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Viljakaisa AaltonenNokia Research Center, Finland(2)
Bretagne AbirachedUniversity of Texas at Austin, USA(1)
Gregory D AbowdGeorgia Institute of Technology, USA(1)
Socially Computed Scripts to Support Social Problem Solving Skills - Paper
Contribution & Benefit: We describe an approach to using crowdsourcing to create models of complex social scenarios, and confirm that they may help an author create instructional modules for an individual with autism.
ACM
Romy Achituv (advisor)HongIk University, Korea, Republic of(2)
Interactivity - May 8, 2012, 15:50
RobotBuddha - Interactivity
Contribution & Benefit: Twitter messages are converted to Morse code and played back by robotic arms on Moktaks - traditional percussive instruments used by Buddhist clergy.
Interactivity - May 8, 2012, 15:50
Lovely Rita - Interactivity
Contribution & Benefit: “Lovely Rita” is a dress constructed of zippers and the embedded light arrays they control.
Christopher AckadUniversity of Sydney, Australia(1)
Mark S AckermanUniversity of Michigan, USA(3)
Beyond Paper - May 9, 2012, 11:30
Successful Classroom Deployment of a Social Document Annotation System - Paper
Contribution & Benefit: NB supports collaborative student annotation of online lecture notes. Our study of NB use shows its efficacy and demonstrates that the time for annotation systems has finally arrived.
ACM
Teaching with Games - May 9, 2012, 14:30
Discovery-based Games for Learning Software - Note
Community: design
Contribution & Benefit: Describes a discovery-based learning game that teaches people how to use complex software such as Adobe Photoshop using the Jigsaw metaphor. Can scaffold and motivate learning new tools and techniques.
ACM
Mark S AckermanSchool of Information, University of Michigan, Ann Arbor, USA(1)
Lada A AdamicSchool of Information, University of Michigan, USA(1)
Hannah AdamsOregon State University, USA(1)
Designing a Debugging Interaction Language for Cognitive Modelers: An Initial Case Study in Natural Programming Plus - Paper
Contribution & Benefit: Investigates how a debugging environment should support cognitive modelers. Suggests design implications as well as validation opportunities for interactive programming tools and languages.
ACM
Matt AdamsBlast Theory, Brighton, United Kingdom, (1)
Matt AdamsBlast Theory, UK(1)
Mohammad AdibuzzamanMarquette University, USA(1)
Athman AdiseshanStanford University, Stanford, USA(1)
Rachel AdlerThe Graduate Center, City University of New York, (1)
Time + Task: Managing Work Life - May 9, 2012, 09:30
MEASURING MULTITASKING BEHAVIOR WITH ACTIVITY-BASED METRICS - ToCHI
Contribution & Benefit: Proposed multitasking metrics to establish a conceptual foundation for future multitasking studies. Understanding the extent to which multitasking occurs can assist designers in improving applications that are used simultaneously.
Rachel F. AdlerThe Graduate Center, CUNY, USA(1)
Stefan AgamanolisAkron Children's Hospital, USA(1)
Movement-Based Gameplay - May 9, 2012, 11:30
Balancing Exertion Experiences - Paper
Community: design
Contribution & Benefit: Presents guidelines from "Jogging over a Distance", a mobile system used by jogging partners with different fitness levels between Europe and Australia. Aids designers of exertion games and sports apps.
ACM
Carlos AgonIRCAM, France(2)
Music - May 9, 2012, 11:30
Interactive Paper Substrates to Support Musical Creation - Note
Community: design
Contribution & Benefit: Explores the design of typed paper components for manipulating musical data. Support layers and modules of data rearranged in time and space through tangible interactions with pen and paper.
ACM
Rajat AgrawalCarnegie Mellon University, USA(1)
Literacy on the Margin - May 8, 2012, 11:30
Improving Literacy in Developing Countries Using Speech Recognition-Supported Games on Mobile Devices - Paper
Contribution & Benefit: Field study discussing the extent to which productive training - enabled by speech-recognition-supported games - is superior to receptive vocabulary training for reading skills. Benefits development of speech-user interfaces for literacy.
ACM
Maneesh AgrawalaUniversity of California, Berkeley, Berkeley, California, United States, (1)
Two-Handed Marking Menus for Multitouch Devices - ToCHI
Contribution & Benefit: Describes two-handed marking menu techniques. One variant reduces menu selection times over the one-handed technique and another variant doubles the number of menu items.
Maneesh AgrawalaUniversity of California, Berkeley, USA(3)
Visionary Models + Tools - May 8, 2012, 09:30
Delta: A Tool For Representing and Comparing Workflows - Paper
Contribution & Benefit: Describes a system that aids users in comparing workflows, specifically those used in image-editing tasks. Can assist designers in developing tools for comparing workflows in various domains.
ACM
Leveraging the Crowd - May 7, 2012, 11:30
Strategies for Crowdsourcing Social Data Analysis - Paper
Community: management
Contribution & Benefit: Introduces a workflow in which data analysts enlist crowds to help explore data visualizations and generate hypotheses, and demonstrates seven strategies for eliciting high-quality explanations of data at scale.
ACM
What a Lovely Gesture - May 10, 2012, 11:30
Proton: Multitouch Gestures as Regular Expressions - Paper
Contribution & Benefit: Describes a framework that allows developers to declaratively specify multitouch gestures as regular expressions. Supports static analysis of gesture conflicts and the creation of gestures via a graphical editor.
ACM
Anne AgurDepartment of Anatomy, University of Toronto, Canada(1)
Brain and Body - May 7, 2012, 14:30
Implanted User Interfaces - Paper
Community: design
Contribution & Benefit: We investigate the effect of skin on traditional components for sensing input, providing output, and for communicating, synchronizing and charging wirelessly.
ACM
Sheikh Iqbal AhamedMarquette University, USA(1)
Ahmed Yousif AhmedUniversity of Nottingham, UK(1)
Music - May 9, 2012, 11:30
Digging in the Crates: An Ethnographic Study of DJs' Work - Paper
Contribution & Benefit: Presents an analysis of how DJs collect, prepare, perform and promote music. Raises implications for technologies to support DJs and for studies of music consumption and sharing in other settings.
ACM
Kowsar AhmedPolytechnic Institute of NYU, USA(1)
Biometric-Rich Gestures: A Novel Approach to Authentication on Multi-touch Devices - Paper
Contribution & Benefit: Describes a new approach to login/authentication on multi-touch devices, using behavior-based biometrics gleaned from five-finger gestures. This approach better aligns usability with security, than is the case for text-based passwords.
ACM
Zeynep AhmetMobile Life @ Interactive Institute, Sweden(1)
Mobile Service Distribution From the End-User Perspective - The Survey Study on Recommendation Practices - Long Case Study
Community: user experience
Contribution & Benefit: A presentation on findings from a study focused on recommendation practices of users of mobile services, including motivations, means, context and types of services recommended to others.
June AhnUniversity of Maryland, USA(2)
Sally AhnUniversity of California, Berkeley, USA(1)
Yoko AkamaRMIT University, Australia(1)
alt.chi: Design Matters - May 10, 2012, 11:30
A Candor in Reporting: Designing Dexterously for Fire Preparedness - alt.chi
Community: design
Contribution & Benefit: Study of improvisational practices illustrates weakness of design research accounts that stress reproducibility. Candid reflection encourages learning about why and what we design, as well as how.
Ozum AkanserGeorgia Institute of Technology, USA(1)
Junichi AkitaKanazawa University, Japan(1)
Interactivity - May 8, 2012, 15:50
Interactive Block Device System with Pattern Drawing Capability on Matrix LEDs - Interactivity
Community: design
Contribution & Benefit: Draw on dot-matrix LED by light, connect them, and play!
Canan AkogluUmea University, Sweden(1)
Design Theory & Practice - May 9, 2012, 16:30
The Relationship between Industrial Design and Interaction Design in Product Development Activities - Long Case Study
Community: design
Contribution & Benefit: Describes the relationship between industrial designers and interaction designers in product development activities. It can assist both design professions to collaborate with each other in fuzzy frond end pervasively.
Abdullah Al MahmudDelft University of Technology, Netherlands(1)
Ban Al-AniUniversity of California, Irvine, USA(1)
Bridging Between Organizations and the Public: Volunteer Coordinators' Uneasy Relationship with Social Computing - Paper
Contribution & Benefit: Describes a study of the social computing use of volunteer coordinators. Identifies challenges and opportunities for designing social computing technologies to bridge more effectively between the public and nonprofit sector.
ACM
Vicent AlabauInstitut Tecnològic d'Informàtica, Spain(2)
An Automatically Generated Interlanguage Tailored to Speakers of Minority but Culturally Influenced Languages - Note
Contribution & Benefit: Describes a technique to compensate for resource-scarce languages in machine translation. Can assist in developing UIs tailored to speakers of minority languages.
ACM
Gazihan AlankusWashington University in St. Louis, USA(1)
Teaching with Games - May 9, 2012, 14:30
Reducing Compensatory Motions in Video Games for Stroke Rehabilitation - Paper
Community: user experience
Contribution & Benefit: Series of studies about creating video games that use operant conditioning to correct therapeutic exercises for stroke rehabilitation. Can assist video game designers in modifying unconscious behavior through games.
ACM
Danielle AlbersUniversity of Wisconsin - Madison, USA(1)
Jason AlexanderLancaster University, UK(2)
Ultra-Tangibles: Creating Movable Tangible Objects on Interactive Tables - Note
Contribution & Benefit: Presents a system that uses ultrasound-based air pressure waves to move multiple tangible objects, independently, around an interactive surface. Allows the creation of new actuated tangible interfaces for interactive surfaces.
ACM
Putting Your Best Foot Forward: Investigating Real-World Mappings for Foot-based Gestures - Paper
Contribution & Benefit: This paper investigates real-world mappings of foot-based gestures to virtual workspaces. It conducts a series of studies exploring: user-defined mappings, gesture detection and continuous interaction parameters.
ACM
Todorka AlexandrovaWaseda University, Japan(1)
Daniyal AlghazzawiKing Abdulaziz University, Saudi Arabia(1)
HCI RESEARCH AND EDUCATION IN ARABIC UNIVERSITIES - SIG Meeting
Contribution & Benefit: “HCI Research and Education in Arabic Universities” SIG objective is to identify the century challenges for Arabic universities to improve the HCI research and promote the international presence in cooperation projects.
Penelope AllenBritish Broadcasting Corporation, UK(1)
Future Design - May 9, 2012, 09:30
Researching the User Experience for Connected TV - A Case Study - Long Case Study
Community: designCommunity: user experience
Contribution & Benefit: Case study presenting a variety of projects that highlight UX challenges and opportunities around internet-connected television. Can inspire developers to exploit this emerging platform to create novel experiences.
Samar AlqatariStanford University, USA(1)
Florian AltUniversity of Stuttgart, Germany(3)
Do You See What Eye See - May 10, 2012, 14:30
Increasing the Security of Gaze-Based Cued-Recall Graphical Passwords Using Saliency Masks - Paper
Contribution & Benefit: Describes a gaze-based authentication scheme that uses saliency maps to mask image areas that most likely attract visual attention. Can significantly increase the security of gaze-based graphical passwords.
ACM
Thilina AmbepitiyaLeeds Teaching Hospitals NHS Trust, UK(1)
Saleema AmershiUniversity of Washington, USA(1)
ReGroup: Interactive Machine Learning for On-Demand Group Creation in Social Networks - Paper
Contribution & Benefit: Presents ReGroup, a novel end-user interactive machine learning system for helping people create custom, on-demand groups in online social networks. Can facilitate in-context sharing, potentially encouraging better online privacy practices.
ACM
Shahriyar AminiMicrosoft Research, USA(1)
Trajectory-Aware Mobile Search - Note
Contribution & Benefit: Describes a novel application of destination prediction to generate a trajectory-aware local search experience. The approach shows how predicting mobile users' destinations can help enhance user experience.
ACM
Christopher AmosCarnegie Hall, USA(1)
Tai AnUniversity of Southern California, USA(2)
Interactivity - May 8, 2012, 15:50
Combiform: Beyond Co-attentive Play, a Combinable Social Gaming Platform - Interactivity
Contribution & Benefit: Combiform is a gaming console that enables players to combine their controllers, opening up a new level of collaborative and competitive experiences where body-to-body and body-to-screen interactions happen in parallel.
Student Game Competition - May 8, 2012, 14:30
Combiform: Beyond Co-attentive Play, a Combinable Social Gaming Platform - Student Game Competition
Contribution & Benefit: Combiform is a gaming console that enables players to combine their controllers, opening up a new level of collaborative and competitive experiences where body-to-body and body-to-screen interactions happen in parallel.
Erik AndersenUniversity of Washington, USA(1)
Game Experiences - May 7, 2012, 11:30
The Impact of Tutorials on Games of Varying Complexity - Paper
Community: design
Contribution & Benefit: Describes a multivariate study of tutorials in three video games with 45,000 players. Shows that tutorials may only have value for games with mechanics that cannot be discovered through experimentation.
ACM
Christine AndersonSportvision, USA(1)
Understanding Gamers - May 10, 2012, 11:30
The Reality of Fantasy: Uncovering Information-Seeking Behaviors and Needs in Online Fantasy Sports - Long Case Study
Community: user experience
Contribution & Benefit: Presents a first study of information-seeking behaviors and needs for online fantasy sports players across different sports, and identifies tools they might want and need for better performances and experiences.
