspective on Gestural Interaction and Wearable Applications - PaperContribution & Benefit: Describes a novel wearable device consisting of a shoe-mounted sensor and offering a novel and unique perspective for eyes-free gestural interaction. Presents and Evaluates three novel gesture sets. ACMSpectators - May 7, 2012, 11:30 Chained Displays: Configurations of Public Displays can be used to influence Actor-, Audience-, and Passer-By Behavior - Paper![]() ![]() Contribution & Benefit: Describes a design space and a field study on interactive non-flat public displays. Examines how non-flat displays impact actor-, audience- and passer-by behavior. ACMSpectators - May 7, 2012, 11:30 Looking Glass: A Field Study on Noticing Interactivity of Shop Windows - Paper![]() ![]() ![]() Contribution & Benefit: Presents a field study on how passers-by notice whether a public display is interactive. Can be useful to design public displays and shop windows that more effectively communicate interactivity to passers-by. ACMInteractivity - May 8, 2012, 15:50 ShoeSense: A New Perspective on Hand Gestures and Wearable Applications - InteractivityContribution & Benefit: Participants perform hand gesture in the air for controlling interactive applications such as Keynote or iTunes ACM |
| Chris BainesThe Open University, UK(1) | Video - May 8, 2012, 11:30 The Interactive Punching Bag - Videos![]() Contribution & Benefit: The ‘interactive punching bag’ is a programmable device that adds sensors, sound, lights, and a display to a conventional punching bag. |
| Christopher BakerSchool of the Art Institute of Chicago, USA(1) | Interactivity - May 8, 2012, 15:50 Murmur Study - Interactivity![]() Contribution & Benefit: Murmur Study is an art installation that examines the rise of micro-messaging technologies such as Twitter and Facebook’s status updates. |
| Michael BakerThe Open University, UK(1) | Video - May 8, 2012, 11:30 The Interactive Punching Bag - Videos![]() Contribution & Benefit: The ‘interactive punching bag’ is a programmable device that adds sensors, sound, lights, and a display to a conventional punching bag. |
| Madeline BalaamNewcastle University, UK(1) | |
| Ravin BalakrishnanUniversity of Toronto, Canada(2) | Phone Fun: Extending Mobile Interaction - May 9, 2012, 14:30 User Learning and Performance with Bezel Menus - PaperContribution & Benefit: Describes the performance of different bezel menu layouts. Using the results, presents a bezel-based text entry technique for eyes-free interaction with the phone. Concludes with design implications for bezel menus. ACMICT4D - May 9, 2012, 11:30 mClerk: Enabling Mobile Crowdsourcing in Developing Regions - PaperContribution & Benefit: Describes a new platform for crowdsourcing graphical tasks via SMS messages and studies its deployment in semi-urban India. Demonstrates that paid crowdsourcing can be feasible and viral in developing regions. ACM |
| Elena BalanMobile Life Centre, Sweden(1) | Games: Community + Communication - May 8, 2012, 09:30 Athletes and Street Acrobats: Designing for play as a Community Value in Parkour - Paper![]() ![]() ![]() Contribution & Benefit: We developed a mobile community service for the Parkour community. We discuss how the successful design relied understanding the culture as a 'fun community', valuing play over achievement and competition. ACM |
| Matthias BaldaufFTW Telecommunications Research Center Vienna, Austria(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Investigating In-car Safety Services on the Motorway: the Role of Screen Size - Works In Progress |
| Rebecca BalebakoCarnegie Mellon University, USA(1) | Uses of Media & Creation of Web Experiences - May 7, 2012, 16:30 Why Johnny Can't Opt Out: A Usability Evaluation of Tools to Limit Online Behavioral Advertising - Paper![]() Contribution & Benefit: Describes usability problems identified through a laboratory study to evaluate tools to limit OBA. Designers will be aware of these problems and could use our methodology to evaluate their tools. ACM |
| Yuki Banthe Univ. of Tokyo, Japan(1) | Eating + Cooking - May 7, 2012, 11:30 Augmented Perception of Satiety: Controlling Food Consumption by Changing Apparent Size of Food with Augmented Reality - Paper![]() ![]() ![]() Contribution & Benefit: The main contribution of this paper is to realize a method for modifying perception of satiety and controlling nutritional intake by changing the apparent size of food with augmented reality. ACM |
| Avishek BanerjeeUAB, USA(1) | |
| Banny BanerjeeStanford University, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Sensor-Based Physical Interactions as Interventions for Change in Residential Energy Consumption - Works In Progress |
| Jacob BankStanford University, USA(1) | |
| Richard BanksMicrosoft Research, UK(4) | Touch in Context - May 7, 2012, 11:30 At Home With Surface Computing - Paper![]() Contribution & Benefit: Presents findings from field study of novel tabletop system, including design guidelines. ACMImmateriality as a Design Feature - May 7, 2012, 14:30 Technology Heirlooms? Considerations for Passing Down and Inheriting Digital Materials - Paper![]() Contribution & Benefit: Contributes new knowledge about the design of technologies to support (and potentially complicate) inheriting, living with and passing down treasured digital content among family members and across generations. ACMSimple, Sustainable Living - May 6, 2012, 09:00 Memento Mori: Technology Design for the End of Life - Workshop![]() ![]() Contribution & Benefit: Addresses end of life issues and technology use, with a focus on the design and development of systems that engage with death, dying, mortality, and bereavement. Home and Family - May 10, 2012, 14:30 "You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - PaperContribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans. ACM |
| Nikola BanovicUniversity of Toronto, Canada(2) | Supporting Visually Impaired Users - May 7, 2012, 14:30 SpaceSense: Representing Geographical Information to Visually Impaired People Using Spatial Tactile Feedback - Paper![]() ![]() Contribution & Benefit: Investigates a mobile interface that helps people with visual impairments learn directions to a location and its spatial relationships with other locations on a map through spatial tactile feedback. ACMProgramming and Debugging - May 10, 2012, 09:30 Triggering Triggers and Burying Barriers to Customizing Software - PaperContribution & Benefit: Proposes a methodology for empirically studying software customization and the impact of customization factors. Shows that increasing exposure and awareness of customization features, and adding social influence affects customization behavior. ACM |
| Patti BaoNorthwestern University, USA(1) | It's a Big Web! - May 8, 2012, 09:30 Omnipedia: Bridging the Wikipedia Language Gap - PaperContribution & Benefit: We present Omnipedia, a system that allows users to gain insight from 25 Wikipedia language editions simultaneously. We discuss the system, its multilingual data mining algorithms, and a 27-user study. ACM |
| Andrew BardagjyMIT Media Lab, USA(1) | |
| Jakob BardramIT University of Copenhagen, Denmark(2) | Designing for Learners' Complex Needs - May 10, 2012, 14:30 The eLabBench in the Wild - Supporting Exploration in a Molecular Biology Lab - PaperContribution & Benefit: Describes the long-term deployment of the eLabBench, a tabletop system for laboratories. We highlight its impact on biologists' practices in offices and labs and discuss implications for tabletop research. ACMBigger is Better: Large and Multiple Display Environments - May 10, 2012, 11:30 ReticularSpaces: Activity-Based Computing Support for Physically Distributed and Collaborative Smart Spaces - PaperContribution & Benefit: ReticularSpaces extends smart spaces technology with Activity-Based Computing. It offers a unified user interface across multiple displays designed to support complex information management, collaboration and mobility. ACM |
| Jeffrey BardzellIndiana University, USA(3) | alt.chi: Physical Love - May 7, 2012, 16:30 I Just Made Love: The System and the Subject of Experience - alt.chi![]() ![]() Contribution & Benefit: In this work, we propose a new paradigm to understand experience design by focusing on the subject of interaction as opposed to the existing paradigm which is the user. Town Hall meeting on Peer Reviewing at CHI - May 8, 2012, 09:30 Town Hall meeting on Peer Reviewing at CHI - Special EventsContribution & Benefit: In this Town Hall on Peer Review, we discuss how to improve and change our reviewing practices to meet the challenge of both ongoing growth and increasing interdisciplinary participation. The Humanities and/in HCI - May 9, 2012, 11:30 The Humanities and/in HCI - Panel![]() Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories. |
| Shaowen BardzellIndiana University, USA(4) | alt.chi: Physical Love - May 7, 2012, 16:30 I Just Made Love: The System and the Subject of Experience - alt.chi![]() ![]() Contribution & Benefit: In this work, we propose a new paradigm to understand experience design by focusing on the subject of interaction as opposed to the existing paradigm which is the user. The Humanities and/in HCI - May 9, 2012, 11:30 The Humanities and/in HCI - Panel![]() Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories. Social Sustainability: An HCI Agenda - May 10, 2012, 11:30 Social Sustainability: An HCI Agenda - Panel![]() Contribution & Benefit: The panel will capture some of the breadth and depth of the current CHI discourse on Social Sustainability, and discuss a forward-looking research agenda. |
| Louise BarkhuusMobile Life @ Stockholm University, Sweden(1) | Privacy + Self Disclosure - May 7, 2012, 14:30 The Mismeasurement of Privacy: Using Contextual Integrity to Reconsider Privacy in HCI - Paper![]() Contribution & Benefit: The paper criticizes the ways in which privacy issues have been studied within HCI and ubicomp. It provides an analysis of privacy on the basis of contextual integrity. ACM |
| Mario BarrenecheaUniversity of Colorado Boulder, USA(1) | Student Design Competition - May 9, 2012, 14:30 No Place Like Home: Pet-to-Family Reunification After Disaster - Student Design CompetitionContribution & Benefit: We introduce No Place Like Home, a socially networked web and mobile platform that facilitates reunification of non-human with human family members following disaster events. |
| Joshua BarronUniversity of Colorado, USA(1) | Student Design Competition - May 9, 2012, 14:30 No Place Like Home: Pet-to-Family Reunification After Disaster - Student Design CompetitionContribution & Benefit: We introduce No Place Like Home, a socially networked web and mobile platform that facilitates reunification of non-human with human family members following disaster events. |
| Tom BartindaleNewcastle University, UK(2) | Touch in Context - May 7, 2012, 11:30 StoryCrate: Tabletop Storyboarding for Live Film Production - Paper![]() ![]() Contribution & Benefit: We describe a prototype tangible, tabletop interface deployed on a film shoot, which uses a storyboard as a shared data representation to drive team creativity. ACMSimple, Sustainable Living - May 6, 2012, 09:00 Exploring HCI's Relationship with Liveness - Workshop![]() Contribution & Benefit: This workshop aims to explore how HCI might contribute to the understanding of, and design response to, shifting values of liveness brought about by advances in digitally mediated performance. |
| Lyn BartramSchool of Interactive Arts and Technology, Canada(1) | Interactivity - May 8, 2012, 15:50 Toolset to explore visual motion designs in a video game - Interactivity![]() Contribution & Benefit: Tool to adapt the visual complexity of a simple mouse-click game. Evaluated by 8 expert game designers and 105 players. Supports visual perception theories within the context of a game. |
| Santosh BasapurMotorola Mobility, USA(2) | Comfortable Aging - May 10, 2012, 09:30 StoryPlace.me: The Path From Studying Elder Communication to a Public Location-Based Video Service - Long Case Study![]() ![]() Contribution & Benefit: We present the design path from studying communication across generations and distance to an open location-based media platform. Can help anyone involved in designing from field data. Mobile Computing and Interaction - May 9, 2012, 09:30 Drawing the City: Differing Perceptions of the Urban Environment - NoteContribution & Benefit: We provide an updated study of the Milgram Mental Maps experiment, also considering demographic and tech-use attributes. Useful to those working on mobile LBS and Urban Computing services. ACM |
| Scott BatemanUniversity of Saskatchewan, Canada(1) | Search Interfaces - May 9, 2012, 11:30 The Search Dashboard: How Reflection and Comparison Impact Search Behavior - PaperContribution & Benefit: Describes the design of a reflective interface for search. A 5-week study showed that after brief contact, users adopted new behavior. Provides clear next steps for improving the search experience. ACM |
| Olivier BauDisney Research, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Tactile Feedback on Flat Surfaces for the Visually Impaired - Works In Progress |
| Patrick BaudischHasso Plattner Institute, Germany(5) | Kick it! Interfaces for Feet and Walking - May 8, 2012, 11:30 Bootstrapper: Recognizing Tabletop Users by their Shoes - Note![]() Contribution & Benefit: Reformulating the user recognition problem as a shoe recognition problem and present a prototype that recognizes tabletop users. ACMDimensions of Sensory Interaction - May 9, 2012, 14:30 CapStones and ZebraWidgets: Sensing Stacks of Building Blocks, Dials and Sliders on Capacitive Touch Screens - Note![]() Contribution & Benefit: Demonstrates how to create stackable tangibles that can be tracked on capacitive touch screens. ACMInteractivity - May 8, 2012, 15:50 360° Panoramic Overviews for Location-Based Services - InteractivityACMRight Where I Am: UX in Complex Environments - May 10, 2012, 09:30 360° Panoramic Overviews for Location-Based Services - Note![]() Contribution & Benefit: Investigates how visualizing 360° panoramas of the environment surrounding the user can help her locating objects in the environment. Helps designers understanding how to integrate panoramic overviews into location-based services. ACMSensory Interaction Modalities - May 9, 2012, 11:30 Rock-Paper-Fibers: Bringing Physical Affordance to Mobile Touch Devices - Note![]() Contribution & Benefit: bringing physical affordance to mobile touch devices by making the touch device deformable. ACM |
| Jared S BauerUniversity of Washington, USA(1) | Interfaces for Health & Well Being - May 8, 2012, 14:30 ShutEye: Encouraging Awareness of Healthy Sleep Recommendations with a Mobile, Peripheral Display - Paper![]() Contribution & Benefit: Describes a field study of an application for mobile phones that uses a peripheral display to promote healthy sleep habits. Can help designers of mobile applications for behavioral awareness. ACM |
| Lujo BauerCarnegie Mellon University, USA(1) | Privacy + Self Disclosure - May 7, 2012, 14:30 Tag, You Can See It! Using Tags for Access Control in Photo Sharing - PaperContribution & Benefit: Lab study exploring whether intuitive access-control policies can be made from photo tags created for organizational and access-control purposes. Can increase understanding of user engagement with tag-based access control systems. ACM |
| Eric P.S. BaumerCornell University, USA(2) | Critical Perspectives on Design - May 8, 2012, 09:30 Sustainably Unpersuaded: How Persuasion Narrows our Vision of Sustainability - Paper![]() ![]() Contribution & Benefit: Critically analyzes persuasive technology as a modernist approach to solving social problems. Identifies structural limitations of persuasive technology as an approach to sustainability and offers alternatives. ACMalt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Dominikus BaurUniversity of Munich LMU, Germany(3) | Interactivity - May 8, 2012, 15:50 Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - InteractivityACMOutside the Box - May 9, 2012, 09:30 Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - Paper![]() ![]() Contribution & Benefit: Describes the concept of virtualizing optical projections as a metaphor for interacting between handhelds and stationary displays. We present characteristics, implementation and evaluation of such virtual projections. ACMMusic Across CHI - May 8, 2012, 11:30 Listening Factors: A Large-Scale Principal Components Analysis of Long-Term Music Listening Histories - Note![]() ![]() Contribution & Benefit: Describes a principal component analysis of automatically collected music listening histories. Groups and derives the impact of 48 listening behavior variables based on this analysis. ACM |
| Sharon BaurleyBrunel University, UK(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 Crowdsourcing an Emotional Wardrobe - alt.chiContribution & Benefit: Investigating the possibility of designing a multi-modal language to enable the crowdsourcing of tactile perceptions of garments and the values that such a process would bring to our society. |
| Marie BautistaIndiana University, USA(1) | |
| Susanne BødkerAarhus University, Denmark(1) | Town Hall meeting on Peer Reviewing at CHI - May 8, 2012, 09:30 Town Hall meeting on Peer Reviewing at CHI - Special EventsContribution & Benefit: In this Town Hall on Peer Review, we discuss how to improve and change our reviewing practices to meet the challenge of both ongoing growth and increasing interdisciplinary participation. |
| Michel Beaudouin-LafonUniv Paris-Sud & CNRS, France(2) | Music Across CHI - May 8, 2012, 11:30 Using Rhythmic Patterns as an Input Method - Paper![]() Contribution & Benefit: Describes the use of Rhythmic Patterns for Interaction. Reports the results of two experiments showing that users can reliably reproduce and memorize rhythmic patterns. ACMUsability and User Research - May 10, 2012, 14:30 Evaluating the Benefits of Real-time Feedback in Mobile Augmented Reality with Hand-held Devices - Note![]() Contribution & Benefit: Adding real-time feedback to a mobile Augmented Reality system to reflect the status of the physical objects being manipulated improves performance by reducing the division of attention. ACM |
| Christoph BeckmannUniversity of Bamberg, Germany(1) | |
| Richard BeckwithIntel Research, USA(1) | Social Sustainability: An HCI Agenda - May 10, 2012, 11:30 Social Sustainability: An HCI Agenda - Panel![]() Contribution & Benefit: The panel will capture some of the breadth and depth of the current CHI discourse on Social Sustainability, and discuss a forward-looking research agenda. |
| Benjamin B BedersonComputer Science Department, University of Maryland, USA(1) | Crowdsourcing and Peer Production II - May 10, 2012, 11:30 Deploying MonoTrans Widgets in the Wild - Note![]() Contribution & Benefit: Our first attempt to deploy a crowd-sourced monolingual translation system to the wild finds interesting lesson dealing with crowds with different sizes simultaneously. ACM |
| Benjamin B. BedersonHuman-Computer Interaction Lab, University of Maryland, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 CTArcade: Learning Computational Thinking While Training Virtual Characters Through Game Play - Works In Progress |
| Ashweeni BeehareeUniversity College London, UK(1) | Needle in the Haystack - May 8, 2012, 14:30 The Case of the Missed Icon: Change Blindness on Mobile Devices - PaperContribution & Benefit: Presents evidence that change blindness occurs on small displays and is affected by interface designs. Can assist mobile application developers in improving the delivery of information through visual changes. ACM |
| Nienke BeekersKanker.nl, Netherlands(1) | |
| João BeiraUniversity of Texas at Austin, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Super Mirror: A Kinect Interface for Ballet Dancers - Works In Progress |
| Kostas BekrisUniversity of Nevada, Reno, USA(1) | Supporting Visually Impaired Users - May 7, 2012, 14:30 The User as a Sensor: Navigating Users with Visual Impairments in Indoor Spaces using Tactile Landmarks - Paper![]() Contribution & Benefit: Describes an indoor navigation system that appropriates the user to be a sensor. The system can improve mobility for users with visual impairments and can be installed at low cost. ACM |
| Marios BelkUniversity of Cyprus, Cyprus(1) | Teaching with New Interfaces - May 7, 2012, 11:30 Employing Virtual Worlds for HCI Education: A Problem-Based Learning Approach - Long Case Study![]() Contribution & Benefit: This case study documents experiences from teaching an HCI course by employing 3D virtual worlds. Problem-based learning activities and interactive tools are presented along with key findings and educational implications. |
| Marios BelkDepartment of Computer Science, University of Cyprus, Cyprus(1) | |
| Rachel K. E. BellamyIBM T. J. Watson Research Center, USA(1) | |
| Rachel K. E. BellamyIBM Research, USA(2) | Needle in the Haystack - May 8, 2012, 14:30 Reactive Information Foraging: An Empirical Investigation of Theory-Based Recommender Systems for Programmers - PaperContribution & Benefit: Empirically investigates how programmers behave with different recommender systems based on Reactive Information Foraging Theory. Can assist tool builders in how to design recommender systems for programmers. ACMProgramming, Performance, and Sense Making - May 9, 2012, 16:30 Easing the Generation of Predictive Human Performance Models from Legacy Systems - Paper![]() Contribution & Benefit: Describes a tool that leverages GUI testing technology from Software Engineering in the creation of human performance models for evaluating existing systems. Many steps are automated, easing the modeler's job. ACM |
| Quentin BellayQueen's University, Canada(1) | Health and Children - May 10, 2012, 09:30 Design of an Exergaming Station for Children with Cerebral Palsy - Paper![]() ![]() ![]() Contribution & Benefit: Describes the design of an exergaming station for children with cerebral palsy. Results present the design challenges of the station and suggest several lessons for game designers. ACM |
| Saraswathi BellurThe Pennsylvania State University, USA(1) | Privacy + Self Disclosure - May 7, 2012, 14:30 Interactivity as Self-Expression: A Field Experiment with Customization and Blogging - Paper![]() Contribution & Benefit: Describes an experiment with a portal site varying in functional customization, cosmetic customization and active vs. filter blogging. Provides user-centered guidelines for designing interactive tools that afford self-expression. ACM |
| Raquel Benbunan-FichBaruch College, CUNY, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 The Effects of Positive and Negative Self-Interruptions in Discretionary Multitasking - Works In Progress |
| Raquel Benbunan-FichBaruch College, City University of New York, (1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 MEASURING MULTITASKING BEHAVIOR WITH ACTIVITY-BASED METRICS - ToCHIContribution & Benefit: Proposed multitasking metrics to establish a conceptual foundation for future multitasking studies. Understanding the extent to which multitasking occurs can assist designers in improving applications that are used simultaneously. |
| Julynn BenedettiParsons The New School for Design, USA(1) | Interactivity - May 8, 2012, 15:50 Embroidered Confessions: An interactive quilt of the secrets of strangers - Interactivity![]() Contribution & Benefit: Embroidered Confessions is an installation that curates, archives, and physically embodies digital secrets. Secrets from the Internet are accessed through embroidered QR codes that have been integrated into a quilt. |
| Steve BenfordUniversity of Nottingham, UK(3) | Music - May 9, 2012, 11:30 Digging in the Crates: An Ethnographic Study of DJs' Work - Paper![]() Contribution & Benefit: Presents an analysis of how DJs collect, prepare, perform and promote music. Raises implications for technologies to support DJs and for studies of music consumption and sharing in other settings. ACMalt.chi: Physical Love - May 7, 2012, 16:30 The Machine in the Ghost: Augmenting Broadcasting with Biodata - alt.chiContribution & Benefit: Explores the explicit use of biodata as part of a narrative for television and film. Raises some key research challenges about “acting” biodata and the nature of accessible biodata visualisations. Performative Emergency Simulation - May 8, 2012, 14:30 “Act Natural”: Instructions, Compliance and Accountability in Ambulatory Experiences - Paper![]() ![]() Contribution & Benefit: This paper presents an ethnographic study of instruction compliance in an ambulatory experience. Four levels of compliance are uncovered of broad relevance to instruction design. ACM |
| Steve BenfordUniversity of Nottingham, Nottingham, United Kingdom, (1) | Spectators - May 7, 2012, 11:30 Creating the Spectacle: Designing Interactional Trajectories Through Spectator Interfaces - ToCHI![]() Contribution & Benefit: Ethnographic study reveals how artists designed and participants experienced a tabletop interface, shedding light on the design of tabletop and tangible interfaces, spectator interfaces, and trajectories through display ecologies |
| Steve BenfordThe University of Nottingham, UK(1) | Culture, Playfulness, and Creativity - May 9, 2012, 14:30 Uncomfortable Interactions - Paper![]() ![]() ![]() Contribution & Benefit: Discomfort can enhance the entertainment, enlightenment and sociality of cultural experiences. We explore how four kinds of discomfort - visceral, cultural, control and intimacy - can be ethically embedded into experiences. ACM |
| Hrvoje BenkoMicrosoft Research, USA(3) | Curves and Mirages: Gestures and Interaction with Nonplanar Surfaces - May 7, 2012, 11:30 MirageTable: Freehand Interaction on a Projected Augmented Reality Tabletop - Paper![]() ![]() Contribution & Benefit: MirageTable is a novel augmented reality system which enables instant digitization of physical objects, correct 3D perspective views, and interaction using bare hands without gloves or trackers. ACMVisual Thinking & Digital Imagery - May 5, 2012, 09:00 The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces - Workshop![]() ![]() ![]() Contribution & Benefit: We address the research and industrial challenges involved in exploring the space where the flat digital world of surface computing meets the physical, spatial 3D space in which we live. Curves and Mirages: Gestures and Interaction with Nonplanar Surfaces - May 7, 2012, 11:30 LightGuide: Projected Visualizations for Hand Movement Guidance - Paper![]() ![]() Contribution & Benefit: Describes a new approach to movement guidance, where visual hints are digitally projected on a user's hand. Can help users perform complex movements such as in exercise or playing an instrument. ACM |
| Frank BentleyMotorola Mobility, USA(2) | Comfortable Aging - May 10, 2012, 09:30 StoryPlace.me: The Path From Studying Elder Communication to a Public Location-Based Video Service - Long Case Study![]() ![]() Contribution & Benefit: We present the design path from studying communication across generations and distance to an open location-based media platform. Can help anyone involved in designing from field data. Mobile Computing and Interaction - May 9, 2012, 09:30 Drawing the City: Differing Perceptions of the Urban Environment - NoteContribution & Benefit: We provide an updated study of the Milgram Mental Maps experiment, also considering demographic and tech-use attributes. Useful to those working on mobile LBS and Urban Computing services. ACM |
| Laura BentonUniversity of Bath, UK(2) | Health and Children - May 10, 2012, 09:30 Developing IDEAS: Supporting Children with Autism within a Participatory Design Team - Paper![]() ![]() Contribution & Benefit: Describes IDEAS, a design method for involving children with autism in the technology design process. Provides structured support for difficulties contributing to the design process within a collaborative design team. ACMVideo - May 8, 2012, 11:30 Supporting children with autism to participate throughout a design process - Videos![]() ![]() Contribution & Benefit: This short film portrays a representative participatory design session involving children with autism collaborating to generate ideas for user interface characters or personas, as active participants within a design team. |
| Kirstine BergAarhus University, Denmark(1) | alt.chi: Physical Love - May 7, 2012, 16:30 "It's in Love with You" - Communicating Status and Preference with Simple Product Movements - alt.chi![]() Contribution & Benefit: A study where users perceive a product with adaptive movements as expressing agency and it becomes part of their social context. Can assist design and understanding of automated product interaction. |
| Christian BergerHumboldt-Universität zu Berlin, Germany(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Corporate Career Presences on Social Network Sites: An Analysis of Hedonic and Utilitarian Value - Paper![]() Contribution & Benefit: Presents a structural equation model which describes what benefits job seekers derive from corporate career presences on social network sites. ACM |
| Ofer BergmanBar-Ilan University, Israel(1) | Usability and User Research - May 10, 2012, 14:30 How Do We Find Personal Files?: The Effect of OS, Presentation & Depth on File Navigation - NoteContribution & Benefit: A large scale study testing the effects of OS, interface presentation and folder depth on personal file navigation. Informs improved folder system design by increasing efficiency in finding files. ACM |
| Shlomo BerkovskyCSIRO, Australia(2) | |
| Shlomo BerkovskyTasmanian ICT Centre, Australia(1) | |
| Lorna BernardMoray Community Health and Social Care Partnership, UK(1) | |
| Regina BernhauptIRIT - ICS, France(2) | Course 15: User Experience Evaluation in Entertainment and Games - May 8, 2012, 09:30 Course 15: User Experience Evaluation in Entertainment and Games - Course![]() Contribution & Benefit: This course comprehensively covers important user experience (UX) evaluation methods methods, opportunities and challenges of UX evaluation in the area of entertainment and games. CHI2012 Games and Entertainment Community SIG: Shaping the Future - May 7, 2012, 16:30 CHI2012 Games and Entertainment Community SIG: Shaping the Future - SIG Meeting![]() Contribution & Benefit: The Games and Entertainment SIG will explore where to take this community in future at CHI, including identifying researchers and commercial practitioners interested in leadership of the group. |
| Regina BernhauptIRIT, University Paul Sabatier, Toulouse III, France(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Game User Research - Workshop![]() ![]() Contribution & Benefit: This workshop will be the first of its kind at CHI, specifically discussing methodologies in Game User Research - an emerging field focused on studying player' gaming experience. |
| Abraham BernsteinUniversity of Zurich, (1) | Culture, Playfulness, and Creativity - May 9, 2012, 14:30 Improving Performance, Perceived Usability, and Aesthetics with Culturally Adaptive User Interfaces - ToCHIContribution & Benefit: Beautiful? Usable? Not in my culture! We demonstrate how culturally adaptive interfaces can result in a significant improvement of performance and user experience for multicultural users. |
| Michael S BernsteinMIT CSAIL, USA(5) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 CrowdCamp: Rapidly Iterating Ideas Related to Collective Intelligence & Crowdsourcing - Workshop![]() ![]() Contribution & Benefit: Hands-on workshop for the development of ideas, designs, and prototypes related to collective intelligence and crowdsourcing. Will enable diverse disciplines to rapidly test new ideas. Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - May 8, 2012, 14:30 Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - PanelContribution & Benefit: This panel discusses how social behaviors like theft, anonymity, deviance, and polarization contribute to both the failure and success in diverse online communities. Reject Me: Peer Review and SIGCHI - May 9, 2012, 14:30 Reject Me: Peer Review and SIGCHI - SIG MeetingContribution & Benefit: Discussion about review process at CHI focusing on 1) ways to improve reviewing, 2) alternative peer review models, and 3) educational materials for new reviewers. RepliCHI SIG – from a panel to a new submission venue for replication - May 9, 2012, 09:30 RepliCHI SIG – from a panel to a new submission venue for replication - SIG MeetingContribution & Benefit: For CHI2013, we're proposing a new venue that focuses on replicating, confirming, and challenging published HCI findings. This SIG will discuss the aims and format of repliCHI-2013. Leveraging the Crowd - May 7, 2012, 11:30 Direct Answers for Search Queries in the Long Tail - Paper![]() Contribution & Benefit: We introduce Tail Answers: a large collection of crowdsourced search results that are unpopular individually but together address a large proportion of search traffic. ACM |
| Nadia BerthouzeUniversity College London, UK(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 Crowdsourcing an Emotional Wardrobe - alt.chiContribution & Benefit: Investigating the possibility of designing a multi-modal language to enable the crowdsourcing of tactile perceptions of garments and the values that such a process would bring to our society. |
| Joanna BerzowskaDepartment of Design and Computational Arts, Concordia University, Canada(1) | The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - May 7, 2012, 16:30 The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - Panel![]() Contribution & Benefit: This panel relates issues in HCI/arts to innovation policy discourse in order to bring a fresh perspective to the STEM/arts divide in HCI. |
| Luuk BeursgensUSI Program, Department of Industrial Design, Eindhoven University of Technology, Eindhoven, Netherlands(1) | |
| Nigel BevanProfessional Usability Services, UK(2) | Course 38: Selecting UCD Methods that Maximize Benefits and Minimize Project Risks - May 10, 2012, 14:30 Course 38: Selecting UCD Methods that Maximize Benefits and Minimize Project Risks - CourseContribution & Benefit: Participants will learn how, with the support of an online tool, they can select user-centered methods that are most effective in reducing risk and maximizing cost benefits in a particular project. Course 7: Assessing Usability Capability Using ISO Standards - May 7, 2012, 14:30 Course 7: Assessing Usability Capability Using ISO Standards - Course![]() Contribution & Benefit: Learn how to assess usability maturity and identify areas where an organization needs to improve, either by using a workshop for process improvement, or a formal assessment of usability capability. |
| Frederic BevilacquaIRCAM, France(1) | Interactivity - May 8, 2012, 15:50 The Urban Musical Game: Using Sport Balls as Musical Interfaces - Interactivity![]() Contribution & Benefit: Dribble, throw and spin the ball to play music. These are real life digital games |
| Hugh R BeyerInContext Design, USA(1) | Course 4: The Role of the UX Professional on an Agile Team - May 7, 2012, 11:30 Course 4: The Role of the UX Professional on an Agile Team - Course![]() Contribution & Benefit: This course arms UX designers with techniques enabling them to participate in Agile projects, including how principles driving Agile can be used to support UX involvement. |
| Anastasia BezerianosINRIA, France(1) | Future Design - May 9, 2012, 09:30 Annotating BI Visualization Dashboards: Needs & Challenges - PaperContribution & Benefit: Presents the user-centered design of a visualization dashboard, which supports context aware and multi-chart annotations applied across visualizations and data dimension levels. Discusses challenges in annotating dynamic and hierarchical data. ACM |
| Nishant BhansaliStanford University, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Sensor-Based Physical Interactions as Interventions for Change in Residential Energy Consumption - Works In Progress |
| Nanyi BiCornell University, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 Do You See That I See? Effects of Perceived Visibility on Awareness Checking Behavior - Paper![]() Contribution & Benefit: Experimental study exploring effects of available time and notifying observed parties on gathering awareness information. Provides a framework for understanding these behaviors, and results suggesting urgency and notification reduce gathering. ACM |
| Xiaojun BiUniversity of Toronto, Canada(1) | Pen + Touch - May 8, 2012, 09:30 Natural Use Profiles for the Pen: An Empirical Exploration of Pressure, Tilt, and Azimuth - Note![]() Contribution & Benefit: This is the first study to investigate the natural profiles of pen pressure, tilt, and azimuth (PTA) and their inter-relationships, providing fundamental data for efficient natural UI design. ACM |
| Xiaojun BiMicrosoft Research, USA(1) | Beyond Paper - May 9, 2012, 11:30 Informal Information Gathering Techniques for Active Reading - NoteContribution & Benefit: Contributes informal information gathering techniques-- that embrace both content consumption and content creation within the same workflow-- for active reading with a prototype e-reader employing both multi-touch and pen input. ACM |
| Andrea BianchiKAIST, Korea, Republic of(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 MicPen: Pressure-Sensitive Pen Interaction Using Microphone with Standard Touchscreen - Works In Progress |
| Nadia Bianchi-BerthouzeUniversity College London, UK(2) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 User Needs for Technology Supporting Physical Activity in Chronic Pain - Works In ProgressValues in Research Practice - May 8, 2012, 11:30 Being in the Thick of In-the-wild Studies: The Challenges and Insights of Researcher Participation - PaperContribution & Benefit: Applies a participant-observation methodology to two in-the-wild user studies. Shows how researcher participation can help build rapport, enhance contextual understanding, encourage empathy and stimulate reflexivity. ACM |
| Nicola Bidwell1. CSIR-Meraka and 2. Nelson Mandela Metropolitan University, South Africa(1) | |
| Jacob BiehlFX Palo Alto Laboratory, Inc., USA(1) | Affective Presence - May 8, 2012, 09:30 Learning How to Feel Again: Towards Affective Workplace Presence and Communication Technologies - Paper![]() ![]() Contribution & Benefit: Describes a technique for estimating affective state and communication preferences. The technique uses non-invasive data from a presence state stream and provides more accurate predictions than humans who work together. ACM |
| Jeffrey P BighamUniversity of Rochester, USA(2) | |
| Jan BikkerUniversity of Dundee, UK(1) | Empathy and Technology: Focus on the End User - May 7, 2012, 14:30 From Death to Final Disposition: Roles of Technology in the Post-Mortem Interval - Paper![]() Contribution & Benefit: Describes technology roles in collaborative processes, in the time from user death to final disposition. Provides insights into design for end of life and repurposing of data. ACM |
| Thomas BinderThe Royal Danish Academy of Fine Arts, Denmark(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 What is the Object of Design? - alt.chi![]() Contribution & Benefit: Proposes design as accessing, aligning, and navigating “constituents” of the object of design. People interact with the object of design through its constituents, combining creativity, participation and experience in drawing-things-together. |
| Jon BirdUCL, UK(1) | Video - May 8, 2012, 11:30 Fast and Frugal Shopping Challenge - VideosContribution & Benefit: A fast and frugal shopping challenge looks at the pros and cons of using various devices to help make purchase decisions in a grocery store. |
| Brianna BirmanUniversity of Illinois at Urbana-Champaign, USA(1) | Video - May 8, 2012, 11:30 Designing Visualizations to Facilitate Multisyllabic Speech with Children with Autism and Speech Delays - Videos![]() Contribution & Benefit: VocSyl is a real-time voice visualization system to help teach multisyllabic speech to children with autism and speech delays. |
| Jeremy BirnholtzCornell University, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 Do You See That I See? Effects of Perceived Visibility on Awareness Checking Behavior - Paper![]() Contribution & Benefit: Experimental study exploring effects of available time and notifying observed parties on gathering awareness information. Provides a framework for understanding these behaviors, and results suggesting urgency and notification reduce gathering. ACM |
| Walter F BischofAdvanced Man-Machine Interface Lab, University of Alberta, Canada(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Tabletops in Motion: The Kinetics and Kinematics of Interactive Surface Physical Therapy - Works In Progress |
| Tor BjornrudMichigan State University, USA(1) | Crowdsourcing and Peer Production II - May 10, 2012, 11:30 Habit as an Explanation of Participation in an Online Peer-production Community - Paper![]() Contribution & Benefit: We examine the construct of habit as a type of non-conscious behavior in online peer-production communities; and how motivations and habits explain people's use of specific features. ACM |
| Rebecca W. BlackUniversity of California, Irvine, USA(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Marilyn Hughes BlackmonUniversity of Colorado, USA(1) | Programming, Performance, and Sense Making - May 9, 2012, 16:30 CogTool-Explorer: A Model of Goal-Directed User Exploration that Considers Information Layout - Paper![]() Contribution & Benefit: Describes a tool for predicting novice exploration behavior, including errors, that accounts for 63-82% of the variance in three usability metrics. Includes examples using the predictions to direct design effort. ACM |
| Alan F BlackwellUniversity of Cambridge, UK(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 A Contextualised Curriculum for HCI - Workshop![]() Contribution & Benefit: This workshop will center on a detailed examination of situated HCI teaching practices, providing contextualization of HCI curriculum topics. I Did That! Being in Control - May 9, 2012, 14:30 I did that! Measuring Users' Experience of Agency in their own Actions - Paper![]() Contribution & Benefit: We draw on theoretical perspectives in cognitive neuroscience and describes two implicit methods through which personal agency can be empirically investigated. We report two experiments applying these methods to HCI problems. ACM |
| Rachel BlagojevicUniversity of Auckland, (1) | Promoting Educational Opportunity - May 8, 2012, 14:30 Signing on the Tactile Line: A Multimodal System for Teaching Handwriting to Blind Children - ToCHIContribution & Benefit: McSig is a multimodal system for teaching blind children to write and draw. Similar combinations of tactile, haptic, sound and stylus interaction could be useful for other non-visual interaction situations. |
| Jean-François BlanchetteUniversity of California, Los Angeles, USA(1) | Simple, Sustainable Living - May 6, 2012, 09:00 From Materials to Materiality: Connecting Practice and Theory in HC - Workshop![]() Contribution & Benefit: This workshop considers what HCI can learn from, and contribute to an engagement with material studies to enrich how HCI theorizes digital culture. |
| Tom BlankMicrosoft Research, USA(2) | Sensory Interaction Modalities - May 9, 2012, 11:30 IllumiShare: Sharing Any Surface - PaperContribution & Benefit: A camera-projector device called IllumiShare that shares arbitrary objects and surfaces without visual echo is presented. Study of children’s remote play shows IllumiShare provides natural and seamless interactions over distance. ACM |
| Eli BlevisSchool of Informatics & Computing, Indiana University, USA(3) | CHI 2012 Sustainability Community Invited SIG: Inventory of Issues and Opportunities - May 8, 2012, 14:30 CHI 2012 Sustainability Community Invited SIG: Inventory of Issues and Opportunities - SIG Meeting![]() Contribution & Benefit: This year’s CHI Sustainability Community’s SIG is designed to broaden participation and collect an inventory of issues and opportunities to broaden HCI’s role in securing a sustainable future. Sustainability and Behavior Change - May 7, 2012, 16:30 Collapse Informatics: Augmenting the Sustainability & ICT4D Discourse in HCI - Paper![]() ![]() ![]() Contribution & Benefit: Augments the discourse on sustainable HCI and ICT4D to include notions of preparation for and adaptation to potential societal collapse, suggesting exemplars for interactivity design in response to such scenarios. ACMVisual Thinking & Digital Imagery - May 5, 2012, 09:00 Visual Thinking & Digital Imagery - Workshop![]() Contribution & Benefit: This workshop focuses on exploring the centrality of visual literacy and visual thinking to HCI, foregrounding the notion that imagery is a primary form of visual thinking. |
| Eli BlevisSchool of Informatics, Indiana University, USA(4) | Simple, Sustainable Living - May 6, 2012, 09:00 Simple, Sustainable Living - Workshop![]() Contribution & Benefit: Are complex lifestyles unsustainable? Do they contribute to environmental unsustainability? Should HCI design technologies that support simple living for human and environmental sustainability? This workshop discusses these questions. Course 22: Advanced Research & Design for Sustainability - May 9, 2012, 09:30 Course 22: Advanced Research & Design for Sustainability - Course![]() Contribution & Benefit: This course will provide an advanced treatment of the domain of Sustainable HCI. Prior knowledge of the field is required, or attendance of the related CHI course ‘Introduction to … Sustainability’. Course 6: Introduction to Research and Design for Sustainability - May 7, 2012, 11:30 Course 6: Introduction to Research and Design for Sustainability - Course![]() Contribution & Benefit: This course will give an introduction to the domain of Sustainable HCI. We will both discuss existing findings and approaches as well as open questions and future research needs. Social Sustainability: An HCI Agenda - May 10, 2012, 11:30 Social Sustainability: An HCI Agenda - Panel![]() Contribution & Benefit: The panel will capture some of the breadth and depth of the current CHI discourse on Social Sustainability, and discuss a forward-looking research agenda. |
| Florian BlockHarvard University, USA(1) | Teaching with Games - May 9, 2012, 14:30 Of BATs and APEs: An Interactive Tabletop Game for Natural History Museums - Paper![]() ![]() Contribution & Benefit: Describes user experiences with a tabletop game on evolution at a natural history museum. Can help designers approach evaluation of interactive surfaces in museums. Presents qualitative results on visitor engagement. ACM |
| Julien BloitIRCAM, France(1) | Interactivity - May 8, 2012, 15:50 The Urban Musical Game: Using Sport Balls as Musical Interfaces - Interactivity![]() Contribution & Benefit: Dribble, throw and spin the ball to play music. These are real life digital games |
| Lilian BlotUniversity of York, UK(1) | Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Problems of Data Mobility and Reuse in the Provision of Computer-based Training for Screening Mammography - Paper![]() Contribution & Benefit: Describes the problems encountered reusing clinical data to deliver training in breast cancer screening. Details how data curation processes and tools can be better designed to improve data reuse. ACM |
| Alicia Blum-RossUniversity of Surrey, UK(1) | Publics and Civic Virtues - May 8, 2012, 14:30 Viewpoint: Empowering Communities with Situated Voting Devices - Paper![]() Contribution & Benefit: Describes a public voting device designed to help empower communities and inform decision making. Experiences from deploying this device are presented as guidelines for community voting technologies. ACM |
| Liza BlummelEindhoven University of Technology, Netherlands(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Postboard: free-form tangible messaging for people with aphasia (and other people) - Works In Progress |
| Mark BlytheNorthumbria University, UK(4) | Simple, Sustainable Living - May 6, 2012, 09:00 Qualitative Research in HCI - WorkshopContribution & Benefit: For academics in HCI who practice qualitative evaluation and want to understand the use of participatory practices in ethnography; share experiences doing fieldwork. Participatory Design with Older People - May 8, 2012, 11:30 Questionable Concepts: Critique as Resource for Designing with Eighty Somethings - Paper![]() Contribution & Benefit: Describes an exploration of critique as a participatory design method with groups of people aged over 80. Explains how critique is useful for identifying problems and iterating new ideas. ACMDefying Environmental Behavior Changes - May 9, 2012, 16:30 'Watts in it for me?': Design Implications for Implementing Effective Energy Interventions in Organisations - Paper![]() Contribution & Benefit: Describes a Grounded Theory analysis of a series of organisational energy workshops focused on employee perceptions and use of energy in the workplace. Presents design insights for technology-enabled energy interventions. ACMParticipatory Design with Older People - May 8, 2012, 11:30 Cheque Mates: Participatory Design of Digital Payments with Eighty Somethings - Paper![]() Contribution & Benefit: Describes the participatory design of two paper-based digital payment systems with groups of people aged over 80. Provides guidance for researchers and practitioners collaborating with extraordinary user groups. ACM |
| Doug BoariUniversity of Bristol, UK(1) | Mobile Computing and Interaction - May 9, 2012, 09:30 Augmenting Spatial Skills with Mobile Devices - PaperContribution & Benefit: Shows efficiency of mental rotation over touch or tilt techniques on smartphones and tablet PCs. Describes implications for designing mobile applications to enhance spatial skills. ACM |
| Alexander BodenUniversity of Siegen, Germany(1) | Better Together - May 10, 2012, 11:30 Supporting the Social Context of Technology Appropriation: On a Synthesis of Sharing Tools and Tool Knowledge - Paper![]() Contribution & Benefit: We introduce a holistic appropriation support approach, using Eclipse as an example. We address especially the entanglement of social aspects (learning, trust) and technical aspects (tailoring, configuring, installing) of appropriation. ACM |
| Christopher BogartOregon State University, USA(2) | Needle in the Haystack - May 8, 2012, 14:30 Reactive Information Foraging: An Empirical Investigation of Theory-Based Recommender Systems for Programmers - PaperContribution & Benefit: Empirically investigates how programmers behave with different recommender systems based on Reactive Information Foraging Theory. Can assist tool builders in how to design recommender systems for programmers. ACMProgramming, Performance, and Sense Making - May 9, 2012, 16:30 Designing a Debugging Interaction Language for Cognitive Modelers: An Initial Case Study in Natural Programming Plus - PaperContribution & Benefit: Investigates how a debugging environment should support cognitive modelers. Suggests design implications as well as validation opportunities for interactive programming tools and languages. ACM |
| Cristian BogdanKTH - Royal Insitute of Technology, CSC, MID, Sweden(1) | |
| Davide BolchiniIndiana University, USA(2) | Getting Around: Menus, Scrolling, and Advanced Navigation - May 7, 2012, 11:30 Aural Browsing On-The-Go: Listening-based Back Navigation in Large Web Architectures - Paper![]() Contribution & Benefit: Listening to a mobile site while on-the-go can be challenging. This paper introduces and evaluates topic- and list-based back, two strategies to enhance mobile navigation while aurally browsing the web. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 DigitShadow: Facilitating Awareness of Home Surroundings - Works In Progress |
| Susanne BollUniversity of Oldenburg, Germany(3) | Use the Force - May 10, 2012, 14:30 PocketNavigator: Studying Tactile Navigation Systems In-Situ - PaperContribution & Benefit: Provides evidence from a study of a pedestrian navigation system published on the Android Market which shows that vibro-tactile navigation instructions can reduce the traveler's level of distraction. ACMTouch Text Entry - May 10, 2012, 09:30 Observational and Experimental Investigation of Typing Behaviour using Virtual Keyboards for Mobile Devices - Paper![]() Contribution & Benefit: Observed the typing behaviour of a large number of smartphone users using a mobile game and conducted a large-scale experiment that shows how to improve users' typing performance without costs. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Drawing Shapes and Lines: Spawning Objects on Interactive Tabletops - Works In Progress |
| Guido BolognaUniversity of Geneva, Geneva, Geneva, Switzerland(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Spatial Awareness and Intelligibility for the Blind: Audio-Touch Interfaces. - Works In Progress |
| John BoltonHuman Media Lab, Queen's University, Canada(3) | Interactivity - May 8, 2012, 15:50 BodiPod: Interacting with 3D Human Anatomy via a 360° Cylindrical Display - InteractivityContribution & Benefit: BodiPod is a cylindrical display that features stereoscopic browsing of a 3D human anatomy model preserving full 360 degree motion parallax, allowing users to walk around the model. Interactions Beyond the Desktop - May 10, 2012, 09:30 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - PaperContribution & Benefit: Demonstrates a system for conveying 3D video conferencing using a cylindrical display. Provides user studies investigating effects of motion parallax and stereoscopy. ACMInteractivity - May 8, 2012, 15:50 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - InteractivityACM |
| Leonardo BonanniMIT Media Laboratory, USA(1) | Sustainability and Behavior Change - May 7, 2012, 16:30 Embedded interaction in a Water Fountain for Motivating Behavior Change in Public Space - Note![]() ![]() ![]() Contribution & Benefit: Presents an augmented water fountain with audiovisual feedback aimed at improving and motivating the water-drinking experience. Shows an inspiring way of conducting long-term in-the-wild studies that affect users and public space. ACM |
| Bert BongersUniversity Technology Sydney, Australia(1) | Interactivity - May 8, 2012, 15:50 Hanging off a Bar - Interactivity![]() ![]() Contribution & Benefit: Hanging off a Bar is a game where the player hangs over a digital river and jumps on rafts. This game enables investigations into how game elements promote increased exertion. |
| Matthew BonnerGeorgia Institute of Technology, USA(1) | Health + Design - May 9, 2012, 14:30 Activity-Based Interaction: Designing with Child Life Specialists in a Children's Hospital - Paper![]() ![]() ![]() Contribution & Benefit: Describes a framework for analyzing mediating activities, especially between children and adults. Can assist understanding of relationship between technical system characteristics, actors and observed collaborative versus co-present interactions. ACM |
| Elizabeth BonsignoreUniversity of Maryland, USA(2) | Poster interactions focusing on Doctoral Consortium, Student Design Competition, Student Research Competition and Workshops - May 9, 2012, 10:50 Designing Alternate Reality Games - Doctoral ConsortiumContribution & Benefit: Proposes case study to investigate Alternate Reality Games as participatory design spaces and vehicles for scaffolding learning. Of potential interest to educators and designers of similar immersive learning environments. Teaching with Games - May 9, 2012, 14:30 Game Design for Promoting Counterfactual Thinking - Note![]() ![]() ![]() Contribution & Benefit: Presents a formative typology of counterfactual design patterns that can help designers, educators, and players locate interesting fault lines in reality that facilitate the expansion of ARG mythologies. ACM |
| Wutthigrai BoonsukIowa State University, USA(1) | Right Where I Am: UX in Complex Environments - May 10, 2012, 09:30 The Impact of Three Interfaces for 360-Degree Video on Spatial Cognition - Paper![]() Contribution & Benefit: Experiment compares three 2D displays of 360-degree video in terms of egocentric and exocentric spatial cognition. Results may assist designers of surveillance, teleoperation, or 3D gaming systems. ACM |
| Jan BorchersRWTH Aachen University, Germany(7) | Music - May 9, 2012, 11:30 DiskPlay: In-Track Navigation on Turntables - Note![]() ![]() Contribution & Benefit: Design and initial evaluation of an augmented reality system for DJs. It shows how AR can be used to recreate individual features of a medium on a generic controller. ACMCurves and Mirages: Gestures and Interaction with Nonplanar Surfaces - May 7, 2012, 11:30 Understanding Flicking on Curved Surfaces - PaperContribution & Benefit: This paper investigates flicking gestures on curved interactive surfaces. It provides a mathematical model to estimate the error users will make when flicking across a curve. ACMSpace: The Interaction Frontier - May 8, 2012, 11:30 Fly: Studying Recall, Macrostructure Understanding, and User Experience of Canvas Presentations - Paper![]() Contribution & Benefit: Presents a user study to investigate the effect of the canvas presentation format on recall, macrostructure understanding, and user experience. ACMTools for Video + Images - May 7, 2012, 16:30 DragLocks: Handling Temporal Ambiguities in Direct Manipulation Video Navigation - Note![]() Contribution & Benefit: Discusses possible interaction breakdowns in direct manipulation video navigation systems in the presence of objects pausing in the video. Presents and evaluates two solutions that modify the trajectory geometry. ACMPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Blaze: Supporting Two-phased Call Graph Navigation in Source Code - Works In ProgressOutside the Box - May 9, 2012, 09:30 Canvas Presentations in the Wild - Short Case Study![]() Contribution & Benefit: Examines evolving layout strategies in publicly available canvas presentations. Finds that the benefits of this format previously demonstrated in the lab setting can also be observed in real-life presentations. |
| Sebastian BoringUniversity of Calgary, Canada(3) | Crowdsourcing and Peer Production I - May 8, 2012, 14:30 #EpicPlay: Selecting Video Highlights for Sporting Events using Twitter - PaperContribution & Benefit: Explores differences between crowd-sourced (through Twitter) video highlights of broadcast sports compared to nightly sportscast highlight reels. Illustrates utility of separating home and away tweets. Interactivity - May 8, 2012, 15:50 Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - InteractivityACMOutside the Box - May 9, 2012, 09:30 Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - Paper![]() ![]() Contribution & Benefit: Describes the concept of virtualizing optical projections as a metaphor for interacting between handhelds and stationary displays. We present characteristics, implementation and evaluation of such virtual projections. ACM |
| Ron BorlandCancer Council Victoria, Australia(1) | Understanding Online Communication - May 8, 2012, 14:30 Introducing the Ambivalent Socialiser - Note![]() ![]() Contribution & Benefit: Describes four approaches to introduce sociality to people who are simultaneously keen but also reluctant to participate in social media. Can assist designers of persuasive technology to utilise social influence. ACM |
| Alan BorningUniversity of Washington, USA(2) | Values in Research Practice - May 8, 2012, 11:30 Next Steps for Value Sensitive Design - Paper![]() ![]() ![]() ![]() Contribution & Benefit: An essay presenting four suggestions for next steps for the evolution of Value Sensitive Design. Addresses issues that we argue have inhibited the more widespread adoption and appropriation of VSD. ACMCrowdsourcing and Peer Production I - May 8, 2012, 14:30 Is This What You Meant? Promoting Listening on the Web with Reflect - PaperContribution & Benefit: Observes that listening is under-supported in web interfaces, explores the consequences, and contributes a novel design illustrating listening support. Field deployment on Slashdot establishes potential of this design direction. ACM |
| Nathan BosJohn Hopkins University, USA(1) | Groups @ Work - May 10, 2012, 14:30 Cross-Cutting Faultlines of Location and Shared Identity in the Intergroup Cooperation of Partially Distributed Groups - Paper![]() Contribution & Benefit: Presents results of a study examining the influence of location and shared identity in distributed work. ACM |
| Charles W. BostianVirginia Tech, (1) | Organizing the Recovery - May 10, 2012, 09:30 SOCIO-COGNITIVE ASPECTS OF INTEROPERABILITY: UNDERSTANDING COMMUNICATIONS AMONG DIFFERENT AGENCIES - ToCHIContribution & Benefit: This research provides greater understanding of socio-cognitive aspects of interoperability in the context of public safety communications. The results directly benefit to elicit design requirements of new communication systems. |
| Jeff BostonIBM T.J. Watson Research Center, USA(1) | Workplace - May 7, 2012, 14:30 You've got video: Increasing clickthrough when sharing enterprise video with email - Note![]() Contribution & Benefit: We summarize our research on increasing the information scent of video recordings that are shared via email in a corporate setting. We report on the results of two user studies. ACM |
| Alexandra BoughtonUniversity of Colorado, USA(1) | Student Design Competition - May 9, 2012, 14:30 Home2Home: A “Lightweight” Gift-Giving Portal Between Homes - Student Design CompetitionContribution & Benefit: Home2Home is a lightweight, smartboard device that supports family communication between family members in different locations. We focus on the familiarity of notepads, “care packages,” and the emotive qualities of handwriting. |
| Fatima A BoujarwahGeorgia Institute of Technology, USA(1) | Social Support and Collaboration - May 9, 2012, 11:30 Socially Computed Scripts to Support Social Problem Solving Skills - Paper![]() Contribution & Benefit: We describe an approach to using crowdsourcing to create models of complex social scenarios, and confirm that they may help an author create instructional modules for an individual with autism. ACM |
| Nora BoukrisVU Public Result, Netherlands(1) | |
| Pierre BoulangerUniversity of Alberta, Canada(1) | Triple T: Touch, Tables, Tablets - May 9, 2012, 16:30 See Me, See You: A Lightweight Method for Discriminating User Touches on Tabletop Displays - PaperContribution & Benefit: See Me, See You is a lightweight method that uses finger orientation for distinguishing touches from multiple users on digital tabletops. Our detection method is accurate under complex conditions. ACM |
| Anders BouwerUniversity of Amsterdam, Netherlands(1) | Video - May 8, 2012, 11:30 Towards a Wearable Music System for Nomadic Musicians - Videos![]() ![]() Contribution & Benefit: This concept video shows the design of a wearable system for musicians to record their ideas while being away from their instruments, using an interactive shirt and belt. |
| Till BovermannMedia Lab, Aalto University, Finland(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Turtledove: A Tangible Grain Interface for Image Organization - Works In Progress |
| John BowesSimon Fraser University, Canada(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 The Routines and Social Behaviours of Frequent mCommerce Shoppers - Works In Progress |
| Susan BoyceMicrosoft, USA(1) | Right Where I Am: UX in Complex Environments - May 10, 2012, 09:30 Case Study: Longitudinal Comparative Analysis for Analyzing User Behavior - Long Case Study![]() Contribution & Benefit: Describes a four-step process for eliciting and analyzing user behavior with products over an extended period of time |
| LouAnne BoydNOC SELPA, USA(1) | Health and Children - May 10, 2012, 09:30 MOSOCO: A Mobile Assistive Tool to Support Children with Autism Practicing Social Skills in Real-Life Situations - Paper![]() ![]() ![]() Contribution & Benefit: Usability and usefulness study of socially assistive technologies outside classrooms. A mobile assistive tool that could be useful in designing and evaluating mobile assistive technologies for use in real-life situations. ACM |
| Jacob BoyleUniversity of Southern California, USA(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 Vehicular Lifelogging: New Contexts and Methodologies for Human-Car Interaction - alt.chiContribution & Benefit: Presents novel design for automotive lifelogging that engages drivers in ongoing discoveries about their vehicle. Offers innovative storytelling and theatrical strategies focusing on “character” and larger social context surrounding driving. |
| Christoph BraeunlichUniversity of Zurich, Switzerland(1) | Student Design Competition - May 9, 2012, 14:30 SharryBot: A Mobile Agent for Facilitating Communication in a Neighborhood - Student Design CompetitionContribution & Benefit: A concept of a mobile agent ``SharryBot'' which can distribute gifts among the neighborhood and thereby connecting people in an effective way. |
| Nuno BrancoSchool of Technology and Management of Felgueiras, Portugal(1) | alt.chi: Making Sense - May 9, 2012, 16:30 Thin Slices of Interaction: Predicting Usersʼ Task Difficulty within 60 sec. - alt.chiContribution & Benefit: This study shows that the users’ experienced task difficulty while interacting with a photocopier can be predicted from the automatic video coding of Activity and Emphasis of movement. |
| Pedro BrancoengageLab, University of Minho, Portugal, Portugal(1) | alt.chi: Making Sense - May 9, 2012, 16:30 Thin Slices of Interaction: Predicting Usersʼ Task Difficulty within 60 sec. - alt.chiContribution & Benefit: This study shows that the users’ experienced task difficulty while interacting with a photocopier can be predicted from the automatic video coding of Activity and Emphasis of movement. |
| Joel BrandtAdobe Systems, USA(3) | Programming and Debugging - May 10, 2012, 09:30 Codelets: Linking Interactive Documentation and Example Code in the Editor - Paper![]() Contribution & Benefit: Presents Codelets, which link interactive documentation with example code in code editors. Codelets allow third parties to write rich in-editor documentation. ACMBeyond Paper - May 9, 2012, 11:30 A Print Magazine on Any Screen: The Wired App Story - Short Case Study![]() Contribution & Benefit: Reports on the design process behind the the digital reading experience developed by Adobe Systems for Wired Magazine. SIG: End-User Programming - May 9, 2012, 14:30 SIG: End-User Programming - SIG Meeting![]() Contribution & Benefit: This special interest group meeting will bring together the community of researchers and companies focused on creating end-user programming tools, thereby facilitating technology transfer and future collaboration. |
| Terry BraunBraunarts, UK(1) | Video - May 8, 2012, 11:30 Haptic Lotus - A Theatre Experience for Blind and Sighted Audiences - Videos![]() Contribution & Benefit: Can technologies facilitate comparable cultural experiences for both blind and sighted audiences? The Haptic Lotus is a device that changes its form as people walk through a dark immersive installation. |
| Cynthia BreazealMassachusetts Institute of Technology, Cambridge, USA(1) | Literacy on the Margin - May 8, 2012, 11:30 Textual Tinkerability: Encouraging Storytelling Behaviors to Foster Emergent Literacy - Long Case Study![]() Contribution & Benefit: Case study of a storytelling prompt for fostering positive emergent literacy behaviors using: Detailed report of performative reading behaviors in emergent literacy. Video coding rubric for analyzing shared reading interactions. |
| Franziska BrechtHumboldt-Universität zu Berlin, Germany(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Corporate Career Presences on Social Network Sites: An Analysis of Hedonic and Utilitarian Value - Paper![]() Contribution & Benefit: Presents a structural equation model which describes what benefits job seekers derive from corporate career presences on social network sites. ACM |
| Matthew BrehmerUniversity of British Columbia, Canada(1) | Comfortable Aging - May 10, 2012, 09:30 Investigating Interruptions in the Context of Computerised Cognitive Testing for Older Adults - Paper![]() Contribution & Benefit: Interruptions in the home pose a threat to the validity of self-administered computerised cognitive testing. Describes an experiment investigating the effects of interruption demand on older adults' test performance. ACM |
| Johanna Brewerfrēstyl, USA(2) | Indy R&D: Doing HCI Research off the Beaten Path - May 9, 2012, 09:30 Indy R&D: Doing HCI Research off the Beaten Path - PanelContribution & Benefit: Indy R&D is an accelerating practice combining real-world concerns with academic curiosity. We provide practical tips to help decide if it's right for you, and help you get started. alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Stephen BrewsterUniversity of Glasgow, UK(7) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Towards New Widgets to Reduce PC Power Consumption - Works In ProgressPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 What Colour is ‘Exercise?’ Designing Multimodal Reminders for the Home - Works In ProgressPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Investigating One-Handed Multi-digit Pressure Input for Mobile Devices - Works In ProgressPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 DigiGraff: Considering Graffiti as a Location Based Social Network - Works In ProgressMusic Across CHI - May 8, 2012, 11:30 PULSE: The Design and Evaluation of an Auditory Display to Provide a Social Vibe - Paper![]() Contribution & Benefit: Investigates the use of ambient audio to present collocated geo-social media as a user moves through the environment. Provides guidance on re-integrating geo-social media into physical environment. ACMChanging requirements to HCI funding: A global perspective - May 10, 2012, 09:30 Changing requirements to HCI funding: A global perspective - SIG Meeting![]() ![]() Contribution & Benefit: The requirements for funding for HCI research are changing globally. We review with panel members and high-level grant decision makers from different continents how requirements change and what that means. Hot Moves: Shape-changing and Thermal Interfaces - May 7, 2012, 16:30 "Baby It's Cold Outside": The Influence of Ambient Temperature and Humidity on Thermal Feedback - PaperContribution & Benefit: We investigate the impact of ambient temperature and humidity on the use of thermal interfaces. The outcome of our evaluations are a set of design recommendations. ACM |
| Stephen BrewsterUniversity of Glasgow, Glasgow, United Kingdom, (1) | Promoting Educational Opportunity - May 8, 2012, 14:30 Signing on the Tactile Line: A Multimodal System for Teaching Handwriting to Blind Children - ToCHIContribution & Benefit: McSig is a multimodal system for teaching blind children to write and draw. Similar combinations of tactile, haptic, sound and stylus interaction could be useful for other non-visual interaction situations. |
| Pamela BriggsNorthumbria University, UK(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 A Security Assessment of Tiles: A New Portfolio-Based Graphical Authentication System - Works In Progress |
| Emily BrindalCSIRO, Australia(2) | |
| Willem-Paul BrinkmanDelft University of Technolugy, Netherlands(2) | Interactivity - May 8, 2012, 15:50 A Virtual Reality Dialogue System For The Treatment Of Social Phobia - Interactivity![]() Contribution & Benefit: A virtual reality exposure therapy system designed to expose patients with social phobia to various social situations. Patients can engage in a free speech dialogue with avatars while being monitored. alt.chi: Home and Neighborhood - May 10, 2012, 09:30 TravelThrough: A Participatory-based Guidance System for Traveling through Disaster Areas - alt.chiContribution & Benefit: We examine the potential of utilizing the affected population and prevalent mobile technology (with GPS) as distributed active sensors, sharing observations from the disaster areas, while guiding themselves to safety. |
| Katie BritainNewcastle University, UK(1) | Empathy and Technology: Focus on the End User - May 7, 2012, 14:30 Empathy, Participatory Design and People with Dementia - Paper![]() ![]() ![]() Contribution & Benefit: We present a participatory design approach for people with dementia focusing on their experiences by developing an empathic relationship with them illustrated through the design of a safe walking aid. ACM |
| Anke BrockIRIT, France(1) | |
| Ruven BrooksRuven Brooks Consulting, USA(1) | Invited Engineering Community SIG: the Role of Engineering Work in CHI - May 9, 2012, 16:30 Invited Engineering Community SIG: the Role of Engineering Work in CHI - SIG Meeting![]() Contribution & Benefit: This SIG is the forum where to discuss the state of the engineering community and how to strengthen its role in CHI |
| Tim BrooksTowson University, USA(1) | See Hear Speak: Redesigning I/O for Effectiveness - May 9, 2012, 16:30 The SoundsRight CAPTCHA: An Improved Approach to Audio Human Interaction Proofs for Blind Users - PaperContribution & Benefit: Blind users cannot use visual CAPTCHAs, and audio CAPTCHAs have below 50% task success. Blind users had over 90% task success rate on our new real-time audio CAPTCHA. ACM |
| Mark BrosnanUniversity of Bath, UK(2) | Health and Children - May 10, 2012, 09:30 Developing IDEAS: Supporting Children with Autism within a Participatory Design Team - Paper![]() ![]() Contribution & Benefit: Describes IDEAS, a design method for involving children with autism in the technology design process. Provides structured support for difficulties contributing to the design process within a collaborative design team. ACMVideo - May 8, 2012, 11:30 Supporting children with autism to participate throughout a design process - Videos![]() ![]() Contribution & Benefit: This short film portrays a representative participatory design session involving children with autism collaborating to generate ideas for user interface characters or personas, as active participants within a design team. |