Fraser AndersonAdvanced Man-Machine Interface Lab, University of Alberta, Canada(1)
Ken AndersonIntel Corporation, USA(1)
Kenneth M AndersonUniversity of Colorado, Boulder, USA(1)
alt.chi: Making Sense - May 9, 2012, 16:30
Representing Our Information Structures for Research and for Everyday Use - alt.chi
Contribution & Benefit: To realize a scientific inquiry of personal information management (PIM), researchers need methods for representing and measuring information structure. These methods, with small extension, have direct application to end users.
Lisa AndersonMicrosoft, USA(1)
Women in UX Leadership in Business - Panel
Contribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community.
Stuart AndersonUniversity of Edinburgh, UK(1)
Paul AndréCarnegie Mellon University, USA(2)
CrowdCamp: Rapidly Iterating Ideas Related to Collective Intelligence & Crowdsourcing - Workshop
Community: designCommunity: engineering
Contribution & Benefit: Hands-on workshop for the development of ideas, designs, and prototypes related to collective intelligence and crowdsourcing. Will enable diverse disciplines to rapidly test new ideas.
Massively Distributed Authorship of Academic Papers - alt.chi
Contribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process.
Daniel AndrewsUniversity of Birmingham, UK(1)
Keith AndrewsInstitute for Information Systems and Computer Media (IICM), Austria(1)
Sean AndristUniversity of Wisconsin--Madison, USA(1)
Designing Effective Gaze Mechanisms for Virtual Agents - Paper
Contribution & Benefit: A model for designing effective gaze mechanisms for virtual agents and its evaluation. The model will allow designers to create gaze behaviors that accomplish specific high-level outcomes.
ACM
Jan-Henk AnnemaCenter for User Experience Research, IBBT/CUO, KULeuven, Belgium(1)
Michelle AnnettAdvanced Man-Machine Interface Lab, University of Alberta, Canada(1)
Lisa AnthonyUniversity of Maryland Baltimore County, USA(1)
Judd AntinYahoo! Research, USA(2)
Social Desirability Bias and Self-Reports of Motivation: A Cross-Cultural Study of Amazon Mechanical Turk in the US and India - Paper
Contribution & Benefit: Demonstrates that survey self-reports of motivation to participate in crowdsourcing can be inaccurate due to social desirability bias. Shows differential patterns of motivation and bias between US and India samples.
ACM
Profanity Use in Online Communities - Paper
Community: user experience
Contribution & Benefit: Exposes poor performance of list-based profanity detection systems through evaluation of systems and failures. Analysis of community differences regarding creation/tolerance of profanity on social news site suggests new approach.
ACM
Ilias ApostolopoulosUniversity of Nevada, Reno, USA(1)
The User as a Sensor: Navigating Users with Visual Impairments in Indoor Spaces using Tactile Landmarks - Paper
Community: design
Contribution & Benefit: Describes an indoor navigation system that appropriates the user to be a sensor. The system can improve mobility for users with visual impairments and can be installed at low cost.
ACM
Caroline AppertUniv Paris-Sud, France(1)
Dwell-and-Spring: Undo for Direct Manipulation - Paper
Contribution & Benefit: Presents Dwell-and-Spring a technique that uses the metaphor of springs to enable users to undo direct manipulations. Evaluation shows that users quickly adopt it as soon as discovered.
ACM
Cecilia AragonUniversity of Washington, USA(1)
Toshifumi AraiCitizen Holdings Co.,Ltd., Japan(1)
Anne ArchambaultMicrosoft Corporation, USA(1)
Tweet, Tweet, Tweet! - May 10, 2012, 11:30
A Longitudinal Study of Facebook, LinkedIn, & Twitter Use - Paper
Community: management
Contribution & Benefit: Our longitudinal study of attitudes and behaviors around popular social networking sites in an enterprise context will contribute to understanding and potentially to design in this dynamic technology area.
ACM
Oscar ArdaizPublic University of Navarra, Spain(1)
Leena ArhippainenIntel and Nokia Joint Innovation Center, Finland(1)
Budi AriefNewcastle University, UK(1)
Dan ArielyDuke University, USA(1)
Rosa I ArriagaGeorgia Institute of Technology, USA(1)
Socially Computed Scripts to Support Social Problem Solving Skills - Paper
Contribution & Benefit: We describe an approach to using crowdsourcing to create models of complex social scenarios, and confirm that they may help an author create instructional modules for an individual with autism.
ACM
Ernesto ArroyoUniversitat Pompeu Fabra, Spain(1)
Embedded interaction in a Water Fountain for Motivating Behavior Change in Public Space - Note
Community: designCommunity: user experience
Contribution & Benefit: Presents an augmented water fountain with audiovisual feedback aimed at improving and motivating the water-drinking experience. Shows an inspiring way of conducting long-term in-the-wild studies that affect users and public space.
ACM
Richard ArthurBrigham Young University, (1)
XICE Windowing Toolkit: Seamless Display Annexation - ToCHI
Contribution & Benefit: Presents a vision for safer, flexible, ubiquitous nomadic computing. Demonstrates a resource-efficient approach to annexing screens in the environment. The next level of mobile computing.
Jodi Asbell-ClarkeTERC, USA(1)
Martian Boneyards: Can a Community of Players be a Community of Practice? - Long Case Study
Contribution & Benefit: Case study of Martian Boneyards, an MMO-based science-mystery game designed to foster collaborative inquiry. Demonstrates how designers can shape an evolving game narrative, responding to players’ activities and accumulating knowledge.
Jeremy AshleyOracle, USA(1)
Invited Panel: Managing UX Teams: Insights from Executive Leaders - Panel
Contribution & Benefit: Lively interviews of well-known executive leaders in User Experience, discussing their experiences with building and managing teams, their advice on best practices, and their vision for the future.
Emma AshwinUniversity of Bath, UK(2)
Health and Children - May 10, 2012, 09:30
Developing IDEAS: Supporting Children with Autism within a Participatory Design Team - Paper
Community: design
Contribution & Benefit: Describes IDEAS, a design method for involving children with autism in the technology design process. Provides structured support for difficulties contributing to the design process within a collaborative design team.
ACM
Video - May 8, 2012, 11:30
Supporting children with autism to participate throughout a design process - Videos
Community: design
Contribution & Benefit: This short film portrays a representative participatory design session involving children with autism collaborating to generate ideas for user interface characters or personas, as active participants within a design team.
Sylvie ATHENESUniversité de Toulouse - UPS, France(1)
Legible, are you sure ? An Experimentation-based Typographical Design in Safety-Critical Context - Paper
Community: design
Contribution & Benefit: Presents a study involving the design of typeface suited for the cockpit. More widely than for Safety-critical contexts, Experimentation-based design process helps designers validate usability of text display.
ACM
Kumaripaba AthukoralaHelsinki Institute for Information Technology, Finland(1)
<Insert Image>: Helping the Legal Use of Creative Commons Images - Paper
Community: design
Contribution & Benefit: We present an Open Media Retrieval model for searching and using Creative Commons content. The design will reduce accidental copyright infringements and the time needed for searching open content.
ACM
Douglas AtkinsonBrunel, UK(1)
alt.chi: Home and Neighborhood - May 10, 2012, 09:30
Crowdsourcing an Emotional Wardrobe - alt.chi
Contribution & Benefit: Investigating the possibility of designing a multi-modal language to enable the crowdsourcing of tactile perceptions of garments and the values that such a process would bring to our society.
Robert AtkinsonArizona State University, USA(1)
Zeina Atrash LeongNorthwestern University, USA(1)
Teaching with Games - May 9, 2012, 14:30
Of BATs and APEs: An Interactive Tabletop Game for Natural History Museums - Paper
Community: design
Contribution & Benefit: Describes user experiences with a tabletop game on evolution at a natural history museum. Can help designers approach evaluation of interactive surfaces in museums. Presents qualitative results on visitor engagement.
ACM
Anne AulaGoogle, USA(1)
Invited SIG: Designing for the living room TV experience - SIG Meeting
Community: design
Contribution & Benefit: This SIG brings together practitioners and academic user researchers and designers who are interested in or working on defining both the software and hardware aspects of the user experience for TV.
Kagonya AworiCarnegie Mellon University/University of Madeira, Portugal(1)
Abner Ayala-AcevedoGeorgia Institute of Technology, USA(1)
Yadid AyzenbergMIT Media Lab, Cambridge, USA(1)
B
Tamara BabaianBentley University, USA(1)
Usability Methods - May 9, 2012, 14:30
Evaluating the Collaborative Critique Method - Paper
Contribution & Benefit: We introduce a new usability walkthrough method called Collaborative Critique, inspired by the human-computer collaboration paradigm of system-user interaction, and present the results of its evaluation with usability professionals.
ACM
Chris BaberUniversity of Birmingham, UK(1)
Khaled BachourThe Open University, UK(1)
Video - May 8, 2012, 11:30
Fast and Frugal Shopping Challenge - Videos
Contribution & Benefit: A fast and frugal shopping challenge looks at the pros and cons of using various devices to help make purchase decisions in a grocery store.
Jonathan BackUniversity College London, UK(1)
Future Design - May 9, 2012, 09:30
Choosing to Interleave: Human Error and Information Access Cost - Note
Contribution & Benefit: Empirical study demonstrating that the cost of accessing information can impact on multitasking performance. Choosing to interleave the programming of medical devices can result in more omission errors.
ACM
Akash BadshahMassachusetts Institute of Technology, USA(1)
Use the Force - May 10, 2012, 14:30
GyroTab: A Handheld Device that Provides Reactive Torque Feedback - Note
Community: user experience
Contribution & Benefit: Presents GyroTab, a flat handheld system that utilizes the gyro effect to provide torque feedback on mobile devices. The feedback can be used to convey the feeling of weight or inertia.
ACM
Seok-Hyung BaeKorea Advanced Institute of Science and Technologhy, Korea, Republic of(1)
Intimacy and Connection - May 7, 2012, 16:30
How Do Couples Use CheekTouch over Phone Calls? - Note
Community: design
Contribution & Benefit: Describes how romantic couples use a novel audio-tactile communication technique called CheekTouch over phone calls. Shows a possibility of enriching emotions with touch over phone calls.
ACM
Nilufar BaghaeiUnitec Institute of Technology, New Zealand(1)
Massively Distributed Authorship of Academic Papers - alt.chi
Contribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process.
Mazhengmin BaiUniversity of Washington, USA(1)
Brian BaileyUniversity of Illinois-Urbana, USA(1)
Consensus Building in Open Source User Interface Design Discussions - Paper
Community: design
Contribution & Benefit: Reports on a study of consensus building in user interface design discussions in open source software. Provides design implications for promoting consensus in distributed discussions of user interface design issues.
ACM
Lynne BaillieGlasgow Caledonian University, UK(1)
Senior Designers: Empowering Seniors to Design Enjoyable Falls Rehabilitation Tools - Paper
Community: designCommunity: user experience
Contribution & Benefit: Our findings suggest that seniors are an integral part of the design process and should be directly involved from the concept stages of the design of tools for their rehabilitation.
ACM
Gilles BaillyQuality and Usability Lab, Telekom Innovation Laboratories, TU Berlin, Germany(5)
Chris BainesThe Open University, UK(1)
Video - May 8, 2012, 11:30
The Interactive Punching Bag - Videos
Community: design
Contribution & Benefit: The ‘interactive punching bag’ is a programmable device that adds sensors, sound, lights, and a display to a conventional punching bag.
Christopher BakerSchool of the Art Institute of Chicago, USA(1)
Interactivity - May 8, 2012, 15:50
Murmur Study - Interactivity
Contribution & Benefit: Murmur Study is an art installation that examines the rise of micro-messaging technologies such as Twitter and Facebook’s status updates.
Michael BakerThe Open University, UK(1)
Video - May 8, 2012, 11:30
The Interactive Punching Bag - Videos
Community: design
Contribution & Benefit: The ‘interactive punching bag’ is a programmable device that adds sensors, sound, lights, and a display to a conventional punching bag.
Madeline BalaamNewcastle University, UK(1)
Ravin BalakrishnanUniversity of Toronto, Canada(2)
User Learning and Performance with Bezel Menus - Paper
Contribution & Benefit: Describes the performance of different bezel menu layouts. Using the results, presents a bezel-based text entry technique for eyes-free interaction with the phone. Concludes with design implications for bezel menus.
ACM
ICT4D - May 9, 2012, 11:30
mClerk: Enabling Mobile Crowdsourcing in Developing Regions - Paper
Contribution & Benefit: Describes a new platform for crowdsourcing graphical tasks via SMS messages and studies its deployment in semi-urban India. Demonstrates that paid crowdsourcing can be feasible and viral in developing regions.
ACM
Elena BalanMobile Life Centre, Sweden(1)
Athletes and Street Acrobats: Designing for play as a Community Value in Parkour - Paper
Community: design
Contribution & Benefit: We developed a mobile community service for the Parkour community. We discuss how the successful design relied understanding the culture as a 'fun community', valuing play over achievement and competition.
ACM
Matthias BaldaufFTW Telecommunications Research Center Vienna, Austria(1)
Rebecca BalebakoCarnegie Mellon University, USA(1)
Why Johnny Can't Opt Out: A Usability Evaluation of Tools to Limit Online Behavioral Advertising - Paper
Contribution & Benefit: Describes usability problems identified through a laboratory study to evaluate tools to limit OBA. Designers will be aware of these problems and could use our methodology to evaluate their tools.
ACM
Yuki Banthe Univ. of Tokyo, Japan(1)
Eating + Cooking - May 7, 2012, 11:30
Augmented Perception of Satiety: Controlling Food Consumption by Changing Apparent Size of Food with Augmented Reality - Paper
Community: designCommunity: engineering
Contribution & Benefit: The main contribution of this paper is to realize a method for modifying perception of satiety and controlling nutritional intake by changing the apparent size of food with augmented reality.