| Sacha BrostoffUniversity College London, UK(1) | Uses of Media & Creation of Web Experiences - May 7, 2012, 16:30 Too Close for Comfort: A Study of the Effectiveness and Acceptability of Rich-Media Personalized Advertising - Paper![]() ![]() Contribution & Benefit: Describes first study investigating how personalized rich media ads are perceived by users. Findings can help design noticeable, interesting ads that are also comfortable for the user. ACM |
| Allison T BrownUniversity of Colorado Boulder, USA(1) | Student Design Competition - May 9, 2012, 14:30 KidArt: Displaying Children's Art in the Home - Student Design CompetitionContribution & Benefit: We present a device to display children’s art in the home that captures the experience families have when their children create art and when they reflect on that art together. |
| Barry BrownMobile Life Centre, Sweden(1) | Mobile Computing and Interaction - May 9, 2012, 09:30 The Normal Natural Troubles of Driving with GPS - Paper![]() Contribution & Benefit: Presents a video analysis study of driving using GPS navigation systems in natural settings. The paper argues for a driving with GPS as an active process and not as 'docile driving'. ACM |
| Hans-Frederick BrownAutodesk Canada, Canada(1) | Me & My Mobile - May 10, 2012, 11:30 123D Sculpt: Designing a Mobile 3D Modeling Application for Novice Users - Short Case Study![]() ![]() Contribution & Benefit: Case study describing design and development of a touch-driven, 3D modeling application for a mobile device. Can assist designers in tailoring the user experience to accomodate novice and expert users. |
| Quincy BrownBowie State University, USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Educational Interfaces, Software, and Technology - Workshop![]() Contribution & Benefit: We present a venue for the discussion of Educational Interfaces, Software, and Technologies. |
| Beth BrownholtzIBM T.J. Watson Research, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 "I'd never get out of this !?$%# office" Redesigning Time Management for the Enterprise - Paper![]() ![]() Contribution & Benefit: We propose improving enterprise time management by providing users interactive visualizations of their time. Through an interview study we determine the data and value of specific visualizations, and design implications. ACM |
| Amy BruckmanGeorgia Institute of Technology, USA(2) | Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - May 8, 2012, 14:30 Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - PanelContribution & Benefit: This panel discusses how social behaviors like theft, anonymity, deviance, and polarization contribute to both the failure and success in diverse online communities. Home and Family - May 10, 2012, 14:30 Income, Race, and Class: Exploring Socioeconomic Differences in Family Technology Use - PaperContribution & Benefit: Comparison of technology adoption and use among low socioeconomic status and high socioeconomic status families. Shows benefits of studying and designing for diverse users. ACM |
| Frederik BrudyUniversity of Munich, Germany(1) | I Am How I Touch: Authenticating Users - May 8, 2012, 09:30 Touch me once and I know it's you! Implicit Authentication based on Touch Screen Patterns - PaperContribution & Benefit: Presents two user studies of an implicit authentication approach for touch screen phones. Proofs that it is possible to distinguish users by the way they perform the authentication. ACM |
| Duncan P BrumbyUniversity College London, UK(4) | Future Design - May 9, 2012, 09:30 Choosing to Interleave: Human Error and Information Access Cost - Note![]() Contribution & Benefit: Empirical study demonstrating that the cost of accessing information can impact on multitasking performance. Choosing to interleave the programming of medical devices can result in more omission errors. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Designing For the Task: What Numbers are Really Used in Hospitals? - Works In ProgressPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Towards a Better Understanding of Adaptive Multitasking by Individuals - Works In ProgressMultitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - May 9, 2012, 11:30 Multitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - SIG MeetingContribution & Benefit: Research in interruptions/multitasking has considered the micro-world of perception and cognition; and the macro-world of organisations, systems and long-term planning. Can the two kinds of research be considered together? |
| Patrick BrundellUniversity of Nottingham, UK(2) | alt.chi: Physical Love - May 7, 2012, 16:30 The Machine in the Ghost: Augmenting Broadcasting with Biodata - alt.chiContribution & Benefit: Explores the explicit use of biodata as part of a narrative for television and film. Raises some key research challenges about “acting” biodata and the nature of accessible biodata visualisations. Performative Emergency Simulation - May 8, 2012, 14:30 “Act Natural”: Instructions, Compliance and Accountability in Ambulatory Experiences - Paper![]() ![]() Contribution & Benefit: This paper presents an ethnographic study of instruction compliance in an ambulatory experience. Four levels of compliance are uncovered of broad relevance to instruction design. ACM |
| A.J. Bernheim BrushMicrosoft Research, USA(3) | Right Where I Am: UX in Complex Environments - May 10, 2012, 09:30 Trajectory-Aware Mobile Search - NoteContribution & Benefit: Describes a novel application of destination prediction to generate a trajectory-aware local search experience. The approach shows how predicting mobile users' destinations can help enhance user experience. ACMHome and Family - May 10, 2012, 14:30 "You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - PaperContribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans. ACMSensory Interaction Modalities - May 9, 2012, 11:30 Your Phone or Mine? Fusing Body, Touch and Device Sensing for Multi-User Device-Display Interaction - NoteContribution & Benefit: Describes a technique for associating multi-touch interactions to individual users and their accelerometer-equipped mobile devices. Allows for more seamless device-display multi-user interactions including personalization, access control, and score-keeping. ACM |
| Anders BruunAalborg University, Denmark(1) | Usability Methods - May 9, 2012, 14:30 The Effect of Task Assignments and Instruction Types on Remote Asynchronous Usability Testing - Paper![]() Contribution & Benefit: This paper presents a study of the effect of task assignments and instruction types on the number and variability of identified usability problems in a remote asynchronous usability test ACM |
| Nick Bryan-KinnsQueen Mary, University of London, UK(1) | Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - May 10, 2012, 09:30 Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - SIG Meeting![]() Contribution & Benefit: We examine the evaluation of Digital Art and how ideas on evaluation can be exchanged between the arts and HCI. We start by a critique of standard approaches to evaluation. |
| Hronn BrynjarsdottirCornell University, USA(1) | Critical Perspectives on Design - May 8, 2012, 09:30 Sustainably Unpersuaded: How Persuasion Narrows our Vision of Sustainability - Paper![]() ![]() Contribution & Benefit: Critically analyzes persuasive technology as a modernist approach to solving social problems. Identifies structural limitations of persuasive technology as an approach to sustainability and offers alternatives. ACM |
| Michael J. BrzozowskiGoogle, Inc., USA(1) | It's a Big Web! - May 8, 2012, 09:30 Talking in Circles: Selective Sharing in Google+ - Paper![]() Contribution & Benefit: This paper describes a mixed-methods analysis of selective sharing behavior in social networks through study of Google+. It also offers a glimpse into early behavior in a new social system. ACM |
| Leah BuechleyMIT Media Lab, USA(3) | Simple, Sustainable Living - May 6, 2012, 09:00 From Materials to Materiality: Connecting Practice and Theory in HC - Workshop![]() Contribution & Benefit: This workshop considers what HCI can learn from, and contribute to an engagement with material studies to enrich how HCI theorizes digital culture. Hot Moves: Shape-changing and Thermal Interfaces - May 7, 2012, 16:30 Animating Paper Using Shape Memory Alloys - Note![]() ![]() Contribution & Benefit: Presents mechanisms and design guidelines for using shape memory alloys to actuate paper. We believe that blending paper with electronics is promising for engaging diverse audiences in building electronics. ACMInteractivity - May 8, 2012, 15:50 Animating Paper Craft using Shape Memory Alloys - Interactivity![]() ![]() |
| Elizabeth BuieLuminanze Consulting, LLC, USA(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 I Just Love this Product! Looking into Wow Products, from Analysis to Heuristics - Workshop![]() ![]() Contribution & Benefit: We all recognize cool products on the shelf; making these from scratch is quite another thing. Through analyzing successful products, we aim to derive heuristics for design of "cool" products. Simple, Sustainable Living - May 6, 2012, 09:00 Theories behind UX Research and How They Are Used in Practice - Workshop![]() Contribution & Benefit: A major contribution of the workshop will be to clarify the applicability and transferability of different theories, theoretical concepts in informing UX design and evaluation in both research and practice. |
| Alex BullardMiddlebury College, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Test-driven Development for the Web – Increasing Efficiency of Web Development - Works In Progress |
| Andreas BullingUniversity of Cambridge, UK(2) | Gaze Interaction in the Post-WIMP World - May 10, 2012, 11:30 Gaze Interaction in the Post-WIMP World - SIG MeetingContribution & Benefit: This SIG meeting invites researchers and practitioners to get an insight in and to discuss the potential of gaze interaction for diverse application areas, interaction tasks, and multimodal user interfaces. Do You See What Eye See - May 10, 2012, 14:30 Increasing the Security of Gaze-Based Cued-Recall Graphical Passwords Using Saliency Masks - PaperContribution & Benefit: Describes a gaze-based authentication scheme that uses saliency maps to mask image areas that most likely attract visual attention. Can significantly increase the security of gaze-based graphical passwords. ACM |
| Natasha E Bullock-RestBrown University, USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 HCI for Peace: Preventing, De-Escalating and Recovering from Conflict - Workshop![]() ![]() Contribution & Benefit: An opportunity for a focused and extended set of presentations and discussions on the use of interactive technologies for preventing, de-escalating and recovering from conflict. |
| Natasha E Bullock-RestUniversity of Iowa, USA(1) | Curves and Mirages: Gestures and Interaction with Nonplanar Surfaces - May 7, 2012, 11:30 How Small Can You Go? Analyzing the Effect of Visual Angle in Pointing Tasks - Note![]() Contribution & Benefit: Presents results of a study on pointing performance for targets occupying small visual angles. Suggests a steep performance degradation for targets occupying a visual angle below 3 minutes of arc. ACM |
| Heinrich BülthoffDeptartment of Brain and Cognitive Engineering, Korea University, Seoul, South Korea, (1) | Kick it! Interfaces for Feet and Walking - May 8, 2012, 11:30 Walking improves your cognitive map in environments that are large-scale and large in extent - ToCHI![]() Contribution & Benefit: No previous studies have used an omni-directional treadmill to investigate navigation. Contrary to previous studies using small-scale spaces, we show that physical locomotion is critical for rapid cognitive map development. |
| Andrea BuntUniversity of Manitoba, Canada(2) | Pen + Touch - May 8, 2012, 09:30 A-Coord Input: Coordinating Auxiliary Input Streams for Augmenting Contextual Pen-Based Interactions - Paper![]() Contribution & Benefit: We explore a-coord input, a technique that involves coordinating two auxiliary pen channels in conjunction. Experiments demonstrate a-coord input's effectiveness for both discrete-item selection, and multi-parameter selection and manipulation tasks. ACMGetting Around: Menus, Scrolling, and Advanced Navigation - May 7, 2012, 11:30 Improving Command Selection with CommandMaps - Paper![]() ![]() Contribution & Benefit: Introduces CommandMap interfaces for mouse-based command invocation. Theoretically and empirically demonstrates that their defining properties - spatially stable command locations and a flat command hierarchy - improve user performance. ACM |
| Winslow BurlesonArizona State University, USA(2) | Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - May 9, 2012, 14:30 Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - Course![]() ![]() ![]() Contribution & Benefit: This course presents devices and explores methodologies for multimodal detection of affective states, as well as a discussion about presenter’s experiences using them both in learning and gaming scenarios. |
| Margaret BurnettOregon State University, USA(5) | Simple, Sustainable Living - May 6, 2012, 09:00 End-user interactions with intelligent and autonomous systems - Workshop![]() Contribution & Benefit: Facilitate the exchange of approaches, solutions, and ideas about how to better support end users' interactions with intelligent and autonomous systems between academic and industrial researchers. Needle in the Haystack - May 8, 2012, 14:30 Reactive Information Foraging: An Empirical Investigation of Theory-Based Recommender Systems for Programmers - PaperContribution & Benefit: Empirically investigates how programmers behave with different recommender systems based on Reactive Information Foraging Theory. Can assist tool builders in how to design recommender systems for programmers. ACMAI & Machine-Learning & Translation - May 7, 2012, 11:30 Tell Me More? The Effects of Mental Model Soundness on Personalizing an Intelligent Agent - Paper![]() Contribution & Benefit: A user study exploring the effects of mental model soundness on end users personalizing an intelligent agent. Can help designers understand the impact of providing structural information about intelligent agents. ACMProgramming, Performance, and Sense Making - May 9, 2012, 16:30 Designing a Debugging Interaction Language for Cognitive Modelers: An Initial Case Study in Natural Programming Plus - PaperContribution & Benefit: Investigates how a debugging environment should support cognitive modelers. Suggests design implications as well as validation opportunities for interactive programming tools and languages. ACMSIG: End-User Programming - May 9, 2012, 14:30 SIG: End-User Programming - SIG Meeting![]() Contribution & Benefit: This special interest group meeting will bring together the community of researchers and companies focused on creating end-user programming tools, thereby facilitating technology transfer and future collaboration. |
| Margaret BurnettOregon State University, (1) | Programming and Debugging - May 10, 2012, 09:30 End-User Debugging Strategies: A Sensemaking Perspective - ToCHIContribution & Benefit: Contributes a sensemaking model for end-user debugging and new insights into debugging strategies and behaviors. Reveals implications for the design of spreadsheet tools to support end-user programmers’ sensemaking during debugging. |
| Patrick BurnsUniversity of Tasmania, Australia(1) | |
| Georg BuscherMicrosoft Bing, USA(2) | The Tools of the Trade - May 8, 2012, 14:30 User See, User Point: Gaze and Cursor Alignment in Web Search - Paper![]() Contribution & Benefit: Describes a lab study of alignment in eye-gaze and mouse cursor positions in Web search. Studies when gaze and cursor are aligned, and presents a model for predicting visual attention. ACMMobile Computing and Interaction - May 9, 2012, 09:30 Characterizing Local Interests and Local Knowledge - NoteContribution & Benefit: Characterizes the search-related interests of locals and non-locals, and given shared interests, analyzes the venues that they visit. Can inform the use of local knowledge for search support, including personalization. ACM |
| Daniela BusseSamsung Research, USA(4) | Course 22: Advanced Research & Design for Sustainability - May 9, 2012, 09:30 Course 22: Advanced Research & Design for Sustainability - Course![]() Contribution & Benefit: This course will provide an advanced treatment of the domain of Sustainable HCI. Prior knowledge of the field is required, or attendance of the related CHI course ‘Introduction to … Sustainability’. Course 6: Introduction to Research and Design for Sustainability - May 7, 2012, 11:30 Course 6: Introduction to Research and Design for Sustainability - Course![]() Contribution & Benefit: This course will give an introduction to the domain of Sustainable HCI. We will both discuss existing findings and approaches as well as open questions and future research needs. CHI 2012 Sustainability Community Invited SIG: Inventory of Issues and Opportunities - May 8, 2012, 14:30 CHI 2012 Sustainability Community Invited SIG: Inventory of Issues and Opportunities - SIG Meeting![]() Contribution & Benefit: This year’s CHI Sustainability Community’s SIG is designed to broaden participation and collect an inventory of issues and opportunities to broaden HCI’s role in securing a sustainable future. Social Sustainability: An HCI Agenda - May 10, 2012, 11:30 Social Sustainability: An HCI Agenda - Panel![]() Contribution & Benefit: The panel will capture some of the breadth and depth of the current CHI discourse on Social Sustainability, and discuss a forward-looking research agenda. |
| Brian ButlerUniversity of Pittsburgh, (1) | I Did That! Being in Control - May 9, 2012, 14:30 Conceptualizing and advancing research networking systems - ToCHIContribution & Benefit: Comprehensive research agenda for Research Networking Systems, a new type of application designed to help scientists find collaborators. Presents research challenges for system foundations, presentation, architecture and evaluation. |
| D. Alex ButlerMicrosoft Research, UK(1) | Sensory Interaction Modalities - May 9, 2012, 11:30 Shake'n'Sense: Reducing Interference for Overlapping Structured Light Depth Cameras - Note![]() ![]() Contribution & Benefit: New method for reducing interference when two structured light cameras overlap by only mechanical augmentation. ACM |
| Keith A. ButlerUniversity of Washington, USA(1) | Course 1A: Human-Computer Interaction: Introduction and Overview - May 6, 2012, 14:00 Course 1A: Human-Computer Interaction: Introduction and Overview - Course![]() ![]() Contribution & Benefit: Gives newcomers background in the field of HCI to make their conference experience more meaningful. Provides a framework to understand how the various topics are related to research and practice. |
| Jennifer BüttgenUniversity of Munich LMU, Munich, Germany(1) | Music Across CHI - May 8, 2012, 11:30 Listening Factors: A Large-Scale Principal Components Analysis of Long-Term Music Listening Histories - Note![]() ![]() Contribution & Benefit: Describes a principal component analysis of automatically collected music listening histories. Groups and derives the impact of 48 listening behavior variables based on this analysis. ACM |
| Andreas ButzUniversity of Munich, Germany(2) | Curves and Mirages: Gestures and Interaction with Nonplanar Surfaces - May 7, 2012, 11:30 How Screen Transitions Influence Touch and Pointer Interaction Across Angled Display Arrangements - NoteContribution & Benefit: User study investigating the effects of screen transitions on touch and pointer interaction across angled display arrangements. Can assist developers in understanding how to design novel interactive display arrangements. ACMMusic Across CHI - May 8, 2012, 11:30 Listening Factors: A Large-Scale Principal Components Analysis of Long-Term Music Listening Histories - Note![]() ![]() Contribution & Benefit: Describes a principal component analysis of automatically collected music listening histories. Groups and derives the impact of 48 listening behavior variables based on this analysis. ACM |
| Bill BuxtonMicrosoft Research, USA(1) | Beyond Paper - May 9, 2012, 11:30 Informal Information Gathering Techniques for Active Reading - NoteContribution & Benefit: Contributes informal information gathering techniques-- that embrace both content consumption and content creation within the same workflow-- for active reading with a prototype e-reader employing both multi-touch and pen input. ACM |
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| Clara CahillUniversity of Michigan, USA(1) | Designing for Learners' Complex Needs - May 10, 2012, 14:30 How Students Find, Evaluate and Utilize Peer-Collected Annotated Multimedia Data in Science Inquiry with Zydeco - Paper![]() ![]() Contribution & Benefit: Presents a study on how students (ages 11-13) search for, evaluate, and use annotated student-collected data. This can assist others developing inquiry systems or data-rich software for students. ACM |
| Zachary CainStanford University, USA(1) | |
| Paul CairnsUniversity of York, UK(2) | Game Experiences - May 7, 2012, 11:30 Not Doing But Thinking: The Role Of Challenge In Immersive Videogames - Paper![]() ![]() ![]() Contribution & Benefit: Three experiments manipulate challenge of a video game. Demonstrate that the challenge experienced is an interaction between level of expertise of the gamer and cognitive challenge encompassed within the game. ACMVisual Thinking & Digital Imagery - May 5, 2012, 09:00 A Contextualised Curriculum for HCI - Workshop![]() Contribution & Benefit: This workshop will center on a detailed examination of situated HCI teaching practices, providing contextualization of HCI curriculum topics. |
| David J. CalleleTRLabs Saskatoon, Canada(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Sandra CalvertGeorgetown University, USA(1) | Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - May 8, 2012, 11:30 Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - PanelContribution & Benefit: Presentation and discussion of children using a variety of tangible interfaces, the challenges and benefits they encountered, and the importance of looking at the connection between psychological factors and design. |
| Licia CalviNHTV University of Breda, Netherlands(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Game User Research - Workshop![]() ![]() Contribution & Benefit: This workshop will be the first of its kind at CHI, specifically discussing methodologies in Game User Research - an emerging field focused on studying player' gaming experience. |
| Oscar Daniel Camarena GomezInstituto Tecnologico Autonomo de Mexico, Mexico(1) | Student Design Competition - May 9, 2012, 14:30 weRemember: letting AD patients to enjoy their home and their families - Student Design Competition |
| Linda CandyUniversity of Technology, Sydney, Australia(1) | Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - May 8, 2012, 11:30 Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - SIG Meeting![]() ![]() Contribution & Benefit: This SIG initiates an essential step in establishing the Digital Arts at CHI by working with the audience to articulate traditions of contribution. |
| Linda CandySydney University, Australia(1) | Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - May 10, 2012, 09:30 Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - SIG Meeting![]() Contribution & Benefit: We examine the evaluation of Digital Art and how ideas on evaluation can be exchanged between the arts and HCI. We start by a critique of standard approaches to evaluation. |
| Jill CaoOregon State University, USA(1) | Poster interactions focusing on Doctoral Consortium, Student Design Competition, Student Research Competition and Workshops - May 9, 2012, 10:50 An Idea Garden for End-User Programmers - Doctoral ConsortiumContribution & Benefit: Proposes and explores a new approach called "Idea Gardening" aimed at helping end-user programmers form their own ideas to overcome barriers they encounter in programming. |
| Jill CaoOregon State University, (1) | Programming and Debugging - May 10, 2012, 09:30 End-User Debugging Strategies: A Sensemaking Perspective - ToCHIContribution & Benefit: Contributes a sensemaking model for end-user debugging and new insights into debugging strategies and behaviors. Reveals implications for the design of spreadsheet tools to support end-user programmers’ sensemaking during debugging. |
| Xiang CaoMicrosoft Research Asia, China(7) | Video - May 8, 2012, 11:30 Ferro Tale: Electromagnetic Animation Interface - Videos![]() Contribution & Benefit: Inspired by the expressiveness of sand drawing, we explore ways to use an electromagnetic array, camera feedback, computer vision, and ferromagnetic particles to produce animations. Me & My Mobile - May 10, 2012, 11:30 Exploring User Motivations for Eyes-free Interaction on Mobile Devices - NoteContribution & Benefit: User-centered exploration of user motivations in choosing eyes-free technologies for mobile interaction. Increase understanding of eyes-free interaction by systematically examining motivations and establish high level design implications for satisfying user motivations. ACMInteractions Beyond the Desktop - May 10, 2012, 09:30 Beyond Stereo: An Exploration of Unconventional Binocular Presentation for Novel Visual Experience - Note![]() Contribution & Benefit: Several novel and intriguing binocular visualization effects were explored, which could find potential application in visual design, scientific visualization, and cinema and games industries. ACMInteractivity - May 8, 2012, 15:50 Enabling Concurrent Dual Views on Common LCD Screens - InteractivityACMInteractivity - May 8, 2012, 15:50 Beyond Stereo: An Exploration of Unconventional Binocular Presentation for Novel Visual Experience - InteractivityACMGroups @ Work - May 10, 2012, 14:30 Time Travel Proxy: Using Lightweight Video Recordings to Create Asynchronous, Interactive Meetings - Paper![]() ![]() Contribution & Benefit: Time Travel Proxy enables interactive, asynchronous meetings through recorded videos. A field study in actual usage reflects on the design concepts and identifies opportunities for future refinement. ACMDimensions of Sensory Interaction - May 9, 2012, 14:30 Enabling Concurrent Dual Views on Common LCD Screens - Paper![]() Contribution & Benefit: A pure software solution that enables two independent views to be seen concurrently from different viewing angles on a common LCD screen without any hardware modification or augmentation. ACM |
| Stuart CardStanford University, USA(1) | Invited lecture: Stu Card - May 10, 2012, 11:30 Invited Talk: Stu Card, Interaction Science in the Age of Makers and Instructables - Special Events |
| Armand CardelloU.S. Army Natick RD&E CENTER, USA(1) | Workplace - May 7, 2012, 14:30 "A Pace Not Dictated by Electrons": An Empirical Study of Work Without Email - Paper![]() Contribution & Benefit: Empirical study shows that when information workers' email was cut off, they multitasked less and had lower stress. Results suggest how organizations can alleviate the burden of email on employees. ACM |
| Sheelagh CarpendaleUniversity of Calgary, Canada(2) | Needle in the Haystack - May 8, 2012, 14:30 The Bohemian Bookshelf: Supporting Serendipitous Book Discoveries through Information Visualization - Paper![]() Contribution & Benefit: This paper explores information visualizations as a means to support serendipity based on the case study of the Bohemian Bookshelf, a visualization that was designed to support serendipitous book discoveries. ACMInteractivity - May 8, 2012, 15:50 The Bohemian Bookshelf: Supporting Serendipitous Book Discoveries through Information Visualization - Interactivity![]() |
| Arnaldo Carreno-FuentesIBM Research - Almaden, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Test-driven Development for the Web – Increasing Efficiency of Web Development - Works In Progress |
| John M. CarrollThe Pennsylvania State University, USA(1) | Course 1B: Supporting Community with Social Media - May 6, 2012, 17:30 Course 1B: Supporting Community with Social Media - CourseContribution & Benefit: Discusses how to support communities through information and communication technologies. Shows the various technical and social considerations in designing social computing systems to support community-scale interactions. |
| John M. CarrollThe Pennsylvania State University, University Park, Pennsylvania, United States, (1) | Performative Emergency Simulation - May 8, 2012, 14:30 Supporting Knowledge Sharing and Activity Awareness in Distributed Emergency Management Planning: A Design Research Project - ToCHIContribution & Benefit: Design research project on knowledge sharing and activity awareness in distributed emergency management planning. Discusses how the designs enhanced aspects of distributed group performance, in some respects beyond face-to-face groups. |
| Michael CarrollUniversity of York, UK(1) | Game Experiences - May 7, 2012, 11:30 Not Doing But Thinking: The Role Of Challenge In Immersive Videogames - Paper![]() ![]() ![]() Contribution & Benefit: Three experiments manipulate challenge of a video game. Demonstrate that the challenge experienced is an interaction between level of expertise of the gamer and cognitive challenge encompassed within the game. ACM |
| Elizbeth CarterCarnegie Mellon University, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Video Increases the Perception of Naturalness During Remote Interactions with Latency - Works In Progress |
| Thomas CarterUniversity of Bristol, UK(1) | Dimensions of Sensory Interaction - May 9, 2012, 14:30 Ultra-Tangibles: Creating Movable Tangible Objects on Interactive Tables - NoteContribution & Benefit: Presents a system that uses ultrasound-based air pressure waves to move multiple tangible objects, independently, around an interactive surface. Allows the creation of new actuated tangible interfaces for interactive surfaces. ACM |
| Samuel CartonNorthwestern University, USA(1) | It's a Big Web! - May 8, 2012, 09:30 Omnipedia: Bridging the Wikipedia Language Gap - PaperContribution & Benefit: We present Omnipedia, a system that allows users to gain insight from 25 Wikipedia language editions simultaneously. We discuss the system, its multilingual data mining algorithms, and a 27-user study. ACM |
| Matthew CaselliSan Jose State University, USA(1) | Understanding Gamers - May 10, 2012, 11:30 The Reality of Fantasy: Uncovering Information-Seeking Behaviors and Needs in Online Fantasy Sports - Long Case Study![]() ![]() Contribution & Benefit: Presents a first study of information-seeking behaviors and needs for online fantasy sports players across different sports, and identifies tools they might want and need for better performances and experiences. |
| Géry CasiezLIFL & INRIA Lille, University of Lille, Villeneuve d'Ascq, France(2) | Interactions Beyond the Desktop - May 10, 2012, 09:30 1€ Filter: A Simple Speed-based Low-pass Filter for Noisy Input in Interactive Systems - Note![]() Contribution & Benefit: Presents a simple algorithm to filter noisy signals for high precision and responsiveness. The 1€ filter is easy to understand, implement, and tune for low jitter and lag. ACMTriple T: Touch, Tables, Tablets - May 9, 2012, 16:30 Hand Occlusion on a Multi-Touch Tabletop - Paper![]() Contribution & Benefit: Presents experimental results, templates, and geometric models for the shape of hand occlusion on a multi-touch table. Can assist designers when justifying interface layouts and forms groundwork for real-time models. ACM |
| Justine CassellCarnegie Mellon University, USA(1) | Teaching with New Interfaces - May 7, 2012, 11:30 Oh Dear Stacy! Social Interaction, Elaboration, and Learning with Teachable Agents - Paper![]() ![]() Contribution & Benefit: Results from a think-aloud study provide insight into interaction between student rapport and learning gains with a teachable agent. Contributions include theoretical perspectives and practical recommendations for implementing rapport-building agents. ACM |
| Alvaro CassinelliUniversity of Tokyo, Japan(2) | Interactivity - May 8, 2012, 15:50 Light Arrays - Interactivity![]() ![]() Contribution & Benefit: The Light Arrays extend the body through visible light beams, providing a dynamic representation of the body, movement and posture, to afford Augmented Proprioception and Enhanced body interaction Interactivity - May 8, 2012, 15:50 Scorelight & scoreBots - Interactivity![]() Contribution & Benefit: "scoreLight" and "scoreBots" are two experimental platforms for performative sound design and manipulation, the first using lasers and the seconds using small line-following robots (premiered at the venue). |
| Martha CastanedaMiami University, USA(1) | Understanding Gamers - May 10, 2012, 11:30 User Testing of a Language Learning Game for Mandarin Chinese - Short Case Study![]() Contribution & Benefit: Case study describing the user evaluation of a language learning game for Mandarin Chinese. Can assist designers in understanding user response to gaming environments for entertaining and educating adult learners. |
| Steven CastellucciYork University, Canada(2) | Course 28: Empirical Research Methods for Human-Computer Interaction - May 9, 2012, 14:30 Course 28: Empirical Research Methods for Human-Computer Interaction - Course![]() Contribution & Benefit: This course delivers an A-to-Z tutorial on conducting an empirical experiment (aka user study) in human-computer interaction. |
| Marcelo CataldoCarnegie Mellon University, USA(1) | Groups @ Work - May 10, 2012, 14:30 The Impact of Communication Structure on New Product Development Outcomes - Paper![]() Contribution & Benefit: Our study found that hierarchical communication patterns improve delivery performance but hinder quality outcomes in new product development projects. On the other hand, small-world communication structures exhibited opposite effects. ACM |
| Kirsten CaterUniversity of Bristol, UK(1) | Mobile Computing and Interaction - May 9, 2012, 09:30 Augmenting Spatial Skills with Mobile Devices - PaperContribution & Benefit: Shows efficiency of mental rotation over touch or tilt techniques on smartphones and tablet PCs. Describes implications for designing mobile applications to enhance spatial skills. ACM |
| Andrea CeraIRCAM, France(1) | Interactivity - May 8, 2012, 15:50 The Urban Musical Game: Using Sport Balls as Musical Interfaces - Interactivity![]() Contribution & Benefit: Dribble, throw and spin the ball to play music. These are real life digital games |
| Pablo CesarCWI (Centrum voor Wiskunde en Informatica), Netherlands(1) | Course 18: Social Interaction Design for Online Video and Television - May 8, 2012, 14:30 Course 18: Social Interaction Design for Online Video and Television - CourseContribution & Benefit: Will teach you how to analyze, design and evaluate social interaction for online video and television, giving practical tools, techniques and guidelines to apply directly in your own work. |
| Gunho ChaeKAIST, Korea, Republic of(1) | Interactivity - May 8, 2012, 15:50 AMARA: THE AFFECTIVE MUSEUM OF ART RESOURCE AGENT - Interactivity![]() Contribution & Benefit: Design of a novel affective art collection search agent |
| Matthew ChalmersUniversity of Glasgow, UK(1) | The Tools of the Trade - May 8, 2012, 14:30 A Hybrid Mass Participation Approach to Mobile Software Trials - Paper![]() Contribution & Benefit: Describes methodology for combining simultaneous 'app store' style mobile software trial with local deployment. Allows for explanation of observed behaviour, verification to prevent misleading findings and more solid ethical practice. ACM |
| Barbara ChamberlinNew Mexico State University, USA(1) | Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - May 8, 2012, 11:30 Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - PanelContribution & Benefit: Presentation and discussion of children using a variety of tangible interfaces, the challenges and benefits they encountered, and the importance of looking at the connection between psychological factors and design. |
| Liwei ChanHasso Plattner Institut, Germany(1) | Dimensions of Sensory Interaction - May 9, 2012, 14:30 CapStones and ZebraWidgets: Sensing Stacks of Building Blocks, Dials and Sliders on Capacitive Touch Screens - Note![]() Contribution & Benefit: Demonstrates how to create stackable tangibles that can be tracked on capacitive touch screens. ACM |
| Stephen ChanThe Hong Kong Polytechnic University, Hong Kong(1) | Interactivity - May 8, 2012, 15:50 MelodicBrush: A Cross-Modal Link between Ancient and Digital Art Forms - Interactivity![]() ![]() Contribution & Benefit: MelodicBrush is a novel cross-modal musical system connecting Chinese ink-brush calligraphy and Chinese music. It endows calligraphy writing with a novel auditory representation to create an artistic experience. |
| Hitee ChandraCarnegie Mellon University, USA(1) | |
| Alex ChangStanford University, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Sensor-Based Physical Interactions as Interventions for Change in Residential Energy Consumption - Works In Progress |
| Angela ChangMassachusetts Institute of Technology, USA(1) | Literacy on the Margin - May 8, 2012, 11:30 Textual Tinkerability: Encouraging Storytelling Behaviors to Foster Emergent Literacy - Long Case Study![]() Contribution & Benefit: Case study of a storytelling prompt for fostering positive emergent literacy behaviors using: Detailed report of performative reading behaviors in emergent literacy. Video coding rubric for analyzing shared reading interactions. |
| Kerry S. ChangCarnegie Mellon University, USA(1) | With a Little Help from My Friends - May 10, 2012, 14:30 WebCrystal: Understanding and Reusing Examples in Web Authoring - Paper![]() Contribution & Benefit: Describes an example-based web design tool that automatically generates hierarchical questions and explanations about existing website styling information. Can help designers understand how to recreate desired appearances from examples. ACM |
| Tian ChaoIBM T.J. Watson Research Center, USA(1) | Sustainability and Behavior Change - May 7, 2012, 16:30 The Dubuque Water Portal: Evaluation of the Uptake, Use and Impact of Residential Water Consumption Feedback - Paper![]() ![]() Contribution & Benefit: Evaluation of a water portal deployed to 303 homes that used feedback and social techniques to produce a 6.6% decrease in water consumption. Can assist designers of residential feedback systems. ACM |
| Olivier ChapuisUniv Paris-Sud, France(2) | Old Mouse, New Tricks: Desktop Interfaces - May 9, 2012, 11:30 Dwell-and-Spring: Undo for Direct Manipulation - PaperContribution & Benefit: Presents Dwell-and-Spring a technique that uses the metaphor of springs to enable users to undo direct manipulations. Evaluation shows that users quickly adopt it as soon as discovered. ACMMusic Across CHI - May 8, 2012, 11:30 Using Rhythmic Patterns as an Input Method - Paper![]() Contribution & Benefit: Describes the use of Rhythmic Patterns for Interaction. Reports the results of two experiments showing that users can reliably reproduce and memorize rhythmic patterns. ACM |
| Emiko CharbonneauUCF, USA(1) | |
| Duen Horng ChauCarnegie Mellon University, USA(1) | |
| Apala Lahiri Chavanhuman factors international, india, India(1) | Women in UX Leadership in Business - May 7, 2012, 14:30 Women in UX Leadership in Business - PanelContribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community. |
| Maria Elena Chavez-EcheagarayArizona State University, USA(1) | Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - May 9, 2012, 14:30 Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - Course![]() ![]() ![]() Contribution & Benefit: This course presents devices and explores methodologies for multimodal detection of affective states, as well as a discussion about presenter’s experiences using them both in learning and gaming scenarios. |
| Salman CheemaUniversity of Central Florida, USA(2) | Visionary Models + Tools - May 8, 2012, 09:30 QuickDraw : Improving Drawing Experience for Geometric Diagrams - Paper![]() ![]() Contribution & Benefit: QuickDraw is a pen-based prototype diagramming that uses constraint inference and a novel beautification algorithm to enable the drawing of precise geometric diagrams ACMInteractivity - May 8, 2012, 15:50 QuickDraw : Improving Drawing Experience for Geometric Diagrams - Interactivity![]() |
| Chi-Hsiang ChenUniversity of British Columbia, Canada(1) | I Did That! Being in Control - May 9, 2012, 14:30 The Design Space of Opinion Measurement Interfaces: Exploring Recall Support for Rating and Ranking - Paper![]() Contribution & Benefit: Characterizes and explores through user studies the design space of opinion measurement interfaces. Presents key directions for future research, and informs the design of future rating and ranking interfaces. ACM |
| Cliff ChenCarnegie Mellon Silicon Valley, USA(1) | |
| Judy ChenUniversity of California, Irvine, (1) | Publics and Civic Virtues - May 8, 2012, 14:30 Towards a Framework of Publics: Re-encountering Media Sharing and its User - ToCHIContribution & Benefit: This paper proposes “publics” from media theory to stimulate reflection on prevailing interpretations of participation. Implications concern the role of digital media for collective practice and expression of values. |
| Kuang ChenUC Berkeley, USA(1) | Interactivity - May 8, 2012, 15:50 Communitysourcing: Engaging Local Crowds to Perform Expert Work Via Physical Kiosks - InteractivityACM |
| Kuang ChenUniversity of California, Berkeley, USA(1) | Crowdsourcing and Peer Production I - May 8, 2012, 14:30 Communitysourcing: Engaging Local Crowds to Perform Expert Work Via Physical Kiosks - Paper![]() ![]() Contribution & Benefit: Introduces communitysourcing: the use of physical kiosks to target existing crowds of expert workers with specific large-volume microtasks. Demonstrates through a deployment that communitysourcing can successfully elicit high-quality expert work. ACM |
| Mike Y. ChenNational Taiwan University, Taiwan(2) | Phone Fun: Extending Mobile Interaction - May 9, 2012, 14:30 iRotate: Automatic Screen Rotation based on Face Orientation - Paper![]() ![]() Contribution & Benefit: Our paper makes two contributions: 1) a new approach to automatic screen rotation based on users' face orientation instead of device orientation, 2) quantified the feasibility of using front-camera based approach. ACMInteractivity - May 8, 2012, 15:50 iRotate: Automatic Screen Rotation based on Face Orientation - InteractivityACM |
| Sherry ChenNational Central University, (1) | Interacting With Robots & Agents - May 7, 2012, 16:30 The Role of Gender on Effectiveness and Efficiency of User-Robot Communication in Navigation Tasks - ToCHIContribution & Benefit: Describes gender differences in spatial communication and navigation in Human-Robot Interaction. Presents a novel methodology and design recommendations for dialogue and navigating systems that equally support users of both genders. |
| Yunan ChenUniversity of California Irvine, USA(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Bridging Clinical and Non-clinical Health Practices: opportunities and challenges - Workshop![]() Contribution & Benefit: Building on the illness trajectory concept, this workshop aims to explore the interplay between, and the challenges and opportunities in designing healthcare technologies for bridging clinical and non-clinical settings. Health + Design - May 9, 2012, 14:30 Adaptation as Design: Learning from an EMR Deployment Study - Paper![]() ![]() Contribution & Benefit: An observational study in an Emergency Department to examine clinicians' adaptation process after deploying an Electronic Medical Records (EMR) system. ACM |
| Karen ChengUniversity of California, Irvine, USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Bridging Clinical and Non-clinical Health Practices: opportunities and challenges - Workshop![]() Contribution & Benefit: Building on the illness trajectory concept, this workshop aims to explore the interplay between, and the challenges and opportunities in designing healthcare technologies for bridging clinical and non-clinical settings. |
| Kelvin ChengCSIRO, Australia(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Does Proprioception Guide Back-of-Device Pointing as Well as Vision? - Works In Progress |
| Li-Te ChengIBM T.J. Watson Research, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 "I'd never get out of this !?$%# office" Redesigning Time Management for the Enterprise - Paper![]() ![]() Contribution & Benefit: We propose improving enterprise time management by providing users interactive visualizations of their time. Through an interview study we determine the data and value of specific visualizations, and design implications. ACM |
| Lung-Pan ChengNational Taiwan University, Taiwan(2) | Phone Fun: Extending Mobile Interaction - May 9, 2012, 14:30 iRotate: Automatic Screen Rotation based on Face Orientation - Paper![]() ![]() Contribution & Benefit: Our paper makes two contributions: 1) a new approach to automatic screen rotation based on users' face orientation instead of device orientation, 2) quantified the feasibility of using front-camera based approach. ACMInteractivity - May 8, 2012, 15:50 iRotate: Automatic Screen Rotation based on Face Orientation - InteractivityACM |
| Ayoka ChenziraSpelman College, USA(1) | Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - May 8, 2012, 11:30 Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - SIG Meeting![]() ![]() Contribution & Benefit: This SIG initiates an essential step in establishing the Digital Arts at CHI by working with the audience to articulate traditions of contribution. |
| Adrian David CheokKeio University Graduate School of Media Design, Japan(1) | Touch in Context - May 7, 2012, 11:30 Keep in Touch: Channel, Expectation and Experience - Paper![]() ![]() Contribution & Benefit: Describes a remote touch study, showing communicative touch accompanied by speech can significantly influence people's sense of connectedness. Identifies perception of communication intention as an important factor in touch communication design. ACM |
| Hosang CheonLG Electronics, Korea, Republic of(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Reinforcement of Spatial Perception for Stereoscopic 3D on Mobile Handsets - Works In Progress |
| Marshini ChettyGeorgia Institute of Technology, USA(1) | Home and Family - May 10, 2012, 14:30 "You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - PaperContribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans. ACM |
| Fanny ChevalierOCAD University, Canada(1) | Programming and Debugging - May 10, 2012, 09:30 Triggering Triggers and Burying Barriers to Customizing Software - PaperContribution & Benefit: Proposes a methodology for empirically studying software customization and the impact of customization factors. Shows that increasing exposure and awareness of customization features, and adding social influence affects customization behavior. ACM |
| Fanny ChevalierOCAD University, Toronto, Canada(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Visualizing Sentiments in Business-Customer Relations with Metaphors - Works In Progress |
| Ed H. ChiGoogle, Inc., USA(4) | It's a Big Web! - May 8, 2012, 09:30 Talking in Circles: Selective Sharing in Google+ - Paper![]() Contribution & Benefit: This paper describes a mixed-methods analysis of selective sharing behavior in social networks through study of Google+. It also offers a glimpse into early behavior in a new social system. ACMIt's a Big Web! - May 8, 2012, 09:30 Social Annotations in Web Search - Paper![]() Contribution & Benefit: Surprisingly, using eyetracking and interviews, we found social annotations in web search to be neither universally useful nor noticeable. However, further experimentations show possible improvements to annotation design. ACMRepliCHI SIG – from a panel to a new submission venue for replication - May 9, 2012, 09:30 RepliCHI SIG – from a panel to a new submission venue for replication - SIG MeetingContribution & Benefit: For CHI2013, we're proposing a new venue that focuses on replicating, confirming, and challenging published HCI findings. This SIG will discuss the aims and format of repliCHI-2013. Opening Plenary - May 7, 2012, 08:30 Opening Plenary: Margaret Gould Stewart, Connecting the world through video - Special Events |
| Pei-Yu ChiUniversity of California, Berkeley, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 MixT: Automatic Generation of Step-by-Step Mixed Media Tutorials - Works In Progress |
| Gin L ChiengUniversity of Michigan, USA(1) | Student Design Competition - May 9, 2012, 14:30 fridgeTop: Bringing home-like experience back to kitchen space - Student Design CompetitionContribution & Benefit: fridgeTop is a touch-based fridge surface application, which aims to help re-create home-like collaborative and communicative aspects of a kitchen in a shared living space. |
| Parmit ChilanaUniversity of Washington (UW), USA(1) | It's a Big Web! - May 8, 2012, 09:30 Designing for a Billion Users: A Case Study of Facebook - Long Case Study![]() Contribution & Benefit: A case study of what it is like to design for a billion users at Facebook. Highlights the perspectives of designers, engineers, UX researchers, and other product stakeholders. |
| Parmit K. ChilanaUniversity of Washington, USA(1) | Crowdsourcing and Peer Production I - May 8, 2012, 14:30 LemonAid: Selection-Based Crowdsourced Contextual Help for Web Applications - Paper![]() Contribution & Benefit: We present LemonAid, a new approach to help that allows users to find previously asked questions and answers by selecting a label, widget, or image within the user interface. ACM |
| Jessie ChinUniversity of Illinois at Urbana Champaign, USA(1) | Home and Family - May 10, 2012, 14:30 Age Differences in Exploratory Learning from a Health Information Website - Paper![]() Contribution & Benefit: An empirical study examined age differences in learning health information with recommended links having implications on designs of health information interfaces that facilitate search and learning for different age groups. ACM |
| Margaret ChoIBM, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Test-driven Development for the Web – Increasing Efficiency of Web Development - Works In Progress |
| Yongseok ChoSeoul National University, Korea, Republic of(1) | |
| Changhyun ChoiGeorgia Institute of Technology, Atlanta, United States, USA(1) | Interactivity - May 8, 2012, 15:50 Artistic Robot Please Smile - Interactivity![]() ![]() Contribution & Benefit: When a person steps in front of “Please Smile”, the skeleton arms point at the person and follow his/her movements. When someone smiles at it, the arms wave their hands. |
| David ChoiGoogle, Inc., USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Participatory Design of Social Search Experiences - Works In Progress |
| Hajin ChoiCarnegie Mellon University, USA(1) | Immateriality as a Design Feature - May 7, 2012, 14:30 Investigating the Presence, Form and Behavior of Virtual Possessions in the Context of a Teen Bedroom - Paper![]() Contribution & Benefit: Presents and interprets findings from user enactments with teenagers investigating 4 design concepts that advance the form and behavior of virtual possessions. ACM |
| Jaz Hee-jeong ChoiQueensland University of Technology, Australia(1) | Simple, Sustainable Living - May 6, 2012, 09:00 Food and Interaction Design: Designing for Food in Everyday Life - Workshop![]() Contribution & Benefit: Brings together researchers and practitioners in the emerging field of human-food-interaction. Develops a design space at the interstices of food, health, sustainability and alternative food cultures. |
| Jinwook ChoiSeoul National University, Korea, Republic of(1) | Text Visualization - May 7, 2012, 14:30 V-Model: A New Innovative Model to Chronologically Visualize Narrative Clinical Texts - Paper![]() ![]() Contribution & Benefit: Proposes and verifies an innovative timeline model for narrative clinical events. Solves natural language representation problems, provides information for temporal reasoning, and is intuitive for understanding patient histories. ACM |
| Woosuk ChoiHongIk University, Korea, Republic of(1) | Interactivity - May 8, 2012, 15:50 RobotBuddha - Interactivity![]() Contribution & Benefit: Twitter messages are converted to Morse code and played back by robotic arms on Moktaks - traditional percussive instruments used by Buddhist clergy. |
| Jan ChongOnLive, USA(1) | Affective Presence - May 8, 2012, 09:30 Group Hedonic Balance and Pair Programming Performance: Affective Interaction Dynamics as indicators of Performance - PaperContribution & Benefit: Study examining the relationship between affective interaction dynamics and performance in pair-programming teams. Presents researchers with new methods and theory regarding the role of emotions in team interaction. ACM |
| Robert ChristophersonArizona State University, USA(1) | Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - May 9, 2012, 14:30 Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - Course![]() ![]() ![]() Contribution & Benefit: This course presents devices and explores methodologies for multimodal detection of affective states, as well as a discussion about presenter’s experiences using them both in learning and gaming scenarios. |
| Georgi ChristovUniversity of Glasgow, UK(1) | |
| Bei-Tseng ChuUniversity of North Carolina at Charlotte, USA(1) | Programming and Debugging - May 10, 2012, 09:30 Evaluating Interactive Support for Secure Programming - PaperContribution & Benefit: We developed an interactive tool that aids programmers in developing secure code and evaluated it through two comparison-based user studies. Results demonstrate that interactive techniques can help reduce non-functional security errors. ACM |
| Sharon Lynn Chu Yew YeeVirginia Polytechnic Institute and State University, USA(1) | With a Little Help from My Friends - May 10, 2012, 14:30 Using Physical-Social Interactions to Support Information Re-finding - Long Case StudyContribution & Benefit: This case study presents a system that tracks when information is used during physical-social interactions and automatically tags information with people and groups of people (i.e., social orbits). |
| Puay Hoe ChuaNanyang Technological University, Singapore(1) | Movement-Based Gameplay - May 9, 2012, 11:30 Wii as Entertainment and Socialisation Aids for Mental and Social Health of the Elderly - Long Case Study![]() ![]() Contribution & Benefit: This study examines and discusses the effects of the Nintendo Wii games, examples of co-located games, as entertainment and socialization aids between the elderly and the youths. |
| Sacha ChuaIBM, Canada(1) | Organizing the Recovery - May 10, 2012, 09:30 Brainstorming for Japan: Rapid Distributed Global Collaboration for Disaster Response - Note![]() Contribution & Benefit: Describes development in human, intellectual, and social relations during an employee brainstorm to support Japan following 2011 disasters. This case shows new online community genre of remote disaster communities. ACM |
| Jason ChuangStanford University, USA(1) | Text Visualization - May 7, 2012, 14:30 Interpretation and Trust: Designing Model-Driven Visualizations for Text Analysis - PaperContribution & Benefit: Proposed criteria (interpretation and trust) to guide the design of model-driven visualizations. Contributed strategies (align, verify, modify, progressive disclosure) to aid designers in achieving interpretability and trustworthiness in visual analysis tools. ACM |
| Elizabeth F ChurchillYahoo! Research, USA(4) | Simple, Sustainable Living - May 6, 2012, 09:00 Heritage Matters: Designing for Current and Future Values Through Digital and Social Technologies - Workshop![]() Contribution & Benefit: Provides an expanded vocabulary to understand how people come to value and interact with digital traces and memories and participate over time in the social production of memory and identity. Usability and User Research - May 10, 2012, 14:30 Mouse Tracking: Measuring and Predicting Users' Experience of Web-based Content - PaperContribution & Benefit: Demonstrates that mouse-tracking offers valuable signals about user attention and experience on web pages, and can even help detect user frustration and reading struggles. Applications include evaluating content layout and noticeability. ACMUnderstanding Online Communication - May 8, 2012, 14:30 Profanity Use in Online Communities - Paper![]() Contribution & Benefit: Exposes poor performance of list-based profanity detection systems through evaluation of systems and failures. Analysis of community differences regarding creation/tolerance of profanity on social news site suggests new approach. ACMVisual Thinking & Digital Imagery - May 5, 2012, 09:00 Visual Thinking & Digital Imagery - Workshop![]() Contribution & Benefit: This workshop focuses on exploring the centrality of visual literacy and visual thinking to HCI, foregrounding the notion that imagery is a primary form of visual thinking. |
| Emily ClarkCarnegie Mellon University, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 FlyTalk: Social Media to Meet the Needs of Air Travelers - Works In Progress |
| Jeremy ClarkAdobe Systems, USA(1) | Beyond Paper - May 9, 2012, 11:30 A Print Magazine on Any Screen: The Wired App Story - Short Case Study![]() Contribution & Benefit: Reports on the design process behind the the digital reading experience developed by Adobe Systems for Wired Magazine. |
| Rachel ClarkeCulture Lab, School of Computing Science, Newcastle University, UK(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Sharing Narrative and Experience: Digital Stories and Portraits at a Women’s Centre - Works In Progress |
| Rachel ClarkeNewcastle University, UK(1) | Invited SIG - Participation and HCI: Why Involve People in Design? - May 10, 2012, 11:30 Invited SIG - Participation and HCI: Why Involve People in Design? - SIG Meeting![]() Contribution & Benefit: In this invited SIG we discuss the role of participation in HCI. Positions will be presented from four experts, provoking us to discuss why we include people in design processes. |
| James ClawsonGeorgia Institute of Technology, USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Designing and Evaluating Text Entry Methods - Workshop![]() Contribution & Benefit: This workshop serves to unify the text entry community and center it at CHI. |
| Andrew ClayphanUniversity of Sydney, Australia(1) | |
| Andy CockburnUniversity of Canterbury, New Zealand(3) | Getting Around: Menus, Scrolling, and Advanced Navigation - May 7, 2012, 11:30 Improving Command Selection with CommandMaps - Paper![]() ![]() Contribution & Benefit: Introduces CommandMap interfaces for mouse-based command invocation. Theoretically and empirically demonstrates that their defining properties - spatially stable command locations and a flat command hierarchy - improve user performance. ACMGetting Around: Menus, Scrolling, and Advanced Navigation - May 7, 2012, 11:30 Improving Scrolling Devices with Document Length Dependent Gain - PaperContribution & Benefit: Describes a method for applying document-length-dependent gain to events reported by scrolling input devices such as scroll wheels. Empirically demonstrates the method's benefits. ACMCheck This Out: Recommender Systems - May 9, 2012, 14:30 AccessRank: Predicting What Users Will Do Next - Note![]() ![]() Contribution & Benefit: Describes AccessRank, an algorithm that predicts user actions. Log analyses (web visits, window switches, and command use) demonstrate that it outperforms existing techniques (e.g. recency, frequency). Gives directions for deployment. ACM |
| Gilbert CocktonNorthumbria University, UK(2) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 UCD: Critique via Parody and a Sequel - alt.chi![]() Contribution & Benefit: This alt.chi paper abandons technical writing conventions to parody user-centred design, and having predicted its imminent demise, more seriously derives a position (BIG design) on what could follow. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 The Hankie Probe: a Materialistic Approach to Mobile UX Research - Works In Progress |
| Benjamin CohenIBM Research, Israel(1) | Tools for Video + Images - May 7, 2012, 16:30 TeleAdvisor: A Versatile Augmented Reality Tool for Remote Assistance - Note![]() ![]() ![]() Contribution & Benefit: Describes a hands-free transportable augmented reality system, consisting of a camera and a pico projector mounted on a tele-operated robotic arm. Can support remote assistance tasks around physical objects. ACM |
| Joshua CohenBerklee College of Music, USA(1) | Student Game Competition - May 8, 2012, 14:30 Herding Nerds on your Table: NerdHerder, a Mobile Augmented Reality Game - Student Game CompetitionContribution & Benefit: Presents a casual mobile game NerdHerder that involves motion-based puzzle solving. Augmented reality interfaces are integrated to support physical and spatial aspects of gameplay. |
| Michael CohenMicrosoft Research, USA(1) | Phone Fun: Extending Mobile Interaction - May 9, 2012, 14:30 Looking At You: Fused Gyro and Face Tracking for Viewing Large Imagery on Mobile Devices - PaperContribution & Benefit: Describes a touch-free interface for viewing large imagery on mobile devices, using a sensor fusion methodology that combines face tracking with gyroscope data. ACM |
| Myra B. CohenUniversity of Nebraska-Lincoln, USA(1) | Programming, Performance, and Sense Making - May 9, 2012, 16:30 Easing the Generation of Predictive Human Performance Models from Legacy Systems - Paper![]() Contribution & Benefit: Describes a tool that leverages GUI testing technology from Software Engineering in the creation of human performance models for evaluating existing systems. Many steps are automated, easing the modeler's job. ACM |
| Gabe CohnUniversity of Washington, USA(1) | Sensory Interaction Modalities - May 9, 2012, 11:30 Humantenna: Using the Body as an Antenna for Real-Time Whole-Body Interaction - Paper![]() ![]() Contribution & Benefit: Extends approach of using the human body as an antenna for sensing whole-body gestures. Demonstrates robust real-time gesture recognition and promising results for robust location classification within a building. ACM |
| Marisa L. CohnUniversity of California, Irvine, USA(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Michael CollinsDealer.com, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Test-driven Development for the Web – Increasing Efficiency of Web Development - Works In Progress |
| Nick CollinsUniversity of Sussex, UK(1) | |
| Rob ComberNewcastle University, UK(4) | Interactivity - May 8, 2012, 15:50 BinCam – A Social Persuasive System to Improve Waste Behaviors - InteractivityDefying Environmental Behavior Changes - May 9, 2012, 16:30 "We've Bin Watching You" - Designing for Reflection and Social Persuasion to Promote Sustainable Lifestyles - Paper![]() ![]() Contribution & Benefit: Presents the design and study of BinCam, a social persuasive system to motivate waste-related behavioral change. Suggestions for employing social media and enabling social influence to promote change are provided. ACMSimple, Sustainable Living - May 6, 2012, 09:00 Food and Interaction Design: Designing for Food in Everyday Life - Workshop![]() Contribution & Benefit: Brings together researchers and practitioners in the emerging field of human-food-interaction. Develops a design space at the interstices of food, health, sustainability and alternative food cultures. Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Supporting visual assessment of food and nutrient intake in a clinical care setting - Note![]() ![]() Contribution & Benefit: Presents the mappmal application to support visual assessment of food consumption in a clinical setting. The application provides a reliable but conservative measure of nutritional intake from partially consumed meals. ACM |
| Kay ConnellyIndiana University, USA(1) | Interfaces for Health & Well Being - May 8, 2012, 14:30 Best Intentions: Health Monitoring Technology and Children - Paper![]() ![]() Contribution & Benefit: Presents suggestions for development of health monitoring technology intended to enhance self-care in children without creating parent-child conflict. Provides designers an understanding of the impact of emotional response to technology. ACM |
| Michael ConoverIndiana University, USA(1) | Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - May 8, 2012, 14:30 Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - PanelContribution & Benefit: This panel discusses how social behaviors like theft, anonymity, deviance, and polarization contribute to both the failure and success in diverse online communities. |
| Alexander ConradUniversity of Pittsburgh, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Combining Visual Block Programming and Graph Manipulation for Clinical Alert Rule Building - Works In Progress |
| Sunny ConsolvoUniversity of Washington, USA(1) | Interfaces for Health & Well Being - May 8, 2012, 14:30 ShutEye: Encouraging Awareness of Healthy Sleep Recommendations with a Mobile, Peripheral Display - Paper![]() Contribution & Benefit: Describes a field study of an application for mobile phones that uses a peripheral display to promote healthy sleep habits. Can help designers of mobile applications for behavioral awareness. ACM |
| Stephane ConversyUniversite de Toulouse, France(1) | Old Mouse, New Tricks: Desktop Interfaces - May 9, 2012, 11:30 Augmenting the Scope of Interactions with Implicit and Explicit Graphical Structures - PaperContribution & Benefit: Discusses graphical interaction with structures, and with multiple objects through structures. Introduces two novel and consistent interactive tools: ManySpector, an enhanced inspector, and user-provided dependency links. ACM |
| Stéphane ConversyUniversité de Toulouse - ENAC/IRIT, Toulouse, France(1) | Interactivity - May 8, 2012, 15:50 Augmenting the Scope of Interactions with Implicit and Explicit Graphical Structures - InteractivityACM |
| Gregorio ConvertinoXerox Research Center Europe, Grenoble, France, (1) | Performative Emergency Simulation - May 8, 2012, 14:30 Supporting Knowledge Sharing and Activity Awareness in Distributed Emergency Management Planning: A Design Research Project - ToCHIContribution & Benefit: Design research project on knowledge sharing and activity awareness in distributed emergency management planning. Discusses how the designs enhanced aspects of distributed group performance, in some respects beyond face-to-face groups. |
| Mac CoombeCSIRO, Australia(1) | |
| Seth CooperUniversity of Washington, USA(1) | Game Experiences - May 7, 2012, 11:30 The Impact of Tutorials on Games of Varying Complexity - Paper![]() ![]() ![]() Contribution & Benefit: Describes a multivariate study of tutorials in three video games with 45,000 players. Shows that tutorials may only have value for games with mechanics that cannot be discovered through experimentation. ACM |
| Jeremy CooperstockMcGill University, Canada(2) | Interactions Beyond the Desktop - May 10, 2012, 09:30 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - PaperContribution & Benefit: Demonstrates a system for conveying 3D video conferencing using a cylindrical display. Provides user studies investigating effects of motion parallax and stereoscopy. ACMInteractivity - May 8, 2012, 15:50 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - InteractivityACM |
| Ed CopcuttThe Open University, UK(1) | Video - May 8, 2012, 11:30 The Interactive Punching Bag - Videos![]() Contribution & Benefit: The ‘interactive punching bag’ is a programmable device that adds sensors, sound, lights, and a display to a conventional punching bag. |
| Jason CoposkyRenaissance Computing Institute, USA(1) | Music Across CHI - May 8, 2012, 11:30 Designing Virtual Instruments with Touch-Enabled Interface - Short Case Study![]() ![]() Contribution & Benefit: Describes designing a virtual percussion instrument system on a multi-touch tabletop. Can be adopted by users collaboratively to emulate real-world percussive music playing and offer advantages of digital instruments. |
| Joseph CorneliThe Open University, UK(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Marilyn CorneliusStanford University, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Sensor-Based Physical Interactions as Interventions for Change in Residential Energy Consumption - Works In Progress |
| Michael CorrellUniversity of Wisconsin-Madison, USA(1) | Tools and Stats in Evaluation Studies - May 8, 2012, 11:30 Comparing Averages in Time Series Data - Paper![]() Contribution & Benefit: This paper explores visualizations for efficient summarization through perceptually-motivated design and empirical assessment. ACM |
| Dan CosleyCornell University, USA(2) | Reject Me: Peer Review and SIGCHI - May 9, 2012, 14:30 Reject Me: Peer Review and SIGCHI - SIG MeetingContribution & Benefit: Discussion about review process at CHI focusing on 1) ways to improve reviewing, 2) alternative peer review models, and 3) educational materials for new reviewers. Intimacy and Connection - May 7, 2012, 16:30 It's Complicated: How Romantic Partners Use Facebook - Paper![]() Contribution & Benefit: A qualitative study exploring how romantic partners make Facebook-related decisions and how Facebook's affordances support them. Provides examples/ideas for thinking about designs and theorizing about ways people manage privacy and relationships. ACM |
| Scott CountsMicrosoft Research, USA(1) | Leveraging the Crowd - May 7, 2012, 11:30 Distributed Sensemaking: Improving Sensemaking by Leveraging the Efforts of Previous Users - Paper![]() Contribution & Benefit: We show that 'distributed sensemaking' -sensemaking while leveraging the sensemaking efforts of previous users- enables schema transfer between users, leading to improved sensemaking quality and helpfulness. ACM |
| Catherine CourageCitrix Systems, USA(1) | Women in UX Leadership in Business - May 7, 2012, 14:30 Women in UX Leadership in Business - PanelContribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community. |
| Lynne CoventryNorthumbria University, UK(2) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Deriving Requirements for an Online Community Interaction Scheme: Indications from Older Adults - Works In ProgressPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 A Security Assessment of Tiles: A New Portfolio-Based Graphical Authentication System - Works In Progress |
| Anna L CoxUniversity College London, UK(4) | Game Experiences - May 7, 2012, 11:30 Not Doing But Thinking: The Role Of Challenge In Immersive Videogames - Paper![]() ![]() ![]() Contribution & Benefit: Three experiments manipulate challenge of a video game. Demonstrate that the challenge experienced is an interaction between level of expertise of the gamer and cognitive challenge encompassed within the game. ACMFuture Design - May 9, 2012, 09:30 Choosing to Interleave: Human Error and Information Access Cost - Note![]() Contribution & Benefit: Empirical study demonstrating that the cost of accessing information can impact on multitasking performance. Choosing to interleave the programming of medical devices can result in more omission errors. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Designing For the Task: What Numbers are Really Used in Hospitals? - Works In ProgressMultitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - May 9, 2012, 11:30 Multitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - SIG MeetingContribution & Benefit: Research in interruptions/multitasking has considered the micro-world of perception and cognition; and the macro-world of organisations, systems and long-term planning. Can the two kinds of research be considered together? |
| David CoyleUniversity of Bristol, UK(3) | I Did That! Being in Control - May 9, 2012, 14:30 I did that! Measuring Users' Experience of Agency in their own Actions - Paper![]() Contribution & Benefit: We draw on theoretical perspectives in cognitive neuroscience and describes two implicit methods through which personal agency can be empirically investigated. We report two experiments applying these methods to HCI problems. ACMSimple, Sustainable Living - May 6, 2012, 09:00 Interaction Design and Emotional Wellbeing - Workshop![]() ![]() Contribution & Benefit: The workshop will consider the design of technology to support emotional wellbeing. It will provide a forum for discussion and set an agenda for future research in this area. Interfaces for Health & Well Being - May 8, 2012, 14:30 Engagement with Online Mental Health Interventions: An Exploratory Clinical Study of a Treatment for Depression - Paper![]() Contribution & Benefit: A clinical study of an online intervention for depression designed to maximise client engagement using a range of strategies. Yielded high user engagement and clinically significant improvements in depression scores. ACM |
| andy crabtreeUniversity of Nottingham, UK(1) | Music - May 9, 2012, 11:30 Digging in the Crates: An Ethnographic Study of DJs' Work - Paper![]() Contribution & Benefit: Presents an analysis of how DJs collect, prepare, perform and promote music. Raises implications for technologies to support DJs and for studies of music consumption and sharing in other settings. ACM |
| Andy CrabtreeUniversity of Nottingham, (1) | Spectators - May 7, 2012, 11:30 Creating the Spectacle: Designing Interactional Trajectories Through Spectator Interfaces - ToCHI![]() Contribution & Benefit: Ethnographic study reveals how artists designed and participants experienced a tabletop interface, shedding light on the design of tabletop and tangible interfaces, spectator interfaces, and trajectories through display ecologies |
| Henriette CramerMobile Life Centre at SICS, Sweden(1) | Mobile Computing and Interaction - May 9, 2012, 09:30 Drawing the City: Differing Perceptions of the Urban Environment - NoteContribution & Benefit: We provide an updated study of the Milgram Mental Maps experiment, also considering demographic and tech-use attributes. Useful to those working on mobile LBS and Urban Computing services. ACM |