ACM
Avishek BanerjeeUAB, USA(1)
Banny BanerjeeStanford University, USA(1)
Jacob BankStanford University, USA(1)
Richard BanksMicrosoft Research, UK(4)
Technology Heirlooms? Considerations for Passing Down and Inheriting Digital Materials - Paper
Community: design
Contribution & Benefit: Contributes new knowledge about the design of technologies to support (and potentially complicate) inheriting, living with and passing down treasured digital content among family members and across generations.
ACM
Simple, Sustainable Living - May 6, 2012, 09:00
Memento Mori: Technology Design for the End of Life - Workshop
Community: design
Contribution & Benefit: Addresses end of life issues and technology use, with a focus on the design and development of systems that engage with death, dying, mortality, and bereavement.
Home and Family - May 10, 2012, 14:30
"You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - Paper
Contribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans.
ACM
Nikola BanovicUniversity of Toronto, Canada(2)
SpaceSense: Representing Geographical Information to Visually Impaired People Using Spatial Tactile Feedback - Paper
Community: designCommunity: user experience
Contribution & Benefit: Investigates a mobile interface that helps people with visual impairments learn directions to a location and its spatial relationships with other locations on a map through spatial tactile feedback.
ACM
Programming and Debugging - May 10, 2012, 09:30
Triggering Triggers and Burying Barriers to Customizing Software - Paper
Contribution & Benefit: Proposes a methodology for empirically studying software customization and the impact of customization factors. Shows that increasing exposure and awareness of customization features, and adding social influence affects customization behavior.
ACM
Patti BaoNorthwestern University, USA(1)
It's a Big Web! - May 8, 2012, 09:30
Omnipedia: Bridging the Wikipedia Language Gap - Paper
Contribution & Benefit: We present Omnipedia, a system that allows users to gain insight from 25 Wikipedia language editions simultaneously. We discuss the system, its multilingual data mining algorithms, and a 27-user study.
ACM
Andrew BardagjyMIT Media Lab, USA(1)
Jakob BardramIT University of Copenhagen, Denmark(2)
The eLabBench in the Wild - Supporting Exploration in a Molecular Biology Lab - Paper
Contribution & Benefit: Describes the long-term deployment of the eLabBench, a tabletop system for laboratories. We highlight its impact on biologists' practices in offices and labs and discuss implications for tabletop research.
ACM
ReticularSpaces: Activity-Based Computing Support for Physically Distributed and Collaborative Smart Spaces - Paper
Contribution & Benefit: ReticularSpaces extends smart spaces technology with Activity-Based Computing. It offers a unified user interface across multiple displays designed to support complex information management, collaboration and mobility.
ACM
Jeffrey BardzellIndiana University, USA(3)
alt.chi: Physical Love - May 7, 2012, 16:30
I Just Made Love: The System and the Subject of Experience - alt.chi
Community: designCommunity: user experience
Contribution & Benefit: In this work, we propose a new paradigm to understand experience design by focusing on the subject of interaction as opposed to the existing paradigm which is the user.
Town Hall meeting on Peer Reviewing at CHI - Special Events
Contribution & Benefit: In this Town Hall on Peer Review, we discuss how to improve and change our reviewing practices to meet the challenge of both ongoing growth and increasing interdisciplinary participation.
The Humanities and/in HCI - May 9, 2012, 11:30
The Humanities and/in HCI - Panel
Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories.
Shaowen BardzellIndiana University, USA(4)
alt.chi: Physical Love - May 7, 2012, 16:30
I Just Made Love: The System and the Subject of Experience - alt.chi
Community: designCommunity: user experience
Contribution & Benefit: In this work, we propose a new paradigm to understand experience design by focusing on the subject of interaction as opposed to the existing paradigm which is the user.
The Humanities and/in HCI - May 9, 2012, 11:30
The Humanities and/in HCI - Panel
Contribution & Benefit: In this panel, we explore the state of the art of humanist scholarship in HCI and consider its future trajectories.
Louise BarkhuusMobile Life @ Stockholm University, Sweden(1)
Privacy + Self Disclosure - May 7, 2012, 14:30
The Mismeasurement of Privacy: Using Contextual Integrity to Reconsider Privacy in HCI - Paper
Community: user experience
Contribution & Benefit: The paper criticizes the ways in which privacy issues have been studied within HCI and ubicomp. It provides an analysis of privacy on the basis of contextual integrity.
ACM
Mario BarrenecheaUniversity of Colorado Boulder, USA(1)
Student Design Competition - May 9, 2012, 14:30
No Place Like Home: Pet-to-Family Reunification After Disaster - Student Design Competition
Contribution & Benefit: We introduce No Place Like Home, a socially networked web and mobile platform that facilitates reunification of non-human with human family members following disaster events.
Joshua BarronUniversity of Colorado, USA(1)
Student Design Competition - May 9, 2012, 14:30
No Place Like Home: Pet-to-Family Reunification After Disaster - Student Design Competition
Contribution & Benefit: We introduce No Place Like Home, a socially networked web and mobile platform that facilitates reunification of non-human with human family members following disaster events.
Tom BartindaleNewcastle University, UK(2)
Touch in Context - May 7, 2012, 11:30
StoryCrate: Tabletop Storyboarding for Live Film Production - Paper
Community: design
Contribution & Benefit: We describe a prototype tangible, tabletop interface deployed on a film shoot, which uses a storyboard as a shared data representation to drive team creativity.
ACM
Simple, Sustainable Living - May 6, 2012, 09:00
Exploring HCI's Relationship with Liveness - Workshop
Contribution & Benefit: This workshop aims to explore how HCI might contribute to the understanding of, and design response to, shifting values of liveness brought about by advances in digitally mediated performance.
Lyn BartramSchool of Interactive Arts and Technology, Canada(1)
Santosh BasapurMotorola Mobility, USA(2)
Comfortable Aging - May 10, 2012, 09:30
StoryPlace.me: The Path From Studying Elder Communication to a Public Location-Based Video Service - Long Case Study
Community: user experience
Contribution & Benefit: We present the design path from studying communication across generations and distance to an open location-based media platform. Can help anyone involved in designing from field data.
Drawing the City: Differing Perceptions of the Urban Environment - Note
Contribution & Benefit: We provide an updated study of the Milgram Mental Maps experiment, also considering demographic and tech-use attributes. Useful to those working on mobile LBS and Urban Computing services.
ACM
Scott BatemanUniversity of Saskatchewan, Canada(1)
Search Interfaces - May 9, 2012, 11:30
The Search Dashboard: How Reflection and Comparison Impact Search Behavior - Paper
Contribution & Benefit: Describes the design of a reflective interface for search. A 5-week study showed that after brief contact, users adopted new behavior. Provides clear next steps for improving the search experience.
ACM
Olivier BauDisney Research, USA(1)
Patrick BaudischHasso Plattner Institute, Germany(5)
Bootstrapper: Recognizing Tabletop Users by their Shoes - Note
Community: engineering
Contribution & Benefit: Reformulating the user recognition problem as a shoe recognition problem and present a prototype that recognizes tabletop users.
ACM
360° Panoramic Overviews for Location-Based Services - Note
Community: design
Contribution & Benefit: Investigates how visualizing 360° panoramas of the environment surrounding the user can help her locating objects in the environment. Helps designers understanding how to integrate panoramic overviews into location-based services.
ACM
Sensory Interaction Modalities - May 9, 2012, 11:30
Rock-Paper-Fibers: Bringing Physical Affordance to Mobile Touch Devices - Note
Community: engineering
Contribution & Benefit: bringing physical affordance to mobile touch devices by making the touch device deformable.
ACM
Jared S BauerUniversity of Washington, USA(1)
Lujo BauerCarnegie Mellon University, USA(1)
Eric P.S. BaumerCornell University, USA(2)
Critical Perspectives on Design - May 8, 2012, 09:30
Sustainably Unpersuaded: How Persuasion Narrows our Vision of Sustainability - Paper
Community: design
Contribution & Benefit: Critically analyzes persuasive technology as a modernist approach to solving social problems. Identifies structural limitations of persuasive technology as an approach to sustainability and offers alternatives.
ACM
Massively Distributed Authorship of Academic Papers - alt.chi
Contribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process.
Dominikus BaurUniversity of Munich LMU, Germany(3)
Outside the Box - May 9, 2012, 09:30
Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - Paper
Community: engineering
Contribution & Benefit: Describes the concept of virtualizing optical projections as a metaphor for interacting between handhelds and stationary displays. We present characteristics, implementation and evaluation of such virtual projections.
ACM
Music Across CHI - May 8, 2012, 11:30
Listening Factors: A Large-Scale Principal Components Analysis of Long-Term Music Listening Histories - Note
Community: user experience
Contribution & Benefit: Describes a principal component analysis of automatically collected music listening histories. Groups and derives the impact of 48 listening behavior variables based on this analysis.
ACM
Sharon BaurleyBrunel University, UK(1)
alt.chi: Home and Neighborhood - May 10, 2012, 09:30
Crowdsourcing an Emotional Wardrobe - alt.chi
Contribution & Benefit: Investigating the possibility of designing a multi-modal language to enable the crowdsourcing of tactile perceptions of garments and the values that such a process would bring to our society.
Marie BautistaIndiana University, USA(1)
Susanne BødkerAarhus University, Denmark(1)
Town Hall meeting on Peer Reviewing at CHI - Special Events
Contribution & Benefit: In this Town Hall on Peer Review, we discuss how to improve and change our reviewing practices to meet the challenge of both ongoing growth and increasing interdisciplinary participation.
Michel Beaudouin-LafonUniv Paris-Sud & CNRS, France(2)
Music Across CHI - May 8, 2012, 11:30
Using Rhythmic Patterns as an Input Method - Paper
Contribution & Benefit: Describes the use of Rhythmic Patterns for Interaction. Reports the results of two experiments showing that users can reliably reproduce and memorize rhythmic patterns.
ACM
Usability and User Research - May 10, 2012, 14:30
Evaluating the Benefits of Real-time Feedback in Mobile Augmented Reality with Hand-held Devices - Note
Contribution & Benefit: Adding real-time feedback to a mobile Augmented Reality system to reflect the status of the physical objects being manipulated improves performance by reducing the division of attention.
ACM
Christoph BeckmannUniversity of Bamberg, Germany(1)
Richard BeckwithIntel Research, USA(1)
Benjamin B BedersonComputer Science Department, University of Maryland, USA(1)
Benjamin B. BedersonHuman-Computer Interaction Lab, University of Maryland, USA(1)
Ashweeni BeehareeUniversity College London, UK(1)
Needle in the Haystack - May 8, 2012, 14:30
The Case of the Missed Icon: Change Blindness on Mobile Devices - Paper
Contribution & Benefit: Presents evidence that change blindness occurs on small displays and is affected by interface designs. Can assist mobile application developers in improving the delivery of information through visual changes.
ACM
Nienke BeekersKanker.nl, Netherlands(1)
João BeiraUniversity of Texas at Austin, USA(1)
Kostas BekrisUniversity of Nevada, Reno, USA(1)
The User as a Sensor: Navigating Users with Visual Impairments in Indoor Spaces using Tactile Landmarks - Paper
Community: design
Contribution & Benefit: Describes an indoor navigation system that appropriates the user to be a sensor. The system can improve mobility for users with visual impairments and can be installed at low cost.
ACM
Marios BelkUniversity of Cyprus, Cyprus(1)
Teaching with New Interfaces - May 7, 2012, 11:30
Employing Virtual Worlds for HCI Education: A Problem-Based Learning Approach - Long Case Study
Contribution & Benefit: This case study documents experiences from teaching an HCI course by employing 3D virtual worlds. Problem-based learning activities and interactive tools are presented along with key findings and educational implications.
Marios BelkDepartment of Computer Science, University of Cyprus, Cyprus(1)
Rachel K. E. BellamyIBM T. J. Watson Research Center, USA(1)
Rachel K. E. BellamyIBM Research, USA(2)
Easing the Generation of Predictive Human Performance Models from Legacy Systems - Paper
Community: engineering
Contribution & Benefit: Describes a tool that leverages GUI testing technology from Software Engineering in the creation of human performance models for evaluating existing systems. Many steps are automated, easing the modeler's job.
ACM
Quentin BellayQueen's University, Canada(1)
Saraswathi BellurThe Pennsylvania State University, USA(1)
Privacy + Self Disclosure - May 7, 2012, 14:30
Interactivity as Self-Expression: A Field Experiment with Customization and Blogging - Paper
Community: user experience
Contribution & Benefit: Describes an experiment with a portal site varying in functional customization, cosmetic customization and active vs. filter blogging. Provides user-centered guidelines for designing interactive tools that afford self-expression.
ACM
Raquel Benbunan-FichBaruch College, CUNY, USA(1)
Raquel Benbunan-FichBaruch College, City University of New York, (1)
Time + Task: Managing Work Life - May 9, 2012, 09:30
MEASURING MULTITASKING BEHAVIOR WITH ACTIVITY-BASED METRICS - ToCHI
Contribution & Benefit: Proposed multitasking metrics to establish a conceptual foundation for future multitasking studies. Understanding the extent to which multitasking occurs can assist designers in improving applications that are used simultaneously.
Julynn BenedettiParsons The New School for Design, USA(1)
Interactivity - May 8, 2012, 15:50
Embroidered Confessions: An interactive quilt of the secrets of strangers - Interactivity
Contribution & Benefit: Embroidered Confessions is an installation that curates, archives, and physically embodies digital secrets. Secrets from the Internet are accessed through embroidered QR codes that have been integrated into a quilt.