| Jared CraneIndiana University, USA(1) | |
| Lorrie CranorCarnegie Mellon, USA(1) | Uses of Media & Creation of Web Experiences - May 7, 2012, 16:30 Why Johnny Can't Opt Out: A Usability Evaluation of Tools to Limit Online Behavioral Advertising - Paper![]() Contribution & Benefit: Describes usability problems identified through a laboratory study to evaluate tools to limit OBA. Designers will be aware of these problems and could use our methodology to evaluate their tools. ACM |
| Lorrie Faith CranorCarnegie Mellon, USA(1) | Privacy + Self Disclosure - May 7, 2012, 14:30 Tag, You Can See It! Using Tags for Access Control in Photo Sharing - PaperContribution & Benefit: Lab study exploring whether intuitive access-control policies can be made from photo tags created for organizational and access-control purposes. Can increase understanding of user engagement with tag-based access control systems. ACM |
| Michael CraryUniversity of Florida, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Constructionism of Virtual Humans to Improve Perceptions of Conversational Partners - Works In Progress |
| Rafael CroninIndiana University, USA(1) | Video - May 8, 2012, 11:30 Haptic Lotus - A Theatre Experience for Blind and Sighted Audiences - Videos![]() Contribution & Benefit: Can technologies facilitate comparable cultural experiences for both blind and sighted audiences? The Haptic Lotus is a device that changes its form as people walk through a dark immersive installation. |
| Andrew CrossanUniversity of Glasgow, (1) | Promoting Educational Opportunity - May 8, 2012, 14:30 Signing on the Tactile Line: A Multimodal System for Teaching Handwriting to Blind Children - ToCHIContribution & Benefit: McSig is a multimodal system for teaching blind children to write and draw. Similar combinations of tactile, haptic, sound and stylus interaction could be useful for other non-visual interaction situations. |
| Danielle CummingsTexas A&M University, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Sketch-based Interface for Interaction with Unmanned Air Vehicles - Works In Progress |
| Sally Jo CunninghamUniversity of Waikato, New Zealand(1) | Music Interaction Research - Let's Get the Band Back Together - May 8, 2012, 09:30 Music Interaction Research - Let's Get the Band Back Together - PanelContribution & Benefit: This panel discusses music interaction as a part of digital media research. We consider why music interaction research has become marginal in HCI and how to revive it. |
| Donna CuomoThe MITRE Corporation, Bedford, USA(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Evaluation of the Uses and Benefits of a Social Business Platform - Long Case Study![]() Contribution & Benefit: This case study evaluates how knowledge workers within a corporation use and benefit from using a social business platform and how different patterns of staff activities impact their experienced benefits. |
| Igor D.D. CurcioNokia Research Center, Finland(1) | Tools for Video + Images - May 7, 2012, 16:30 Video as memorabilia: User needs for collaborative automatic mobile video production - Note![]() Contribution & Benefit: Presents guidelines for designers of collaborative video production tools based on a field study of automatic remixing of audience captured video. Can assist in considering memorabilia, control and acknowledgement issues. ACM |
| Edward CutrellMicrosoft Research India, India(4) | HCI4D: Business - May 7, 2012, 16:30 Understanding Negotiation in Airtime Sharing in Low-income Microenterprises - Paper![]() ![]() Contribution & Benefit: Paper presents a study of airtime sharing among low income, microenterprises in India. Findings and design thoughts point to lessons for bandwidth sharing in HCI and HCI4D. ACMSimple, Sustainable Living - May 6, 2012, 09:00 NUIs for New Worlds: New Interaction Forms and Interfaces for Mobile Applications in Developing Countries - WorkshopThe Tools of the Trade - May 8, 2012, 14:30 "Yours is Better!" Participant Response Bias in HCI - PaperContribution & Benefit: Interviewer demand characteristics can lead to serious experimental biases in HCI. Our study in Bangalore, India shows that researchers should expect significant response biases, especially when interacting with underprivileged populations. ACMICT4D - May 9, 2012, 11:30 mClerk: Enabling Mobile Crowdsourcing in Developing Regions - PaperContribution & Benefit: Describes a new platform for crowdsourcing graphical tasks via SMS messages and studies its deployment in semi-urban India. Demonstrates that paid crowdsourcing can be feasible and viral in developing regions. ACM |
| Mary CzerwinskiMicrosoft Research, USA(2) | Affective Presence - May 8, 2012, 09:30 AffectAura: An Intelligent System for Emotional Memory - Paper![]() ![]() Contribution & Benefit: We present AffectAura, an emotional prosthetic, that combines a multi-modal sensor system for continuously predicting user affective states with an interface for user reflection. ACMVisualization + Visual Analysis - May 9, 2012, 09:30 Understanding the Verbal Language and Structure of End-User Descriptions of Data Visualizations - NoteContribution & Benefit: Exploratory study of the verbal language employed by end users in describing data visualizations. Can assist designers of interfaces (languages, APIs, GUIs) for data visualization. ACM |
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| Claudia D'AdamoWheaton College, USA(1) | Teaching with New Interfaces - May 7, 2012, 11:30 Oh Dear Stacy! Social Interaction, Elaboration, and Learning with Teachable Agents - Paper![]() ![]() Contribution & Benefit: Results from a think-aloud study provide insight into interaction between student rapport and learning gains with a teachable agent. Contributions include theoretical perspectives and practical recommendations for implementing rapport-building agents. ACM |
| Laura DabbishCarnegie Mellon University, USA(1) | Games: Community + Communication - May 8, 2012, 09:30 Communication and Commitment in an Online Game Team - Paper![]() Contribution & Benefit: Describes an experiment on inducing communication in online game groups. Examines the influence of communication topic and communicator role on group commitment. Extends our understanding of commitment in online groups. ACM |
| Raimund DachseltUniversity of Magdeburg, Magdeburg, Germany, (4) | Gaze Interaction in the Post-WIMP World - May 10, 2012, 11:30 Gaze Interaction in the Post-WIMP World - SIG MeetingContribution & Benefit: This SIG meeting invites researchers and practitioners to get an insight in and to discuss the potential of gaze interaction for diverse application areas, interaction tasks, and multimodal user interfaces. Space: The Interaction Frontier - May 8, 2012, 11:30 Going Beyond the Surface: Studying Multi-Layer Interaction Above the Tabletop - PaperContribution & Benefit: Presents guidelines for designers of Tangible Magic Lens systems that are targeted for a tabletop environment. Can assist in developing effective multi-layer based interaction styles. ACMDo You See What Eye See - May 10, 2012, 14:30 Look & Touch: Gaze-supported Target Acquisition - Paper![]() ![]() Contribution & Benefit: Describes and compares interaction techniques for combining gaze and touch input from a handheld for target selection. Can help improving the performance and usability for the interaction with distant displays. ACMInteractivity - May 8, 2012, 15:50 Stackables: Faceted Browsing with Stacked Tangibles - Interactivity![]() Contribution & Benefit: We demonstrate Stackables - tangible widgets designed for individual and collaborative faceted browsing. Each stackable facet token represents search parameters and can be combined to formulate queries on realistic datasets. |
| Jing D. DaiIBM T.J. Watson Research Center, USA(1) | Sustainability and Behavior Change - May 7, 2012, 16:30 The Dubuque Water Portal: Evaluation of the Uptake, Use and Impact of Residential Water Consumption Feedback - Paper![]() ![]() Contribution & Benefit: Evaluation of a water portal deployed to 303 homes that used feedback and social techniques to produce a 6.6% decrease in water consumption. Can assist designers of residential feedback systems. ACM |
| Laura DaleyUniversity of Lincoln, UK(1) | Understanding Online Communication - May 8, 2012, 14:30 "I can't get no sleep": Discussing #insomnia on Twitter - Paper![]() Contribution & Benefit: Examines the disclosure of insomnia over twitter, recognising two themes: description of experience, and coping mechanisms. Design implications for social media based mental health interventions are inferred. ACM |
| Nicholas DaltonOpen University, UK(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Ar-CHI-tecture: Architecture and Interaction - Workshop![]() ![]() ![]() Contribution & Benefit: The rise of ubiquitous computing leads to a convergence between architectural design and HCI. This workshop brings digital interaction and the build environment together to map future research and collaboration. |
| Ruth DaltonNorthumbria University, UK(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Ar-CHI-tecture: Architecture and Interaction - Workshop![]() ![]() ![]() Contribution & Benefit: The rise of ubiquitous computing leads to a convergence between architectural design and HCI. This workshop brings digital interaction and the build environment together to map future research and collaboration. |
| Elizabeth DalyIBM T.J. Watson Research, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 "I'd never get out of this !?$%# office" Redesigning Time Management for the Enterprise - Paper![]() ![]() Contribution & Benefit: We propose improving enterprise time management by providing users interactive visualizations of their time. Through an interview study we determine the data and value of specific visualizations, and design implications. ACM |
| Laurie DamianosThe MITRE Corporation, USA(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Evaluation of the Uses and Benefits of a Social Business Platform - Long Case Study![]() Contribution & Benefit: This case study evaluates how knowledge workers within a corporation use and benefit from using a social business platform and how different patterns of staff activities impact their experienced benefits. |
| Avinoam DananUniversity of Haifa, Israel(1) | Workplace - May 7, 2012, 14:30 Impression Formation in Corporate People Tagging - PaperContribution & Benefit: People tagging offers unique insight about self-presentation and concurrently the perception by others based on explicit data in the form of tags in an organizational environment. Findings suggest design implications. ACM |
| Andrew DangUniversity of Southern California, USA(2) | Interactivity - May 8, 2012, 15:50 Combiform: Beyond Co-attentive Play, a Combinable Social Gaming Platform - InteractivityContribution & Benefit: Combiform is a gaming console that enables players to combine their controllers, opening up a new level of collaborative and competitive experiences where body-to-body and body-to-screen interactions happen in parallel. Student Game Competition - May 8, 2012, 14:30 Combiform: Beyond Co-attentive Play, a Combinable Social Gaming Platform - Student Game CompetitionContribution & Benefit: Combiform is a gaming console that enables players to combine their controllers, opening up a new level of collaborative and competitive experiences where body-to-body and body-to-screen interactions happen in parallel. |
| Srinivasa DatlaUAB, USA(1) | |
| Glorianna DavenportMassachusetts Institute of Technology, USA(1) | Literacy on the Margin - May 8, 2012, 11:30 Textual Tinkerability: Encouraging Storytelling Behaviors to Foster Emergent Literacy - Long Case Study![]() Contribution & Benefit: Case study of a storytelling prompt for fostering positive emergent literacy behaviors using: Detailed report of performative reading behaviors in emergent literacy. Video coding rubric for analyzing shared reading interactions. |
| Thomas DaviesUniversity College London, London(1) | Needle in the Haystack - May 8, 2012, 14:30 The Case of the Missed Icon: Change Blindness on Mobile Devices - PaperContribution & Benefit: Presents evidence that change blindness occurs on small displays and is affected by interface designs. Can assist mobile application developers in improving the delivery of information through visual changes. ACM |
| Janet DavisGrinnell College, USA(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 HCI for Peace: Preventing, De-Escalating and Recovering from Conflict - Workshop![]() ![]() Contribution & Benefit: An opportunity for a focused and extended set of presentations and discussions on the use of interactive technologies for preventing, de-escalating and recovering from conflict. Occupy CHI! Engaging U.S. Policymakers - May 9, 2012, 14:30 Occupy CHI! Engaging U.S. Policymakers - PanelContribution & Benefit: Updated May 1: Panelists Lorrie Cranor, Ben Bederson, and Whitney Quesenbery share compelling stories and lessons about how HCI has (or has not) influenced U.S. public policy. Get inspired, take action! |
| Mia DavisStanford University, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Sensor-Based Physical Interactions as Interventions for Change in Residential Energy Consumption - Works In Progress |
| Richard DavisSingapore Management University, Singapore(3) | Video - May 8, 2012, 11:30 Anyone Can Sketch Vignettes! - Videos![]() ![]() Contribution & Benefit: Presents a sketch-based application for interactive pen-and-ink illustration. The novel interaction and workflow enables to create a wide range of paintings easily and quickly, along with preserving personal artistic style. Interactivity - May 8, 2012, 15:50 Vignette: Interactive Texture Design and Manipulation with Freeform Gestures for Pen-and-Ink Illustration - Interactivity![]() ![]() Contribution & Benefit: Presents a sketch-based application for interactive pen-and-ink illustration. The novel interaction and workflow enables to create a wide range of paintings easily and quickly, along with preserving personal artistic style. ACMSensing + Sensible Interaction - May 9, 2012, 09:30 Vignette: Interactive Texture Design and Manipulation with Freeform Gestures for Pen-and-Ink Illustration - Paper![]() ![]() Contribution & Benefit: Presents a sketch-based application for interactive pen-and-ink illustration. The novel interaction and workflow enables to create a wide range of paintings easily and quickly, along with preserving personal artistic style. ACM |
| Tyler DavisMissouri Western State University, USA(1) | Student Design Competition - May 9, 2012, 14:30 MeCasa: A Family Virtual Space - Student Design CompetitionContribution & Benefit: MeCasa: a tool for connecting family members who have been geographically separated. |
| Antonella De AngeliUniversity of Trento, Italy(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Using Affect to Evaluate User Engagement - Works In Progress |
| Arnout De BruijnUniversity of Twente, Netherlands(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Smart Material Interfaces: A New Form of Physical Interaction - Works In Progress |
| Adriana de CarvalhoCarnegie Mellon University, USA(1) | Promoting Educational Opportunity - May 8, 2012, 14:30 Collaboration in Cognitive Tutor Use in Latin America: Field Study and Design Recommendations - Paper![]() ![]() Contribution & Benefit: Describes observations from a field study of children in three developing regions using adaptive educational technology. Presents guidelines for future development of technology that accounts for a collaborative use context. ACM |
| Suzanne de CastellSimon Fraser University, Canada(1) | alt.chi: Games and Play - May 9, 2012, 09:30 Knowing, Not Doing: Modalities of Gameplay Expertise in World of Warcraft Addons - alt.chi![]() Contribution & Benefit: We present a categorization of WoW addons using a multifaceted expertise framework, proposing a theoretically-grounded and empirically-driven model for conceptualizing the ways that addons extend different expressions of game-based ability. |
| Munmun De ChoudhuryRutgers University, USA(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Finding and Assessing Social Media Information Sources in the Context of Journalism - Paper![]() Contribution & Benefit: Design and evaluation of a system for journalists to filter and assess the verity of sources found through social media, including eyewitness, user-archetype classifiers, and network and location cues. ACM |
| Jean-Baptiste de la RiviereImmersion SAS, France(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces - Workshop![]() ![]() ![]() Contribution & Benefit: We address the research and industrial challenges involved in exploring the space where the flat digital world of surface computing meets the physical, spatial 3D space in which we live. |
| Alexander De LucaUniversity of Munich, Germany(1) | I Am How I Touch: Authenticating Users - May 8, 2012, 09:30 Touch me once and I know it's you! Implicit Authentication based on Touch Screen Patterns - PaperContribution & Benefit: Presents two user studies of an implicit authentication approach for touch screen phones. Proofs that it is possible to distinguish users by the way they perform the authentication. ACM |
| Giorgio De MichelisUniversity of Milano - Bicocca, Italy(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 What is the Object of Design? - alt.chi![]() Contribution & Benefit: Proposes design as accessing, aligning, and navigating “constituents” of the object of design. People interact with the object of design through its constituents, combining creativity, participation and experience in drawing-things-together. |
| Daniel de VliegherDelft University of Technology, Netherlands(1) | Interactivity - May 8, 2012, 15:50 A Virtual Reality Dialogue System For The Treatment Of Social Phobia - Interactivity![]() Contribution & Benefit: A virtual reality exposure therapy system designed to expose patients with social phobia to various social situations. Patients can engage in a free speech dialogue with avatars while being monitored. |
| David DearmanNokia Research Center, USA(2) | Promoting Educational Opportunity - May 8, 2012, 14:30 Evaluating the Implicit Acquisition of Second Language Vocabulary Using a Live Wallpaper - PaperContribution & Benefit: Using a novel language learning interfaces (called Vocabulary Wallpaper) we explore if second language vocabulary can be implicitly acquired through a user’s explicit interactions with her mobile phone. ACMPhone Fun: Extending Mobile Interaction - May 9, 2012, 14:30 Determining the Orientation of Proximate Mobile Devices using their Back Facing Camera - NoteContribution & Benefit: Novel method to determine the relative orientation or proximate mobile device using only their backside camera. We implemented this method as a service to provide orientation information to mobile applications. ACM |
| Aaron DeChamplainUniversity of Ontario Institute of Technology, Canada(1) | Student Game Competition - May 8, 2012, 14:30 Power Defense: A Serious Game for Improving Diabetes Numeracy - Student Game Competition |
| Ibrahim DelenUniversity of Michigan, USA(1) | Designing for Learners' Complex Needs - May 10, 2012, 14:30 How Students Find, Evaluate and Utilize Peer-Collected Annotated Multimedia Data in Science Inquiry with Zydeco - Paper![]() ![]() Contribution & Benefit: Presents a study on how students (ages 11-13) search for, evaluate, and use annotated student-collected data. This can assist others developing inquiry systems or data-rich software for students. ACM |
| Nicola DellUniversity of Washington, USA(1) | The Tools of the Trade - May 8, 2012, 14:30 "Yours is Better!" Participant Response Bias in HCI - PaperContribution & Benefit: Interviewer demand characteristics can lead to serious experimental biases in HCI. Our study in Bangalore, India shows that researchers should expect significant response biases, especially when interacting with underprivileged populations. ACM |
| Kurt DeMaagdMichigan State University, USA(1) | Crowdsourcing and Peer Production II - May 10, 2012, 11:30 A Quantitative Explanation of Governance in an Online Peer-Production Community - NoteContribution & Benefit: Decision making processes are an integral part of online community governance.Understanding the relationship between user feedback and editorial deletion decisions has broader implications for design, infrastructure, and sustainability for communities. ACM |
| Sebastian DenefFraunhofer FIT, Germany(1) | Design Theory & Practice - May 9, 2012, 16:30 Talking about Implications for Design in Pattern Language - Paper![]() Contribution & Benefit: This paper presents our approach to capture and share knowledge from contextual analysis using pattern language. Our study shows that pattern language supports a reflective discussion of novel technology. ACM |
| Melissa R DensmoreUniversity of California, Berkeley, USA(2) | HCI4D: Business - May 7, 2012, 16:30 Experiences with Bulk SMS for Health Financing in Uganda - Long Case Study![]() ![]() Contribution & Benefit: Analyzes the deployment and use of a Bulk SMS system for a health financing project in Uganda over 6 months. Can assist designers in understanding organizational use of SMS platforms. ICT4D - May 9, 2012, 11:30 Claim Mobile: When to Fail a Technology - Paper![]() ![]() Contribution & Benefit: Details the motivations and context for 'failing' Claim Mobile, a mobile application developed for a health-financing program in Uganda. Encourages long-term evaluation of HCI4D projects, and learning from failure. ACM |
| Tony DeRosePixar Animation Studios, USA(2) | Video - May 8, 2012, 11:30 An Augmented Multi-touch System Using Hand and Finger Identification - VideosContribution & Benefit: We introduce a multitouch system capable of identifying the finger and hand corresponding to each touch, and show how we use it in a multitouch 3D authoring tool. What a Lovely Gesture - May 10, 2012, 11:30 Proton: Multitouch Gestures as Regular Expressions - PaperContribution & Benefit: Describes a framework that allows developers to declaratively specify multitouch gestures as regular expressions. Supports static analysis of gesture conflicts and the creation of gestures via a graphical editor. ACM |
| Chamika DeshanKeio-NUS CUTE Center, Singapore, Singapore(1) | |
| Audrey DesjardinsSimon Fraser University, Canada(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Exquisite Corpses that explore interactions - Works In Progress |
| Stef Desmete-Media Lab, Groep T - Leuven Engineering College, Leuven, Belgium(1) | |
| Heather DesurvireBehavioristics, Inc., USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Game User Research - Workshop![]() ![]() Contribution & Benefit: This workshop will be the first of its kind at CHI, specifically discussing methodologies in Game User Research - an emerging field focused on studying player' gaming experience. |
| Laura DeThorneUniversity of Illinois at Urbana-Champaign, USA(1) | Video - May 8, 2012, 11:30 Designing Visualizations to Facilitate Multisyllabic Speech with Children with Autism and Speech Delays - Videos![]() Contribution & Benefit: VocSyl is a real-time voice visualization system to help teach multisyllabic speech to children with autism and speech delays. |
| Christian A DetweilerDelft University of Technology, The Netherlands(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Methods to Account for Values in Human-Centered Computing - Workshop![]() ![]() ![]() ![]() ![]() Contribution & Benefit: Describes a workshop on developing methodological frameworks for values in human-centered computing, and putting these methods into practice. Can help designers, users and other stakeholders account for values in design. |
| Anind DeyCarnegie Mellon University, Pittsburgh, Pennsylvania, United States, (1) | Health + Design - May 9, 2012, 14:30 Using Context to Reveal Factors that Affect Physical Activity - ToCHI![]() ![]() Contribution & Benefit: Describes three explorations of using contextual information to support reflection on factors that affect physical activity. Informs the design of physical activity awareness systems and, generally, personal informatics systems. |
| Niloofar DezfuliTechnische Universität Darmstadt, Germany(2) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Leveraging the Palm Surface as an Eyes-free TV Remote Control - Works In ProgressPoster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 CoStream: In-situ Co-construction of Shared Experiences Through Mobile Video Sharing During Live Events - Works In Progress |
| Nicholas DiakopoulosRutgers University, USA(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Finding and Assessing Social Media Information Sources in the Context of Journalism - Paper![]() Contribution & Benefit: Design and evaluation of a system for journalists to filter and assess the verity of sources found through social media, including eyewitness, user-archetype classifiers, and network and location cues. ACM |
| Judy DiamondUniversity of Nebraska State Museum, USA(1) | Teaching with Games - May 9, 2012, 14:30 Of BATs and APEs: An Interactive Tabletop Game for Natural History Museums - Paper![]() ![]() Contribution & Benefit: Describes user experiences with a tabletop game on evolution at a natural history museum. Can help designers approach evaluation of interactive surfaces in museums. Presents qualitative results on visitor engagement. ACM |
| Sara DiamondOCAD University, Canada(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Visualizing Sentiments in Business-Customer Relations with Metaphors - Works In Progress |
| Connor DickieHuman Media Lab, Queen's University., Canada(1) | Interactivity - May 8, 2012, 15:50 FlexCam – Using Thin-film Flexible OLED Color Prints as a Camera Array - InteractivityContribution & Benefit: FlexCam uses flexion to dynamically reconfigure the camera’s optical characteristics and as input to a realtime image-stitching algorithm enabling a dynamic viewfinder parametric to the camera’s physical configuration. |
| Sarah DiefenbachFolkwang University of Arts, Germany(2) | Sustainability and Behavior Change - May 7, 2012, 16:30 A Transformational Product to Improve Self-Control Strength: the Chocolate Machine - Note![]() Contribution & Benefit: The Chocolate Machine is an exploratory interactive product to train self-control strength. Self-control is at the heart of many desirable behaviours, but often neglected by Persuasive Technologies. ACM |
| Jonathan DiehlRWTH Aachen University, Germany(1) | Usability and User Research - May 10, 2012, 14:30 Evaluating the Benefits of Real-time Feedback in Mobile Augmented Reality with Hand-held Devices - Note![]() Contribution & Benefit: Adding real-time feedback to a mobile Augmented Reality system to reflect the status of the physical objects being manipulated improves performance by reducing the division of attention. ACM |
| Paul DietzMicrosoft, USA(1) | Phone Fun: Extending Mobile Interaction - May 9, 2012, 14:30 Phone as a Pixel: Enabling Ad-Hoc, Large-Scale Displays Using Mobile Devices - Note![]() ![]() Contribution & Benefit: We present system for creating large displays from a collection of smaller devices, opening opportunities for creating large displays using individuals mobile phones at events such as conferences and concerts. ACM |
| Sander DijkhuisEindhoven University of Technology, Netherlands(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Postboard: free-form tangible messaging for people with aphasia (and other people) - Works In Progress |
| Pierre DillenbourgEPFL, Switzerland(2) | |
| Xianghua DingFudan University, China(1) | Immateriality as a Design Feature - May 7, 2012, 14:30 Digitality and Materiality of New Media: Online TV Watching in China - Paper![]() Contribution & Benefit: Presenting an analysis of the use of traditional vs. new TV media in China, highlighting the interplay between digitality and materiality in shaping experiences. Contributes a better understanding of media phenomena. ACM |
| Ahmet DirikUludag University, Turkey(1) | Workplace - May 7, 2012, 14:30 You've got video: Increasing clickthrough when sharing enterprise video with email - Note![]() Contribution & Benefit: We summarize our research on increasing the information scent of video recordings that are shared via email in a corporate setting. We report on the results of two user studies. ACM |
| Abdigani DiriyeUniversity College London, UK(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Designing a tool for exploratory information seeking - Works In Progress |
| Carl DiSalvoGeorgia Institute of Technology, USA(3) | Critical Perspectives on Design - May 8, 2012, 09:30 Sustainably Unpersuaded: How Persuasion Narrows our Vision of Sustainability - Paper![]() ![]() Contribution & Benefit: Critically analyzes persuasive technology as a modernist approach to solving social problems. Identifies structural limitations of persuasive technology as an approach to sustainability and offers alternatives. ACMReject Me: Peer Review and SIGCHI - May 9, 2012, 14:30 Reject Me: Peer Review and SIGCHI - SIG MeetingContribution & Benefit: Discussion about review process at CHI focusing on 1) ways to improve reviewing, 2) alternative peer review models, and 3) educational materials for new reviewers. The Humanities and/in HCI - May 9, 2012, 11:30 The Humanities and/in HCI - Panel![]() Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories. |
| Morgan DixonUniversity of Washington, USA(1) | Human Performance Gives Us Fitts' - May 10, 2012, 14:30 A General-Purpose Target-Aware Pointing Enhancement Using Pixel-Level Analysis of Graphical Interfaces - Paper![]() Contribution & Benefit: We present a general-purpose implementation of a target aware pointing technique, functional across an entire desktop. ACM |
| Ellen Yi-Luen DoGeorgia Institute of Technology, USA(1) | Interactivity - May 8, 2012, 15:50 Sketch It, Make It: Sketching Precise Drawings for Laser Cutting - Interactivity![]() ![]() ![]() Contribution & Benefit: Sketch It, Make It is a modeling tool that lets non-experts to design specifications for items for fabrication with laser cutters. |
| Gavin DohertyTrinity College Dublin, Ireland(1) | Interfaces for Health & Well Being - May 8, 2012, 14:30 Engagement with Online Mental Health Interventions: An Exploratory Clinical Study of a Treatment for Depression - Paper![]() Contribution & Benefit: A clinical study of an online intervention for depression designed to maximise client engagement using a range of strategies. Yielded high user engagement and clinically significant improvements in depression scores. ACM |
| Jason M DohertyUniversity of Edinburgh, UK(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Hold That Thought: Are Spearcons Less Disruptive than Spoken Reminders? - Works In Progress |
| Eurico DoiradoNational Institute of Informatics, Japan(1) | |
| Caroline DombrowskiUniversity of Washington, USA(1) | |
| Lynn DombrowskiUniversity of California, Irvine, USA(1) | Social Support and Collaboration - May 9, 2012, 11:30 The Labor Practices of Service Mediation: A Study of the Work Practices of Food Assistance Outreach - PaperContribution & Benefit: Extends the construct of mediation to service systems through a study of e-government outreach work. Can help researchers understand how to enable access and use of services for low-resource populations. ACM |
| Thomas J DonahueBowling Green State University, USA(1) | |
| Tao DongUniversity of Michigan, USA(2) | Teaching with Games - May 9, 2012, 14:30 Discovery-based Games for Learning Software - Note![]() Contribution & Benefit: Describes a discovery-based learning game that teaches people how to use complex software such as Adobe Photoshop using the Jigsaw metaphor. Can scaffold and motivate learning new tools and techniques. ACM |
| Jonathan DonnerMicrosoft Research India, Bangolore, India(1) | Home and Family - May 10, 2012, 14:30 "You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - PaperContribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans. ACM |
| Mira DontchevaAdobe Systems, USA(3) | Teaching with Games - May 9, 2012, 14:30 Discovery-based Games for Learning Software - Note![]() Contribution & Benefit: Describes a discovery-based learning game that teaches people how to use complex software such as Adobe Photoshop using the Jigsaw metaphor. Can scaffold and motivate learning new tools and techniques. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 MixT: Automatic Generation of Step-by-Step Mixed Media Tutorials - Works In Progress |
| Mira DontchevaAdobe Advanced Technology Labs, USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 CrowdCamp: Rapidly Iterating Ideas Related to Collective Intelligence & Crowdsourcing - Workshop![]() ![]() Contribution & Benefit: Hands-on workshop for the development of ideas, designs, and prototypes related to collective intelligence and crowdsourcing. Will enable diverse disciplines to rapidly test new ideas. |
| Tanja DöringUniversity of Bremen, Germany(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Exploring Material-Centered Design Concepts for Tangible Interaction - Works In Progress |
| Anup DoshiUniversity of California, San Diego, USA(1) | |
| Nancy DoubledayRochester Institute of Technology, USA(1) | Workplace - May 7, 2012, 14:30 Designing Experiential Prototypes for the Future Workplace - Short Case Study![]() ![]() Contribution & Benefit: Case study describes a successful Xerox-sponsored open innovation project that generated innovative designs and prototypes for the future of the workplace with Rochester Institute of Technology (RIT). |
| Scott DouglassAir Force Research Laboratory, USA(1) | Programming, Performance, and Sense Making - May 9, 2012, 16:30 Designing a Debugging Interaction Language for Cognitive Modelers: An Initial Case Study in Natural Programming Plus - PaperContribution & Benefit: Investigates how a debugging environment should support cognitive modelers. Suggests design implications as well as validation opportunities for interactive programming tools and languages. ACM |
| Paul DourishUniversity of California, Irvine, Irvine, California, United States, (1) | Publics and Civic Virtues - May 8, 2012, 14:30 Towards a Framework of Publics: Re-encountering Media Sharing and its User - ToCHIContribution & Benefit: This paper proposes “publics” from media theory to stimulate reflection on prevailing interpretations of participation. Implications concern the role of digital media for collective practice and expression of values. |
| Paul DourishUniversity of California, Irvine, USA(2) | Material Interactions - From Atoms & Bits to Entangled Practices - May 10, 2012, 09:30 Material Interactions - From Atoms & Bits to Entangled Practices - PanelContribution & Benefit: This panel addresses some of the core aspects of the theme "It's the experience" for CHI2012 by focusing on the materials that constitute the foundation for interaction with computers. Simple, Sustainable Living - May 6, 2012, 09:00 From Materials to Materiality: Connecting Practice and Theory in HC - Workshop![]() Contribution & Benefit: This workshop considers what HCI can learn from, and contribute to an engagement with material studies to enrich how HCI theorizes digital culture. |
| Andrew DoveNational Instruments, USA(1) | SIG: End-User Programming - May 9, 2012, 14:30 SIG: End-User Programming - SIG Meeting![]() Contribution & Benefit: This special interest group meeting will bring together the community of researchers and companies focused on creating end-user programming tools, thereby facilitating technology transfer and future collaboration. |
| Rumana DowlaAmader Gram, Bangladesh(1) | Healthcare + Technology: Putting Patients First - May 8, 2012, 09:30 Findings of e-ESAS: A Mobile Based Symptom Monitoring System for Breast Cancer Patients in Rural Bangladesh - Paper![]() ![]() ![]() Contribution & Benefit: We present the findings of our 31-week long field study and deployment of e-ESAS - the first mobile-based remote symptom monitoring system developed for rural BC patients. ACM |
| J. Stephen DownieUniversity of Illinois at Urbana Champaign, USA(1) | Music Interaction Research - Let's Get the Band Back Together - May 8, 2012, 09:30 Music Interaction Research - Let's Get the Band Back Together - PanelContribution & Benefit: This panel discusses music interaction as a part of digital media research. We consider why music interaction research has become marginal in HCI and how to revive it. |
| Dustin DowningTexas State University, USA(1) | |
| Anders DrachenAalborg University, Denmark(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Game User Research - Workshop![]() ![]() Contribution & Benefit: This workshop will be the first of its kind at CHI, specifically discussing methodologies in Game User Research - an emerging field focused on studying player' gaming experience. |
| Pierre DragicevicINRIA, France(1) | Bigger is Better: Large and Multiple Display Environments - May 10, 2012, 11:30 Tangible Remote Controllers for Wall-Size Displays - Paper![]() Contribution & Benefit: Describes customizable tangible remote controllers to interact with wall-size displays. Results from a controlled user study support their eyes-free use for visual exploration tasks. ACM |