Steve BenfordUniversity of Nottingham, UK(3)
Music - May 9, 2012, 11:30
Digging in the Crates: An Ethnographic Study of DJs' Work - Paper
Contribution & Benefit: Presents an analysis of how DJs collect, prepare, perform and promote music. Raises implications for technologies to support DJs and for studies of music consumption and sharing in other settings.
ACM
alt.chi: Physical Love - May 7, 2012, 16:30
The Machine in the Ghost: Augmenting Broadcasting with Biodata - alt.chi
Contribution & Benefit: Explores the explicit use of biodata as part of a narrative for television and film. Raises some key research challenges about “acting” biodata and the nature of accessible biodata visualisations.
Steve BenfordUniversity of Nottingham, Nottingham, United Kingdom, (1)
Steve BenfordThe University of Nottingham, UK(1)
Uncomfortable Interactions - Paper
Community: user experience
Contribution & Benefit: Discomfort can enhance the entertainment, enlightenment and sociality of cultural experiences. We explore how four kinds of discomfort - visceral, cultural, control and intimacy - can be ethically embedded into experiences.
ACM
Hrvoje BenkoMicrosoft Research, USA(3)
MirageTable: Freehand Interaction on a Projected Augmented Reality Tabletop - Paper
Community: designCommunity: engineering
Contribution & Benefit: MirageTable is a novel augmented reality system which enables instant digitization of physical objects, correct 3D perspective views, and interaction using bare hands without gloves or trackers.
ACM
LightGuide: Projected Visualizations for Hand Movement Guidance - Paper
Community: design
Contribution & Benefit: Describes a new approach to movement guidance, where visual hints are digitally projected on a user's hand. Can help users perform complex movements such as in exercise or playing an instrument.
ACM
Frank BentleyMotorola Mobility, USA(2)
Comfortable Aging - May 10, 2012, 09:30
StoryPlace.me: The Path From Studying Elder Communication to a Public Location-Based Video Service - Long Case Study
Community: user experience
Contribution & Benefit: We present the design path from studying communication across generations and distance to an open location-based media platform. Can help anyone involved in designing from field data.
Drawing the City: Differing Perceptions of the Urban Environment - Note
Contribution & Benefit: We provide an updated study of the Milgram Mental Maps experiment, also considering demographic and tech-use attributes. Useful to those working on mobile LBS and Urban Computing services.
ACM
Laura BentonUniversity of Bath, UK(2)
Health and Children - May 10, 2012, 09:30
Developing IDEAS: Supporting Children with Autism within a Participatory Design Team - Paper
Community: design
Contribution & Benefit: Describes IDEAS, a design method for involving children with autism in the technology design process. Provides structured support for difficulties contributing to the design process within a collaborative design team.
ACM
Video - May 8, 2012, 11:30
Supporting children with autism to participate throughout a design process - Videos
Community: design
Contribution & Benefit: This short film portrays a representative participatory design session involving children with autism collaborating to generate ideas for user interface characters or personas, as active participants within a design team.
Kirstine BergAarhus University, Denmark(1)
alt.chi: Physical Love - May 7, 2012, 16:30
"It's in Love with You" - Communicating Status and Preference with Simple Product Movements - alt.chi
Community: design
Contribution & Benefit: A study where users perceive a product with adaptive movements as expressing agency and it becomes part of their social context. Can assist design and understanding of automated product interaction.
Christian BergerHumboldt-Universität zu Berlin, Germany(1)
Ofer BergmanBar-Ilan University, Israel(1)
Usability and User Research - May 10, 2012, 14:30
How Do We Find Personal Files?: The Effect of OS, Presentation & Depth on File Navigation - Note
Contribution & Benefit: A large scale study testing the effects of OS, interface presentation and folder depth on personal file navigation. Informs improved folder system design by increasing efficiency in finding files.
ACM
Shlomo BerkovskyCSIRO, Australia(2)
Shlomo BerkovskyTasmanian ICT Centre, Australia(1)
Lorna BernardMoray Community Health and Social Care Partnership, UK(1)
Regina BernhauptIRIT - ICS, France(2)
Course 15: User Experience Evaluation in Entertainment and Games - Course
Contribution & Benefit: This course comprehensively covers important user experience (UX) evaluation methods methods, opportunities and challenges of UX evaluation in the area of entertainment and games.
CHI2012 Games and Entertainment Community SIG: Shaping the Future - SIG Meeting
Contribution & Benefit: The Games and Entertainment SIG will explore where to take this community in future at CHI, including identifying researchers and commercial practitioners interested in leadership of the group.
Regina BernhauptIRIT, University Paul Sabatier, Toulouse III, France(1)
Abraham BernsteinUniversity of Zurich, (1)
Improving Performance, Perceived Usability, and Aesthetics with Culturally Adaptive User Interfaces - ToCHI
Contribution & Benefit: Beautiful? Usable? Not in my culture! We demonstrate how culturally adaptive interfaces can result in a significant improvement of performance and user experience for multicultural users.
Michael S BernsteinMIT CSAIL, USA(5)
CrowdCamp: Rapidly Iterating Ideas Related to Collective Intelligence & Crowdsourcing - Workshop
Community: designCommunity: engineering
Contribution & Benefit: Hands-on workshop for the development of ideas, designs, and prototypes related to collective intelligence and crowdsourcing. Will enable diverse disciplines to rapidly test new ideas.
RepliCHI SIG – from a panel to a new submission venue for replication - SIG Meeting
Contribution & Benefit: For CHI2013, we're proposing a new venue that focuses on replicating, confirming, and challenging published HCI findings. This SIG will discuss the aims and format of repliCHI-2013.
Leveraging the Crowd - May 7, 2012, 11:30
Direct Answers for Search Queries in the Long Tail - Paper
Contribution & Benefit: We introduce Tail Answers: a large collection of crowdsourced search results that are unpopular individually but together address a large proportion of search traffic.
ACM
Nadia BerthouzeUniversity College London, UK(1)
alt.chi: Home and Neighborhood - May 10, 2012, 09:30
Crowdsourcing an Emotional Wardrobe - alt.chi
Contribution & Benefit: Investigating the possibility of designing a multi-modal language to enable the crowdsourcing of tactile perceptions of garments and the values that such a process would bring to our society.
Joanna BerzowskaDepartment of Design and Computational Arts, Concordia University, Canada(1)
Luuk BeursgensUSI Program, Department of Industrial Design, Eindhoven University of Technology, Eindhoven, Netherlands(1)
Nigel BevanProfessional Usability Services, UK(2)
Course 38: Selecting UCD Methods that Maximize Benefits and Minimize Project Risks - Course
Contribution & Benefit: Participants will learn how, with the support of an online tool, they can select user-centered methods that are most effective in reducing risk and maximizing cost benefits in a particular project.
Course 7: Assessing Usability Capability Using ISO Standards - Course
Community: engineering
Contribution & Benefit: Learn how to assess usability maturity and identify areas where an organization needs to improve, either by using a workshop for process improvement, or a formal assessment of usability capability.
Frederic BevilacquaIRCAM, France(1)
Hugh R BeyerInContext Design, USA(1)
Course 4: The Role of the UX Professional on an Agile Team - Course
Community: engineering
Contribution & Benefit: This course arms UX designers with techniques enabling them to participate in Agile projects, including how principles driving Agile can be used to support UX involvement.
Anastasia BezerianosINRIA, France(1)
Future Design - May 9, 2012, 09:30
Annotating BI Visualization Dashboards: Needs & Challenges - Paper
Contribution & Benefit: Presents the user-centered design of a visualization dashboard, which supports context aware and multi-chart annotations applied across visualizations and data dimension levels. Discusses challenges in annotating dynamic and hierarchical data.
ACM
Nishant BhansaliStanford University, USA(1)
Nanyi BiCornell University, USA(1)
Time + Task: Managing Work Life - May 9, 2012, 09:30
Do You See That I See? Effects of Perceived Visibility on Awareness Checking Behavior - Paper
Community: design
Contribution & Benefit: Experimental study exploring effects of available time and notifying observed parties on gathering awareness information. Provides a framework for understanding these behaviors, and results suggesting urgency and notification reduce gathering.
ACM
Xiaojun BiUniversity of Toronto, Canada(1)
Pen + Touch - May 8, 2012, 09:30
Natural Use Profiles for the Pen: An Empirical Exploration of Pressure, Tilt, and Azimuth - Note
Community: engineering
Contribution & Benefit: This is the first study to investigate the natural profiles of pen pressure, tilt, and azimuth (PTA) and their inter-relationships, providing fundamental data for efficient natural UI design.
ACM
Xiaojun BiMicrosoft Research, USA(1)
Beyond Paper - May 9, 2012, 11:30
Informal Information Gathering Techniques for Active Reading - Note
Contribution & Benefit: Contributes informal information gathering techniques-- that embrace both content consumption and content creation within the same workflow-- for active reading with a prototype e-reader employing both multi-touch and pen input.
ACM
Andrea BianchiKAIST, Korea, Republic of(1)
Nadia Bianchi-BerthouzeUniversity College London, UK(2)
Values in Research Practice - May 8, 2012, 11:30
Being in the Thick of In-the-wild Studies: The Challenges and Insights of Researcher Participation - Paper
Contribution & Benefit: Applies a participant-observation methodology to two in-the-wild user studies. Shows how researcher participation can help build rapport, enhance contextual understanding, encourage empathy and stimulate reflexivity.
ACM
Nicola Bidwell1. CSIR-Meraka and 2. Nelson Mandela Metropolitan University, South Africa(1)
Jacob BiehlFX Palo Alto Laboratory, Inc., USA(1)
Affective Presence - May 8, 2012, 09:30
Learning How to Feel Again: Towards Affective Workplace Presence and Communication Technologies - Paper
Community: engineeringCommunity: management
Contribution & Benefit: Describes a technique for estimating affective state and communication preferences. The technique uses non-invasive data from a presence state stream and provides more accurate predictions than humans who work together.
ACM
Jeffrey P BighamUniversity of Rochester, USA(2)
Jan BikkerUniversity of Dundee, UK(1)
From Death to Final Disposition: Roles of Technology in the Post-Mortem Interval - Paper
Community: design
Contribution & Benefit: Describes technology roles in collaborative processes, in the time from user death to final disposition. Provides insights into design for end of life and repurposing of data.
ACM
Thomas BinderThe Royal Danish Academy of Fine Arts, Denmark(1)
What is the Object of Design? - alt.chi
Community: design
Contribution & Benefit: Proposes design as accessing, aligning, and navigating “constituents” of the object of design. People interact with the object of design through its constituents, combining creativity, participation and experience in drawing-things-together.
Jon BirdUCL, UK(1)
Video - May 8, 2012, 11:30
Fast and Frugal Shopping Challenge - Videos
Contribution & Benefit: A fast and frugal shopping challenge looks at the pros and cons of using various devices to help make purchase decisions in a grocery store.
Brianna BirmanUniversity of Illinois at Urbana-Champaign, USA(1)
Jeremy BirnholtzCornell University, USA(1)
Time + Task: Managing Work Life - May 9, 2012, 09:30
Do You See That I See? Effects of Perceived Visibility on Awareness Checking Behavior - Paper
Community: design
Contribution & Benefit: Experimental study exploring effects of available time and notifying observed parties on gathering awareness information. Provides a framework for understanding these behaviors, and results suggesting urgency and notification reduce gathering.
ACM
Walter F BischofAdvanced Man-Machine Interface Lab, University of Alberta, Canada(1)
Tor BjornrudMichigan State University, USA(1)
Habit as an Explanation of Participation in an Online Peer-production Community - Paper
Community: user experience
Contribution & Benefit: We examine the construct of habit as a type of non-conscious behavior in online peer-production communities; and how motivations and habits explain people's use of specific features.
ACM
Rebecca W. BlackUniversity of California, Irvine, USA(1)
Massively Distributed Authorship of Academic Papers - alt.chi
Contribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process.
Marilyn Hughes BlackmonUniversity of Colorado, USA(1)
CogTool-Explorer: A Model of Goal-Directed User Exploration that Considers Information Layout - Paper
Community: engineering
Contribution & Benefit: Describes a tool for predicting novice exploration behavior, including errors, that accounts for 63-82% of the variance in three usability metrics. Includes examples using the predictions to direct design effort.
ACM
Alan F BlackwellUniversity of Cambridge, UK(2)
A Contextualised Curriculum for HCI - Workshop
Community: design
Contribution & Benefit: This workshop will center on a detailed examination of situated HCI teaching practices, providing contextualization of HCI curriculum topics.
I Did That! Being in Control - May 9, 2012, 14:30
I did that! Measuring Users' Experience of Agency in their own Actions - Paper
Contribution & Benefit: We draw on theoretical perspectives in cognitive neuroscience and describes two implicit methods through which personal agency can be empirically investigated. We report two experiments applying these methods to HCI problems.
ACM
Rachel BlagojevicUniversity of Auckland, (1)
Signing on the Tactile Line: A Multimodal System for Teaching Handwriting to Blind Children - ToCHI
Contribution & Benefit: McSig is a multimodal system for teaching blind children to write and draw. Similar combinations of tactile, haptic, sound and stylus interaction could be useful for other non-visual interaction situations.
Jean-François BlanchetteUniversity of California, Los Angeles, USA(1)
Tom BlankMicrosoft Research, USA(2)
Sensory Interaction Modalities - May 9, 2012, 11:30
IllumiShare: Sharing Any Surface - Paper
Contribution & Benefit: A camera-projector device called IllumiShare that shares arbitrary objects and surfaces without visual echo is presented. Study of children’s remote play shows IllumiShare provides natural and seamless interactions over distance.
ACM
Eli BlevisSchool of Informatics & Computing, Indiana University, USA(3)
Collapse Informatics: Augmenting the Sustainability & ICT4D Discourse in HCI - Paper
Community: design
Contribution & Benefit: Augments the discourse on sustainable HCI and ICT4D to include notions of preparation for and adaptation to potential societal collapse, suggesting exemplars for interactivity design in response to such scenarios.
ACM
Visual Thinking & Digital Imagery - Workshop
Community: design
Contribution & Benefit: This workshop focuses on exploring the centrality of visual literacy and visual thinking to HCI, foregrounding the notion that imagery is a primary form of visual thinking.
Eli BlevisSchool of Informatics, Indiana University, USA(4)
Simple, Sustainable Living - May 6, 2012, 09:00
Simple, Sustainable Living - Workshop
Contribution & Benefit: Are complex lifestyles unsustainable? Do they contribute to environmental unsustainability? Should HCI design technologies that support simple living for human and environmental sustainability? This workshop discusses these questions.
Course 22: Advanced Research & Design for Sustainability - Course
Contribution & Benefit: This course will provide an advanced treatment of the domain of Sustainable HCI. Prior knowledge of the field is required, or attendance of the related CHI course ‘Introduction to … Sustainability’.
Course 6: Introduction to Research and Design for Sustainability - Course
Contribution & Benefit: This course will give an introduction to the domain of Sustainable HCI. We will both discuss existing findings and approaches as well as open questions and future research needs.
Florian BlockHarvard University, USA(1)
Teaching with Games - May 9, 2012, 14:30
Of BATs and APEs: An Interactive Tabletop Game for Natural History Museums - Paper
Community: design
Contribution & Benefit: Describes user experiences with a tabletop game on evolution at a natural history museum. Can help designers approach evaluation of interactive surfaces in museums. Presents qualitative results on visitor engagement.
ACM
Julien BloitIRCAM, France(1)
Lilian BlotUniversity of York, UK(1)
Alicia Blum-RossUniversity of Surrey, UK(1)
Liza BlummelEindhoven University of Technology, Netherlands(1)
Mark BlytheNorthumbria University, UK(4)
Simple, Sustainable Living - May 6, 2012, 09:00
Qualitative Research in HCI - Workshop
Contribution & Benefit: For academics in HCI who practice qualitative evaluation and want to understand the use of participatory practices in ethnography; share experiences doing fieldwork.
Questionable Concepts: Critique as Resource for Designing with Eighty Somethings - Paper
Community: design
Contribution & Benefit: Describes an exploration of critique as a participatory design method with groups of people aged over 80. Explains how critique is useful for identifying problems and iterating new ideas.
ACM
'Watts in it for me?': Design Implications for Implementing Effective Energy Interventions in Organisations - Paper
Contribution & Benefit: Describes a Grounded Theory analysis of a series of organisational energy workshops focused on employee perceptions and use of energy in the workplace. Presents design insights for technology-enabled energy interventions.
ACM
Cheque Mates: Participatory Design of Digital Payments with Eighty Somethings - Paper
Community: design
Contribution & Benefit: Describes the participatory design of two paper-based digital payment systems with groups of people aged over 80. Provides guidance for researchers and practitioners collaborating with extraordinary user groups.
ACM
Doug BoariUniversity of Bristol, UK(1)
Augmenting Spatial Skills with Mobile Devices - Paper
Contribution & Benefit: Shows efficiency of mental rotation over touch or tilt techniques on smartphones and tablet PCs. Describes implications for designing mobile applications to enhance spatial skills.
ACM
Alexander BodenUniversity of Siegen, Germany(1)
Better Together - May 10, 2012, 11:30
Supporting the Social Context of Technology Appropriation: On a Synthesis of Sharing Tools and Tool Knowledge - Paper
Community: management
Contribution & Benefit: We introduce a holistic appropriation support approach, using Eclipse as an example. We address especially the entanglement of social aspects (learning, trust) and technical aspects (tailoring, configuring, installing) of appropriation.
ACM
Christopher BogartOregon State University, USA(2)
Designing a Debugging Interaction Language for Cognitive Modelers: An Initial Case Study in Natural Programming Plus - Paper
Contribution & Benefit: Investigates how a debugging environment should support cognitive modelers. Suggests design implications as well as validation opportunities for interactive programming tools and languages.
ACM
Cristian BogdanKTH - Royal Insitute of Technology, CSC, MID, Sweden(1)
Davide BolchiniIndiana University, USA(2)
Aural Browsing On-The-Go: Listening-based Back Navigation in Large Web Architectures - Paper
Community: user experience
Contribution & Benefit: Listening to a mobile site while on-the-go can be challenging. This paper introduces and evaluates topic- and list-based back, two strategies to enhance mobile navigation while aurally browsing the web.
ACM
Susanne BollUniversity of Oldenburg, Germany(3)
Use the Force - May 10, 2012, 14:30
PocketNavigator: Studying Tactile Navigation Systems In-Situ - Paper
Contribution & Benefit: Provides evidence from a study of a pedestrian navigation system published on the Android Market which shows that vibro-tactile navigation instructions can reduce the traveler's level of distraction.
ACM
Touch Text Entry - May 10, 2012, 09:30
Observational and Experimental Investigation of Typing Behaviour using Virtual Keyboards for Mobile Devices - Paper
Contribution & Benefit: Observed the typing behaviour of a large number of smartphone users using a mobile game and conducted a large-scale experiment that shows how to improve users' typing performance without costs.
ACM
Guido BolognaUniversity of Geneva, Geneva, Geneva, Switzerland(1)
John BoltonHuman Media Lab, Queen's University, Canada(3)
Interactivity - May 8, 2012, 15:50
BodiPod: Interacting with 3D Human Anatomy via a 360° Cylindrical Display - Interactivity
Contribution & Benefit: BodiPod is a cylindrical display that features stereoscopic browsing of a 3D human anatomy model preserving full 360 degree motion parallax, allowing users to walk around the model.
Leonardo BonanniMIT Media Laboratory, USA(1)
Embedded interaction in a Water Fountain for Motivating Behavior Change in Public Space - Note
Community: designCommunity: user experience
Contribution & Benefit: Presents an augmented water fountain with audiovisual feedback aimed at improving and motivating the water-drinking experience. Shows an inspiring way of conducting long-term in-the-wild studies that affect users and public space.
ACM
Bert BongersUniversity Technology Sydney, Australia(1)
Interactivity - May 8, 2012, 15:50
Hanging off a Bar - Interactivity
Community: designCommunity: engineering
Contribution & Benefit: Hanging off a Bar is a game where the player hangs over a digital river and jumps on rafts. This game enables investigations into how game elements promote increased exertion.
Matthew BonnerGeorgia Institute of Technology, USA(1)
Health + Design - May 9, 2012, 14:30
Activity-Based Interaction: Designing with Child Life Specialists in a Children's Hospital - Paper
Community: design
Contribution & Benefit: Describes a framework for analyzing mediating activities, especially between children and adults. Can assist understanding of relationship between technical system characteristics, actors and observed collaborative versus co-present interactions.
ACM
Elizabeth BonsignoreUniversity of Maryland, USA(2)
Designing Alternate Reality Games - Doctoral Consortium
Contribution & Benefit: Proposes case study to investigate Alternate Reality Games as participatory design spaces and vehicles for scaffolding learning. Of potential interest to educators and designers of similar immersive learning environments.
Teaching with Games - May 9, 2012, 14:30
Game Design for Promoting Counterfactual Thinking - Note
Community: design
Contribution & Benefit: Presents a formative typology of counterfactual design patterns that can help designers, educators, and players locate interesting fault lines in reality that facilitate the expansion of ARG mythologies.
ACM
Wutthigrai BoonsukIowa State University, USA(1)
The Impact of Three Interfaces for 360-Degree Video on Spatial Cognition - Paper
Community: engineering
Contribution & Benefit: Experiment compares three 2D displays of 360-degree video in terms of egocentric and exocentric spatial cognition. Results may assist designers of surveillance, teleoperation, or 3D gaming systems.
ACM
Jan BorchersRWTH Aachen University, Germany(7)
Music - May 9, 2012, 11:30
DiskPlay: In-Track Navigation on Turntables - Note
Community: design
Contribution & Benefit: Design and initial evaluation of an augmented reality system for DJs. It shows how AR can be used to recreate individual features of a medium on a generic controller.
ACM
Understanding Flicking on Curved Surfaces - Paper
Contribution & Benefit: This paper investigates flicking gestures on curved interactive surfaces. It provides a mathematical model to estimate the error users will make when flicking across a curve.
ACM
Space: The Interaction Frontier - May 8, 2012, 11:30
Fly: Studying Recall, Macrostructure Understanding, and User Experience of Canvas Presentations - Paper
Community: design
Contribution & Benefit: Presents a user study to investigate the effect of the canvas presentation format on recall, macrostructure understanding, and user experience.
ACM
Tools for Video + Images - May 7, 2012, 16:30
DragLocks: Handling Temporal Ambiguities in Direct Manipulation Video Navigation - Note
Community: engineering
Contribution & Benefit: Discusses possible interaction breakdowns in direct manipulation video navigation systems in the presence of objects pausing in the video. Presents and evaluates two solutions that modify the trajectory geometry.
ACM
Outside the Box - May 9, 2012, 09:30
Canvas Presentations in the Wild - Short Case Study
Community: design
Contribution & Benefit: Examines evolving layout strategies in publicly available canvas presentations. Finds that the benefits of this format previously demonstrated in the lab setting can also be observed in real-life presentations.
Sebastian BoringUniversity of Calgary, Canada(3)
#EpicPlay: Selecting Video Highlights for Sporting Events using Twitter - Paper
Contribution & Benefit: Explores differences between crowd-sourced (through Twitter) video highlights of broadcast sports compared to nightly sportscast highlight reels. Illustrates utility of separating home and away tweets.
Outside the Box - May 9, 2012, 09:30
Virtual Projection: Exploring Optical Projection as a Metaphor for Multi-Device Interaction - Paper
Community: engineering
Contribution & Benefit: Describes the concept of virtualizing optical projections as a metaphor for interacting between handhelds and stationary displays. We present characteristics, implementation and evaluation of such virtual projections.
ACM
Ron BorlandCancer Council Victoria, Australia(1)
Introducing the Ambivalent Socialiser - Note
Community: design
Contribution & Benefit: Describes four approaches to introduce sociality to people who are simultaneously keen but also reluctant to participate in social media. Can assist designers of persuasive technology to utilise social influence.
ACM
Alan BorningUniversity of Washington, USA(2)
Values in Research Practice - May 8, 2012, 11:30
Next Steps for Value Sensitive Design - Paper
Community: designCommunity: management
Contribution & Benefit: An essay presenting four suggestions for next steps for the evolution of Value Sensitive Design. Addresses issues that we argue have inhibited the more widespread adoption and appropriation of VSD.
ACM
Is This What You Meant? Promoting Listening on the Web with Reflect - Paper
Contribution & Benefit: Observes that listening is under-supported in web interfaces, explores the consequences, and contributes a novel design illustrating listening support. Field deployment on Slashdot establishes potential of this design direction.
ACM
Nathan BosJohn Hopkins University, USA(1)
Charles W. BostianVirginia Tech, (1)
Organizing the Recovery - May 10, 2012, 09:30
SOCIO-COGNITIVE ASPECTS OF INTEROPERABILITY: UNDERSTANDING COMMUNICATIONS AMONG DIFFERENT AGENCIES - ToCHI
Contribution & Benefit: This research provides greater understanding of socio-cognitive aspects of interoperability in the context of public safety communications. The results directly benefit to elicit design requirements of new communication systems.
Jeff BostonIBM T.J. Watson Research Center, USA(1)
Workplace - May 7, 2012, 14:30
You've got video: Increasing clickthrough when sharing enterprise video with email - Note
Community: user experience
Contribution & Benefit: We summarize our research on increasing the information scent of video recordings that are shared via email in a corporate setting. We report on the results of two user studies.
ACM
Alexandra BoughtonUniversity of Colorado, USA(1)
Student Design Competition - May 9, 2012, 14:30
Home2Home: A “Lightweight” Gift-Giving Portal Between Homes - Student Design Competition
Contribution & Benefit: Home2Home is a lightweight, smartboard device that supports family communication between family members in different locations. We focus on the familiarity of notepads, “care packages,” and the emotive qualities of handwriting.
Fatima A BoujarwahGeorgia Institute of Technology, USA(1)
Socially Computed Scripts to Support Social Problem Solving Skills - Paper
Contribution & Benefit: We describe an approach to using crowdsourcing to create models of complex social scenarios, and confirm that they may help an author create instructional modules for an individual with autism.
ACM
Nora BoukrisVU Public Result, Netherlands(1)
Pierre BoulangerUniversity of Alberta, Canada(1)
See Me, See You: A Lightweight Method for Discriminating User Touches on Tabletop Displays - Paper
Contribution & Benefit: See Me, See You is a lightweight method that uses finger orientation for distinguishing touches from multiple users on digital tabletops. Our detection method is accurate under complex conditions.
ACM
Anders BouwerUniversity of Amsterdam, Netherlands(1)
Video - May 8, 2012, 11:30
Towards a Wearable Music System for Nomadic Musicians - Videos
Community: design
Contribution & Benefit: This concept video shows the design of a wearable system for musicians to record their ideas while being away from their instruments, using an interactive shirt and belt.