| Sebastian DraxlerUniversity of Siegen, Germany(1) | Better Together - May 10, 2012, 11:30 Supporting the Social Context of Technology Appropriation: On a Synthesis of Sharing Tools and Tool Knowledge - Paper![]() Contribution & Benefit: We introduce a holistic appropriation support approach, using Eclipse as an example. We address especially the entanglement of social aspects (learning, trust) and technical aspects (tailoring, configuring, installing) of appropriation. ACM |
| Susan DrayDray & Associates, Inc., USA(1) | Work Life Balance in HCI - May 10, 2012, 14:30 Work Life Balance in HCI - SIG Meeting![]() Contribution & Benefit: This SIG explores possible solutions to the challenges that HCI researchers and practitioners face in their everyday lives in an attempt to maintain a work life balance. |
| Clemens DrewsIBM Research - Almaden, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Test-driven Development for the Web – Increasing Efficiency of Web Development - Works In Progress |
| Martha DriessnackUniversity of Iowa, USA(1) | Health and Children - May 10, 2012, 09:30 Supporting Face-To-Face Communication Between Clinicians and Children with Chronic Headaches Through a Zoomable Multi-Touch App - Paper![]() Contribution & Benefit: Provides evidence that zoomable multitouch app helps children with chronic headaches communicate more detailed descriptions of pain than paper-based alternatives. ACM |
| Steven DruckerMicrosoft Research, USA(1) | Visualization + Visual Analysis - May 9, 2012, 09:30 Trust Me, I'm Partially Right: Incremental Visualization Lets Analysts Explore Large Datasets Faster - Paper![]() Contribution & Benefit: We contribute a methodology for simulating aggregate queries against large data back-ends for researchers to explore interactions; and observations of expert analysts interacting with approximate queries. ACM |
| Allison DruinUniversity of Maryland, USA(3) | Teaching with Games - May 9, 2012, 14:30 Game Design for Promoting Counterfactual Thinking - Note![]() ![]() ![]() Contribution & Benefit: Presents a formative typology of counterfactual design patterns that can help designers, educators, and players locate interesting fault lines in reality that facilitate the expansion of ARG mythologies. ACMInvited: Child Computer Interaction SIG - Postcards and Conversations - May 7, 2012, 14:30 Invited: Child Computer Interaction SIG - Postcards and Conversations - SIG Meeting![]() Contribution & Benefit: The networking event for the Child Computer Interaction community, especially designed to welcome new comers in the field, and to allow lots of informal and personal interaction. Course 12: Designing With and For Children in the 21st century: Techniques and Practices - May 8, 2012, 09:30 Course 12: Designing With and For Children in the 21st century: Techniques and Practices - Course![]() ![]() Contribution & Benefit: This course will cover technology co-design methods involving children; covering history, practical techniques, roles of adults and children, and practical issues relating to an intergenerational design team. |
| Jill DruryMITRE Corporation, USA(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Evaluation of the Uses and Benefits of a Social Business Platform - Long Case Study![]() Contribution & Benefit: This case study evaluates how knowledge workers within a corporation use and benefit from using a social business platform and how different patterns of staff activities impact their experienced benefits. |
| Honglu DuPennsylvania State University, USA(1) | Learning with Children - May 9, 2012, 16:30 Video Kids: Augmenting Close Friendships with Asynchronous Video Conversations in VideoPal - Paper![]() ![]() Contribution & Benefit: This work demonstrates the power of asynchronous video to support children's rich social interactions and augment existing face-to-face friendships. The results highlight important insights for children's use of video communication. ACM |
| Gershon DublonMIT Media Lab, USA(1) | Video - May 8, 2012, 11:30 Tongueduino: Hackable, High-bandwidth Sensory Augmentation - VideosContribution & Benefit: The tongue has an extremely dense sensing resolution and extraordinary degree of neuroplasticity. Tongueduino is an electro-tactile tongue display that uses those characteristics to interface the user's body to electronic sensors. |
| Nicolas DucheneautPalo Alto Research Center (PARC), USA(2) | Understanding Gamers - May 10, 2012, 11:30 Through the Azerothian Looking Glass: Mapping In-Game Preferences to Real World Demographics - Note![]() Contribution & Benefit: Examines how in-game behaviors map onto real world demographic variables. Provides empirical data to prioritize or dynamically tailor game mechanisms given a target demographic audience. ACMUnderstanding Gamers - May 10, 2012, 11:30 Online Gaming Motivations Scale: Development and Validation - Note![]() Contribution & Benefit: Cross-cultural factor validation and predictive validation of online gaming motivations scale. Provides important theoretical bridge in examining links between demographics, motivation, engagement, and behavioral outcomes in games and gamified applications. ACM |
| Jeannie DucherMiami University, USA(1) | Understanding Gamers - May 10, 2012, 11:30 User Testing of a Language Learning Game for Mandarin Chinese - Short Case Study![]() Contribution & Benefit: Case study describing the user evaluation of a language learning game for Mandarin Chinese. Can assist designers in understanding user response to gaming environments for entertaining and educating adult learners. |
| Andrew DuchowskiClemson University, USA(2) | Gaze Interaction in the Post-WIMP World - May 10, 2012, 11:30 Gaze Interaction in the Post-WIMP World - SIG MeetingContribution & Benefit: This SIG meeting invites researchers and practitioners to get an insight in and to discuss the potential of gaze interaction for diverse application areas, interaction tasks, and multimodal user interfaces. Do You See What Eye See - May 10, 2012, 14:30 Gaze-Augmented Think-Aloud as an Aid to Learning - Paper![]() Contribution & Benefit: The efficacy of Gaze-Augmented Think Aloud for teaching visual search strategy to learners is demonstrated empirically. An expert's gaze visualization indicates what to look for and what to avoid. ACM |
| Emily DuffUniversity of Southern California, USA(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 Vehicular Lifelogging: New Contexts and Methodologies for Human-Car Interaction - alt.chiContribution & Benefit: Presents novel design for automotive lifelogging that engages drivers in ongoing discoveries about their vehicle. Offers innovative storytelling and theatrical strategies focusing on “character” and larger social context surrounding driving. |
| Casey DuganIBM T.J. Watson Research, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 "I'd never get out of this !?$%# office" Redesigning Time Management for the Enterprise - Paper![]() ![]() Contribution & Benefit: We propose improving enterprise time management by providing users interactive visualizations of their time. Through an interview study we determine the data and value of specific visualizations, and design implications. ACM |
| Susan DumaisMicrosoft Research, USA(1) | Leveraging the Crowd - May 7, 2012, 11:30 Direct Answers for Search Queries in the Long Tail - Paper![]() Contribution & Benefit: We introduce Tail Answers: a large collection of crowdsourced search results that are unpopular individually but together address a large proportion of search traffic. ACM |
| Mark D DunlopUniversity of Strathclyde, UK(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Designing and Evaluating Text Entry Methods - Workshop![]() Contribution & Benefit: This workshop serves to unify the text entry community and center it at CHI. Touch Text Entry - May 10, 2012, 09:30 Multidimensional Pareto Optimization of Touchscreen Keyboards for Speed, Familiarity and Improved Spell Checking - Paper![]() Contribution & Benefit: Describes a new approach to keyboard layout optimization for faster text entry with better spell correction on touchscreen phones, while retaining familiarity with Qwerty. Includes designs and user test results. ACM |
| Cody DunneMicrosoft Research, USA(2) | Visualization + Visual Analysis - May 9, 2012, 09:30 GraphTrail: Analyzing Large Multivariate, Heterogeneous Networks while Supporting Exploration History - PaperContribution & Benefit: Visualization design for exploring large multivariate, heterogeneous networks using attribute aggregation while integrating users' exploration history directly in the workspace. This improves exploration recall and sharing of analyses with others. ACMInteractivity - May 8, 2012, 15:50 GraphTrail: Analyzing Large Multivariate, Heterogeneous Networks while Supporting Exploration History - InteractivityACM |
| Anthony DunniganFX Palo Alto Laboratory, Inc, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Designing a tool for exploratory information seeking - Works In Progress |
| Lauren DunningUniversity of California, Irvine, USA(1) | Groups @ Work - May 10, 2012, 14:30 Cross-Cutting Faultlines of Location and Shared Identity in the Intergroup Cooperation of Partially Distributed Groups - Paper![]() Contribution & Benefit: Presents results of a study examining the influence of location and shared identity in distributed work. ACM |
| Paul DunphyNewcastle University, UK(3) | Participatory Design with Older People - May 8, 2012, 11:30 Questionable Concepts: Critique as Resource for Designing with Eighty Somethings - Paper![]() Contribution & Benefit: Describes an exploration of critique as a participatory design method with groups of people aged over 80. Explains how critique is useful for identifying problems and iterating new ideas. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 A Security Assessment of Tiles: A New Portfolio-Based Graphical Authentication System - Works In ProgressParticipatory Design with Older People - May 8, 2012, 11:30 Cheque Mates: Participatory Design of Digital Payments with Eighty Somethings - Paper![]() Contribution & Benefit: Describes the participatory design of two paper-based digital payment systems with groups of people aged over 80. Provides guidance for researchers and practitioners collaborating with extraordinary user groups. ACM |
| Andreas DünserHIT Lab NZ, New Zealand(2) | Interactivity - May 8, 2012, 15:50 360° Panoramic Overviews for Location-Based Services - InteractivityACMRight Where I Am: UX in Complex Environments - May 10, 2012, 09:30 360° Panoramic Overviews for Location-Based Services - Note![]() Contribution & Benefit: Investigates how visualizing 360° panoramas of the environment surrounding the user can help her locating objects in the environment. Helps designers understanding how to integrate panoramic overviews into location-based services. ACM |
| Penny DuquenoyMiddlesex University, UK(1) | Learning with Children - May 9, 2012, 16:30 Designing for Child Resilience - Short Case Study![]() ![]() Contribution & Benefit: Case study describing the development of a children's privacy centered online child protection device. Can assist in developing engaging value-centered technologies. |
| Abigail DurrantUniversity of Nottingham, UK(1) | ICT4D - May 9, 2012, 11:30 In Dialogue: Methodological Insights on Doing HCI Research in Rwanda - Long Case Study![]() ![]() Contribution & Benefit: Case study of research on memorialisation in post-genocide Rwanda, focussing on methodological challenges of working in a "transnational" context. Findings develop methodological insights with relevance to wider HCI audiences. |
| Erik DuvalUniversity of Leuven, Belgium(2) | Designing for Learners' Complex Needs - May 10, 2012, 14:30 The Student Activity Meter for Awareness and Self-reflection - Long Case Study![]() ![]() Contribution & Benefit: Describes the iterative design and evaluation of visualizations to improve self-reflection and awareness for learners and teachers. The methodology can be valuable for other visualization tools, e.g. in personal informatics. Programming, Performance, and Sense Making - May 9, 2012, 16:30 Applying Design Strategies in Publication Networks – A Case Study - Short Case Study![]() ![]() Contribution & Benefit: A comparative case study that investigates the influence of design strategies on the user behavior. Can provide a guidance in choosing a design strategy in sensemaking tools. |
| Erik DuvalKU Leuven, Belgium(1) | Visualization + Visual Analysis - May 9, 2012, 09:30 Interactive Exploration of Geospatial Network Visualization - Long Case Study![]() ![]() Contribution & Benefit: Case study describing the design of a geospatial network visualization of scientific collaboration for a multitouch tabletop. Can help designers adapting prototypes by opportunistically demonstrating in live settings. |
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| Andreas EckhardtGoethe-Universität Frankfurt am Main, Germany(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Corporate Career Presences on Social Network Sites: An Analysis of Hedonic and Utilitarian Value - Paper![]() Contribution & Benefit: Presents a structural equation model which describes what benefits job seekers derive from corporate career presences on social network sites. ACM |
| Brittany EddyPartners in Health, USA(1) | ICT4D - May 9, 2012, 11:30 Using NFC Phones to Track Water Purification in Haiti - Long Case Study![]() ![]() ![]() Contribution & Benefit: This case study describes the decision-making process, the opportunities, and the difficulties of designing and rolling out a NFC-based system to help provide clean water in Haiti. |
| Darren EdgeMicrosoft Research Asia, China(1) | Movement-Based Gameplay - May 9, 2012, 11:30 Balancing Exertion Experiences - Paper![]() ![]() ![]() ![]() Contribution & Benefit: Presents guidelines from "Jogging over a Distance", a mobile system used by jogging partners with different fitness levels between Europe and Australia. Aids designers of exertion games and sports apps. ACM |
| Ernest EdmondsDe Montfort University, UK(2) | The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - May 7, 2012, 16:30 The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - Panel![]() Contribution & Benefit: This panel relates issues in HCI/arts to innovation policy discourse in order to bring a fresh perspective to the STEM/arts divide in HCI. Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - May 8, 2012, 11:30 Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - SIG Meeting![]() ![]() Contribution & Benefit: This SIG initiates an essential step in establishing the Digital Arts at CHI by working with the audience to articulate traditions of contribution. |
| Keith EdwardsGeorgia Tech, (1) | Old Mouse, New Tricks: Desktop Interfaces - May 9, 2012, 11:30 WindowScape: Lessons Learned from a Task Centric Window Manager - ToCHIContribution & Benefit: Deployment study of a scaling window manager that supports organization and grouping. Also discusses design process, particularly including alternatives and tradeoffs. |
| Troy EffnerCarnegie Mellon University, Pittsburgh, USA, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 FlyTalk: Social Media to Meet the Needs of Air Travelers - Works In Progress |
| Sergey EfremovMoscow State Institute of Electronics and Mathematics, Russian Federation(1) | Outside the Box - May 9, 2012, 09:30 Creating and Using Interactive Narratives: Reading and Writing Branching Comics - Paper![]() ![]() Contribution & Benefit: Describes the design and development of a novel form of interactive, multi-touch comics, which can facilitate the authoring of, and engagement with, interactive narratives. ACM |
| Berry EggenEindhoven University of Technology, Netherlands(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Informing User Experience Design about Users: Insights from Practice - Works In Progress |
| Paul EgglestoneUniversity of Central Lancashire, UK(1) | Publics and Civic Virtues - May 8, 2012, 14:30 Viewpoint: Empowering Communities with Situated Voting Devices - Paper![]() Contribution & Benefit: Describes a public voting device designed to help empower communities and inform decision making. Experiences from deploying this device are presented as guidelines for community voting technologies. ACM |
| Pelle EhnMedea, Malmö University, Sweden(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 What is the Object of Design? - alt.chi![]() Contribution & Benefit: Proposes design as accessing, aligning, and navigating “constituents” of the object of design. People interact with the object of design through its constituents, combining creativity, participation and experience in drawing-things-together. |
| Kate EhrlichIBM, USA(2) | Groups @ Work - May 10, 2012, 14:30 The Impact of Communication Structure on New Product Development Outcomes - Paper![]() Contribution & Benefit: Our study found that hierarchical communication patterns improve delivery performance but hinder quality outcomes in new product development projects. On the other hand, small-world communication structures exhibited opposite effects. ACMBetter Together - May 10, 2012, 11:30 Diversity among Enterprise Online Communities: Collaborating, Teaming, and Innovating through Social Media - Paper![]() Contribution & Benefit: We describe different types of enterprise online communities, with implications for community success metrics, tools to support those communities, organizational design, and theories of online communities and virtual teams. ACM |
| Michael EisenbergUniversity of Colorado Boulder, USA(1) | Video - May 8, 2012, 11:30 Plushbot: an Introduction to Computer Science - Videos![]() Contribution & Benefit: Plushbot is a system that allows children to create their own interactive plush toys with computational elements and ideas embedded. |
| Jacob EisensteinGeorgia Institute of Technology, USA(1) | |
| Nnanna EkedebeTowson University, USA(1) | See Hear Speak: Redesigning I/O for Effectiveness - May 9, 2012, 16:30 The SoundsRight CAPTCHA: An Improved Approach to Audio Human Interaction Proofs for Blind Users - PaperContribution & Benefit: Blind users cannot use visual CAPTCHAs, and audio CAPTCHAs have below 50% task success. Blind users had over 90% task success rate on our new real-time audio CAPTCHA. ACM |
| Iris ElberseEindhoven University of Technology, Netherlands(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Postboard: free-form tangible messaging for people with aphasia (and other people) - Works In Progress |
| Sarah ElfenbeinYale University, USA(1) | Designing for Learners' Complex Needs - May 10, 2012, 14:30 Phylo-Genie: Engaging Students in Collaborative 'Tree-Thinking' through Tabletop Techniques - PaperContribution & Benefit: Describes the design and implementation of an interactive tabletop system, Phylo-Genie, which supports the learning of phylogeny. Study shows that Phylo-Genie promotes engagement, collaboration, and learning compared to traditional learning tools. ACM |
| Micheline EliasEcole Centrale Paris "ECP", France(1) | Future Design - May 9, 2012, 09:30 Annotating BI Visualization Dashboards: Needs & Challenges - PaperContribution & Benefit: Presents the user-centered design of a visualization dashboard, which supports context aware and multi-chart annotations applied across visualizations and data dimension levels. Discusses challenges in annotating dynamic and hierarchical data. ACM |
| Steven EllisClemson University, USA(1) | Do You See What Eye See - May 10, 2012, 14:30 Gaze-Augmented Think-Aloud as an Aid to Learning - Paper![]() Contribution & Benefit: The efficacy of Gaze-Augmented Think Aloud for teaching visual search strategy to learners is demonstrated empirically. An expert's gaze visualization indicates what to look for and what to avoid. ACM |
| Nicole EllisonMichigan State University, USA(1) | With a Little Help from My Friends - May 10, 2012, 14:30 Perceptions of Facebook's Value as an Information Source - Paper![]() Contribution & Benefit: Shows the characteristics of users who see Facebook as a source for information seeking. ACM |
| Niklas ElmqvistPurdue University, USA(1) | Getting Around: Menus, Scrolling, and Advanced Navigation - May 7, 2012, 11:30 PolyZoom: Multiscale and Multifocus Exploration in 2D Visual Spaces - PaperContribution & Benefit: We present PolyZoom, a navigation technique for 2D-multiscale visual spaces that allows users to build a hierarchy of focus regions, thereby maintaining awareness of multiple scales at the same time. ACM |
| Natalia EmUniversity of Texas at Austin, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Super Mirror: A Kinect Interface for Ballet Dancers - Works In Progress |
| Paul G.M. EmmelkampUniversity of Amsterdam, Netherlands(1) | Interactivity - May 8, 2012, 15:50 A Virtual Reality Dialogue System For The Treatment Of Social Phobia - Interactivity![]() Contribution & Benefit: A virtual reality exposure therapy system designed to expose patients with social phobia to various social situations. Patients can engage in a free speech dialogue with avatars while being monitored. |
| Colleen EmmeneggerUniversity of California, San Diego, USA(1) | The Tools of the Trade - May 8, 2012, 14:30 Digital Pen and Paper Practices in Observational Research - Paper![]() Contribution & Benefit: We present digital pen and paper practices and their integration with ChronoViz, documenting the co-evolution of notetaking and system features as participants used the tool during an 18-month field deployment. ACM |
| Alex EndertVirginia Tech, USA(1) | Text Visualization - May 7, 2012, 14:30 Semantic Interaction for Visual Text Analytics - PaperContribution & Benefit: Description of design space for user interaction for visual analytics called Semantic Interaction, coupling foraging and synthesis stages of sensemaking. The system, ForceSPIRE, supports users throughout sensemaking for text documents. ACM |
| David EnglandLiverpool John Moores University, UK(2) | Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - May 10, 2012, 09:30 Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - SIG Meeting![]() Contribution & Benefit: We examine the evaluation of Digital Art and how ideas on evaluation can be exchanged between the arts and HCI. We start by a critique of standard approaches to evaluation. Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - May 8, 2012, 11:30 Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - SIG Meeting![]() ![]() Contribution & Benefit: This SIG initiates an essential step in establishing the Digital Arts at CHI by working with the audience to articulate traditions of contribution. |
| David EnglandLJMU, UK, UK(2) | Culture, Playfulness, and Creativity - May 9, 2012, 14:30 Digital Art and Interaction: Lessons in Collaboration - Long Case Study![]() Contribution & Benefit: We present the evolution of Digital Art and HCI collaborations via three case studies. Such collaborations need early, ongoing engagement and HCI techniques need to evolve to support future collaborations. Course 5: Art and HCI in Collaboration - May 7, 2012, 14:30 Course 5: Art and HCI in Collaboration - Course![]() Contribution & Benefit: This course will enable participants to develop skills in planning and carrying out collaborative projects in the intersection of HCI and the digital arts. |
| Barrett EnsUniversity of Manitoba, Canada(1) | Triple T: Touch, Tables, Tablets - May 9, 2012, 16:30 See Me, See You: A Lightweight Method for Discriminating User Touches on Tabletop Displays - PaperContribution & Benefit: See Me, See You is a lightweight method that uses finger orientation for distinguishing touches from multiple users on digital tabletops. Our detection method is accurate under complex conditions. ACM |
| Thomas EricksonIBM, USA(1) | Sustainability and Behavior Change - May 7, 2012, 16:30 The Dubuque Water Portal: Evaluation of the Uptake, Use and Impact of Residential Water Consumption Feedback - Paper![]() ![]() Contribution & Benefit: Evaluation of a water portal deployed to 303 homes that used feedback and social techniques to produce a 6.6% decrease in water consumption. Can assist designers of residential feedback systems. ACM |
| Sebastian EschTechnische Universität München, Germany(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Design and Evaluation of a Service-Oriented Collaborative Consumption Platform for the Elderly - Works In Progress |
| Lizbeth EscobedoUniversidad Autonoma de Baja California, Mexico(1) | Health and Children - May 10, 2012, 09:30 MOSOCO: A Mobile Assistive Tool to Support Children with Autism Practicing Social Skills in Real-Life Situations - Paper![]() ![]() ![]() Contribution & Benefit: Usability and usefulness study of socially assistive technologies outside classrooms. A mobile assistive tool that could be useful in designing and evaluating mobile assistive technologies for use in real-life situations. ACM |
| Abigail C EvansUniversity of Washington, USA(1) | Old Mouse, New Tricks: Desktop Interfaces - May 9, 2012, 11:30 Taming Wild Behavior: The Input Observer for Text Entry and Mouse Pointing Measures from Everyday Computer Use - PaperContribution & Benefit: Presents a tool that can measure text entry and mouse pointing performance from everyday computer use. Device makers, researchers, and assistive technology specialists may benefit from measures of everyday use. ACM |
| Margaret EvansUniversity of Michigan, USA(1) | Teaching with Games - May 9, 2012, 14:30 Of BATs and APEs: An Interactive Tabletop Game for Natural History Museums - Paper![]() ![]() Contribution & Benefit: Describes user experiences with a tabletop game on evolution at a natural history museum. Can help designers approach evaluation of interactive surfaces in museums. Presents qualitative results on visitor engagement. ACM |
| Michael EvansBritish Broadcasting Corporation, UK(1) | Future Design - May 9, 2012, 09:30 Researching the User Experience for Connected TV - A Case Study - Long Case Study![]() ![]() ![]() Contribution & Benefit: Case study presenting a variety of projects that highlight UX challenges and opportunities around internet-connected television. Can inspire developers to exploit this emerging platform to create novel experiences. |
| Vanessa EversHuman Media Interaction, University of Twente, Netherlands(1) | Changing requirements to HCI funding: A global perspective - May 10, 2012, 09:30 Changing requirements to HCI funding: A global perspective - SIG Meeting![]() ![]() Contribution & Benefit: The requirements for funding for HCI research are changing globally. We review with panel members and high-level grant decision makers from different continents how requirements change and what that means. |
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| Casati FabioUniversity of Trento, Italy(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 ResEval Mash: A Mashup Tool that Speaks the Language of the User - Works In Progress |
| Jenny FådalStockholm University, Sweden(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Couch Mobility – The Cell Phone’s Most Important Feature at Home is Mobility - Works In Progress |
| Lennart FahlénSICS AB, Sweden(1) | |
| Jerry FailsMontclair State University, USA(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Technology for Today's Family - Workshop![]() ![]() Contribution & Benefit: This workshop will host researchers and practitioners for a one-day workshop to promote a community focused on addressing the needs of families by designing and developing family-centric interactive technologies. Course 12: Designing With and For Children in the 21st century: Techniques and Practices - May 8, 2012, 09:30 Course 12: Designing With and For Children in the 21st century: Techniques and Practices - Course![]() ![]() Contribution & Benefit: This course will cover technology co-design methods involving children; covering history, practical techniques, roles of adults and children, and practical issues relating to an intergenerational design team. |
| Navid FallahUniversity of Nevada, Reno, USA(1) | Supporting Visually Impaired Users - May 7, 2012, 14:30 The User as a Sensor: Navigating Users with Visual Impairments in Indoor Spaces using Tactile Landmarks - Paper![]() Contribution & Benefit: Describes an indoor navigation system that appropriates the user to be a sensor. The system can improve mobility for users with visual impairments and can be installed at low cost. ACM |
| Jill FantauzzacoffinGeorgia Institute of Technology, USA(4) | The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - May 7, 2012, 16:30 The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - Panel![]() Contribution & Benefit: This panel relates issues in HCI/arts to innovation policy discourse in order to bring a fresh perspective to the STEM/arts divide in HCI. Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - May 10, 2012, 09:30 Digital Art: Evaluation, Appreciation, Critique (Invited SIG) - SIG Meeting![]() Contribution & Benefit: We examine the evaluation of Digital Art and how ideas on evaluation can be exchanged between the arts and HCI. We start by a critique of standard approaches to evaluation. Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - May 8, 2012, 11:30 Articulating Lines of Research in Digital Arts, HCI, and Interaction (Invited SIG) - SIG Meeting![]() ![]() Contribution & Benefit: This SIG initiates an essential step in establishing the Digital Arts at CHI by working with the audience to articulate traditions of contribution. Course 5: Art and HCI in Collaboration - May 7, 2012, 14:30 Course 5: Art and HCI in Collaboration - Course![]() Contribution & Benefit: This course will enable participants to develop skills in planning and carrying out collaborative projects in the intersection of HCI and the digital arts. |
| Sergio FantiniTufts University, USA(1) | Dimensions of Sensory Interaction - May 9, 2012, 14:30 Brainput: Enhancing Interactive Systems with Streaming fNIRS Brain Input - Paper![]() ![]() Contribution & Benefit: Describes a working system that uses brain activity as a passive, implicit input channel to an interactive system. Shows improved performance and experience with little additional effort from the user. ACM |
| Habib M. FardounKing Abdulaziz University, Saudi Arabia(1) | HCI RESEARCH AND EDUCATION IN ARABIC UNIVERSITIES - May 9, 2012, 16:30 HCI RESEARCH AND EDUCATION IN ARABIC UNIVERSITIES - SIG MeetingContribution & Benefit: “HCI Research and Education in Arabic Universities” SIG objective is to identify the century challenges for Arabic universities to improve the HCI research and promote the international presence in cooperation projects. |
| Ribel FaresTexas State University, USA(1) | |
| Fardad FaridiMassachusetts Institute of Technology, USA(1) | Literacy on the Margin - May 8, 2012, 11:30 Textual Tinkerability: Encouraging Storytelling Behaviors to Foster Emergent Literacy - Long Case Study![]() Contribution & Benefit: Case study of a storytelling prompt for fostering positive emergent literacy behaviors using: Detailed report of performative reading behaviors in emergent literacy. Video coding rubric for analyzing shared reading interactions. |
| Jacob FarnyIndiana University Bloomington, USA(1) | Student Design Competition - May 9, 2012, 14:30 Anchor: Connecting Sailors to Home - Student Design CompetitionContribution & Benefit: Anchor is a tablet application that links sailors to home no matter where service takes them. It uses asynchronous media to synthesize synchronous messages with or without actual data transfer. |
| Haakon FasteCarnegie Mellon University, USA(3) | Visionary Models + Tools - May 8, 2012, 09:30 The Untapped Promise of Digital Mind Maps - Paper![]() Contribution & Benefit: Existing mind mapping software applications have been evaluated, ethnographic research performed, and a framework of principles has been developed to inform the design of future tools for collaborative knowledge management. ACMValues in Research Practice - May 8, 2012, 11:30 Designing an Improved HCI Laboratory: A Massive Synthesis of Likes & Wishes - Short Case Study![]() ![]() Contribution & Benefit: Case study describing a simple design exercise called “I like, I wish.” Findings from this exercise relevant to the design of more human-centered HCI research environments are discussed. Privacy + Self Disclosure - May 7, 2012, 14:30 Curation, Provocation, and Digital Identity: Risks and Motivations for Sharing Provocative Images Online - NoteContribution & Benefit: Investigates the phenomena of posting personal, revealing, and controversial images online. Provides recommendations for the development of systems that support these activities and directions for future work. ACM |
| Guillaume FaureUniv Paris-Sud, France(1) | Music Across CHI - May 8, 2012, 11:30 Using Rhythmic Patterns as an Input Method - Paper![]() Contribution & Benefit: Describes the use of Rhythmic Patterns for Interaction. Reports the results of two experiments showing that users can reliably reproduce and memorize rhythmic patterns. ACM |
| Darcy FehlingsDepartment of Paediatrics, University of Toronto, Canada(1) | Health and Children - May 10, 2012, 09:30 Design of an Exergaming Station for Children with Cerebral Palsy - Paper![]() ![]() ![]() Contribution & Benefit: Describes the design of an exergaming station for children with cerebral palsy. Results present the design challenges of the station and suggest several lessons for game designers. ACM |
| Melanie FeinbergUniversity of Texas at Austin, USA(1) | Immateriality as a Design Feature - May 7, 2012, 14:30 Writing the Experience of Information Retrieval: Digital Collection Design as a Form of Dialogue - Paper![]() Contribution & Benefit: Describes a process in which designers "write" a resource collection as a form of rhetorical expression. Demonstrates the use of humanistic criticism as an element of collection design. ACM |
| Steven FeinerColumbia, USA(1) | Outside the Box - May 9, 2012, 09:30 Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - Paper![]() ![]() Contribution & Benefit: Describes the concept of virtualizing optical projections as a metaphor for interacting between handhelds and stationary displays. We present characteristics, implementation and evaluation of such virtual projections. ACM |
| Steven FeinerColumbia University, USA(2) | Interactivity - May 8, 2012, 15:50 Using Augmented Snapshots for Viewpoint Switching and Manipulation in Augmented Reality - InteractivityContribution & Benefit: SnapAR is a magic-lens–based hand-held augmented reality application that allows its user to store snapshots of a scene and revisit them virtually at a later time. Interactivity - May 8, 2012, 15:50 Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - InteractivityACM |
| Jean-Daniel FeketeINRIA, France(2) | Bigger is Better: Large and Multiple Display Environments - May 10, 2012, 11:30 Tangible Remote Controllers for Wall-Size Displays - Paper![]() Contribution & Benefit: Describes customizable tangible remote controllers to interact with wall-size displays. Results from a controlled user study support their eyes-free use for visual exploration tasks. ACMInteractivity - May 8, 2012, 15:50 Stackables: Faceted Browsing with Stacked Tangibles - Interactivity![]() Contribution & Benefit: We demonstrate Stackables - tangible widgets designed for individual and collaborative faceted browsing. Each stackable facet token represents search parameters and can be combined to formulate queries on realistic datasets. |
| Nicholas FellionHuman Media Lab, Queen's University., Canada(1) | Interactivity - May 8, 2012, 15:50 FlexCam – Using Thin-film Flexible OLED Color Prints as a Camera Array - InteractivityContribution & Benefit: FlexCam uses flexion to dynamically reconfigure the camera’s optical characteristics and as input to a realtime image-stitching algorithm enabling a dynamic viewfinder parametric to the camera’s physical configuration. |
| Chao FengSchool of Interactive Arts + Technology (SIAT), Surrey, Canada(1) | Interactivity - May 8, 2012, 15:50 Toolset to explore visual motion designs in a video game - Interactivity![]() Contribution & Benefit: Tool to adapt the visual complexity of a simple mouse-click game. Evaluated by 8 expert game designers and 105 players. Supports visual perception theories within the context of a game. |
| Jinjuan FengTowson University, USA(1) | See Hear Speak: Redesigning I/O for Effectiveness - May 9, 2012, 16:30 The SoundsRight CAPTCHA: An Improved Approach to Audio Human Interaction Proofs for Blind Users - PaperContribution & Benefit: Blind users cannot use visual CAPTCHAs, and audio CAPTCHAs have below 50% task success. Blind users had over 90% task success rate on our new real-time audio CAPTCHA. ACM |
| Jinjuan FengUMBC, USA(1) | |