Till BovermannMedia Lab, Aalto University, Finland(1)
John BowesSimon Fraser University, Canada(1)
Susan BoyceMicrosoft, USA(1)
Case Study: Longitudinal Comparative Analysis for Analyzing User Behavior - Long Case Study
Community: user experience
Contribution & Benefit: Describes a four-step process for eliciting and analyzing user behavior with products over an extended period of time
LouAnne BoydNOC SELPA, USA(1)
Jacob BoyleUniversity of Southern California, USA(1)
Christoph BraeunlichUniversity of Zurich, Switzerland(1)
Student Design Competition - May 9, 2012, 14:30
SharryBot: A Mobile Agent for Facilitating Communication in a Neighborhood - Student Design Competition
Contribution & Benefit: A concept of a mobile agent ``SharryBot'' which can distribute gifts among the neighborhood and thereby connecting people in an effective way.
Nuno BrancoSchool of Technology and Management of Felgueiras, Portugal(1)
Pedro BrancoengageLab, University of Minho, Portugal, Portugal(1)
Joel BrandtAdobe Systems, USA(3)
Programming and Debugging - May 10, 2012, 09:30
Codelets: Linking Interactive Documentation and Example Code in the Editor - Paper
Community: engineering
Contribution & Benefit: Presents Codelets, which link interactive documentation with example code in code editors. Codelets allow third parties to write rich in-editor documentation.
ACM
Beyond Paper - May 9, 2012, 11:30
A Print Magazine on Any Screen: The Wired App Story - Short Case Study
Community: user experience
Contribution & Benefit: Reports on the design process behind the the digital reading experience developed by Adobe Systems for Wired Magazine.
SIG: End-User Programming - May 9, 2012, 14:30
SIG: End-User Programming - SIG Meeting
Community: engineering
Contribution & Benefit: This special interest group meeting will bring together the community of researchers and companies focused on creating end-user programming tools, thereby facilitating technology transfer and future collaboration.
Terry BraunBraunarts, UK(1)
Video - May 8, 2012, 11:30
Haptic Lotus - A Theatre Experience for Blind and Sighted Audiences - Videos
Contribution & Benefit: Can technologies facilitate comparable cultural experiences for both blind and sighted audiences? The Haptic Lotus is a device that changes its form as people walk through a dark immersive installation.
Cynthia BreazealMassachusetts Institute of Technology, Cambridge, USA(1)
Franziska BrechtHumboldt-Universität zu Berlin, Germany(1)
Matthew BrehmerUniversity of British Columbia, Canada(1)
Comfortable Aging - May 10, 2012, 09:30
Investigating Interruptions in the Context of Computerised Cognitive Testing for Older Adults - Paper
Contribution & Benefit: Interruptions in the home pose a threat to the validity of self-administered computerised cognitive testing. Describes an experiment investigating the effects of interruption demand on older adults' test performance.
ACM
Johanna Brewerfrēstyl, USA(2)
Indy R&D: Doing HCI Research off the Beaten Path - Panel
Contribution & Benefit: Indy R&D is an accelerating practice combining real-world concerns with academic curiosity. We provide practical tips to help decide if it's right for you, and help you get started.
Massively Distributed Authorship of Academic Papers - alt.chi
Contribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process.
Stephen BrewsterUniversity of Glasgow, UK(7)
Music Across CHI - May 8, 2012, 11:30
PULSE: The Design and Evaluation of an Auditory Display to Provide a Social Vibe - Paper
Community: design
Contribution & Benefit: Investigates the use of ambient audio to present collocated geo-social media as a user moves through the environment. Provides guidance on re-integrating geo-social media into physical environment.
ACM
"Baby It's Cold Outside": The Influence of Ambient Temperature and Humidity on Thermal Feedback - Paper
Contribution & Benefit: We investigate the impact of ambient temperature and humidity on the use of thermal interfaces. The outcome of our evaluations are a set of design recommendations.
ACM
Stephen BrewsterUniversity of Glasgow, Glasgow, United Kingdom, (1)
Signing on the Tactile Line: A Multimodal System for Teaching Handwriting to Blind Children - ToCHI
Contribution & Benefit: McSig is a multimodal system for teaching blind children to write and draw. Similar combinations of tactile, haptic, sound and stylus interaction could be useful for other non-visual interaction situations.
Pamela BriggsNorthumbria University, UK(1)
Emily BrindalCSIRO, Australia(2)
Willem-Paul BrinkmanDelft University of Technolugy, Netherlands(2)
alt.chi: Home and Neighborhood - May 10, 2012, 09:30
TravelThrough: A Participatory-based Guidance System for Traveling through Disaster Areas - alt.chi
Contribution & Benefit: We examine the potential of utilizing the affected population and prevalent mobile technology (with GPS) as distributed active sensors, sharing observations from the disaster areas, while guiding themselves to safety.
Katie BritainNewcastle University, UK(1)
Empathy, Participatory Design and People with Dementia - Paper
Community: design
Contribution & Benefit: We present a participatory design approach for people with dementia focusing on their experiences by developing an empathic relationship with them illustrated through the design of a safe walking aid.
ACM
Anke BrockIRIT, France(1)
Ruven BrooksRuven Brooks Consulting, USA(1)
Tim BrooksTowson University, USA(1)
Mark BrosnanUniversity of Bath, UK(2)
Health and Children - May 10, 2012, 09:30
Developing IDEAS: Supporting Children with Autism within a Participatory Design Team - Paper
Community: design
Contribution & Benefit: Describes IDEAS, a design method for involving children with autism in the technology design process. Provides structured support for difficulties contributing to the design process within a collaborative design team.
ACM
Video - May 8, 2012, 11:30
Supporting children with autism to participate throughout a design process - Videos
Community: design
Contribution & Benefit: This short film portrays a representative participatory design session involving children with autism collaborating to generate ideas for user interface characters or personas, as active participants within a design team.
Sacha BrostoffUniversity College London, UK(1)
Too Close for Comfort: A Study of the Effectiveness and Acceptability of Rich-Media Personalized Advertising - Paper
Community: user experience
Contribution & Benefit: Describes first study investigating how personalized rich media ads are perceived by users. Findings can help design noticeable, interesting ads that are also comfortable for the user.
ACM
Allison T BrownUniversity of Colorado Boulder, USA(1)
Student Design Competition - May 9, 2012, 14:30
KidArt: Displaying Children's Art in the Home - Student Design Competition
Contribution & Benefit: We present a device to display children’s art in the home that captures the experience families have when their children create art and when they reflect on that art together.
Barry BrownMobile Life Centre, Sweden(1)
The Normal Natural Troubles of Driving with GPS - Paper
Contribution & Benefit: Presents a video analysis study of driving using GPS navigation systems in natural settings. The paper argues for a driving with GPS as an active process and not as 'docile driving'.
ACM
Hans-Frederick BrownAutodesk Canada, Canada(1)
Me & My Mobile - May 10, 2012, 11:30
123D Sculpt: Designing a Mobile 3D Modeling Application for Novice Users - Short Case Study
Community: design
Contribution & Benefit: Case study describing design and development of a touch-driven, 3D modeling application for a mobile device. Can assist designers in tailoring the user experience to accomodate novice and expert users.
Quincy BrownBowie State University, USA(1)
Beth BrownholtzIBM T.J. Watson Research, USA(1)
Amy BruckmanGeorgia Institute of Technology, USA(2)
Home and Family - May 10, 2012, 14:30
Income, Race, and Class: Exploring Socioeconomic Differences in Family Technology Use - Paper
Contribution & Benefit: Comparison of technology adoption and use among low socioeconomic status and high socioeconomic status families. Shows benefits of studying and designing for diverse users.
ACM
Frederik BrudyUniversity of Munich, Germany(1)
Touch me once and I know it's you! Implicit Authentication based on Touch Screen Patterns - Paper
Contribution & Benefit: Presents two user studies of an implicit authentication approach for touch screen phones. Proofs that it is possible to distinguish users by the way they perform the authentication.
ACM
Duncan P BrumbyUniversity College London, UK(4)
Future Design - May 9, 2012, 09:30
Choosing to Interleave: Human Error and Information Access Cost - Note
Contribution & Benefit: Empirical study demonstrating that the cost of accessing information can impact on multitasking performance. Choosing to interleave the programming of medical devices can result in more omission errors.
ACM
Patrick BrundellUniversity of Nottingham, UK(2)
alt.chi: Physical Love - May 7, 2012, 16:30
The Machine in the Ghost: Augmenting Broadcasting with Biodata - alt.chi
Contribution & Benefit: Explores the explicit use of biodata as part of a narrative for television and film. Raises some key research challenges about “acting” biodata and the nature of accessible biodata visualisations.
A.J. Bernheim BrushMicrosoft Research, USA(3)
Trajectory-Aware Mobile Search - Note
Contribution & Benefit: Describes a novel application of destination prediction to generate a trajectory-aware local search experience. The approach shows how predicting mobile users' destinations can help enhance user experience.
ACM
Home and Family - May 10, 2012, 14:30
"You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - Paper
Contribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans.
ACM
Sensory Interaction Modalities - May 9, 2012, 11:30
Your Phone or Mine? Fusing Body, Touch and Device Sensing for Multi-User Device-Display Interaction - Note
Contribution & Benefit: Describes a technique for associating multi-touch interactions to individual users and their accelerometer-equipped mobile devices. Allows for more seamless device-display multi-user interactions including personalization, access control, and score-keeping.
ACM
Anders BruunAalborg University, Denmark(1)
Usability Methods - May 9, 2012, 14:30
The Effect of Task Assignments and Instruction Types on Remote Asynchronous Usability Testing - Paper
Community: engineering
Contribution & Benefit: This paper presents a study of the effect of task assignments and instruction types on the number and variability of identified usability problems in a remote asynchronous usability test
ACM
Nick Bryan-KinnsQueen Mary, University of London, UK(1)
Hronn BrynjarsdottirCornell University, USA(1)
Critical Perspectives on Design - May 8, 2012, 09:30
Sustainably Unpersuaded: How Persuasion Narrows our Vision of Sustainability - Paper
Community: design
Contribution & Benefit: Critically analyzes persuasive technology as a modernist approach to solving social problems. Identifies structural limitations of persuasive technology as an approach to sustainability and offers alternatives.
ACM
Michael J. BrzozowskiGoogle, Inc., USA(1)
It's a Big Web! - May 8, 2012, 09:30
Talking in Circles: Selective Sharing in Google+ - Paper
Community: user experience
Contribution & Benefit: This paper describes a mixed-methods analysis of selective sharing behavior in social networks through study of Google+. It also offers a glimpse into early behavior in a new social system.
ACM
Leah BuechleyMIT Media Lab, USA(3)
Animating Paper Using Shape Memory Alloys - Note
Community: design
Contribution & Benefit: Presents mechanisms and design guidelines for using shape memory alloys to actuate paper. We believe that blending paper with electronics is promising for engaging diverse audiences in building electronics.
ACM
Elizabeth BuieLuminanze Consulting, LLC, USA(2)
I Just Love this Product! Looking into Wow Products, from Analysis to Heuristics - Workshop
Community: designCommunity: user experience
Contribution & Benefit: We all recognize cool products on the shelf; making these from scratch is quite another thing. Through analyzing successful products, we aim to derive heuristics for design of "cool" products.
Simple, Sustainable Living - May 6, 2012, 09:00
Theories behind UX Research and How They Are Used in Practice - Workshop
Community: user experience
Contribution & Benefit: A major contribution of the workshop will be to clarify the applicability and transferability of different theories, theoretical concepts in informing UX design and evaluation in both research and practice.
Alex BullardMiddlebury College, USA(1)
Andreas BullingUniversity of Cambridge, UK(2)
Gaze Interaction in the Post-WIMP World - SIG Meeting
Contribution & Benefit: This SIG meeting invites researchers and practitioners to get an insight in and to discuss the potential of gaze interaction for diverse application areas, interaction tasks, and multimodal user interfaces.
Do You See What Eye See - May 10, 2012, 14:30
Increasing the Security of Gaze-Based Cued-Recall Graphical Passwords Using Saliency Masks - Paper
Contribution & Benefit: Describes a gaze-based authentication scheme that uses saliency maps to mask image areas that most likely attract visual attention. Can significantly increase the security of gaze-based graphical passwords.
ACM
Natasha E Bullock-RestBrown University, USA(1)
Natasha E Bullock-RestUniversity of Iowa, USA(1)
How Small Can You Go? Analyzing the Effect of Visual Angle in Pointing Tasks - Note
Community: user experience
Contribution & Benefit: Presents results of a study on pointing performance for targets occupying small visual angles. Suggests a steep performance degradation for targets occupying a visual angle below 3 minutes of arc.
ACM
Heinrich BülthoffDeptartment of Brain and Cognitive Engineering, Korea University, Seoul, South Korea, (1)
Walking improves your cognitive map in environments that are large-scale and large in extent - ToCHI
Community: design
Contribution & Benefit: No previous studies have used an omni-directional treadmill to investigate navigation. Contrary to previous studies using small-scale spaces, we show that physical locomotion is critical for rapid cognitive map development.
Andrea BuntUniversity of Manitoba, Canada(2)
Pen + Touch - May 8, 2012, 09:30
A-Coord Input: Coordinating Auxiliary Input Streams for Augmenting Contextual Pen-Based Interactions - Paper
Community: design
Contribution & Benefit: We explore a-coord input, a technique that involves coordinating two auxiliary pen channels in conjunction. Experiments demonstrate a-coord input's effectiveness for both discrete-item selection, and multi-parameter selection and manipulation tasks.
ACM
Improving Command Selection with CommandMaps - Paper
Community: design
Contribution & Benefit: Introduces CommandMap interfaces for mouse-based command invocation. Theoretically and empirically demonstrates that their defining properties - spatially stable command locations and a flat command hierarchy - improve user performance.
ACM
Winslow BurlesonArizona State University, USA(2)
Margaret BurnettOregon State University, USA(5)
Simple, Sustainable Living - May 6, 2012, 09:00
End-user interactions with intelligent and autonomous systems - Workshop
Community: engineering
Contribution & Benefit: Facilitate the exchange of approaches, solutions, and ideas about how to better support end users' interactions with intelligent and autonomous systems between academic and industrial researchers.
Tell Me More? The Effects of Mental Model Soundness on Personalizing an Intelligent Agent - Paper
Contribution & Benefit: A user study exploring the effects of mental model soundness on end users personalizing an intelligent agent. Can help designers understand the impact of providing structural information about intelligent agents.
ACM
Designing a Debugging Interaction Language for Cognitive Modelers: An Initial Case Study in Natural Programming Plus - Paper
Contribution & Benefit: Investigates how a debugging environment should support cognitive modelers. Suggests design implications as well as validation opportunities for interactive programming tools and languages.
ACM
SIG: End-User Programming - May 9, 2012, 14:30
SIG: End-User Programming - SIG Meeting
Community: engineering
Contribution & Benefit: This special interest group meeting will bring together the community of researchers and companies focused on creating end-user programming tools, thereby facilitating technology transfer and future collaboration.
Margaret BurnettOregon State University, (1)
Programming and Debugging - May 10, 2012, 09:30
End-User Debugging Strategies: A Sensemaking Perspective - ToCHI
Contribution & Benefit: Contributes a sensemaking model for end-user debugging and new insights into debugging strategies and behaviors. Reveals implications for the design of spreadsheet tools to support end-user programmers’ sensemaking during debugging.
Patrick BurnsUniversity of Tasmania, Australia(1)
Georg BuscherMicrosoft Bing, USA(2)
The Tools of the Trade - May 8, 2012, 14:30
User See, User Point: Gaze and Cursor Alignment in Web Search - Paper
Community: user experience
Contribution & Benefit: Describes a lab study of alignment in eye-gaze and mouse cursor positions in Web search. Studies when gaze and cursor are aligned, and presents a model for predicting visual attention.
ACM
Characterizing Local Interests and Local Knowledge - Note
Contribution & Benefit: Characterizes the search-related interests of locals and non-locals, and given shared interests, analyzes the venues that they visit. Can inform the use of local knowledge for search support, including personalization.
ACM
Daniela BusseSamsung Research, USA(4)
Course 22: Advanced Research & Design for Sustainability - Course
Contribution & Benefit: This course will provide an advanced treatment of the domain of Sustainable HCI. Prior knowledge of the field is required, or attendance of the related CHI course ‘Introduction to … Sustainability’.
Course 6: Introduction to Research and Design for Sustainability - Course
Contribution & Benefit: This course will give an introduction to the domain of Sustainable HCI. We will both discuss existing findings and approaches as well as open questions and future research needs.
Brian ButlerUniversity of Pittsburgh, (1)
I Did That! Being in Control - May 9, 2012, 14:30
Conceptualizing and advancing research networking systems - ToCHI
Contribution & Benefit: Comprehensive research agenda for Research Networking Systems, a new type of application designed to help scientists find collaborators. Presents research challenges for system foundations, presentation, architecture and evaluation.
D. Alex ButlerMicrosoft Research, UK(1)
Keith A. ButlerUniversity of Washington, USA(1)
Course 1A: Human-Computer Interaction: Introduction and Overview - Course
Community: designCommunity: user experience
Contribution & Benefit: Gives newcomers background in the field of HCI to make their conference experience more meaningful. Provides a framework to understand how the various topics are related to research and practice.
Jennifer BüttgenUniversity of Munich LMU, Munich, Germany(1)
Music Across CHI - May 8, 2012, 11:30
Listening Factors: A Large-Scale Principal Components Analysis of Long-Term Music Listening Histories - Note
Community: user experience
Contribution & Benefit: Describes a principal component analysis of automatically collected music listening histories. Groups and derives the impact of 48 listening behavior variables based on this analysis.
ACM
Andreas ButzUniversity of Munich, Germany(2)
How Screen Transitions Influence Touch and Pointer Interaction Across Angled Display Arrangements - Note
Contribution & Benefit: User study investigating the effects of screen transitions on touch and pointer interaction across angled display arrangements. Can assist developers in understanding how to design novel interactive display arrangements.
ACM
Music Across CHI - May 8, 2012, 11:30
Listening Factors: A Large-Scale Principal Components Analysis of Long-Term Music Listening Histories - Note
Community: user experience
Contribution & Benefit: Describes a principal component analysis of automatically collected music listening histories. Groups and derives the impact of 48 listening behavior variables based on this analysis.
ACM
Bill BuxtonMicrosoft Research, USA(1)
Beyond Paper - May 9, 2012, 11:30
Informal Information Gathering Techniques for Active Reading - Note
Contribution & Benefit: Contributes informal information gathering techniques-- that embrace both content consumption and content creation within the same workflow-- for active reading with a prototype e-reader employing both multi-touch and pen input.
ACM
C
Clara CahillUniversity of Michigan, USA(1)
Zachary CainStanford University, USA(1)
Paul CairnsUniversity of York, UK(2)
Game Experiences - May 7, 2012, 11:30
Not Doing But Thinking: The Role Of Challenge In Immersive Videogames - Paper
Community: user experience
Contribution & Benefit: Three experiments manipulate challenge of a video game. Demonstrate that the challenge experienced is an interaction between level of expertise of the gamer and cognitive challenge encompassed within the game.
ACM
A Contextualised Curriculum for HCI - Workshop
Community: design
Contribution & Benefit: This workshop will center on a detailed examination of situated HCI teaching practices, providing contextualization of HCI curriculum topics.
David J. CalleleTRLabs Saskatoon, Canada(1)
Massively Distributed Authorship of Academic Papers - alt.chi
Contribution & Benefit: This work provides the first empirical evidence of the experiential aspects of large-scale collaborative research and writing using online tools, and reveals opportunities and complexities of this process.
Sandra CalvertGeorgetown University, USA(1)
Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - Panel
Contribution & Benefit: Presentation and discussion of children using a variety of tangible interfaces, the challenges and benefits they encountered, and the importance of looking at the connection between psychological factors and design.
Licia CalviNHTV University of Breda, Netherlands(1)
Oscar Daniel Camarena GomezInstituto Tecnologico Autonomo de Mexico, Mexico(1)
Linda CandyUniversity of Technology, Sydney, Australia(1)
Linda CandySydney University, Australia(1)
Jill CaoOregon State University, USA(1)
An Idea Garden for End-User Programmers - Doctoral Consortium
Contribution & Benefit: Proposes and explores a new approach called "Idea Gardening" aimed at helping end-user programmers form their own ideas to overcome barriers they encounter in programming.
Jill CaoOregon State University, (1)
Programming and Debugging - May 10, 2012, 09:30
End-User Debugging Strategies: A Sensemaking Perspective - ToCHI
Contribution & Benefit: Contributes a sensemaking model for end-user debugging and new insights into debugging strategies and behaviors. Reveals implications for the design of spreadsheet tools to support end-user programmers’ sensemaking during debugging.
Xiang CaoMicrosoft Research Asia, China(7)
Video - May 8, 2012, 11:30
Ferro Tale: Electromagnetic Animation Interface - Videos
Contribution & Benefit: Inspired by the expressiveness of sand drawing, we explore ways to use an electromagnetic array, camera feedback, computer vision, and ferromagnetic particles to produce animations.
Me & My Mobile - May 10, 2012, 11:30
Exploring User Motivations for Eyes-free Interaction on Mobile Devices - Note
Contribution & Benefit: User-centered exploration of user motivations in choosing eyes-free technologies for mobile interaction. Increase understanding of eyes-free interaction by systematically examining motivations and establish high level design implications for satisfying user motivations.
ACM
Interactions Beyond the Desktop - May 10, 2012, 09:30
Beyond Stereo: An Exploration of Unconventional Binocular Presentation for Novel Visual Experience - Note
Contribution & Benefit: Several novel and intriguing binocular visualization effects were explored, which could find potential application in visual design, scientific visualization, and cinema and games industries.
ACM
Groups @ Work - May 10, 2012, 14:30
Time Travel Proxy: Using Lightweight Video Recordings to Create Asynchronous, Interactive Meetings - Paper
Community: managementCommunity: user experience
Contribution & Benefit: Time Travel Proxy enables interactive, asynchronous meetings through recorded videos. A field study in actual usage reflects on the design concepts and identifies opportunities for future refinement.
ACM
Enabling Concurrent Dual Views on Common LCD Screens - Paper
Community: engineering
Contribution & Benefit: A pure software solution that enables two independent views to be seen concurrently from different viewing angles on a common LCD screen without any hardware modification or augmentation.
ACM
Stuart CardStanford University, USA(1)
Armand CardelloU.S. Army Natick RD&E CENTER, USA(1)
Workplace - May 7, 2012, 14:30
"A Pace Not Dictated by Electrons": An Empirical Study of Work Without Email - Paper
Contribution & Benefit: Empirical study shows that when information workers' email was cut off, they multitasked less and had lower stress. Results suggest how organizations can alleviate the burden of email on employees.
ACM
Sheelagh CarpendaleUniversity of Calgary, Canada(2)
Needle in the Haystack - May 8, 2012, 14:30
The Bohemian Bookshelf: Supporting Serendipitous Book Discoveries through Information Visualization - Paper
Community: design
Contribution & Benefit: This paper explores information visualizations as a means to support serendipity based on the case study of the Bohemian Bookshelf, a visualization that was designed to support serendipitous book discoveries.
ACM
Arnaldo Carreno-FuentesIBM Research - Almaden, USA(1)
John M. CarrollThe Pennsylvania State University, USA(1)
Course 1B: Supporting Community with Social Media - Course
Contribution & Benefit: Discusses how to support communities through information and communication technologies. Shows the various technical and social considerations in designing social computing systems to support community-scale interactions.
John M. CarrollThe Pennsylvania State University, University Park, Pennsylvania, United States, (1)
Michael CarrollUniversity of York, UK(1)
Game Experiences - May 7, 2012, 11:30
Not Doing But Thinking: The Role Of Challenge In Immersive Videogames - Paper
Community: user experience
Contribution & Benefit: Three experiments manipulate challenge of a video game. Demonstrate that the challenge experienced is an interaction between level of expertise of the gamer and cognitive challenge encompassed within the game.
ACM
Elizbeth CarterCarnegie Mellon University, USA(1)
Thomas CarterUniversity of Bristol, UK(1)
Ultra-Tangibles: Creating Movable Tangible Objects on Interactive Tables - Note
Contribution & Benefit: Presents a system that uses ultrasound-based air pressure waves to move multiple tangible objects, independently, around an interactive surface. Allows the creation of new actuated tangible interfaces for interactive surfaces.
ACM
Samuel CartonNorthwestern University, USA(1)
It's a Big Web! - May 8, 2012, 09:30
Omnipedia: Bridging the Wikipedia Language Gap - Paper
Contribution & Benefit: We present Omnipedia, a system that allows users to gain insight from 25 Wikipedia language editions simultaneously. We discuss the system, its multilingual data mining algorithms, and a 27-user study.
ACM
Matthew CaselliSan Jose State University, USA(1)
Understanding Gamers - May 10, 2012, 11:30
The Reality of Fantasy: Uncovering Information-Seeking Behaviors and Needs in Online Fantasy Sports - Long Case Study
Community: user experience
Contribution & Benefit: Presents a first study of information-seeking behaviors and needs for online fantasy sports players across different sports, and identifies tools they might want and need for better performances and experiences.
Géry CasiezLIFL & INRIA Lille, University of Lille, Villeneuve d'Ascq, France(2)
Interactions Beyond the Desktop - May 10, 2012, 09:30
1€ Filter: A Simple Speed-based Low-pass Filter for Noisy Input in Interactive Systems - Note
Community: engineering
Contribution & Benefit: Presents a simple algorithm to filter noisy signals for high precision and responsiveness. The 1€ filter is easy to understand, implement, and tune for low jitter and lag.
ACM
Hand Occlusion on a Multi-Touch Tabletop - Paper
Community: user experience
Contribution & Benefit: Presents experimental results, templates, and geometric models for the shape of hand occlusion on a multi-touch table. Can assist designers when justifying interface layouts and forms groundwork for real-time models.
ACM
Justine CassellCarnegie Mellon University, USA(1)
Teaching with New Interfaces - May 7, 2012, 11:30
Oh Dear Stacy! Social Interaction, Elaboration, and Learning with Teachable Agents - Paper
Community: user experience
Contribution & Benefit: Results from a think-aloud study provide insight into interaction between student rapport and learning gains with a teachable agent. Contributions include theoretical perspectives and practical recommendations for implementing rapport-building agents.
ACM
Alvaro CassinelliUniversity of Tokyo, Japan(2)
Interactivity - May 8, 2012, 15:50
Light Arrays - Interactivity
Community: design
Contribution & Benefit: The Light Arrays extend the body through visible light beams, providing a dynamic representation of the body, movement and posture, to afford Augmented Proprioception and Enhanced body interaction
Interactivity - May 8, 2012, 15:50
Scorelight & scoreBots - Interactivity
Contribution & Benefit: "scoreLight" and "scoreBots" are two experimental platforms for performative sound design and manipulation, the first using lasers and the seconds using small line-following robots (premiered at the venue).
Martha CastanedaMiami University, USA(1)
Understanding Gamers - May 10, 2012, 11:30
User Testing of a Language Learning Game for Mandarin Chinese - Short Case Study
Contribution & Benefit: Case study describing the user evaluation of a language learning game for Mandarin Chinese. Can assist designers in understanding user response to gaming environments for entertaining and educating adult learners.