| Wenxin FengSchool of Information, Renmin University of China, China(2) | Human Performance Gives Us Fitts' - May 10, 2012, 14:30 Extending Fitts' Law to Account for the Effects of Movement Direction on 2D Pointing - Paper![]() Contribution & Benefit: Improves understanding of modeling 2D pointing using Fitts' law, with an intuitive explanation for the new model. Provides practitioners and researchers with guidelines for UI and Fitts task experiment designs. ACMPoster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Modeling Dwell-based Eye Pointing at Two-dimensional Targets - Works In Progress |
| Mexhid FeratiIndiana University, USA(1) | Getting Around: Menus, Scrolling, and Advanced Navigation - May 7, 2012, 11:30 Aural Browsing On-The-Go: Listening-based Back Navigation in Large Web Architectures - Paper![]() Contribution & Benefit: Listening to a mobile site while on-the-go can be challenging. This paper introduces and evaluates topic- and list-based back, two strategies to enhance mobile navigation while aurally browsing the web. ACM |
| Ylva FernaeusMobile Life @ SICS, Sweden(1) | Interactivity - May 8, 2012, 15:50 Mobile ActDresses: Programming Mobile Devices by Accessorizing - Interactivity![]() Contribution & Benefit: Mobile ActDresses is a design concept where existing practices of accessorizing, customization and manipulation of a physical mobile device is coupled with the behaviour of its software. |
| Ylva FernaeusMobile Life, KTH, Sweden(1) | Pasts + Futures - May 9, 2012, 09:30 Revisiting the Jacquard Loom: Threads of History and Current Patterns in HCI - Paper![]() ![]() ![]() Contribution & Benefit: We describe and reflect on the workings of the Jacquard loom from the perspective of contemporary HCI: materiality, graspability, full body interaction, sustainability and age. ACM |
| Tiago FernandesInstituto de Telecomunicações, Portugal(1) | |
| Tony FernandesStudioUE, USA(2) | Course 3: Global UX Strategies - May 7, 2012, 11:30 Course 3: Global UX Strategies - CourseContribution & Benefit: This entertaining session will provide attendees with an understanding of issues that negatively impact the usability and market viability of digital products that are intended for international or multilingual audiences. Health + Design - May 9, 2012, 14:30 User Centered Design in the OR - Short Case Study![]() ![]() ![]() Contribution & Benefit: This case study illustrates how HCI techniques can be applied to the design of a User Experience for a computer-based surgical device. Video and photography from research will be shown. |
| Owen Noel Newton FernandoKeio-NUS CUTE Center, Singapore(1) | |
| João Pedro FerreiraengageLab, University of Minho, Portugal(1) | alt.chi: Making Sense - May 9, 2012, 16:30 Thin Slices of Interaction: Predicting Usersʼ Task Difficulty within 60 sec. - alt.chiContribution & Benefit: This study shows that the users’ experienced task difficulty while interacting with a photocopier can be predicted from the automatic video coding of Activity and Emphasis of movement. |
| Manuel João FerreiraDepartment of Industrial Electronics, University of Minho, Portugal(1) | alt.chi: Making Sense - May 9, 2012, 16:30 Thin Slices of Interaction: Predicting Usersʼ Task Difficulty within 60 sec. - alt.chiContribution & Benefit: This study shows that the users’ experienced task difficulty while interacting with a photocopier can be predicted from the automatic video coding of Activity and Emphasis of movement. |
| Pedro FerreiraMobile Life, Sweden(1) | Culture, Playfulness, and Creativity - May 9, 2012, 14:30 Appreciating plei-plei around mobiles: Playfulness in Rah Island - Paper![]() ![]() Contribution & Benefit: Describes field work in Vanuatu around first time mobile phone adoption in an isolated community. Can assist designers and researchers involve playfulness in the design process of limited, inexpensive technologies. ACM |
| Patrick FiauxVirginia Tech, USA(1) | Text Visualization - May 7, 2012, 14:30 Semantic Interaction for Visual Text Analytics - PaperContribution & Benefit: Description of design space for user interaction for visual analytics called Semantic Interaction, coupling foraging and synthesis stages of sensemaking. The system, ForceSPIRE, supports users throughout sensemaking for text documents. ACM |
| Christos FidasDepartment of Computer Science, University of Cyprus, Cyprus(1) | |
| Mailyn FidlerStanford University, USA(1) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Sensor-Based Physical Interactions as Interventions for Change in Residential Energy Consumption - Works In Progress |
| Martin FieldTexas A&M University, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 GestureCommander: Continuous Touch-based Gesture Prediction - Works In Progress |
| Sally FincherUniversity of Kent, UK(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 A Contextualised Curriculum for HCI - Workshop![]() Contribution & Benefit: This workshop will center on a detailed examination of situated HCI teaching practices, providing contextualization of HCI curriculum topics. |
| Leah FindlaterUniversity of Washington, USA(2) | Touch Text Entry - May 10, 2012, 09:30 Beyond QWERTY: Augmenting Touch Screen Keyboards with Multi-Touch Gestures for Non-Alphanumeric Input - Note![]() Contribution & Benefit: We introduce a bimanual, multi-touch gestural approach for non-alphanumeric text input on touch-screen keyboards. This technique is designed to augment, not replace, existing solutions. ACMPen + Touch - May 8, 2012, 09:30 Personalized Input: Improving Ten-Finger Touchscreen Typing through Automatic Adaptation - PaperContribution & Benefit: We introduce and evaluate two novel personalized keyboard interfaces. Results show that personalizing the underlying key-press classification model improves typing speed, but not when accompanied by visual adaptation. ACM |
| Leah FindlaterUniversity of Maryland, USA(2) | Touch Text Entry - May 10, 2012, 09:30 WalkType: Using Accelerometer Data to Accomodate Situational Impairments in Mobile Touch Screen Text Entry - Paper![]() Contribution & Benefit: Describes an adaptive text entry system that leverages the mobile device's accelerometer to compensate for extraneous movement while walking. This technique can significantly improve typing speed and accuracy. ACMDefying Environmental Behavior Changes - May 9, 2012, 16:30 The Design and Evaluation of Prototype Eco-Feedback Displays for Fixture-Level Water Usage Data - Paper![]() ![]() Contribution & Benefit: Inspired by emerging water sensing systems that provide disaggregated usage data, we explore a range of water-based feedback visualizations and examine issues of accountability, competition, and integration into domestic space. ACM |
| Samantha FinkelsteinCarnegie Mellon University, USA(1) | Teaching with New Interfaces - May 7, 2012, 11:30 Oh Dear Stacy! Social Interaction, Elaboration, and Learning with Teachable Agents - Paper![]() ![]() Contribution & Benefit: Results from a think-aloud study provide insight into interaction between student rapport and learning gains with a teachable agent. Contributions include theoretical perspectives and practical recommendations for implementing rapport-building agents. ACM |
| Patrick Tobias FischerStrathclyde University, UK(2) | Poster interactions focusing on Doctoral Consortium, Student Design Competition, Student Research Competition and Workshops - May 9, 2012, 10:50 Urban HCI - Interaction Patterns in the Built Environment - Doctoral ConsortiumContribution & Benefit: Urban activist interventions are usually done by artists, architects and designers rather than HCI researchers. By adopting their approach we might learn how to actively construct urban digital situations. Spectators - May 7, 2012, 11:30 Urban HCI: Spatial Aspects in the Design of Shared Encounters for Media Facades - Paper![]() ![]() Contribution & Benefit: We propose a terminology and a model for large-scale screens in urban environments. This model can help future designs for Media Facades to become more balanced and of greater social value. ACM |
| Danyel FisherMicrosoft Research, USA(1) | Visualization + Visual Analysis - May 9, 2012, 09:30 Trust Me, I'm Partially Right: Incremental Visualization Lets Analysts Explore Large Datasets Faster - Paper![]() Contribution & Benefit: We contribute a methodology for simulating aggregate queries against large data back-ends for researchers to explore interactions; and observations of expert analysts interacting with approximate queries. ACM |
| Kristie FisherMicrosoft, USA(1) | Leveraging the Crowd - May 7, 2012, 11:30 Distributed Sensemaking: Improving Sensemaking by Leveraging the Efforts of Previous Users - Paper![]() Contribution & Benefit: We show that 'distributed sensemaking' -sensemaking while leveraging the sensemaking efforts of previous users- enables schema transfer between users, leading to improved sensemaking quality and helpfulness. ACM |
| Scott FisherUniversity of Southern California, USA(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 Vehicular Lifelogging: New Contexts and Methodologies for Human-Car Interaction - alt.chiContribution & Benefit: Presents novel design for automotive lifelogging that engages drivers in ongoing discoveries about their vehicle. Offers innovative storytelling and theatrical strategies focusing on “character” and larger social context surrounding driving. |
| Stephen FitchettUniversity of Canterbury, New Zealand(2) | Getting Around: Menus, Scrolling, and Advanced Navigation - May 7, 2012, 11:30 Improving Scrolling Devices with Document Length Dependent Gain - PaperContribution & Benefit: Describes a method for applying document-length-dependent gain to events reported by scrolling input devices such as scroll wheels. Empirically demonstrates the method's benefits. ACMCheck This Out: Recommender Systems - May 9, 2012, 14:30 AccessRank: Predicting What Users Will Do Next - Note![]() ![]() Contribution & Benefit: Describes AccessRank, an algorithm that predicts user actions. Log analyses (web visits, window switches, and command use) demonstrate that it outperforms existing techniques (e.g. recency, frequency). Gives directions for deployment. ACM |
| Siska FitrianieDelft University of Technology, Netherlands(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 TravelThrough: A Participatory-based Guidance System for Traveling through Disaster Areas - alt.chiContribution & Benefit: We examine the potential of utilizing the affected population and prevalent mobile technology (with GPS) as distributed active sensors, sharing observations from the disaster areas, while guiding themselves to safety. |
| Daniel FittonUniversity of Central Lancashire, UK(4) | Simple, Sustainable Living - May 6, 2012, 09:00 Cool aX Continents, Cultures and Communities - Workshop![]() Contribution & Benefit: This workshop aims to explore and discuss the notion of cool and how it crosses the boundaries of continents, cultures and communities. Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Climbing the Cool Wall: Exploring Teenage Preferences of Cool - Works In Progress |
| George FitzmauriceAutodesk Research, Toronto, Ontario, Canada, (1) | Check This Out: Recommender Systems - May 9, 2012, 14:30 Design and Evaluation of a Command Recommendation System for Software Applications - ToCHIContribution & Benefit: Explores the design space of modern recommender systems in complex software applications for aiding command awareness. Performs a 6-week real-time within-application field study in user’s actual working environments. |
| George FitzmauriceAutodesk Research, Canada(5) | alt.chi: Making Sense - May 9, 2012, 16:30 Citeology: Visualizing Paper Genealogy - alt.chiContribution & Benefit: Presents Citeology, a interactive system to explore the relationships between papers through their use of citations. The full CHI and UIST paper database is used as an example corpus. Brain and Body - May 7, 2012, 14:30 Implanted User Interfaces - Paper![]() Contribution & Benefit: We investigate the effect of skin on traditional components for sensing input, providing output, and for communicating, synchronizing and charging wirelessly. ACMProgramming and Debugging - May 10, 2012, 09:30 Triggering Triggers and Burying Barriers to Customizing Software - PaperContribution & Benefit: Proposes a methodology for empirically studying software customization and the impact of customization factors. Shows that increasing exposure and awareness of customization features, and adding social influence affects customization behavior. ACMVisionary Models + Tools - May 8, 2012, 09:30 Delta: A Tool For Representing and Comparing Workflows - PaperContribution & Benefit: Describes a system that aids users in comparing workflows, specifically those used in image-editing tasks. Can assist designers in developing tools for comparing workflows in various domains. ACMTools for Video + Images - May 7, 2012, 16:30 Swift: Reducing the Effects of Latency in Online Video Scrubbing - PaperContribution & Benefit: Describes two experiments to test the effects of latency on video navigation tasks and the Swift technique which is designed to mitigate these effects. ACM |
| Geraldine FitzpatrickVienna University of Technology, Austria(2) | Poster interactions focusing on Work in Progress: Child-computer Interaction, Sustainability, Engineering, Games and Entertainment, Health, Digital Arts, Management, and other - May 10, 2012, 10:50 Biometric Storyboards: Visualising Game User Research Data - Works In ProgressAffective Presence - May 8, 2012, 09:30 Understanding Heart Rate Sharing: Towards Unpacking Physiosocial Space - PaperContribution & Benefit: Explores how people make sense of interpersonal heart rate feedback in everyday social settings through a technology probe deployment. Identifies two categories of effects, with implications for supporting social connectedness. ACM |
| Morten FjeldChalmers University of Technology, Sweden(1) | Me & My Mobile - May 10, 2012, 11:30 Exploring User Motivations for Eyes-free Interaction on Mobile Devices - NoteContribution & Benefit: User-centered exploration of user motivations in choosing eyes-free technologies for mobile interaction. Increase understanding of eyes-free interaction by systematically examining motivations and establish high level design implications for satisfying user motivations. ACM |
| David R FlatlaUniversity of Saskatchewan, Canada(1) | See Hear Speak: Redesigning I/O for Effectiveness - May 9, 2012, 16:30 SSMRecolor: Improving Recoloring Tools with Situation-Specific Models of Color Differentiation - PaperContribution & Benefit: Describes a recoloring tool that improves color differentiability by modeling user color perception abilities. Compared to existing recoloring tools, we improve accuracy by 20% and reduce selection time by two seconds. ACM |
| Scott D. FlemingUniversity of Memphis, USA(1) | Needle in the Haystack - May 8, 2012, 14:30 Reactive Information Foraging: An Empirical Investigation of Theory-Based Recommender Systems for Programmers - PaperContribution & Benefit: Empirically investigates how programmers behave with different recommender systems based on Reactive Information Foraging Theory. Can assist tool builders in how to design recommender systems for programmers. ACM |
| Paul C FletcherUniversity of Cambridge, UK(1) | I Did That! Being in Control - May 9, 2012, 14:30 I did that! Measuring Users' Experience of Agency in their own Actions - Paper![]() Contribution & Benefit: We draw on theoretical perspectives in cognitive neuroscience and describes two implicit methods through which personal agency can be empirically investigated. We report two experiments applying these methods to HCI problems. ACM |
| Emmanuel FletyIRCAM, France(1) | Interactivity - May 8, 2012, 15:50 The Urban Musical Game: Using Sport Balls as Musical Interfaces - Interactivity![]() Contribution & Benefit: Dribble, throw and spin the ball to play music. These are real life digital games |
| Catherine FlickMiddlesex University, UK(1) | Learning with Children - May 9, 2012, 16:30 Designing for Child Resilience - Short Case Study![]() ![]() Contribution & Benefit: Case study describing the development of a children's privacy centered online child protection device. Can assist in developing engaging value-centered technologies. |
| Martin FlinthamUniversity of Nottingham, UK(1) | Performative Emergency Simulation - May 8, 2012, 14:30 “Act Natural”: Instructions, Compliance and Accountability in Ambulatory Experiences - Paper![]() ![]() Contribution & Benefit: This paper presents an ethnographic study of instruction compliance in an ambulatory experience. Four levels of compliance are uncovered of broad relevance to instruction design. ACM |
| Martin FlinthamUniversity of Nottingham, Nottingham, United Kingdom, (1) | Spectators - May 7, 2012, 11:30 Creating the Spectacle: Designing Interactional Trajectories Through Spectator Interfaces - ToCHI![]() Contribution & Benefit: Ethnographic study reveals how artists designed and participants experienced a tabletop interface, shedding light on the design of tabletop and tangible interfaces, spectator interfaces, and trajectories through display ecologies |
| Daniel FlorianUniversity of Trento, Italy(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 ResEval Mash: A Mashup Tool that Speaks the Language of the User - Works In Progress |
| Asbjørn FølstadSINTEF, Norway(1) | Usability Methods - May 9, 2012, 14:30 Analysis in Practical Usability Evaluation: A Survey Study - Paper![]() Contribution & Benefit: A survey of 155 usability practitioners is presented, providing insight in current usability evaluation analysis practices and recommendations on how to align future research with practitioner needs for analysis support. ACM |
| James FogartyUniversity of Washington, USA(2) | Human Performance Gives Us Fitts' - May 10, 2012, 14:30 A General-Purpose Target-Aware Pointing Enhancement Using Pixel-Level Analysis of Graphical Interfaces - Paper![]() Contribution & Benefit: We present a general-purpose implementation of a target aware pointing technique, functional across an entire desktop. ACMAI & Machine-Learning & Translation - May 7, 2012, 11:30 ReGroup: Interactive Machine Learning for On-Demand Group Creation in Social Networks - PaperContribution & Benefit: Presents ReGroup, a novel end-user interactive machine learning system for helping people create custom, on-demand groups in online social networks. Can facilitate in-context sharing, potentially encouraging better online privacy practices. ACM |
| Sean FollmerMassachusetts Institute of Technology, USA(1) | Morphing & Tracking & Stacking: 3D Interaction - May 9, 2012, 16:30 KidCAD: Digitally Remixing Toys Through Tangible Tools - Paper![]() ![]() ![]() Contribution & Benefit: We bring physical interaction to digital modeling, allowing children to use existing physical objects as tangible building blocks for new designs. We introduce KidCAD a digital clay interface for remixing toys. ACM |
| Eelke FolmerUniversity of Nevada, Reno, USA(1) | Supporting Visually Impaired Users - May 7, 2012, 14:30 The User as a Sensor: Navigating Users with Visual Impairments in Indoor Spaces using Tactile Landmarks - Paper![]() Contribution & Benefit: Describes an indoor navigation system that appropriates the user to be a sensor. The system can improve mobility for users with visual impairments and can be installed at low cost. ACM |
| Jodi ForlizziCarnegie Mellon University, Pittsburgh, Pennsylvania, United States, (1) | Health + Design - May 9, 2012, 14:30 Using Context to Reveal Factors that Affect Physical Activity - ToCHI![]() ![]() Contribution & Benefit: Describes three explorations of using contextual information to support reflection on factors that affect physical activity. Informs the design of physical activity awareness systems and, generally, personal informatics systems. |
| Jodi ForlizziCarnegie Mellon University, USA(2) | Interacting With Robots & Agents - May 7, 2012, 16:30 Ripple Effects of an Embedded Social Agent: A Field Study of a Social Robot in the Workplace - PaperContribution & Benefit: Describe a long-term field study of a social delivery robot in a workplace. Can assist the development of agents, avatars, and robots for individuals and organizations. ACMImmateriality as a Design Feature - May 7, 2012, 14:30 Investigating the Presence, Form and Behavior of Virtual Possessions in the Context of a Teen Bedroom - Paper![]() Contribution & Benefit: Presents and interprets findings from user enactments with teenagers investigating 4 design concepts that advance the form and behavior of virtual possessions. ACM |
| Hugh ForrestSXSW, USA(1) | Indy R&D: Doing HCI Research off the Beaten Path - May 9, 2012, 09:30 Indy R&D: Doing HCI Research off the Beaten Path - PanelContribution & Benefit: Indy R&D is an accelerating practice combining real-world concerns with academic curiosity. We provide practical tips to help decide if it's right for you, and help you get started. |
| Derek FosterUniversity of Lincoln, UK(1) | Defying Environmental Behavior Changes - May 9, 2012, 16:30 'Watts in it for me?': Design Implications for Implementing Effective Energy Interventions in Organisations - Paper![]() Contribution & Benefit: Describes a Grounded Theory analysis of a series of organisational energy workshops focused on employee perceptions and use of energy in the workplace. Presents design insights for technology-enabled energy interventions. ACM |
| Simon FothergillUniversity of Cambridge, UK(1) | Sensing + Sensible Interaction - May 9, 2012, 09:30 Instructing People for Training Gestural Interactive Systems - Paper![]() Contribution & Benefit: Findings regarding the affect of kinematic instruction modality on training gestural interactive systems. Guideline for developers to collect training data for gesture recognition systems that achieve correctness and coverage. ACM |
| Adam FourneyUniversity of Waterloo, Canada(1) | AI & Machine-Learning & Translation - May 7, 2012, 11:30 "Then Click 'OK!'" Extracting References to Interface Elements in Online Documentation - NoteContribution & Benefit: This paper presents a recognizer for identifying references to user interface components in online documentation. We enumerate various challenges, and discuss how informal conventions in tutorial writing can be leveraged. ACM |
| Adam FouseUniversity of California, San Diego, USA(1) | The Tools of the Trade - May 8, 2012, 14:30 Digital Pen and Paper Practices in Observational Research - Paper![]() Contribution & Benefit: We present digital pen and paper practices and their integration with ChronoViz, documenting the co-evolution of notetaking and system features as participants used the tool during an 18-month field deployment. ACM |
| Greg FowlerAutodesk Canada, Canada(1) | Me & My Mobile - May 10, 2012, 11:30 123D Sculpt: Designing a Mobile 3D Modeling Application for Novice Users - Short Case Study![]() ![]() Contribution & Benefit: Case study describing design and development of a touch-driven, 3D modeling application for a mobile device. Can assist designers in tailoring the user experience to accomodate novice and expert users. |
| Ann FraistatUniversity of Maryland, College Park, USA(1) | Teaching with Games - May 9, 2012, 14:30 Game Design for Promoting Counterfactual Thinking - Note![]() ![]() ![]() Contribution & Benefit: Presents a formative typology of counterfactual design patterns that can help designers, educators, and players locate interesting fault lines in reality that facilitate the expansion of ARG mythologies. ACM |
| Xavier FranchUniversitat Politecnica de Catalunya, Spain(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Steven FranconeriNorthwestern University, USA(1) | Tools and Stats in Evaluation Studies - May 8, 2012, 11:30 Comparing Averages in Time Series Data - Paper![]() Contribution & Benefit: This paper explores visualizations for efficient summarization through perceptually-motivated design and empirical assessment. ACM |
| Mike FraserUniversity of Bristol, UK(1) | Mobile Computing and Interaction - May 9, 2012, 09:30 Augmenting Spatial Skills with Mobile Devices - PaperContribution & Benefit: Shows efficiency of mental rotation over touch or tilt techniques on smartphones and tablet PCs. Describes implications for designing mobile applications to enhance spatial skills. ACM |
| Christopher FrauenbergerUniversity of Sussex, UK(1) | Learning with Children - May 9, 2012, 16:30 Interpreting Input from Children: a Designerly Approach - Paper![]() ![]() Contribution & Benefit: Describes a process to interpret input from participatory design work with children with and without Autism to develop a learning environment. Argues for designerly approaches and presents key practical lessons. ACM |
| Jean-Louis FrechinNoDesign, France(1) | Interactivity - May 8, 2012, 15:50 The Urban Musical Game: Using Sport Balls as Musical Interfaces - Interactivity![]() Contribution & Benefit: Dribble, throw and spin the ball to play music. These are real life digital games |
| Andre FreireUniversity of York, UK(1) | Supporting Visually Impaired Users - May 7, 2012, 14:30 Guidelines are Only Half of the Story: Accessibility Problems Encountered by Blind Users on the Web - Paper![]() Contribution & Benefit: An empirical study of 1383 problems encountered on 16 websites by 32 blind users. These problems were analysed for whether they were covered by the Web Content Accessibility Guidelines version 2.0 ACM |
| Brian FreyUniversity of Maryland Baltimore County, USA(1) | |
| Jill FreyneCSIRO, Australia(2) | |
| Batya FriedmanUniversity of Washington, USA(3) | Interactivity - May 8, 2012, 15:50 The Envisioning Cards: A Toolkit for Catalyzing Humanistic and Technical Imaginations - Interactivity![]() Values in Research Practice - May 8, 2012, 11:30 The Envisioning Cards: A Toolkit for Catalyzing Humanistic and Technical Imaginations - Note![]() ![]() Contribution & Benefit: We introduce the Envisioning Cards - an innovative toolkit for scaffolding value sensitive design processes in research and design activities. Early reports on their use include ideation, co-design, and heuristic critique. ACMSocial Impact Award: Batya Friedman - May 9, 2012, 11:30 Award Talk: Batya Friedman, Something of Value - Special Events |
| Whitney FriedmanUniversity of California, San Diego, USA(1) | The Tools of the Trade - May 8, 2012, 14:30 Digital Pen and Paper Practices in Observational Research - Paper![]() Contribution & Benefit: We present digital pen and paper practices and their integration with ChronoViz, documenting the co-evolution of notetaking and system features as participants used the tool during an 18-month field deployment. ACM |
| Erin FriessUniversity of North Texas, USA(1) | Personas and Design - May 8, 2012, 11:30 Personas and Decision Making in the Design Process: An Ethnographic Case Study - Paper![]() ![]() Contribution & Benefit: An ethnographic case study that investigates the ways personas are invoked in design decision-making sessions. The relative value of personas considering their limited use in active decision-making is explored. ACM |
| Jon FroehlichUniversity of Maryland, College Park, USA(2) | Simple, Sustainable Living - May 6, 2012, 09:00 Personal Informatics in Practice: Improving Quality of Life Through Data - Workshop![]() Contribution & Benefit: Discusses themes relevant to personal informatics in practice, such as practical lessons from prior work in designing systems, requirements for building effective tools, and development of infrastructures. Defying Environmental Behavior Changes - May 9, 2012, 16:30 The Design and Evaluation of Prototype Eco-Feedback Displays for Fixture-Level Water Usage Data - Paper![]() ![]() Contribution & Benefit: Inspired by emerging water sensing systems that provide disaggregated usage data, we explore a range of water-based feedback visualizations and examine issues of accountability, competition, and integration into domestic space. ACM |
| David M. FrohlichUniversity of Surrey, UK(1) | Publics and Civic Virtues - May 8, 2012, 14:30 Viewpoint: Empowering Communities with Situated Voting Devices - Paper![]() Contribution & Benefit: Describes a public voting device designed to help empower communities and inform decision making. Experiences from deploying this device are presented as guidelines for community voting technologies. ACM |
| Peter FröhlichFTW Telecommunications Research Center, Austria(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Investigating In-car Safety Services on the Motorway: the Role of Screen Size - Works In Progress |
| Jeana FrostVU Amsterdam, Netherlands(2) | |
| Jonathan FryeNew York University, USA(1) | Interactivity - May 8, 2012, 15:50 Scoop! A Movement-based Math Game Designed to Reduce Math Anxiety - Interactivity![]() Contribution & Benefit: Scoop! is a movement-based game designed to reduce math anxiety. Scoop! uses research on effects of ‘power poses’ to explore whether movement mechanics can shift feelings about math for players. |
| Chi-Wing FuNanyang Technological University, Singapore(2) | Interactivity - May 8, 2012, 15:50 A Handle Bar Metaphor for Virtual Object Manipulation with Mid-Air Interaction - InteractivityACMSpace: The Interaction Frontier - May 8, 2012, 11:30 A Handle Bar Metaphor for Virtual Object Manipulation with Mid-Air Interaction - PaperContribution & Benefit: A novel handle bar metaphor is proposed to realise a suite of intuitive and highly-controllable mid-air interaction for manipulating single/multiple virtual 3D objects with low-resolution depth sensors like Kinect ACM |
| Fabia FuUniversity of Washington, USA(1) | Defying Environmental Behavior Changes - May 9, 2012, 16:30 The Design and Evaluation of Prototype Eco-Feedback Displays for Fixture-Level Water Usage Data - Paper![]() ![]() Contribution & Benefit: Inspired by emerging water sensing systems that provide disaggregated usage data, we explore a range of water-based feedback visualizations and examine issues of accountability, competition, and integration into domestic space. ACM |
| Wai-Tat FuUniversity of Illinois at Urbana-Champaign, USA(3) | Home and Family - May 10, 2012, 14:30 Age Differences in Exploratory Learning from a Health Information Website - Paper![]() Contribution & Benefit: An empirical study examined age differences in learning health information with recommended links having implications on designs of health information interfaces that facilitate search and learning for different age groups. ACMSocial Computing: Business & Beyond - May 9, 2012, 16:30 Understanding Experts' and Novices' Expertise Judgment of Twitter Users - Note![]() Contribution & Benefit: Presents an empirical study to understand the differences between experts and novices in judging expertise of Twitter authors. Provides design guidelines for micro-blogger recommendation system. ACMUnderstanding Online Communication - May 8, 2012, 14:30 Consensus Building in Open Source User Interface Design Discussions - Paper![]() Contribution & Benefit: Reports on a study of consensus building in user interface design discussions in open source software. Provides design implications for promoting consensus in distributed discussions of user interface design issues. ACM |
| Matthias FuchsFTW Telecommunications Research Center Vienna, Austria(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Investigating In-car Safety Services on the Motorway: the Role of Screen Size - Works In Progress |
| Verena FuchsbergerICT&S Center, University of Salzburg, Austria(2) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Values in Action (ViA) - Combining Usability, User Experience and User Acceptance - Works In ProgressPersonas and Design - May 8, 2012, 11:30 Revisiting Personas: The Making-of for Special User Groups - Long Case Study![]() Contribution & Benefit: Describes a decision diagram for the creation of personas and its application. It aims at identifying the most appropriate approach taking into account different characteristics. |
| Yasuhiro FujiharaIwate Prefectural University, Japan(1) | Organizing the Recovery - May 10, 2012, 09:30 A Study of Reconstruction Watcher in Disaster Area - Short Case Study![]() Contribution & Benefit: we propose a Reconstruction Watcher which lets people share reconstruction progress visually to gain public understanding and to support the disaster area. |
| Tsutomu FujinamiJapan Advanced Institute of Science and Technology, Japan(1) | Interacting With Robots & Agents - May 7, 2012, 16:30 How Does Telenoid Affect the Communication between Children in Classroom Setting? - Long Case Study![]() Contribution & Benefit: Describes the qualitative findings of a field study that revealed the effects of a tele-operated humanoid robot on facilitating schoolchildren’s cooperation. Can assist in designing effective tele-communication tools in education. |
| Shogo FukushimaThe University of Electro-Communications, Japan(1) | |
| Kotaro FunakoshiHonda Research Institute Japan Co., Ltd., Japan(1) | |
| Susan FussellCornell University, Ithaca, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 Do You See That I See? Effects of Perceived Visibility on Awareness Checking Behavior - Paper![]() Contribution & Benefit: Experimental study exploring effects of available time and notifying observed parties on gathering awareness information. Provides a framework for understanding these behaviors, and results suggesting urgency and notification reduce gathering. ACM |
| Stephane FymatPolarity Labs Inc., USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Sketch-based Interface for Interaction with Unmanned Air Vehicles - Works In Progress |
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| Krzysztof Z. GajosHarvard University, USA(2) | Human Performance Gives Us Fitts' - May 10, 2012, 14:30 Accurate Measurements of Pointing Performance from In Situ Observations - PaperContribution & Benefit: Method for obtaining lab-quality measurements of pointing performance from unobtrusive observations of natural in situ interactions. ACMLeveraging the Crowd - May 7, 2012, 11:30 Human Computation Tasks with Global Constraints - Paper![]() Contribution & Benefit: Describes a system for crowdsourcing itinerary planning called Mobi. Illustrates a novel crowdware concept for tackling complex tasks with global constraints by using a shared, collaborative workspace. ACM |
| Guia GaliOCAD University, Canada(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Visualizing Sentiments in Business-Customer Relations with Metaphors - Works In Progress |
| Jose A. GalludUniversity of Castilla-La Mancha, Spain(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 2nd Workshop on Distributed User Interfaces: Collaboration and Usability - Workshop![]() ![]() ![]() Contribution & Benefit: Attendees to the workshop will have a deeper insight to the topic of Distributed User Interfaces and the main benefits of using this kind of interactive environments. HCI RESEARCH AND EDUCATION IN ARABIC UNIVERSITIES - May 9, 2012, 16:30 HCI RESEARCH AND EDUCATION IN ARABIC UNIVERSITIES - SIG MeetingContribution & Benefit: “HCI Research and Education in Arabic Universities” SIG objective is to identify the century challenges for Arabic universities to improve the HCI research and promote the international presence in cooperation projects. |
| Samyukta GanesanUniversity of Maryland, Baltimore County (UMBC), USA(1) | |
| Eva GanglbauerVienna University of Technology, Austria(1) | Simple, Sustainable Living - May 6, 2012, 09:00 Food and Interaction Design: Designing for Food in Everyday Life - Workshop![]() Contribution & Benefit: Brings together researchers and practitioners in the emerging field of human-food-interaction. Develops a design space at the interstices of food, health, sustainability and alternative food cultures. |
| Yue GaoUniversity of Saskatchewan, Canada(1) | Movement-Based Gameplay - May 9, 2012, 11:30 The Acute Cognitive Benefits of Casual Exergame Play - Paper![]() ![]() Contribution & Benefit: We designed a casual exergame, which when played for 10min yields exertion levels comparable to treadmill exercise and produces measurable cognitive improvements (concentration) over a sedentary version of the game. ACM |
| Andrew GarbettUniversity of Lincoln, UK(1) | Understanding Online Communication - May 8, 2012, 14:30 "I can't get no sleep": Discussing #insomnia on Twitter - Paper![]() Contribution & Benefit: Examines the disclosure of insomnia over twitter, recognising two themes: description of experience, and coping mechanisms. Design implications for social media based mental health interventions are inferred. ACM |
| Jérémie GarciaINRIA, France(1) | Interactivity - May 8, 2012, 15:50 Interactive Paper Substrates to Support Musical Creation - Interactivity![]() ![]() |
| Jérémie GarciaINRIA & Univ Paris-Sud, France(1) | Music - May 9, 2012, 11:30 Interactive Paper Substrates to Support Musical Creation - Note![]() ![]() Contribution & Benefit: Explores the design of typed paper components for manipulating musical data. Support layers and modules of data rearranged in time and space through tangible interactions with pen and paper. ACM |
| Daniel Garcia-RosasUniversidad Autonoma de Baja California, Mexico(1) | Health and Children - May 10, 2012, 09:30 MOSOCO: A Mobile Assistive Tool to Support Children with Autism Practicing Social Skills in Real-Life Situations - Paper![]() ![]() ![]() Contribution & Benefit: Usability and usefulness study of socially assistive technologies outside classrooms. A mobile assistive tool that could be useful in designing and evaluating mobile assistive technologies for use in real-life situations. ACM |