Steven CastellucciYork University, Canada(2)
Course 28: Empirical Research Methods for Human-Computer Interaction - Course
Community: user experience
Contribution & Benefit: This course delivers an A-to-Z tutorial on conducting an empirical experiment (aka user study) in human-computer interaction.
Marcelo CataldoCarnegie Mellon University, USA(1)
Groups @ Work - May 10, 2012, 14:30
The Impact of Communication Structure on New Product Development Outcomes - Paper
Community: management
Contribution & Benefit: Our study found that hierarchical communication patterns improve delivery performance but hinder quality outcomes in new product development projects. On the other hand, small-world communication structures exhibited opposite effects.
ACM
Kirsten CaterUniversity of Bristol, UK(1)
Augmenting Spatial Skills with Mobile Devices - Paper
Contribution & Benefit: Shows efficiency of mental rotation over touch or tilt techniques on smartphones and tablet PCs. Describes implications for designing mobile applications to enhance spatial skills.
ACM
Andrea CeraIRCAM, France(1)
Pablo CesarCWI (Centrum voor Wiskunde en Informatica), Netherlands(1)
Course 18: Social Interaction Design for Online Video and Television - Course
Contribution & Benefit: Will teach you how to analyze, design and evaluate social interaction for online video and television, giving practical tools, techniques and guidelines to apply directly in your own work.
Gunho ChaeKAIST, Korea, Republic of(1)
Matthew ChalmersUniversity of Glasgow, UK(1)
The Tools of the Trade - May 8, 2012, 14:30
A Hybrid Mass Participation Approach to Mobile Software Trials - Paper
Contribution & Benefit: Describes methodology for combining simultaneous 'app store' style mobile software trial with local deployment. Allows for explanation of observed behaviour, verification to prevent misleading findings and more solid ethical practice.
ACM
Barbara ChamberlinNew Mexico State University, USA(1)
Tangible Interfaces for Children: Cognitive, Social, & Physical Benefits and Challenges - Panel
Contribution & Benefit: Presentation and discussion of children using a variety of tangible interfaces, the challenges and benefits they encountered, and the importance of looking at the connection between psychological factors and design.
Liwei ChanHasso Plattner Institut, Germany(1)
Stephen ChanThe Hong Kong Polytechnic University, Hong Kong(1)
Hitee ChandraCarnegie Mellon University, USA(1)
Alex ChangStanford University, USA(1)
Angela ChangMassachusetts Institute of Technology, USA(1)
Kerry S. ChangCarnegie Mellon University, USA(1)
WebCrystal: Understanding and Reusing Examples in Web Authoring - Paper
Community: engineering
Contribution & Benefit: Describes an example-based web design tool that automatically generates hierarchical questions and explanations about existing website styling information. Can help designers understand how to recreate desired appearances from examples.
ACM
Tian ChaoIBM T.J. Watson Research Center, USA(1)
The Dubuque Water Portal: Evaluation of the Uptake, Use and Impact of Residential Water Consumption Feedback - Paper
Community: user experience
Contribution & Benefit: Evaluation of a water portal deployed to 303 homes that used feedback and social techniques to produce a 6.6% decrease in water consumption. Can assist designers of residential feedback systems.
ACM
Olivier ChapuisUniv Paris-Sud, France(2)
Dwell-and-Spring: Undo for Direct Manipulation - Paper
Contribution & Benefit: Presents Dwell-and-Spring a technique that uses the metaphor of springs to enable users to undo direct manipulations. Evaluation shows that users quickly adopt it as soon as discovered.
ACM
Music Across CHI - May 8, 2012, 11:30
Using Rhythmic Patterns as an Input Method - Paper
Contribution & Benefit: Describes the use of Rhythmic Patterns for Interaction. Reports the results of two experiments showing that users can reliably reproduce and memorize rhythmic patterns.
ACM
Emiko CharbonneauUCF, USA(1)
Duen Horng ChauCarnegie Mellon University, USA(1)
Apala Lahiri Chavanhuman factors international, india, India(1)
Women in UX Leadership in Business - Panel
Contribution & Benefit: The goal of this panel is to launch a dialog on women in UX leadership in business. Our panelists of women leaders will share their insights with the UX community.
Maria Elena Chavez-EcheagarayArizona State University, USA(1)
Salman CheemaUniversity of Central Florida, USA(2)
Visionary Models + Tools - May 8, 2012, 09:30
QuickDraw : Improving Drawing Experience for Geometric Diagrams - Paper
Community: designCommunity: user experience
Contribution & Benefit: QuickDraw is a pen-based prototype diagramming that uses constraint inference and a novel beautification algorithm to enable the drawing of precise geometric diagrams
ACM
Chi-Hsiang ChenUniversity of British Columbia, Canada(1)
Cliff ChenCarnegie Mellon Silicon Valley, USA(1)
Judy ChenUniversity of California, Irvine, (1)
Publics and Civic Virtues - May 8, 2012, 14:30
Towards a Framework of Publics: Re-encountering Media Sharing and its User - ToCHI
Contribution & Benefit: This paper proposes “publics” from media theory to stimulate reflection on prevailing interpretations of participation. Implications concern the role of digital media for collective practice and expression of values.
Kuang ChenUC Berkeley, USA(1)
Kuang ChenUniversity of California, Berkeley, USA(1)
Communitysourcing: Engaging Local Crowds to Perform Expert Work Via Physical Kiosks - Paper
Community: engineering
Contribution & Benefit: Introduces communitysourcing: the use of physical kiosks to target existing crowds of expert workers with specific large-volume microtasks. Demonstrates through a deployment that communitysourcing can successfully elicit high-quality expert work.
ACM
Mike Y. ChenNational Taiwan University, Taiwan(2)
iRotate: Automatic Screen Rotation based on Face Orientation - Paper
Community: designCommunity: user experience
Contribution & Benefit: Our paper makes two contributions: 1) a new approach to automatic screen rotation based on users' face orientation instead of device orientation, 2) quantified the feasibility of using front-camera based approach.
ACM
Sherry ChenNational Central University, (1)
The Role of Gender on Effectiveness and Efficiency of User-Robot Communication in Navigation Tasks - ToCHI
Contribution & Benefit: Describes gender differences in spatial communication and navigation in Human-Robot Interaction. Presents a novel methodology and design recommendations for dialogue and navigating systems that equally support users of both genders.
Yunan ChenUniversity of California Irvine, USA(2)
Bridging Clinical and Non-clinical Health Practices: opportunities and challenges - Workshop
Contribution & Benefit: Building on the illness trajectory concept, this workshop aims to explore the interplay between, and the challenges and opportunities in designing healthcare technologies for bridging clinical and non-clinical settings.
Health + Design - May 9, 2012, 14:30
Adaptation as Design: Learning from an EMR Deployment Study - Paper
Community: design
Contribution & Benefit: An observational study in an Emergency Department to examine clinicians' adaptation process after deploying an Electronic Medical Records (EMR) system.
ACM
Karen ChengUniversity of California, Irvine, USA(1)
Bridging Clinical and Non-clinical Health Practices: opportunities and challenges - Workshop
Contribution & Benefit: Building on the illness trajectory concept, this workshop aims to explore the interplay between, and the challenges and opportunities in designing healthcare technologies for bridging clinical and non-clinical settings.
Kelvin ChengCSIRO, Australia(1)
Li-Te ChengIBM T.J. Watson Research, USA(1)
Lung-Pan ChengNational Taiwan University, Taiwan(2)
iRotate: Automatic Screen Rotation based on Face Orientation - Paper
Community: designCommunity: user experience
Contribution & Benefit: Our paper makes two contributions: 1) a new approach to automatic screen rotation based on users' face orientation instead of device orientation, 2) quantified the feasibility of using front-camera based approach.
ACM
Ayoka ChenziraSpelman College, USA(1)
Adrian David CheokKeio University Graduate School of Media Design, Japan(1)
Touch in Context - May 7, 2012, 11:30
Keep in Touch: Channel, Expectation and Experience - Paper
Community: user experience
Contribution & Benefit: Describes a remote touch study, showing communicative touch accompanied by speech can significantly influence people's sense of connectedness. Identifies perception of communication intention as an important factor in touch communication design.
ACM
Hosang CheonLG Electronics, Korea, Republic of(1)
Marshini ChettyGeorgia Institute of Technology, USA(1)
Home and Family - May 10, 2012, 14:30
"You're Capped!" Understanding the Effects of Bandwidth Caps on Broadband Use in the Home - Paper
Contribution & Benefit: Study of households living with bandwidth caps. Challenges assumptions about users having unlimited Internet connections and suggests design implications for those on capped bandwidth plans.
ACM
Fanny ChevalierOCAD University, Canada(1)
Programming and Debugging - May 10, 2012, 09:30
Triggering Triggers and Burying Barriers to Customizing Software - Paper
Contribution & Benefit: Proposes a methodology for empirically studying software customization and the impact of customization factors. Shows that increasing exposure and awareness of customization features, and adding social influence affects customization behavior.
ACM
Fanny ChevalierOCAD University, Toronto, Canada(1)
Ed H. ChiGoogle, Inc., USA(4)
It's a Big Web! - May 8, 2012, 09:30
Talking in Circles: Selective Sharing in Google+ - Paper
Community: user experience
Contribution & Benefit: This paper describes a mixed-methods analysis of selective sharing behavior in social networks through study of Google+. It also offers a glimpse into early behavior in a new social system.
ACM
It's a Big Web! - May 8, 2012, 09:30
Social Annotations in Web Search - Paper
Community: user experience
Contribution & Benefit: Surprisingly, using eyetracking and interviews, we found social annotations in web search to be neither universally useful nor noticeable. However, further experimentations show possible improvements to annotation design.
ACM
RepliCHI SIG – from a panel to a new submission venue for replication - SIG Meeting
Contribution & Benefit: For CHI2013, we're proposing a new venue that focuses on replicating, confirming, and challenging published HCI findings. This SIG will discuss the aims and format of repliCHI-2013.
Pei-Yu ChiUniversity of California, Berkeley, USA(1)
Gin L ChiengUniversity of Michigan, USA(1)
Student Design Competition - May 9, 2012, 14:30
fridgeTop: Bringing home-like experience back to kitchen space - Student Design Competition
Contribution & Benefit: fridgeTop is a touch-based fridge surface application, which aims to help re-create home-like collaborative and communicative aspects of a kitchen in a shared living space.
Parmit ChilanaUniversity of Washington (UW), USA(1)
It's a Big Web! - May 8, 2012, 09:30
Designing for a Billion Users: A Case Study of Facebook - Long Case Study
Community: user experience
Contribution & Benefit: A case study of what it is like to design for a billion users at Facebook. Highlights the perspectives of designers, engineers, UX researchers, and other product stakeholders.
Parmit K. ChilanaUniversity of Washington, USA(1)
LemonAid: Selection-Based Crowdsourced Contextual Help for Web Applications - Paper
Community: user experience
Contribution & Benefit: We present LemonAid, a new approach to help that allows users to find previously asked questions and answers by selecting a label, widget, or image within the user interface.
ACM
Jessie ChinUniversity of Illinois at Urbana Champaign, USA(1)
Home and Family - May 10, 2012, 14:30
Age Differences in Exploratory Learning from a Health Information Website - Paper
Contribution & Benefit: An empirical study examined age differences in learning health information with recommended links having implications on designs of health information interfaces that facilitate search and learning for different age groups.
ACM
Margaret ChoIBM, USA(1)
Yongseok ChoSeoul National University, Korea, Republic of(1)
Changhyun ChoiGeorgia Institute of Technology, Atlanta, United States, USA(1)
Interactivity - May 8, 2012, 15:50
Artistic Robot Please Smile - Interactivity
Community: design
Contribution & Benefit: When a person steps in front of “Please Smile”, the skeleton arms point at the person and follow his/her movements. When someone smiles at it, the arms wave their hands.
David ChoiGoogle, Inc., USA(1)
Hajin ChoiCarnegie Mellon University, USA(1)
Jaz Hee-jeong ChoiQueensland University of Technology, Australia(1)
Jinwook ChoiSeoul National University, Korea, Republic of(1)
Text Visualization - May 7, 2012, 14:30
V-Model: A New Innovative Model to Chronologically Visualize Narrative Clinical Texts - Paper
Community: design
Contribution & Benefit: Proposes and verifies an innovative timeline model for narrative clinical events. Solves natural language representation problems, provides information for temporal reasoning, and is intuitive for understanding patient histories.
ACM
Woosuk ChoiHongIk University, Korea, Republic of(1)
Interactivity - May 8, 2012, 15:50
RobotBuddha - Interactivity
Contribution & Benefit: Twitter messages are converted to Morse code and played back by robotic arms on Moktaks - traditional percussive instruments used by Buddhist clergy.
Jan ChongOnLive, USA(1)
Affective Presence - May 8, 2012, 09:30
Group Hedonic Balance and Pair Programming Performance: Affective Interaction Dynamics as indicators of Performance - Paper
Contribution & Benefit: Study examining the relationship between affective interaction dynamics and performance in pair-programming teams. Presents researchers with new methods and theory regarding the role of emotions in team interaction.
ACM
Robert ChristophersonArizona State University, USA(1)
Georgi ChristovUniversity of Glasgow, UK(1)
Bei-Tseng ChuUniversity of North Carolina at Charlotte, USA(1)
Programming and Debugging - May 10, 2012, 09:30
Evaluating Interactive Support for Secure Programming - Paper
Contribution & Benefit: We developed an interactive tool that aids programmers in developing secure code and evaluated it through two comparison-based user studies. Results demonstrate that interactive techniques can help reduce non-functional security errors.
ACM
Sharon Lynn Chu Yew YeeVirginia Polytechnic Institute and State University, USA(1)