| Jesper GardeUniversity College London, UK(1) | Student Design Competition - May 9, 2012, 14:30 Silka: A Domestic Technology to Mediate the Threshold between Connection and Solitude - Student Design CompetitionContribution & Benefit: Despite multiple communication technologies, communicating emotions can still be difficult. We present a device that supports long-distance communication by sending “smiles” and communicating presence to the loved ones. |
| Henry J GardnerThe Australian National University, Australia(1) | Video - May 8, 2012, 11:30 Video Mediated Recruitment for Online Studies - VideosContribution & Benefit: We illustrate that videos can support online research by driving the recruitment process. They can also help build an online community which in turn can provide many long term benefits. |
| Justin GatewoodMedStar Institute for Innovation, USA(1) | Interfaces for Health & Well Being - May 8, 2012, 14:30 Using Mobile Phones to Present Medical Information to Hospital Patients - Paper![]() ![]() Contribution & Benefit: We provided 25 emergency department patients with a mobile phone interface to near-real-time data about their care. Our study indicates that this is a promising approach to improving patient awareness. ACM |
| William GaverGoldsmiths, University of London, UK(2) | Critical Perspectives on Design - May 8, 2012, 09:30 What Should We Expect From Research Through Design? - Paper![]() ![]() Contribution & Benefit: This essay characterises research through design theory as provisional and elaborative, and suggests annotated portfolios as a way forward. Will benefit those wishing to understand design's contribution to HCI. ACMThe Humanities and/in HCI - May 9, 2012, 11:30 The Humanities and/in HCI - Panel![]() Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories. |
| Brian GawaltUniversity of California, Berkeley, USA(2) | Interactivity - May 8, 2012, 15:50 Communitysourcing: Engaging Local Crowds to Perform Expert Work Via Physical Kiosks - InteractivityACMCrowdsourcing and Peer Production I - May 8, 2012, 14:30 Communitysourcing: Engaging Local Crowds to Perform Expert Work Via Physical Kiosks - Paper![]() ![]() Contribution & Benefit: Introduces communitysourcing: the use of physical kiosks to target existing crowds of expert workers with specific large-volume microtasks. Demonstrates through a deployment that communitysourcing can successfully elicit high-quality expert work. ACM |
| Geri GayCornell University, USA(1) | Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - May 8, 2012, 11:30 Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - PanelContribution & Benefit: Presentation and discussion of children using a variety of tangible interfaces, the challenges and benefits they encountered, and the importance of looking at the connection between psychological factors and design. |
| David GeertsKU Leuven, Belgium(1) | Course 18: Social Interaction Design for Online Video and Television - May 8, 2012, 14:30 Course 18: Social Interaction Design for Online Video and Television - CourseContribution & Benefit: Will teach you how to analyze, design and evaluate social interaction for online video and television, giving practical tools, techniques and guidelines to apply directly in your own work. |
| R. Stuart GeigerUniversity of California, Berkeley, USA(1) | alt.chi: Physical Love - May 7, 2012, 16:30 Black-boxing the User: Internet Protocol over Xylophone Players (IPoXP) - alt.chi![]() Contribution & Benefit: Internet Protocol over Xylophone Players inverts the traditional mode of human-computer interaction and problematizes the user/interface distinction, raising a number of conceptual issues. |
| R.Stuart GeigerUC Berkeley School of Information, USA(1) | Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - May 8, 2012, 14:30 Hunting for Fail Whales: Lessons from Deviance and Failure in Social Computing - PanelContribution & Benefit: This panel discusses how social behaviors like theft, anonymity, deviance, and polarization contribute to both the failure and success in diverse online communities. |
| Elizabeth GerberNorthwestern University, USA(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 CrowdCamp: Rapidly Iterating Ideas Related to Collective Intelligence & Crowdsourcing - Workshop![]() ![]() Contribution & Benefit: Hands-on workshop for the development of ideas, designs, and prototypes related to collective intelligence and crowdsourcing. Will enable diverse disciplines to rapidly test new ideas. Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Design Principles: Crowdfunding As A Creativity Support Tool - Works In Progress |
| Darren GergleNorthwestern University, USA(1) | It's a Big Web! - May 8, 2012, 09:30 Omnipedia: Bridging the Wikipedia Language Gap - PaperContribution & Benefit: We present Omnipedia, a system that allows users to gain insight from 25 Wikipedia language editions simultaneously. We discuss the system, its multilingual data mining algorithms, and a 27-user study. ACM |
| Kathrin M. GerlingUniversity of Saskatchewan, Canada(1) | Movement-Based Gameplay - May 9, 2012, 11:30 Full-Body Motion-Based Game Interaction for Older Adults - Paper![]() ![]() Contribution & Benefit: Case study describing the design of full-body motion-based games for older adults. Provides guidelines to inform work of designers and support the creation of accessible interaction paradigms for older adults. ACM |
| Panagiotis GermanakosDepartment of Management and MIS, University of Nicosia, Cyprus(1) | |
| Luc Geurtse-Media Lab, Groep T - Leuven Engineering College, Leuven, Belgium(1) | |
| Werner GeyerIBM T.J. Watson Research, USA(1) | Time + Task: Managing Work Life - May 9, 2012, 09:30 "I'd never get out of this !?$%# office" Redesigning Time Management for the Enterprise - Paper![]() ![]() Contribution & Benefit: We propose improving enterprise time management by providing users interactive visualizations of their time. Through an interview study we determine the data and value of specific visualizations, and design implications. ACM |
| Sohaib GhaniPurdue University, USA(1) | Getting Around: Menus, Scrolling, and Advanced Navigation - May 7, 2012, 11:30 PolyZoom: Multiscale and Multifocus Exploration in 2D Visual Spaces - PaperContribution & Benefit: We present PolyZoom, a navigation technique for 2D-multiscale visual spaces that allows users to build a hierarchy of focus regions, thereby maintaining awareness of multiple scales at the same time. ACM |
| Emilien GhomiUniv Paris-Sud, France(1) | Music Across CHI - May 8, 2012, 11:30 Using Rhythmic Patterns as an Input Method - Paper![]() Contribution & Benefit: Describes the use of Rhythmic Patterns for Interaction. Reports the results of two experiments showing that users can reliably reproduce and memorize rhythmic patterns. ACM |
| Elisa GiaccardiUniversidad Carlos III de Madrid, Spain(1) | Simple, Sustainable Living - May 6, 2012, 09:00 Heritage Matters: Designing for Current and Future Values Through Digital and Social Technologies - Workshop![]() Contribution & Benefit: Provides an expanded vocabulary to understand how people come to value and interact with digital traces and memories and participate over time in the social production of memory and identity. |
| Gabriella GiannachiUniversity of Exeter, (1) | Spectators - May 7, 2012, 11:30 Creating the Spectacle: Designing Interactional Trajectories Through Spectator Interfaces - ToCHI![]() Contribution & Benefit: Ethnographic study reveals how artists designed and participants experienced a tabletop interface, shedding light on the design of tabletop and tangible interfaces, spectator interfaces, and trajectories through display ecologies |
| Gabriella GiannachiThe University of Exeter, UK(2) | Performative Emergency Simulation - May 8, 2012, 14:30 “Act Natural”: Instructions, Compliance and Accountability in Ambulatory Experiences - Paper![]() ![]() Contribution & Benefit: This paper presents an ethnographic study of instruction compliance in an ambulatory experience. Four levels of compliance are uncovered of broad relevance to instruction design. ACMCulture, Playfulness, and Creativity - May 9, 2012, 14:30 Uncomfortable Interactions - Paper![]() ![]() ![]() Contribution & Benefit: Discomfort can enhance the entertainment, enlightenment and sociality of cultural experiences. We explore how four kinds of discomfort - visceral, cultural, control and intimacy - can be ethically embedded into experiences. ACM |
| Alicia GibbNYCResistor, USA(1) | Indy R&D: Doing HCI Research off the Beaten Path - May 9, 2012, 09:30 Indy R&D: Doing HCI Research off the Beaten Path - PanelContribution & Benefit: Indy R&D is an accelerating practice combining real-world concerns with academic curiosity. We provide practical tips to help decide if it's right for you, and help you get started. |
| Martin R GibbsThe University of Melbourne, Australia(1) | Movement-Based Gameplay - May 9, 2012, 11:30 Balancing Exertion Experiences - Paper![]() ![]() ![]() ![]() Contribution & Benefit: Presents guidelines from "Jogging over a Distance", a mobile system used by jogging partners with different fitness levels between Europe and Australia. Aids designers of exertion games and sports apps. ACM |
| Eric GilbertGeorgia Institute of Technology, USA(1) | Tweet, Tweet, Tweet! - May 10, 2012, 11:30 Designing Social Translucence Over Social Networks - Paper![]() Contribution & Benefit: Social translucence is a landmark theory in social computing. However, we argue that it breaks down over modern social network sites and build a theory relating network structure to design. ACM |
| Stephen GilbertIowa State University, USA(1) | Right Where I Am: UX in Complex Environments - May 10, 2012, 09:30 The Impact of Three Interfaces for 360-Degree Video on Spatial Cognition - Paper![]() Contribution & Benefit: Experiment compares three 2D displays of 360-degree video in terms of egocentric and exocentric spatial cognition. Results may assist designers of surveillance, teleoperation, or 3D gaming systems. ACM |
| Zann GillECOdesyn lab, USA(1) | alt.chi: Making Sense - May 9, 2012, 16:30 User-Driven Collaborative Intelligence – Social Networks as Crowdsourcing Ecosystems - alt.chiContribution & Benefit: Proposes Collaborative Intelligence as a subdiscipline of CHI to evolve platforms for problem-solving by harnessing next generation hybrids of crowd-sourcing and social networks to develop Vernor Vinge’s landmark “singularity” concepts |
| Shuli GilutzInterdisciplinary Center (IDC) Herzliya, Israel(1) | Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - May 8, 2012, 11:30 Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - PanelContribution & Benefit: Presentation and discussion of children using a variety of tangible interfaces, the challenges and benefits they encountered, and the importance of looking at the connection between psychological factors and design. |
| Audrey GirouardCarleton University, Canada(4) | Interactions Beyond the Desktop - May 10, 2012, 09:30 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - PaperContribution & Benefit: Demonstrates a system for conveying 3D video conferencing using a cylindrical display. Provides user studies investigating effects of motion parallax and stereoscopy. ACMInteractivity - May 8, 2012, 15:50 TeleHuman: Effects of 3D Perspective on Gaze and Pose Estimation with a Life-size Cylindrical Telepresence Pod - InteractivityACMInteractivity - May 8, 2012, 15:50 DisplayStacks: Interaction Techniques for Stacks of Flexible Thin-Film Displays - InteractivityACMMorphing & Tracking & Stacking: 3D Interaction - May 9, 2012, 16:30 DisplayStacks: Interaction Techniques for Stacks of Flexible Thin-Film Displays - PaperContribution & Benefit: Presents DisplayStacks, a paper computer that allows physical stacking of digital documents via piles of thin-film flexible E Ink displays, with associated interaction techniques. ACM |
| Michael GleicherUniversity of Wisconsin - Madison, Madison, USA(2) | Tools and Stats in Evaluation Studies - May 8, 2012, 11:30 Comparing Averages in Time Series Data - Paper![]() Contribution & Benefit: This paper explores visualizations for efficient summarization through perceptually-motivated design and empirical assessment. ACMInteracting With Robots & Agents - May 7, 2012, 16:30 Designing Effective Gaze Mechanisms for Virtual Agents - PaperContribution & Benefit: A model for designing effective gaze mechanisms for virtual agents and its evaluation. The model will allow designers to create gaze behaviors that accomplish specific high-level outcomes. ACM |
| Josef Gloecklaeris-Impulsmöbel, Germany(1) | |
| Mayank GoelUniversity of Washington, USA(1) | Touch Text Entry - May 10, 2012, 09:30 WalkType: Using Accelerometer Data to Accomodate Situational Impairments in Mobile Touch Screen Text Entry - Paper![]() Contribution & Benefit: Describes an adaptive text entry system that leverages the mobile device's accelerometer to compensate for extraneous movement while walking. This technique can significantly improve typing speed and accuracy. ACM |
| Wooi Boon GohNanyang Technological University, Singapore(3) | alt.chi: Games and Play - May 9, 2012, 09:30 Interaction Design Patterns for Multi-touch Tabletop Collaborative Games - alt.chi![]() Contribution & Benefit: Describes interaction design patterns on multi-touch tabletops that are observed to be effective in facilitating positive social interaction among children during collaborative game play. Interactivity - May 8, 2012, 15:50 A Handle Bar Metaphor for Virtual Object Manipulation with Mid-Air Interaction - InteractivityACMSpace: The Interaction Frontier - May 8, 2012, 11:30 A Handle Bar Metaphor for Virtual Object Manipulation with Mid-Air Interaction - PaperContribution & Benefit: A novel handle bar metaphor is proposed to realise a suite of intuitive and highly-controllable mid-air interaction for manipulating single/multiple virtual 3D objects with low-resolution depth sensors like Kinect ACM |
| Jennifer GolbeckUniversity of Maryland, College Park, USA(4) | Tweet, Tweet, Tweet! - May 10, 2012, 11:30 The Twitter Mute Button: A Web Filtering Challenge - Note![]() ![]() Contribution & Benefit: We describe the challenge of selectively filtering Twitter content and illustrate this through a pilot study on filtering spoilers posted about televised events. ACMalt.chi: Home and Neighborhood - May 10, 2012, 09:30 Pet Video Chat: Monitoring and Interacting with Dogs over Distance - alt.chi![]() Contribution & Benefit: To investigate the potential of interactive dog cams, we designed a pet video chat system with remote interaction features and evaluated it with pet owners to understand its usage. Video - May 8, 2012, 11:30 Pet Video Chat: Monitoring and Interacting with Dogs over Distance - VideosContribution & Benefit: We designed a pet video chat system that augments a Skype audio-video connection with remote interaction features and evaluated it with pet owners to understand its usage. Video - May 8, 2012, 11:30 Communication Technologies for the Zombie Apocalypse: New Educational Initiatives - Videos![]() Contribution & Benefit: The zombie apocalypse will present a unique challenge as communication technologies fail. This video describes STEM initiatives that will prepare children to communicate when the undead hordes are upon us. |
| Ken GoldbergBerkeley Center for New Media, College of Engineering, and School of Information, University of California, Berkeley, USA(1) | The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - May 7, 2012, 16:30 The Arts, HCI, and Innovation Policy Discourse (Invited Panel) - Panel![]() Contribution & Benefit: This panel relates issues in HCI/arts to innovation policy discourse in order to bring a fresh perspective to the STEM/arts divide in HCI. |
| Volker GollückeUniversity of Oldenburg, Germany(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Drawing Shapes and Lines: Spawning Objects on Interactive Tabletops - Works In Progress |
| Gene GolovchinskyFX Palo Alto Laboratory, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Designing a tool for exploratory information seeking - Works In Progress |
| Connie GolsteijnUniversity of Surrey, UK(1) | Poster interactions focusing on Doctoral Consortium, Student Design Competition, Student Research Competition and Workshops - May 9, 2012, 10:50 Materializing and Crafting Cherished Digital Media - Doctoral ConsortiumContribution & Benefit: Describes doctoral research into supporting digital craft through the design of novel product or systems in order to make digital media more cherished. |
| Juan Diego GomezUniversity of Geneva, Switzerland(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 Spatial Awareness and Intelligibility for the Blind: Audio-Touch Interfaces. - Works In Progress |
| Steven R GomezBrown University, USA(2) | Visualization + Visual Analysis - May 9, 2012, 09:30 Analysis Within and Between Graphs: Observed User Strategies in Immunobiology Visualization - Note![]() Contribution & Benefit: Focused task analysis of a real-world scientific visualization process in the immunology domain. Suggests a classification of strategies in this domain and how this classification can be used to guide design. ACMProgramming, Performance, and Sense Making - May 9, 2012, 16:30 Modeling Task Performance for a Crowd of Users from Interaction Histories - Note![]() Contribution & Benefit: Describes a system for human performance modeling that utilizes interaction histories from a crowd of end users. Can assist UI designers in quantitatively evaluating interfaces. ACM |
| Andreia GonçalvesCarnegie Mellon University, Pittsburgh, USA, USA(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 FlyTalk: Social Media to Meet the Needs of Air Travelers - Works In Progress |
| Victor GonzalezInstituto Tecnológico Autónomo de México, Mexico(1) | Multitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - May 9, 2012, 11:30 Multitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - SIG MeetingContribution & Benefit: Research in interruptions/multitasking has considered the micro-world of perception and cognition; and the macro-world of organisations, systems and long-term planning. Can the two kinds of research be considered together? |
| Roberto González-IbáñezRutgers, USA(1) | |
| Javier Gonzalez-SanchezArizona State University, USA(1) | Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - May 9, 2012, 14:30 Course 30: Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors - Course![]() ![]() ![]() Contribution & Benefit: This course presents devices and explores methodologies for multimodal detection of affective states, as well as a discussion about presenter’s experiences using them both in learning and gaming scenarios. |
| Daniel GoochUniversity Of Bath, UK(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 It’s Neat to Feel the Heat: How Can We Hold Hands at a Distance? - Works In Progress |
| Judith GoodUniversity of Sussex, UK(1) | Learning with Children - May 9, 2012, 16:30 Interpreting Input from Children: a Designerly Approach - Paper![]() ![]() Contribution & Benefit: Describes a process to interpret input from participatory design work with children with and without Autism to develop a learning environment. Argues for designerly approaches and presents key practical lessons. ACM |
| Elizabeth GoodmanUC Berkeley School of Information, USA(1) | alt.chi: Physical Love - May 7, 2012, 16:30 Design for X?: Distribution Choices and Ethical Design - alt.chi![]() Contribution & Benefit: Sex-oriented technologies at an adult trade show prompt the authors to reframe "values in design" as a question of the choice of distribution of agency among users and designers. |
| Arjun GopalakrishnaUniversity of Colorado, USA(1) | Student Design Competition - May 9, 2012, 14:30 Home2Home: A “Lightweight” Gift-Giving Portal Between Homes - Student Design CompetitionContribution & Benefit: Home2Home is a lightweight, smartboard device that supports family communication between family members in different locations. We focus on the familiarity of notepads, “care packages,” and the emotive qualities of handwriting. |
| Sandy GouldUniversity College London, UK(1) | Multitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - May 9, 2012, 11:30 Multitasking and Interruptions: A SIG on bridging the gap between research on the micro and macro worlds - SIG MeetingContribution & Benefit: Research in interruptions/multitasking has considered the micro-world of perception and cognition; and the macro-world of organisations, systems and long-term planning. Can the two kinds of research be considered together? |
| Sten GovaertsUniveristy of Leuven, Belgium(1) | Designing for Learners' Complex Needs - May 10, 2012, 14:30 The Student Activity Meter for Awareness and Self-reflection - Long Case Study![]() ![]() Contribution & Benefit: Describes the iterative design and evaluation of visualizations to improve self-reflection and awareness for learners and teachers. The methodology can be valuable for other visualization tools, e.g. in personal informatics. |
| Nitesh GoyalCornell University, Ithaca, USA(1) | alt.chi: Reflections and Transgressions - May 7, 2012, 14:30 Massively Distributed Authorship of Academic Papers - alt.chiContribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process. |
| Lindsay GraceMiami University, USA(1) | Understanding Gamers - May 10, 2012, 11:30 User Testing of a Language Learning Game for Mandarin Chinese - Short Case Study![]() Contribution & Benefit: Case study describing the user evaluation of a language learning game for Mandarin Chinese. Can assist designers in understanding user response to gaming environments for entertaining and educating adult learners. |
| Eberhard GraetherRMIT University, Australia(2) | Interactivity - May 8, 2012, 15:50 Hanging off a Bar - Interactivity![]() ![]() Contribution & Benefit: Hanging off a Bar is a game where the player hangs over a digital river and jumps on rafts. This game enables investigations into how game elements promote increased exertion. Interactivity - May 8, 2012, 15:50 Joggobot: A Flying Robot as Jogging Companion - Interactivity![]() ![]() Contribution & Benefit: Joggobot is a flying robot as jogging companion. It enables investigations into how robotic systems relate to jogging and how they need to be designed to create an engaging experience. |
| Nicholas GrahamQueen's University, Canada(2) | Interactivity - May 9, 2012, 12:50 Design of an Exergaming Station for Children with Cerebral Palsy - InteractivityACMInvited Engineering Community SIG: the Role of Engineering Work in CHI - May 9, 2012, 16:30 Invited Engineering Community SIG: the Role of Engineering Work in CHI - SIG Meeting![]() Contribution & Benefit: This SIG is the forum where to discuss the state of the engineering community and how to strengthen its role in CHI |
| T.C. Nicholas GrahamQueen's University, Canada(1) | Health and Children - May 10, 2012, 09:30 Design of an Exergaming Station for Children with Cerebral Palsy - Paper![]() ![]() ![]() Contribution & Benefit: Describes the design of an exergaming station for children with cerebral palsy. Results present the design challenges of the station and suggest several lessons for game designers. ACM |
| Anand GramopadhyeClemson University, USA(1) | Do You See What Eye See - May 10, 2012, 14:30 Gaze-Augmented Think-Aloud as an Aid to Learning - Paper![]() Contribution & Benefit: The efficacy of Gaze-Augmented Think Aloud for teaching visual search strategy to learners is demonstrated empirically. An expert's gaze visualization indicates what to look for and what to avoid. ACM |
| Guido GrasselNokia Research Center, Finland(1) | |
| Beate GrawemeyerUniversity of Bath, UK(2) | Health and Children - May 10, 2012, 09:30 Developing IDEAS: Supporting Children with Autism within a Participatory Design Team - Paper![]() ![]() Contribution & Benefit: Describes IDEAS, a design method for involving children with autism in the technology design process. Provides structured support for difficulties contributing to the design process within a collaborative design team. ACMVideo - May 8, 2012, 11:30 Supporting children with autism to participate throughout a design process - Videos![]() ![]() Contribution & Benefit: This short film portrays a representative participatory design session involving children with autism collaborating to generate ideas for user interface characters or personas, as active participants within a design team. |
| Jeff GrayUniversity of Alabama, USA(1) | |
| Rebecca GrayMichigan State University, USA(1) | With a Little Help from My Friends - May 10, 2012, 14:30 Perceptions of Facebook's Value as an Information Source - Paper![]() Contribution & Benefit: Shows the characteristics of users who see Facebook as a source for information seeking. ACM |
| David GreatheadNorthumbria University, UK(1) | |
| Keith GreenClemson University, USA(1) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Ar-CHI-tecture: Architecture and Interaction - Workshop![]() ![]() ![]() Contribution & Benefit: The rise of ubiquitous computing leads to a convergence between architectural design and HCI. This workshop brings digital interaction and the build environment together to map future research and collaboration. |
| Donald GreenbergCornell University, USA(1) | Video - May 8, 2012, 11:30 An Augmented Multi-touch System Using Hand and Finger Identification - VideosContribution & Benefit: We introduce a multitouch system capable of identifying the finger and hand corresponding to each touch, and show how we use it in a multitouch 3D authoring tool. |
| Saul GreenbergUniversity of Calgary, Canada(1) | Intimacy and Connection - May 7, 2012, 16:30 Intimacy in Long-Distance Relationships over Video Chat - Paper![]() ![]() ![]() Contribution & Benefit: Describes an interview study of how couples in long distance relationships use video chat systems for shared living and intimacy over distance. Provides suggestions for future video chat system design. ACM |
| Chris GreenhalghUniversity of Nottingham , Nottingham, United Kingdom, (1) | Spectators - May 7, 2012, 11:30 Creating the Spectacle: Designing Interactional Trajectories Through Spectator Interfaces - ToCHI![]() Contribution & Benefit: Ethnographic study reveals how artists designed and participants experienced a tabletop interface, shedding light on the design of tabletop and tangible interfaces, spectator interfaces, and trajectories through display ecologies |
| Chris GreenhalghThe University of Nottingham, UK(1) | Culture, Playfulness, and Creativity - May 9, 2012, 14:30 Uncomfortable Interactions - Paper![]() ![]() ![]() Contribution & Benefit: Discomfort can enhance the entertainment, enlightenment and sociality of cultural experiences. We explore how four kinds of discomfort - visceral, cultural, control and intimacy - can be ethically embedded into experiences. ACM |
| Thomas GreenoughNorthumbria University, School of Design, UK(1) | Poster interactions focusing on Work in Progress: Design and User Experience - May 8, 2012, 10:50 The Hankie Probe: a Materialistic Approach to Mobile UX Research - Works In Progress |
| Benjamin GreensteinGoogle, USA(1) | Interfaces for Health & Well Being - May 8, 2012, 14:30 ShutEye: Encouraging Awareness of Healthy Sleep Recommendations with a Mobile, Peripheral Display - Paper![]() Contribution & Benefit: Describes a field study of an application for mobile phones that uses a peripheral display to promote healthy sleep habits. Can help designers of mobile applications for behavioral awareness. ACM |
| Valentina GrigoreanuMicrosoft Corporation, (1) | Programming and Debugging - May 10, 2012, 09:30 End-User Debugging Strategies: A Sensemaking Perspective - ToCHIContribution & Benefit: Contributes a sensemaking model for end-user debugging and new insights into debugging strategies and behaviors. Reveals implications for the design of spreadsheet tools to support end-user programmers’ sensemaking during debugging. |
| Rebecca E GrinterCollege of Computing, Georgia Institute of Technology, USA(3) | Eating + Cooking - May 7, 2012, 11:30 Health Promotion as Activism: Building Community Capacity to Effect Social Change - Paper![]() ![]() Contribution & Benefit: Presents the design and evaluation of a tool that supports community-based health advocacy. Provides recommendations for HCI research focused on health inequalities and the ecological influences on behaviors and attitudes. ACMTown Hall meeting on Peer Reviewing at CHI - May 8, 2012, 09:30 Town Hall meeting on Peer Reviewing at CHI - Special EventsContribution & Benefit: In this Town Hall on Peer Review, we discuss how to improve and change our reviewing practices to meet the challenge of both ongoing growth and increasing interdisciplinary participation. Home and Family - May 10, 2012, 14:30 "You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - PaperContribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans. ACM |
| Mark GrossCarnegie Mellon University, USA(1) | Interactivity - May 8, 2012, 15:50 Sketch It, Make It: Sketching Precise Drawings for Laser Cutting - Interactivity![]() ![]() ![]() Contribution & Benefit: Sketch It, Make It is a modeling tool that lets non-experts to design specifications for items for fabrication with laser cutters. |
| Tom GrossUniversity of Bamberg, Germany(1) | |
| Tovi GrossmanAutodesk Research, Canada(5) | alt.chi: Making Sense - May 9, 2012, 16:30 Citeology: Visualizing Paper Genealogy - alt.chiContribution & Benefit: Presents Citeology, a interactive system to explore the relationships between papers through their use of citations. The full CHI and UIST paper database is used as an example corpus. Brain and Body - May 7, 2012, 14:30 Implanted User Interfaces - Paper![]() Contribution & Benefit: We investigate the effect of skin on traditional components for sensing input, providing output, and for communicating, synchronizing and charging wirelessly. ACMProgramming and Debugging - May 10, 2012, 09:30 Triggering Triggers and Burying Barriers to Customizing Software - PaperContribution & Benefit: Proposes a methodology for empirically studying software customization and the impact of customization factors. Shows that increasing exposure and awareness of customization features, and adding social influence affects customization behavior. ACMVisionary Models + Tools - May 8, 2012, 09:30 Delta: A Tool For Representing and Comparing Workflows - PaperContribution & Benefit: Describes a system that aids users in comparing workflows, specifically those used in image-editing tasks. Can assist designers in developing tools for comparing workflows in various domains. ACMTools for Video + Images - May 7, 2012, 16:30 Swift: Reducing the Effects of Latency in Online Video Scrubbing - PaperContribution & Benefit: Describes two experiments to test the effects of latency on video navigation tasks and the Swift technique which is designed to mitigate these effects. ACM |
| Tovi GrossmanAutodesk Research, Toronto, Ontario, Canada, (1) | Check This Out: Recommender Systems - May 9, 2012, 14:30 Design and Evaluation of a Command Recommendation System for Software Applications - ToCHIContribution & Benefit: Explores the design space of modern recommender systems in complex software applications for aiding command awareness. Performs a 6-week real-time within-application field study in user’s actual working environments. |
| Jonathan GrudinMicrosoft Research, USA(2) | Town Hall meeting on Peer Reviewing at CHI - May 8, 2012, 09:30 Town Hall meeting on Peer Reviewing at CHI - Special EventsContribution & Benefit: In this Town Hall on Peer Review, we discuss how to improve and change our reviewing practices to meet the challenge of both ongoing growth and increasing interdisciplinary participation. Tweet, Tweet, Tweet! - May 10, 2012, 11:30 A Longitudinal Study of Facebook, LinkedIn, & Twitter Use - Paper![]() Contribution & Benefit: Our longitudinal study of attitudes and behaviors around popular social networking sites in an enterprise context will contribute to understanding and potentially to design in this dynamic technology area. ACM |
| Ning GuFudan University, China(1) | Immateriality as a Design Feature - May 7, 2012, 14:30 Digitality and Materiality of New Media: Online TV Watching in China - Paper![]() Contribution & Benefit: Presenting an analysis of the use of traditional vs. new TV media in China, highlighting the interplay between digitality and materiality in shaping experiences. Contributes a better understanding of media phenomena. ACM |
| Michael GubbelsUniversity of Maryland, USA(1) | |
| Sofiane GueddanaIT University of Copenhagen, Denmark(1) | Bigger is Better: Large and Multiple Display Environments - May 10, 2012, 11:30 ReticularSpaces: Activity-Based Computing Support for Physically Distributed and Collaborative Smart Spaces - PaperContribution & Benefit: ReticularSpaces extends smart spaces technology with Activity-Based Computing. It offers a unified user interface across multiple displays designed to support complex information management, collaboration and mobility. ACM |
| Oliver GuentherHumboldt-Universität zu Berlin, Germany(1) | Social Computing: Business & Beyond - May 9, 2012, 16:30 Corporate Career Presences on Social Network Sites: An Analysis of Hedonic and Utilitarian Value - Paper![]() Contribution & Benefit: Presents a structural equation model which describes what benefits job seekers derive from corporate career presences on social network sites. ACM |
| Mona Leigh GuhaUniversity of Maryland, USA(2) | Visual Thinking & Digital Imagery - May 5, 2012, 09:00 Technology for Today's Family - Workshop![]() ![]() Contribution & Benefit: This workshop will host researchers and practitioners for a one-day workshop to promote a community focused on addressing the needs of families by designing and developing family-centric interactive technologies. Course 12: Designing With and For Children in the 21st century: Techniques and Practices - May 8, 2012, 09:30 Course 12: Designing With and For Children in the 21st century: Techniques and Practices - Course![]() ![]() Contribution & Benefit: This course will cover technology co-design methods involving children; covering history, practical techniques, roles of adults and children, and practical issues relating to an intergenerational design team. |
| Yves GUIARDTELECOM ParisTech - CNRS LTCI UMR 5141, France(1) | Video - May 8, 2012, 11:30 WatchIt: Simple gestures for interacting with a watchstrap - Videos![]() Contribution & Benefit: WatchIt is a new way to interact with interactive wristwatch. The watchband bracelet becomes interactive, thus avoiding the fat finger problem and occlusion. |
| François GuimbretièreCornell University, Ithaca, NY, United States, (1) | Pen + Touch - May 8, 2012, 09:30 Evaluating and Understanding the Usability of a Pen-based Command System for Interactive Paper - ToCHIContribution & Benefit: User studies on a pen-gesture-based interactive paper system for Active Reading. Can help understand how such a system is learned and used in typical scenarios and how researchers evaluate it. |
| François GuimbretièreCornell University, USA(1) | Pen + Touch - May 8, 2012, 09:30 Bimanual Marking Menu for Near Surface Interactions - Note![]() Contribution & Benefit: We describe a mouseless, near-surface version of the Bimanual Marking Menu system. The system offers a large number of accessible commands and does not interfere with multi-touch interactions. ACM |
| Rebecca GulottaCarnegie Mellon University, USA(1) | Privacy + Self Disclosure - May 7, 2012, 14:30 Curation, Provocation, and Digital Identity: Risks and Motivations for Sharing Provocative Images Online - NoteContribution & Benefit: Investigates the phenomena of posting personal, revealing, and controversial images online. Provides recommendations for the development of systems that support these activities and directions for future work. ACM |
| Sumit GulwaniMicrosoft, USA(1) | Interactivity - May 8, 2012, 15:50 QuickDraw : Improving Drawing Experience for Geometric Diagrams - Interactivity![]() |
| Sumit GulwaniMicrosoft Research, USA(1) | Visionary Models + Tools - May 8, 2012, 09:30 QuickDraw : Improving Drawing Experience for Geometric Diagrams - Paper![]() ![]() Contribution & Benefit: QuickDraw is a pen-based prototype diagramming that uses constraint inference and a novel beautification algorithm to enable the drawing of precise geometric diagrams ACM |
| Lucy T. GunawanDelft University of Technology, Netherlands(1) | alt.chi: Home and Neighborhood - May 10, 2012, 09:30 TravelThrough: A Participatory-based Guidance System for Traveling through Disaster Areas - alt.chiContribution & Benefit: We examine the potential of utilizing the affected population and prevalent mobile technology (with GPS) as distributed active sensors, sharing observations from the disaster areas, while guiding themselves to safety. |
| Yukang GuoSwansea University, UK(1) | |
| Aakar GuptaUniversity of Toronto, Canada(1) | |